I haven't watched this video. I don't remember the context of the quote you have of me here (would have appreciated a heads up or an ask first), but here are some expanded thoughts on the topic. Just to be clear, I have ZERO knowledge of the portlegging community, what exactly a portleg is, and how people who are performing portlegs of SRB2 mods are going about doing so. They could all be a bunch of giant jerks that don't give still-active mod makers a few months to update their mods upon a new version release. That being said, I never liked the way the MB ran the mod system, even when folks like Rob & Mystic were in charge. SRB2 is a fan game. Everyone is there to learn, have fun, and develop skills. The game is licensed under the GPL, and I also freely give out my Sonic-based artwork for use by anyone AS AN EXAMPLE TO OTHERS THAT THEY SHOULD DO THE SAME. We all learn by taking the works of those that have gone before us. Nothing is created out of whole cloth. Sonic would not exist if it were not for rubberhose characters such as Mickey Mouse and Felix the Cat. From a legal perspective, yes, fan works are copyrighted by the creator - but they are simultaneously a trademark violation of SEGA. This effectively puts the creator in very weak legal standing to claim ownership of the work, pretty much rendering any avenue of enforcement difficult if even remotely possible. From the Streisand Effect, we also know that nothing posted onto the Internet can later be removed. You also can't really control who does what with it. It's from all of these things that I find it immensely dubious and disingenuous of mod creators to not allow reusability - especially if that mod has been abandoned. I think people should be respectful of others' work, but it's also the responsibility of those creators to understand the fan-based world within which they are creating and not 'pull the ladder up' after reaching success. We all started out making that stupid one-sector box level with a couple ripped sprites.
I like your rhetoric. It seems like you're creating the right, healthy stimuluses for modders, and have a healthy outlook on modding. And at the same time, I am sad that community managers took the path of creating “bad” stimuluses, which led the community to its current deplorable state. Now things have literally come to the point of bans, not for copying content, as before, but for copying a concept (I’m talking about the ban of a member named Dirk, who redrew someone else’s sprite in his own way). In this sense, the alternative community SRB2 Workshop is a lifeline for those few people who fully realized what kind of crap illiterate management has led the main community into, and from which it is unlikely to ever be able to get out.
@@xntimodern2670 I think you're missing information about Dirk's Ban. He didn't just redraw someone's sprite, he traced over someone else's sprites and Harassed the Kart Krew team. He was also asking for Ring Racer leaks too. Don't just assume that everyone's bans are so simple. There may be more details you're missing.
I'll add one more thing - moderation is a completely thankless job. The folks running things now do it for free. There's a lot of crap that you don't see out in public that they have to deal with - users causing trouble, hackers, etc. Just as you would like to be treated with respect, it would be worth giving them the benefit of the doubt in a situation and being polite and flexible. Ask them for constructive criticism on how you can be less of a headache to them in the future. I'm sure they'd appreciate it, and also take notice at your attempts to improve.
The exact same thing happens in The Fallout community. There's so many mods with game-breaking bugs that cannot be fixed because the mod author has left and did not allow editing.
A thing I had (and still have) a problem with the community is that they don’t have any comprehensive tutorial for Lua. What’s even worse is that, if you look at this from a kid’s perspective, they will actively tell kids to learn how to use Lua *by themselves*. I’ve had no help on actually learning on things involving Lua, and apparently scrolling up on discord is too much to ask for when asking questions.
And this is what f me up about this debacle: SRB2 reuses an already existing IP and its engine reuses id Software's code. SRB2 itself is a "portleg" of the Doom Legacy Engine. This is why even the bigger "Sonic OC" are not entirely unique and making money from them is risky.
Modern internet in general sort of feels like this endless battle between rights and reusability. I personally don't agree with the rights side of the issue, as pretty much anything on the internet is endlessely spread and modified, such as memes or flash games, and in the long run, things like flash game developers doing sitelocks usually made them way harder to preserve, especially the more obscure ones. I am a bit more mixed on the SRB2 thing as there doesn't seem to be any restrictions on preserving mods as is, nor just hosting it on your own page if you get banned, but I don't have much of a problem with those that reuse and I think you make fair points.
god lmao yeah you're so right the community was so much better when it was headed by people who got off power tripping and mocking/banning 10 year olds who didn't use perfect grammar grow the fuck up dude
I think one of the main reasons why reusability rules exist is to prevent half of the mods on the MB just being minor edits to already existing mods, you wouldn’t want to see ten of the same mods with slight edits would you? It would get everywhere across the MB, I think a new mod system could work similarly to how games are treated on SCRATCH potentially. Have a source section, and a edit section. Source mods are the original mods by the creators, edits are those mods with edits not made by the creators or participants. Edits can have more than 1 source mod and can be sources to other edits. When you go to a source mod, you can see the edits to that mod, edits also can have their own edits. When searching for mods, you can filter out edits and/or source mods.
