Indie Game Devlog #03 - Ground Pounding, Diving and Parkour
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- Äas pĆidĂĄn 22. 08. 2024
- Thanks again for the support! You guys are the best! Be sure to subscribe if you want to see more!
Support me on Patreon! / robertthomson đ
Gogogo! iOS:
apps.apple.com...
Gogogo! Android:
play.google.co...
Music Used (Creative Commons)
City Sounds by Sycamore Drive
Funk Interlude by Dysfunction_AL
Too Cool by Kevin MacLeod
Moose by Bensound
Night Drive (Forrest James Remix) by Decktonic
Please don't stop making this game! I am hooked, and will 100% give this game a try in the future whatever the cost! Keep it up man! :)
Robert: puts the Price to 1000 dollars
@@flarra JENGA BABY
@@flarra well thats atleast 2k made in game sales because id still buy
twice
@@WolfsMusicProduction hey do you have another 1k to spare ?????
lol
Pls keep uploading donât stop these dev logs theyâre extremely enjoyable
Bahahahaha this aged well
Thanks youâre not so bad yourself
tyy ;))
@@kurbii5216 You are talking to yourself...
Forgot to change accounts it seems
1:35 I actually thought the bin was a solution loool maybe you can have the bug peek out of the bin? Tilting it upward so you can see the face?
So did I lmao
when he had the trash modle, I thought he was gonna make it peak like you said.
Heh, yeah
chances are that bin model was one he had lying around from another project. was a funny scene though
So did I at first.
Those 5 dislikes weren't happy you threw away the enemy.
I wasn't happy but I still put a like
What do you mean? Thereâs no dislikes on this video!
@@Waxencascade419 youtube disabled dislikes. You been living under a rock?
@@LineOfThy r/wooosh
@@Enderia2 sarcasm not noticed
this is really cool dude
Thanks man! I Just watching your video where you do pixel art for random twitch streamers. MAN you work fast, and they're always so good!
Agree!
Mort! I didn't expect you here! I met you and Robert a long time ago, and I helped you both in different ways (with the video editing and with the gogogo translation), and when I saw the first devlog the first thing I thought was "this would be really cool for Mort to see" hahaha. Good to see you here ^^
woah MORT MORT! thanks for teaching me pixelart dude
Hi Mortđâ€đââïž
What youâre basing your game design off of is very solid.
Yes, Mario is very solid.
@@Mattstak Ha ha, yeah of course Mario is solid. I meant to say that the niche minimalistic mecha legos being the characters of his games is a good concept for characters. He showed it in the first video.
@@prcr364 I think he talks about this in the first video, go watch it on his channel! :)
czcams.com/video/za0kHhLQaTM/video.html
i came here 3 months ago and this got recommended again so i decided to see your new videos... but
yah me to
I hope he continues this. It really looks like a promising game
let's goooooooooooooooooooooooooooo
I love that you spent time to make a bin model just for one joke!
I wasn't too excited about the movement in this game, it seeming more and more like a mario clone. But that wall roll seems quite unique and very interested, and now I can't wait to play around with it in the demo :D great work I'm excited to see where this project leads
1:29 I'm dying hahaha lol
Yes
This game could really benefit from toon or cel shading, because not only does it really fit the artstyle of the game, but it would also set it apart from other 3D platformers!
cel shading is good but toon shading is in every platformer ever. Mario, hat in time, yooka laylee all are toon shaded.
@@yashkaushik6116 what? I played mario odyssey and a hat in time, and they aren't toon shaded. Are yoy thinking of something else?
Me: "Ohh so the enemy will have something to do with a bin? That's odd but okay!"
*temporarily deletes enemy*
Oh. Okayđ
yeah, I was thinking the enemy would come out of the bin to shoot the player, because if the enemy is elevated, then you could see his eyes
@@gdb5549 that would be cool. maybe the âbig bad kingâ that he talked about last episode wouldâve been the worldâs last human, who went power hungry, and now the robots have no idea what to do with the other man-made things like toilets, houses, or trash cans.
I can't wait to speedrun this!
same
*PARKOUR*
I think there should be a visual indicator of the angle the character goes up the wall!
It should probably be a setting you could turn off/on
@agastya nadellai know
Ayy your midair dive got added
@@forenta2061 its my favorite 3d platformer move.
Are you ok? Where are you bro? I miss your stupendous dev log
All good! Thanks man! Getting back on track! đȘ
This game is looking incredible so far
Now I don't know what you think of ideas from others as you want to make this your game, but I was wondering if you have ever played a hat in time as I feel like the hat system could work amazing with this game such as being able to equip little upgrades such as skis or roller blades could make the rolling system flow better with the momentum you gain sort of like a tribes ascend slide system which could add a lot to the movement itself and maybe not starting with the long jump getting a little spring upgrade or rockets could help with progression and add a little more design to the character.
