Fixing Clam Blitz Defense Mistakes
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- čas přidán 28. 08. 2024
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#splatoon3 #clamblitz #commonmistakes
You’re not a Dart Monkey, you’re a Caltrops Ninja.
Exactly
But my shots aren't homing...
You're not a Dart Monkey, you're a Vengeful True Sun God.
I'd say I'm the Sniper Monkey, but he actually never misses his shots...
I’m not a caltrops ninja either! I’m a hydra rocket pod dartling gunner!
clam is easily the most painful solo queue mode, I hope everyone listens to this(including me)
Wrong, that would be rainmaker. 😊 would it be..? Maybe clam blitz IS worse
clam blitz is the only mode where I feel player agency, its probably my favorite mode overall
You can cover the basket yourself in clams but you can’t do anything about a soloqueue teammate rainmaker running the rainmaker into enemy paint. Or worse - resetting when you don’t have the lead or paint advantage
Depends on the weapons and playstyle but i find clam blitz to be the easiest mode as a mid/frontline player.
My x power reflects it every season where its always the highest out of the four modes
Frankly, it's the one mode that can either be the best or worst experience in the game depending on the team you get pitted with! When you get a good team, you feel unstoppable, but when everyone is just running around like headless chickens and refusing to cooperate, there is no mode more frustrating!
On a related note, when it's time to defend in CB, please do not sit near the opponents basket. I get what you are trying to do, but it isn't worth it. The amount the enemy can score by willingly allowing this 3 v 4 situation is likely far more than the amount this cheese counter-score will produce, and that's assuming it works at all. The enemies that respawn will likely see you and deal with you. I don't see this very often in X rank, but I do still see it occasionally
The last time I did this, it was in 2. I had a reason, though. There were two enemies by our base, which was defended by three players. I was in a 2v1 at the opponent’s base, using the Kunder, sandwiched between them. After a full minute of saying, “This Way” to get them to jump to me, the one to my back went out of hiding, I splatted them, and made a power clam to break their barrier. My team finally realized what I meant, made a clam, and jumped to me, while I jumped back to them to splat the two enemies that they couldn’t for a whole minute.
Huh. I actually kinda intuitively picked up on the idea of putting yourself between the power clam holder and the basket as a brella player, specifically because of brush mains. They're so used to sliding up to the goal uncontested that the ability to physically block them with your canopy can throw them off and make that fight one I can actually win, where normally it'd favour the brush.
Play their game and shark. Doesn't one of the brellas have ink mines as a sub?
Shark on what flank route?
@@ShadowSkyXes, the undercover. The worst weapon of the class and probably the game
Edit: forgot about the new tent mb
@@ShadowSkyX EEeeh sharking with Ink mines on the undercover is pretty underwhelming, I generally leave them at common choke points to warn my allies if someone's making a move on the goals and I'm not present to deal with it.
Me when i'm playing splatoon and my opponent is a MOAB Bloon 💀
That's just a Crab Tank. Also, it's just MOAB for the big blue, or MOAB-class if you're talking about ALL blimps found in standard play.
Time to bring out the Tenta Maulers
Just replace your ink with moab glue
@@bluekirby_64 With striker flux?
"Are you kidding? Nothing gets passed my tri-stringer!"
That's a regnirtS-irT, you crafted it backwards, you'll just be hitting yourself with that.
At this point I've accepted I'm a one-trick explosher, and I think the fact that every single one of my shots automatically does area denial is part of the reason clams is my highest x-power
that spike tower hurt my soul man that was such a bad position
That's a Tack Shooter.
@@LitPinata its been awhile since i played but cmon, the corner where it could hit 3 sides is definitely the area to set it first
@@skiffy8121 Mhm. Never said the placement didn't hurt, just that it was a Tack Shooter, not a Spike Factory.
"theres this paint thats a threat but it doesn't get painted" Gem pls don't mention that this is an even larger issue on Rainmaker, my completely unearned 60->4 pushes depend on it
Oh yeah? I enjoy playing bigswig express with the sole purpose of throwing angle shooters at poor defenseless cephalopods. Doesn’t get either dartier or monkier than this.
0-0-0 Angle Shooter MVP.
With the pigmask pfp too lolll😭
Bloons squid school stream when? (Simian school)
as someone who peaked at 2100 in clams last season im having trouble climbing out of the 1800s this time around. im not gonna pretend my play is pefect but im definitely aware of how to control space, and its pretty clear that a lot of players just dont paint and end up in bad fights because of it lol. i hope they see this and take notes because man it can be frustrating
Yep
everybody gangsta till the enemy is a fortified DDT moving over your ink
Picked up the concept of staying between them from playing basketball growing up. It just works!
I have a feeling the player in the clip briefly went into autopilot upon throwing the suction bomb. The thought process goes like this:
"I just threw my suction bomb. The opponents now know my location because they saw where the bomb came from. I'm now very low on ink. I am vulnerable and less able to defend myself. Therefore, I should back up and find cover so I don't get splatted. ...Oh shit, that's a power clam!!"