I 1000% agree with this video. Adding arbitrary "copyright" laws to user created mods is a spit in the face of the entire spirit of game modding to begin with. You cannot claim to "own" a mod for a game that is already a mod of a game based on an existing copyrighted IP. For fucks sake if these arbitrary rules were in place for official games, we wouldn't have mods or fangames AT ALL. Of course, give credit where its due if you take stuff from another creator, and call out those who steal without credit or claim it's theirs. A ban is definitely warranted for stealing with no credit. But STJR and the individual mod creators who dont want people to use their mods have no legs to stand on. They do not own their work legally.
As someone who actually introduced a part in this script purely by accident, I might aswell explain what part I'm talking about, and what actually happened. The "Reusable turning to Non-Reusable" Argument was based on an incident where Professor Eevee, who is now doing his own thing (and is doing well), did exactly as it was told in the script. For how it went down, C-Man, who was new at the time, published his character that had some of Prof. Eevee's character lua. It was reusable at the time, mind you. After a few comments on the thread, Prof. Eevee commented to C-Man, claiming that his lua was NOT reusable and that he was stealing it. Now, he would have gotten away with it, but because the staff were paying more attention back then, they knew for a fact that it was reusable beforehand. The fact that he also refused to take valid CNC at the time got him rightfully banned. As of what happened to Prof. Eevee, I haven't really been keeping full track of how he's been doing. He seems alright! His spriting skills have improved since then, and despite being banned once, he's been given a second chance! From what he was acting like back in 2020, I can definitely say he's improved with his spriting and his attitude. Good on you, man. (If you're reading this that is)
I haven't been that heavily involved with the SRB2 community for several years, but that does sound nuts. FWIW, when people came knocking to me asking if they could port Tortured Planet, I said yes without a second's hesitation, and I find it hard to imagine why anyone in that situation would say no.
I feel like the M.U.G.E.N community has the opposite problem. There's just a daily avalanche of reskins, ports and upgrades of the same 20 or so characters, without any guarantee of proper attribution to where they came from.
"portleg" haters when they enter literally ANY OTHER GAME'S MODDING COMMUNITY you know, where forks of dead mods are exceptionally common; are willfully taken down by the new modder/team of modders if the original creator(s) returns to update; and no one bats an eye, because everyone benefits from this freedom of ideas SRB2 fans are living in the stone ages.
What kind of selfish jerk wouldn’t let their VIDEO GAME MOD (they doesn’t own the ip)? I deadass do NOT understand why people think that this is fine. This same crap happens in the Skyrim modding scene too, and we end up with outdated mods because some random author doesn’t want people to update it… like dude YOU DON’T WORK ON IT ANYMORE, it’s basically disowned. Gimme that shit. I wish I knew how to make mods and stuff for games so others can use them for whatever.
Yes, it absolutely is. The message board essentially is a collection of closed circles, and if you ain't in that club, then what you will often get is a net-negative in the long run.
Idc about the SRB2 community at all (I just download mods but never went near the community), but you bring up pretty good points. Imo portlegs are fine as sometimes some people don't want to go to older versions to experience it. However I understand about anyone not wanting their stuff to be reused. But at the end of the day, people can't copyright a mod of all things. It's just assets that are free. I'm not on either side here but I can see both sides' reason.
