Blender Path Deform

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  • čas přidán 28. 12. 2023
  • Blender 4.0 Path Deform - placing instanced objects along a curve or spline.

Komentáře • 14

  • @luboshort
    @luboshort Před 5 měsíci +6

    That's nice. You can change the size of the object at each path's point by pressing alt+S.

  • @instalouth3976
    @instalouth3976 Před 5 měsíci +1

    great video thanks for that

  • @GabeAssis
    @GabeAssis Před 5 měsíci +1

    Great!

  • @Ventrlcosus
    @Ventrlcosus Před 4 měsíci

    Thank you!

  • @krissosful
    @krissosful Před 6 měsíci +1

    👏👏

  • @user-rr6oz9qi1m
    @user-rr6oz9qi1m Před měsícem

    와 정말 재밌네요

  • @jeanrenaudviers
    @jeanrenaudviers Před 4 měsíci

    Thank you ! It seems you set the view to top, but I don't understand why the mesh is along Y axis. If I press num7 the mesh is displayed horizontally, not vertically. Good continuation.

  • @herculeholmes504
    @herculeholmes504 Před 3 měsíci +2

    Witchcraft! Witchcraft I say!

  • @fzxfzxfzx
    @fzxfzxfzx Před 4 měsíci +2

    what are you pressing to make the curves? regular clicks dont work for me

    • @herculeholmes504
      @herculeholmes504 Před 3 měsíci

      Try edit mode. I got lost in the tutorial, but if I follow it precisely and step by step, it works. I have no idea how it works - I am baffled by modifiers-on-modifiers - but it works.

  • @vaensmusic
    @vaensmusic Před 4 měsíci

    how is it though that the faces of your cube stay uniform? When I do this and bend the cube the faces also bend inward towards the curve.

  • @letomaneteo
    @letomaneteo Před měsícem

    a blender for children is good, but do you have an answer to an adult question - how to change the profile of such an object on a curve at a specific point, so that when moving along the curve, the object at this point changes its profile? What can be done with geometric nodes?

  • @pragangold4684
    @pragangold4684 Před 14 dny

    00:22 Are you ok man ?