Thank you for the Splabloons Tower Defense lesson Gem.
✋
Mr Gem, Can I go to the bathroom, please?
you were supposed to use it during lunch!
I don't know. CAN you?
You have to shet in the classroom
Nah I just picked up my phone after losing a match in X rank clams and saw this notification. The universe is def calling me ass at this game 😭😭😭
The universe believes in your ability to improve!
You can even play X battles? I'm in B- right now.
@@Benjatastic aww 😭😭tysm, this is the mindset I should be having
@@trickygamer555 don't worry about your rank! with enough time and effort, you'll grow your skills as a player and climb the ladder naturally
As a charger player that plays both objective and defensive in CB, I try to always paint as much as possible of my base when spawning back to avoid both those situations from happening and sharkers(Watch Love Star play dualies). But i can not output ink fast enough compared to shooters even tap shooting.
Please people, keeping base and mid painted leaving the least optimal amount of enemy ink is Great. Specially when people Scream in other modes like RM:
"What is my team doing fighting one player?"
Sorry it sounded like a rant
I relate (splatling here)
"not saying names"
Brother that's a full hero set and hero shot replica there's a 95% chance that player is Agent 3 (or something along those lines)
there are like 200 players named agent 3, and like 10000 more with any name along those lines. the name is irrelevant if you don't have the number on the splashtag
@@apersonwhomayormaynotexist9868 Only 200, you say? That's a heavy underestimation of just how many people want to be the protagonist.
Realistically the number of agent 3s is closer to 200,000. No estimate on other spins of agent __, but the number's high, for sure.
the team of inklings watching as a full on fortified DDT rush passes them and rushes straight to their spawn
GGs @SquidSchool! I had a couple matches with/against you last night, and I thought one would make an appearance here. Ha!
As a vet of slow-firing AOE weapons and their perspective, covering every line of enemy ink isn't always a productive use of time due to poor paint output/spread. Area denial comes more from the ranged AOE pressure than the paint coverage itself, due to slower downtime between shots. Fast-painting comps can close the gap in an instant, after all. It's a weakness of these weapons, which is why they rely so much on support for paint.
However, as you explained, those crucial areas of the map can quickly make/break an enemy push with proper paint coverage (vs. raw DPS). Better map awareness is significant to success, no matter what weapon we play. In a solo-q setting, we shouldn't expect our teammates to paint every essential spot for control-we try to best paint them ourselves. In a competitive team setting, we should call those areas out if we need faster paint support from a teammate nearby. This lesson was a great reminder to me about attention to detail towards the opponent's movable ink-regardless of a weapon's primary function or role.
I appreciate the content as always, Gem, and it was great meeting you at LTC.
-Nick
Even if the mode isnt Turf War you should aim to having more of the map painted so your opponents can move less.
What the examples proved to me is that the sploosh o matic is a good weapon that is also viable in clams. (Totally not on sploosh copium)
oh my goodness. area denial is what my weapon is for- why have i not been doing this 😅
"Cmon man! Stop farming and defend! I don't care about your VTSG!!!"
also while on offense if i can’t get picks, i try to give my team more ink to swim through and make pushes. just got into S+ and i have lots to learn.
the struggles of having infiltrated the enemy base standing next to the goal, your team having a power clam, spamming "HERE!" And nobody listens to your call for an easy score...
As a carbon roller main you have to learn this sort of thing early on if you want to be good at it and *boy*, do solo queue teammates ignore the importance of turf in ranked modes. Learning to use the tiniest patches of ink did me wonders but it's nearly impossible when the opponent knows that you need them.
I really wish the game had a command that specifically said "come with me/give me support" instead of just "come here"
I find clam blitz to be a a great mode to play, in theory. But at the same time, there are just some many mechanics/tactics to it that just go right over the heads of a once a week player. This is a great example of using paint to deny a push. The one that really tilts me recently is when a team has "too many goalies." Players that sit too far back positioning a defense all game that they yield all map control and clams on map to the enemy. Backliners need to use range to make space for frontliners to make aggressive plays.
yoo finally a mechanical lesson again, it's been like a month. These kind of videos is why I subscribed, great content.
I feel like people really undervalue paint control in casual play in general. At the very least, it should be obvious that Clam baskets, Rain checkpoints and Tower routes need to be reclaimed and given a defensive line as soon as fights are over. Top level players may be able to get away with rushing their counterpushes and walling out the whole enemy team at their base, but slower-paced solo queue really needs more careful tactics like this
I hate clam blitz, but this is something I never realized. Sometimes I backup in fear of being splatted but may give the opponent a free chance to walk in
Me looking at the thumbnail: how dare you completely accurately describe how I play clam blitz
I'm only A rank, but I always thought I just sucked at defense because I couldn't aim. I often try to take on a defensive role while my teammates play more aggressively, so I was frustrated with how opponents would always slip by me despite me being ready to defend. I'll definitely focus more on inking my opponents feet in my next rounds of clams, thanks a ton!
