I Created An Impassible Killbox! - Let's Play Orcs Must Die! 3 - PC Gameplay Part 8
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- čas přidán 25. 08. 2024
- Orcs Must Die! 3 ushers orc-slaying mayhem to a previously unimaginable scale. Solo or with a friend by your side, arm yourself with a massive arsenal of traps and weapons. Slice, burn, toss and zap hordes of repugnant orcs in this long-awaited successor to the award-winning series.
New to the series, War Scenarios pit players against the largest orc armies ever assembled. Mountable War Machines give players the essential firepower to heave, stab, carbonize, and disarticulate the abominable intruders.
Get Orcs Must Die 3 on Steam (July 23rd): store.steampow...
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Outro Music: Braincooler - Mega Man X Chill Penguin Stage Remix By Rozovian - ocremix.org/re...
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Enough Sawblade traps and you got yourself a Shrek-Shredder ^^
This was the pure definition of overkill.
"There's no kill like overkill"
18:48 - Floor scorchers should be at the beginning of a trap zone, pointed inward, so they can fling the enemies that step on them towards the rest of the traps, while scorching the enemies behind them in the incoming mob.
30:50 - Can the barricades be placed there? Maybe use them to path the orcs innerwards?
There is no such thing as overkill, but this gets damn close.
30:15 LOL
I have a question... Do you think you can turn a boss on his own orcs?
The lazers make the sawblade traps sooo good. Just turn them the other way and put a bunch together first, then upgrade for more lazers. Pair with arcane brimstone for extra "dangage". It shreds.
I watched an older video when you went off about people backseat gaming commenting, however, I'd like to point out that it was actually your earlier plan in one of the first videos of this series. I tried it myself and found out it does work, and can be used to great effect on high roofs, stairs, and as a sort of "gateway" to get all the little dudes.
A truly beautiful. It's builds like this that I strive for in OMD.
The title promises some fun :D
I wish I could see damage numbers
I switched out my snow cannon out for the upgraded ceiling spike trap. It has a snow dmg enhancement.
you mean the dart spitter
Sellador died by himself (itself?) when I played through this map the first time. Being weak to physical it’s more of a drawback than anything, huh?
What about putting Floor Scorchers behind the gates? Would the flames go through the grates?
The Bank of Archers with double volley is just opaf and I've heard people say Archers aren't super great but they lied lol the Archers with double volley just Shrek everything. I spammed them on a war scenario I couldn't beat out of frustration and I shit u not the enemy didn't even break the door.
if the unit summoning trap's unit die you lose the trap right?
No, they just go back to heal
its on medium difficulty that doesnt prove anything tbh.. the orcs' health isnt beefy enough they die so easily.. play it one the hardest difficulty and now we are talking
First