you know. ive hardly interacted with the SRB2 community, i dont know what kind of bullshit you personally experienced or actively witnessed with this reusability system, so I guess I have no place to say this but i feel like you'd do a far better job convincing people if you gave them less reason to think you're an asshole. i think thats just something that goes for basically anywhere you try to have a civil discussion in. and if the target of your critique is being an asshole themself, then all you should need to do is draw attention to that instead of resorting to flinging shit too. plus, even if new sonic team jr is as incompetent as you say, they arent a soulless corporation. It inherently seems a lot more personal to be flinging verbal shit at an indie dev group compared to say nintendo or epic games. Maybe youve already tried to be civil, maybe they crossed too many lines to be worth engaging with in good faith, again i dont have the full image. but i feel you'd get more mileage out of these videos and swaying the community if you literally just weren't an asshole in presenting good arguments
The thing that annoys me about the system are the mods that are no longer compatible with the current version of SRB2. People argue that because you can still play the older versions of the game this counts as preservation, I however do not agree. When the outdated versions are simply inferior in every metric, whether it's the lack of controller support or the strict 30fps cap. Playing the older versions to experience those mods is not optimal and nobody in their right mind would argue otherwise. If creators want to mark their work unusable for the current versions of the game I'm fine with that, the minute they become outdated and are no longer compatible that's where my stance changes and fully support other people taking on the mantel of porting these older mods to the current version of the game. Especially if it's clear that the original creators have abandoned the project and have no intention of returning to update them. At the end of the day none of us own this IP, so to have a stance that "Nobody can reuse my work" when it pertains to an intellectual property that they themselves have no legal grounds of defending is baffling to me. Especially when the foundation of SRB2 is built upon 2 different IPs whose work has been used in ways they didn't intend.
Honestly, I love Sandwich's vids, so I was agreeing with his points, as they were solid and backed-up. Then, came the end that shook me: SSNTails HIMSELF says portlegs shouldn't be an issue. The man himself said, aight, shut up abt portlegs they're fine. Even tho ppl are defending the reusability feature and shaming portlegs, AT LEAST TREAT SSNTAILS ONE OF THE FOUNDERS WORDS WITH RESPECT GUYS OMG AHHHHHHHHHHHHH
ssntails said it. that doesn't mean it's right. plus, that message was many years ago. since, the old guards were booted off and the entire community is different. who's to say his consensus on the matter remained unchanged? also btw i am searching on all SRB2 discords, i cannot find any message from ssntails that mentions the word portleg. the screenshot is most probably fake
@@aquaponieee Ok, first of all, the screenshot CLEARLY SAYS SEPTEMBER 9TH. ONE. YEAR. Besides that, I never used the word "right" in my comment. That's assumption and that causes miscommunication. I say respect his opinion because WITHOUT THIS MAN WE WOULD NOT HAVE SRB2. I know that you could argue, "but what about people who created good things who were bad ppl themselves?" Well, as far as I'm concerned, SSNTails isn't a bad dude, so unless you can find some dirt on the man, that argument falls flatter than the reusability system in the MB. "The community was different" buddy its been a year and I can definitely say besides the mods, SRB2MB has gone down the drain. While he could have changed his opinion, I doubt it, but you can go contact him, if you wanna be right. And portlegs ARENT BAD. People say, "um actually portleggers don't put in any effort at all they're just a art thief" NO. If portleggers don't put in any effort, WHY DONT YOU DO IT. JUST KEEP THE MOD TO YOURSELF. GO AHEAD. TRY IT. Finally, if I seen mad, its bc I genuinely care for SRB2 and its community, so to see its splits actually hurts me. Also, I respect you, I'm just making a simple structured defense on why portlegs arent pure evil, as some would most likely put it.
@@banjo3029 i understand, yeah. portlegs are bad because 1. when porting a mod, there's always going to be some differences between the port and the original because of differences between versions. the original creator does not get to give any input on what to change and how, since the port is made without their permission. 2. the creator may not want people to port their mod. maybe they no longer want to be associated with the mod or the community, maybe they might be making their own official port/revamp. porting the mod against the creator's wishes is disrespectful. 3. the portlegs may be low quality, with many bugs and issues, and of worse quality than the original. the creator may not want their mod and themselves to be associated with such a port. of course, you may not care about any of this, because it's a mod for a sonic fangame. however, you should not push this mentality to others. what to you may seem like a silly mod for a sonic fan game, to another it might be years of work they poured blood and sweat into. you're free to make your own mods reusable, but you should not disrespect other creators this way by stealing their work against their will.