Basically someone needs to play goalie.
No, there are no set roles in this game. Everyone needs to be able to fluidly rotate around the map
@@SquidSchool okay true. But I've noticed encountering some success using the roller and sharking around the goal. On some Emi Marquez levels of defense.
@@juanmanuelpenaloza9264The problem with playing goalie like that is you're forcing your team to fight 3v4 which ultimately makes it more likely the enemy team will push through
i love clam blitz, always appreciate a clam blitz video!
YES SQUID SCHOOL CB VIDEO
Me, being stuck in S. Watches the enemy magically find all the clams in the world to go from 100 to 0. I just need to find around around these maps that just funnel my team into death.
But great tips!
one of many things that makes solo clams not worth playing for me, my team always does whats covered in this video and lets enemies through, while simutaneously not coordinating any pushes on the offensive, making it feel like your team is always doing some massive coordinated stealthy game throw
Inking is kind of like Mazing, prolonging the time you have to deal with the incoming enemies by putting something in their way they have to circumvent.
I remember mazing being really OP in tower defence games that allowed it.
The lack of painting and controlling spaces with the ink is my number one reason to struggle in low rank (in S to S+ and then
This is an awesome video. One for every mode would be awesome
BLOONS
When you're playing clam blitz and the opponent dies to a round 13 regrow rainbow rush
You heard him guys, dont be a bomb blitz. Be a 4-0-2 alchemist.
Great analogy. Cause everytime an opponent throws in a big clam your team would just kill every opponent who has a clam in their hand. Just like how the Bomb blitz destroys every bloon on screen every time a heart is lost.
And you’re kinda right with the 4-0-2 Alchemist part. Better stock up on Stronger Stimulants, and by that I mean Tacticoolers, for a good push.
Thanks but I play Luna Neo
As an Inkbrush main...
No!!! Don't listen to the tips in this video!!! Let me run past you and score a sneaky power clam!!!
Welcome, bro. Left the door open for you.
xD, great thumbnail
This applies to way more then just Clam Blitz.
Happy 4th to all of the other Americans
How do people get in x?? Do I just not play enough? Or just suck? Or just play too much open?
Quincy moment
Nothing gets past my bow!
...wdym we're 98 points behind, haven't you seen that one insane trickshot that took me half a minute to get? Clearly team's fault there was nothing I could do. /j
I feel like the ideas better players have about lower level players is really strange to me. Half the community overestimates everyone, half underestimates them, and gem just suggested that s+ players learn the flank routes on all the maps. Like I assume most s+ players know the maps, I do at least. I have no problem with gem, it's just a weird thing I noticed.
that's not what he suggested? he said that most players in this level lobby know the positions they should be in to defend from those flanks, literally the opposite of what you're claiming. did you watch the video?
He mentioned learning the flank routes at the end because it isn't just low X power players who can learn from this tip. You can start thinking about these concepts while playing defense as soon as C- if you want to.
@@user-cx5vl9sq4e Ig you're right mb for not paying super close attention. It just seemed like it was aimed more at low x rank players. This was just an example, it just seems like good players don't often understand the low level environment.
@@robostew honestly i think it's just because lower level encapsulates such a wide range of players. you can get to x without playing on some maps or modes at all now that rank is shared across all 4 again, and some people will have that experience. some people in lower x will have gaps in their knowledge like that, some won't. he's just trying to help as many people as he can
@@user-cx5vl9sq4e Yeah ik
did you get a cold or change your mic? you sound kinda low
bloons mentioned
I was expecting this video to be more about the attacking side, and not just throwing yourself forward at the start of the game because you picked up one clam even though your life is worth more than 3 points. But the actual topic is something I don't think I even realized I was doing-- usually I expect the enemy to try for a wipeout before they even head for the basket, but maybe not if I'm sharking or on the high-ground... hmm.
Honestly, i dont see why people dislike clam blitz so much
im a bloon solver
I was in a squid school video and I got destroyed 😭
Counterpoint: permaspike
Counter-counterpoint: that would be ink mines in splatoon 3, and I'm yet to face an all-out ink mines team (and honestly I don't want to face that ever)
It's a little embarassing how much this changed my gameplay for the better. I'm S+0.
When people say "paint their feet", I think that's a much worse concept than "paint their path".
As a representative of the brash mains counsel, we have declared that your video is completely false and that you take it down immediately for this misinformation
Sincerely, the brush mains council
pfffffffft
im not in x rank
pat futsy issue ngl
As a non Splatoon player ( yet a fan of this game), why is there a Bloons Monkey City dart monke on your thumbnail? I wonder if you have played any game from Bloons TD series. Also💀💀💀