These are just some quick ideas that I think could help but I'm not a game designer or animator so they might not be good ideas :)
haha those three dislikes are the guys who are worried about you being too nervous about that zero
it is nine now
why?
IT'S TWELVE NOW
**whying intensifies**
TWENTY-FOUR
**whying whying intensifies whying**
36!!!!! wtf
42!!! agduenehejensn!-
THIS DEVELOPING IS INCREDIBLY MORE THAN I COULD DO IN A LIFETIME!!!!!
dude just practice
Bro, just practice
@@josephmh0480 I couldnât even grammar right back then lol
Anyway, Iâve moved on from game dev and more into animation and art, which I enjoy much more.
I only just found these devlogs, and I really hope you keep uploading them. It's incredibly inspiring to all of us, and I'm getting ideas for my own game as well
I like the wall roll mechanic! You get to keep that important platforming wall cling while also getting the potential benefits of a short wall run - very cool!
One challenge you could try is adding as much juice/game feel to an uninteresting mechanic or task as possible to make it exciting/fun, i.e. camera shake, particle effects, sound effects, animation, and the like.
Also I completely get the discord time commitment thing XD Just answering a few comments or questions can take me ages - I don't know how other people manage it!
holy shit are you the flash of developers its only been a 2 weeks since the first vid and if you consider editing time (ur editing is incredible) u like superdev or something
This happens to me too. I overwork on the first week or two, then slow down. But it's fine. Take your time
@@oofbychips1809 lol me either
Iâm still hyped for the next dev log. How have the past 2-3 months been?
you deserve all this support man! You are one of the people who inspired me to make my own game and dev logs, thank you!
Amazing work Robert. This game has huge promise and I will definitely be watching out for how the game develops!
That enemy is so cute and cool! please use him some how!
i never saw a video with 0 dislikes like devlog #2 thats insane :)
I have been LOVING these dev logs. Can't wait to see where this goes :)
Always nice to see projects inspired from PS2-era platformers!
Absolutely amazing! Your game looks so great! The movement is sick! Keep it Up! I make my own 3D platformer, I hope my game will be at least half as good.
Goddd i would love to see some way of upgrades you could get in different locations, things like jets for a short hover, different arms to access unreachable places in past locations, etc. Would really make for a cool reward + help with the "replayability". Love this little guy, keep up the good work! đ€
This is really, really amazing. I canât wait to play this!
I just love the style of the character, so cute your progress is also very nice! I am excited to see more
Please don't stop uploading, we really love your devlogs!
Why is this guy so underrated I canât stop watching his videos I hope he gets a lot more popular and doesnât stop uploading ;D
I was looking up devlogs and I'm so happy I found this! Keep up the good work dude, this looks great!
it has been 3 months when new vid coming if u are going through a bad time may be we can motivate you pls dont dump this project
looks great, and also tried out your gogogo game and its awesome. love playing it with the wife and kids
Thanks so much for checking it out, that's awesome!
This looks really satisfying to play. Really hope to see more :D
These devlogs are so amazing, as a gamedev, seeing you take on an idea so immense like this and actually make good progress is amazing.
This DevLog series is getting my motivation back to work on my game. Keep up the good work mate đđ»
its been a while since the last devlog you okay bud u got something goin on bro?
How are you so good at this, how many years of practrising!! keep up the good work!
amazing attention to detail. love how you're making sure the game feels right before everything else. usually something game devs come back to far too late
I'm glad I found this channel! This is the most entertaining and well thought out devlog I've watched on CZcams! I really can't wait for Devlog #4 and I can't wait to play this game in the future!
Keep up the good work man
recreate the original mario bros from memory for a challenge lol
That's an amazing idea! Or any game from memory for that matter, holy cow that's good!
I love the editing style of the videos, and the way you explain the process is very clear an concise, I love watching this so far and I cant wait to play even a demo! Keep up the good work!
I like that you're really focusing on making the character movement feel really really good. It's probably the most important aspect to get right for your game. Keep up the good work, can't wait to see this game evolve :D
Im looking forward to this game!
We. Want. Discord. N O W.
But seriously, it would be great to be able to talk about the game, maybe give some suggestions, and just talk with each other.
Hey there I created a comunity discord: discord.gg/CHNEgXcmQE
@@partlyawesome Oh im so sorry here it is: discord.gg/CHNEgXcmQE
I start watching your videos because the first part of this "series" show up in my recommendations, i love game design and i like all I've seen in your videos! Continue your good work!
Waiting for that episode four. I have only been able to binge watch 3 episodes and that makes me kind of sad because this is really interesting. Can't wait to buy this when it comes out (or at least as soon as I can when it comes out). Keep up the great work my guy.