@@aquaponieee I'm not gonna argue against reusability (just watch the vid above), and I get WHY ppl don't like portlegs. It can seem like disrespect bc the creator has no say on it. The issue is more complex for when the author ISNT there to help with a port of their mod. Also quickly, I TREAT THIS FANGAME WITH RESPECT. I UNDERSTAND THE WORK THESE PASSIONATE PEOPLE HAVE PUT INTO THESE MODS. IF THERES SOMETHING TO GET STRAIGHT, ITS THAT. Anyways, I feel a sense of preservation should be instilled. Yes, there is some bugs that come with a port to 2.2, but that's the porters fault, not anyone else's. I get that some people dont want to be associated with something theyre not proud of, but what of ppl who genuinely enjoy their work? Can it not be appreciated for new generations bc the creator doesnt care for it? It just doesnt feel fair. As for the official port/revamp, like Inazuma currently, I think portlegs should be used as a way to treat what is to come. Like a demo of sorts. So we can enjoy a little something from them while they cook in the kitchen for the full course. For the differences 2.2 instills, OFC IT WONT BE THE SAME. These are two separate versions with different features. Nothing has in SRB2 ever truly FELT like before. Sometimes its for the better. Some bad bugs or glitches? All patched up with 2.2. Weird gameplay issues? No prob with 2.2. Most ports, even maps, cant stay the EXACT same bc of changes to the game, sometimes for better or worse. As for "stealing their work", if anything, porting something should honestly be an honor. These ppl care SO MUCH for your work they wanna help improve it by transferring it. I understand reusability, but the whole schtick of copyright law to a game that is just a hobby or even a passion. I truly don't think anyone is living off of SRB2 mods through commisions. And whats wrong with simply giving credit? "____ made the og mod. Go check them out! *links to their socials*" Just because we port a mod, means we take instant credit for it. And I do wanna note, that any porters who DONT respect things like credit, should honestly be banned, thinking they should get sole credit. And if theres a team effort for a mod, and someone says NONREUSABLE to something ALREADY IN THE MOD, then the mod essentially is canceled. Its not fair for someone to completely cancel OTHERS WORK AND PASSIONS BC "they stole my one pixel from my nonreusable sprite!!!111!" While I still respect those with nonreusable in place, it feels so dumb to have a rule that you cant steal when we're already stealing from SEGA.
Could you make a video on the STjr and how we went from the old to new community. I started playing srb2 in 2021 and have no clue on all the community issues.
I love SRB2 and the creative aspects of its community, but the community also seems to be a bit stupid. This is the internet. We make things for fun. In realms of hobby work, everything should be considered open source. Anything less is cancerous.
You'd think that, if an open-source mod of an open-source game made in an open-source port of an open-source engine has such a huge modding community, that the mods would be treated the same as everything else in the chain, right? The freedom to modify and remix what has already been made is what makes this community so great, and yet the message board seems blind to that fact. If just ONE person in the chain I just named decided to change their license to something that prevented modifying or redistribution of ANY kind, SRB2 and/or SRB2 Kart would not exist. I've been wanting to get into SRB2 Kart modding, but have pretty much zero existing knowledge of lua. Thanks to open asset mods, I've been able to get started on some ideas, but one such idea may already be dead in the water because I have a problem I don't know how to solve, but would probably be able to solve effortlessly if I could just reference a tiny snippet of code from Wipezones, but that mod's not an open asset, so I'm just fucked I guess. The creator of Chaos Drives, on the other hand, is someone I'll name as my patron saint as soon as I finish a different mod I'm working on, because they marked their mod as an open asset, allowing me to have a good starting point for solving a problem that literally nobody else has ever tried to solve. Trust me, I've looked, and the fact I'm resorting to learn lua to figure out how to solve the problem in question should say it all. I have my own SRB2K server, and I have a specific vision for how I'd like it to differ from vanilla. It relies on a lot of mods that I think are very cool in their own ways, but a lot of them have glaring issues that threaten the server's playability if not addressed. So can I fix those issues myself by diving into the lua script, or is my only option to beg for the mod creator to fix them themselves? I get that some people probably don't even understand the consequences of this system, or might have marked their mod as nonreusable without really thinking about it. But for the system to exist in the first place, there must be SOME people consciously marking their mods as nonreusable, right? Can someone explain to me what has to make one's life so empty that they feel the need to disallow modifying/porting? At the VERY least, if we were forced to keep this stupid reusability system, I think it's only fair that we should get the ability to disallow redistribution of the mod's code under a different license. In other words, Creative Commons ShareAlike, where all mods that use your open asset must be, themselves, open assets. Although, in a perfect world, the ONLY license would be CC BY-SA, and no other licenses would exist besides CC0 (public domain).
I can understand the feeling of not wanting you mod (or a part of it) that you worked hard on it to be reused by a random kid for their half-àssed mod.. However: Sonic is an IP that belongs to Sega, I don't see how you can fully own your mod if it's based off a Sonic or Sega character to begin with and since SRB2 runs under a modification of the Doom Legacy code it's also under GNU right? I mean modding is the soul of the game. PS: Portlegging should be fine if the author is MIA, why wanting the classics to be stuck in incompatible versions? For sustainability's sake at least. PPS: if this gets out of control Sega could legally shut down SRB2 as a whole, way to shoot themselves to the foot.
So pokemon took the idea of monsters in capsules from ultraman (aswell as quite a few designs) Ultraman, among other things is basically a Japanese version of captain marvel / Shazam Shazam is just superman with magic powers Superman, whilst also being based on circus strongmen, was basically just doc savage with super powers down to even having the same tagline And doc savage is basically a more grounded version of Flash Gordon or buck rogers Copyright law is a joke at best and a serious problem at worst
The sounds vaguely familiar to something I witnessed happen in the Visual Pinball community in the early 2000's. There were some clashes and truces between folks making recreations in the program of 'out right now' machines that ruffled feathers of the folks actually doing all the hard work of designing a real working table, building it and hoping for some quarters to get dropped into them at arcades, bars and amusement parks, but then there was also this weird thing about...folks getting really miffed about using their assets in their similar style tables. I remember a few folks who were ecstatic someone else thought their ring post looked good enough to copy into their table, but others got super butthurt by the fact an open format would have folks peeling off work from various other creations to remix into a new thing. I mean...the AUDACITY. And the sad thing is it was all for no money. THere was nothing other than prick waving and egos involved. No one made a dime off the drama, there was no court litigations, just people bitching about this and that. Very annoying.
This reminds me of the time i downloaded the shadow mod from mediafire(i think,i don't remember)and when i tried to use the mod,THE MOD CAME WITH AN ANTY PIRACY SCREEN,i don't know why,the anty piracy screen was of the mod because it showed shadow in a jail.maybe my srb2 copy was non official?
That's a joke mod meant to make fun of people that get too excited for new mods, to the point of constantly asking "when's it coming out" or requesting to beta test. You can tell it's not the real thing because the "w" in the filename is actually "vv" - two v's.
You know a video is good when someone uses Pizza Tower OST in their drama discussion video, lol. Joking aside, you raise a lot of good points and this is overall a great video.
Ok so I have a suggestion, let’s make a movement: Ok so there would be modders who would make mods marked as non reusable but with a description like “feel free to reuse it, I don’t care and, if I do, I would even support you, this mod is only marked as non-reusable to annoy nu-stjr” and other modders would just use it in other non-reusable mods with similar descriptions making an eternal cycle that would continue forever until there is no copyright anymore Who’s with me?
Crap like this is why I just copyleft everything I make. Everyone can use it, but also no one can lock it down so everyone can also used what's derived from it. Keeps the cycle of collaborative creativity going. You should check out the SuperTux community sometime. Sharing's the core appeal there.
The more controversies i see covered about SRB2 the more it seems that where leniency should be there's intolerance and vice versa. Pretty good coverage on the issue at least.
Thank you for clearing this up. Playing catch up, I was so confused by the two sites. Shame to see the community go this way, back in the day as a kid doing dodgy graphic swaps like R.O.B instead of a snowman I was never shot down, heck I was encouraged.
I'd be fine if I made a mod for whatever current version, then for it to be incompatible for a future version of a game. If I heard that someone was prevented from porting my old mod to the new version of a game because they wanted to preserve my mod, I would be upset. Also, what character mod is that Sonic you're using for this footage? Edit: Nevermind the question, I found it
Holy shit I didn't know shit got so bad in the SRB2 community, such a shame since I loved this game so much as a kid. Drama like this has always existed, but if feels like as of late recently more large figure heads online who run communities like this are getting involved more often than ever before, which only justifies it further.