Grandma approved
(Remember me when your channel blows up)
Something I would like to see in these devlogs is more of showing the code
Your channel growth is well deserved. These videos area really great to watch and you've clearly got a fantastic set of character controls. It'll be cool to see how you'll be able to expand levels with that wall dive ability.
Man this game is looking good! I have always loved programming as a hobby, so I am planning to start a little game of my own! Watching all of these amazing videos has given me a bunch of confidence! Keep up the good work!
Challenge: Make a game where every thing is a ragdoll (menu,character,donuts,people,robots,etc.)
maybe in 24 hours maybe not
Also love ur vids =)
Heya, I was just wondering about how open you'd be to people modding this game once it gets released?
Can't wait to see what more is to come, this is fantastic!
brooo! this is awesome, the quality in the animations and the commitment of your progress is soooo cool! Love to see more updates!
you man, just got a new fan ;)
A big advice! you should really share the work you've done , like a playground to gain viewers, i think way more people would be intrested if you give a solid usable example
Hello! I think that this is going to be an AWSOME game. But there haven't been any devlogs in the past 4 MONTHS. Are you dead? I know that alot of people want you to make more
devlogs. I can tell by all the likes that this vid has been getting. Btw this seems like a game that i would enjoy playing alot. If you are ever gonna get close to finishing it i would
with pleasure like to be a beta tester to maybe find bugs or something like that.
This is the longest YT comment i have ever written lol ;D
Awesome! I really love the mechanics and animation style, everything looks super smooth. Keep it up!
Speedrunners are gonna love this controller
Pls come back
Plus I like all of your ideas and it all looks cool
Ah man, I love it when I find more and more of these awesome indie developers! Very inspirational. This game looks cool! Awesome controls. Keep it up :D maybe I can finally start my own journey in developing my first game now
This is the type of video that motivates me to do stuff, really love your work.
Loving this series and like how much you show on the backend. Looking forwards to what comes of this.
I'm glad I came across your videos looking at Unity developers as I am starting to learn game making. You're doing a great job at showcasing nice weight in the character with few frames to not take away on the feel it seems. Keep it up!
This is super satisfying, to watch the character controller. Great videos and great progress on the game. Look forward to seeing more!
These are such amazing dev logs out of no where
This is looking amazing! Keep up the good work!
This channel is growing extremely fast, and keep up the great work!
I love the little character, so cute
This is epic! You got a new subscriber! Also I have been here since under 3K, you already got 5K!
WOW! I am so impressed this looks really cool
Congrats on gogogo getting app of the day! Movement and Animations look awesome already. Keep up the good work man!
This is looking fantastic so far!! Can't wait to see what you do with the game next!
I haven't been excited about a new indie game for a long time. Keep up the great work!
Extremely impressed with the quality of your mechanics. Keep up the great work
my guy really started a great devlog and dipped
Hello, I just wanted to thank you, because I love your videos. As you said, it's not really easy to be a game dev, so I hope you will make your game despite the difficulties involved. Also, it's very motivating to see your vids, because watching people making their dream game motivates us to create our own (I started Unity a week ago đ). So keep it up ans good luck !
You're amazing and you have great skills, let it be known that when this game will explode I'll proudly say that I was here since nearly the beginning!
I love the long jump fly bug, heâs flapping his lil arms
Oh man, I just discovered these videos and I am in love. The animations are so good, and even though I obviously haven't played the game, just by looking at the footage I can tell that the movement just *feels good*. I'm really disappointed that your last video was over a month ago, I really hope that you haven't stopped the series and that this is just a hiatus!
If nothing else, maybe you could make a twitter or something? Even if you don't make any more devlogs, just knowing that you're still working on the game would be enough.
the wall roll is the coolest thing ever, i can't wait to play with it
I love this!!! I love the rolling on wall thing, just it needs some more disadvantages because it gives almost unlimited vertical hight
you are definitly one of the best developer on youtube, you should have alot more subscribers! This game looks sick!
This is the only game devs that i actually like and has what i want in a game keep up the good work :D
The movement looks so satisfying. Awesome stuff so far!
the turret crabs could be reused as a friendly species that lives in a small desert village and sells you weapons and stuff, and when you talk to them the camera could pan down so you can see their faces, and maybe some kind of techy/industrial type music would play. They could talk kind of like how dialogue is handled in games like undertale or something, and their shell would lift up/down to mimic emotion. This looks like it could be a pretty great game, and I'm definitely looking forward to seeing new stuff in the future!
I could imagine wall - E type sound effects when he jumps, dives ect.
This looks really good! Can't wait for future dev logs!
This is awesome so far man
this game is gonna be legendary my man
I REALLY enjoy watching these! Keep up the good work
This happens to me too. I overwork on the first week or two, then slow down. But it's fine. Take your time
Thank you, I appreciate it
I love how this man is so humble
amazing job dude, I almost completed mario odyssey and I love this game style, btw your game is looking as fun and crisp as it could be, new sub here :)