@@majamystic256 It's been a rollercoaster ride, at least since 2.0. Like, first SSN retiring, then 2.1 coming out as an actually pretty good update, 2.2's overhauls coming out giving us a lot to dig into and now just as things seemed to be going okay, Mystic just kind of falls off a cliff in the communities eyes and everything starts falling apart.
16:42 Huh. Revisiting this video, it makes me wonder if this is why the Nintendo Cup format limited you to only 3 Pokemon as opposed to your full team.
Personally, I make reusable content I want others to use. Dimension Glaber on the other hand I keep more closed as it's meant to be my own personal levels. That said, depending on what someone wants to do with my more restricted content, I'll usually let them use it if they ask first. I'm pretty generous with my content these days and may even update Dimension Glaber to fully reusable in the future, provided of course I'm not hassled to do so. Granted the Reusability system is quite flawed, I don't think attacking the community is how you get it fixed. Instead work within it and release nothing but reusable content and never change it to unusable. Oh by the way, your examples have a problem. Kids 12 and under are not allowed on the SRB2 Message board. It's a US Law thing. All 3 kids would be banned for being underage.
This is the way. Work within the system, attacking won't change anything. But regarding the kids... it's the worst kept secret that there are tons of under-13 LARPing as 13+.
I saw your name credited for an amogus meme. Never played SRB2. Enjoyed this video. I'm not sure why they don't just apply MIT or BSD software licenses to the mods.
@@banjo3029 me personally I think it just removes all challenge from srb2, now I can just use overpowered mod number 1294 and beat the game like that, utterly ridiculous
@@cowgaming7186 You can still play without mods. If other people get emblems or play Record Attack or whatever while using mods, that's their choice. I see no reason to be upset or angry over this change.
@@banjo3029 Honestly I don't care, SRB2 is a fan game I play it to have fun. If I want to play as Shadow I'm gonna do it whether it counts as cheating or otherwise.
As someone's who's mother has dealt with *actual* art theft - as in a radio company (CD Baby if anyone was wondering, they may as well be built on actual art theft) taking her CD printed songs and playing them for profit against her wishes all while deliberately turning down any form of paid contract with her to her face - this "reusability" bullshit all just seems like one violently terrible joke. Especially in regards to copying even a single line of lua code? Oh hell no, you can't reasonably justify shutting someone down over that shit. Never mind that new modders have to learn by example and the only time-viable examples to learn from being other mods, *there are some things in lua code that you straight up CAN NOT DO DIFFERENTLY FROM ANOTHER MODDER BEYOND SLIGHT VARIATIONS IN VARIABLE NAMES JUST BY VIRTUE OF WHAT YOU MAY BE TRYING TO ACCOMPLISH*. Like holy hell, I've not been a fan of Gamebanana just for how messy and ad-ridden the site is, but I might just have to go with it for my mod if Message Board is going to be *that* draconian about ownership rulings. Honestly, makes me glad I'm modding primarily for SRB2 Persona since not only is the general community much smaller, but we may as well be black-listed from the Message Board anyway for allowing sprite rips from other officially published games (like god damn, we're really getting banned for a mod having sprite rips of Cream from Sonic Advance 3). Like at this rate I'm surprised Silverhorn hasn't been banned from the message board for having the audacity to use sounds ripped from The Legend of Zelda: Ocarina of Time. I was considering trying to give my mod base SRB2 support sometime vaguely in the future, and I might still do, but I'm staying the hell away from Message Board, especially if someone decides they can take my custom-made prerenders, put them in something marked as Non-Reusable, and then get me banned for """""reusing""""" my own fucking sprites.
3:03 not gonna be that guy but I love how Sonic and Tails both died due to either his lack of knowledge on how base srb2 works in Sonic’s case, and because he was playing… well, badly in Tails’ case, and I’m not saying this to be rude or anything let me make that clear, I’m just saying most people who’ve played this game know that a single jump from a base character wouldn’t be enough to get over the pond in the Sonic run (heck even if I didn’t I would’ve taken the long way around because risking falling in the water isn’t worth it), and any normal person wouldn’t have been looking back at exe while trying to escape, cause let me make this clear, time you spend looking at EXE, is time spent *NOT* looking where you’re going, which is like the sole reason Tails dies in this run.
The easy answer for me personally is to release your stuff with all the ticks on open assets, and allow others to maintain or modify your stuff at will (at least that's what I'll be doing with my own mods). I still respect the system, even though I think part of it has its flaws. One of the cases where I think it's fine to stop someone from replicating another's work (NOT inspiration) is in paid games that use unique IP's (Square Enix will take down your videos if you use their music, for example) and I think it's completely within their right to do so; but with a fangame on the other hand, it's entirely free, and people take inspiration from everywhere and share it on forum pages, with its own set of rules - regardless of whether or not it's silly - and to respect the people who mark their stuff as non-reusable.
i deleted something by a mistake in the Master Server (Advance Section) and i got error 404 so i decided to ReInstall The Whole Game (i lost my emeralds)
IMO Monopolies are stupid and copyright is a monopoly. Therefore copyright is stupid. If you do want other people to produce copies of your work, then do not show your work to them. Problem solved. Humanity has invented and innovated for thousands of years without copyright. Mozart lived in a country that did not have copyright (which is probably why he was so productive, nothing is made in a vacuum, a rich public domain makes it easier to innovate). People nowadays never think it through and stay stuck on terms like "stealing" and "piracy", even though those things have nothing to do with copyright. Intellectual property does not exist, the term "intellectual property" is just a misnomer for a monopoly. When you copy you do not steal, you produce. You produce a copy using your own resources. Infringing copyright is a crime of production, not of theft. Copyright is a monopoly, not property. You could argue that monopolies can be good, which actually is a complicated matter. But to argue that producing a copy without taking anything away from anyone is stealing would just betray your ignorance. Copyright infringement is not even legally considered theft. You'll never get prosecuted for theft because you unlawfully copied something. Theft sucks, but IMO so do monopolies. Especially today where copyright is being extended for more than 100 years. Does it benefit society to have copyright last so long that whatever is copyrighted will most likely have disappeared when it finally would enters the public domain? Many classic works of art, like old games, nowadays only exist due to illegal copying. If not for illegal copying, they would have been lost to soceity forever. More than hundreds of years of copyright is insane. Whether we have copyright or not, works need to enter the public domain BEFORE they are lost to time. Otherwise in the future there will barely be a public domain left!
my personal opinion in this topic is that SRB2 is kinda art. like the monalisa of sonic fan games! this video dose explain a LOT about the SRB2 community. also i wanna thank you for the super entertaining SRB2 videos sandwitchface. every time i'm done with a video of yours about SRB2, i wanna play the game myself! it is great that your videos are so good! so i will say it again, thank you.
There is some blatant misinformation about portlegs as you are in fact allowed to port old mods that predate the recent reusability changes should the original creator be unreachable for more than 2 months. I'm prefacing with this as I felt it was the most important thing that had to be noticed as I also believe mod preservation is extremely important. - While I agree the reusability system is not without flaws, I think you're completely missing the point about literally basic respect towards the people who actually spend the time making all that stuff to begin with, taking for granted that anything they've made should de facto also be yours??? I've modded this game for years, and I too started as 10 year old lil timmy by getting banned once for stealing assets and not understanding why. And I understood why once I actually saw what it takes to get all of this shit working together into a cohesive mod, and why people would """get mad""" if I took what they spent time to make, be it sprites, textures, parts of level design, or code, without so much as asking them. I agree that the community's aproach to dealing with that is not necessarily the best, that being said. But, if you just look around literally any other modding community, I don't think I've ever seen it be deemed as "okay" to literally take each other's work without permission. Again, literally basic respect from a modder to another. If you just let anyone steal from anyone with no respect, it turns into a cesspool of demotivation where everyone who can actually create new stuff eventually leaves due to being treated as nothing more than a machine that creates shit to take, creating a stagnant modding community that would inevitably die as all the leftovers know how to do is take from others. The point about the Sonic IP is honestly completely beyond the scope of this modding community as a whole (especially because SEGA has always been okay with it, otherwise they would have taken legal action much like Nintendo has been) and I felt like every point after that one was irrelevant to the topic you're trying to discuss. But these are my two cents as someone who spends time making shit for free.
i think you were writing this after watching only like, first 5 or 10 minutes of the video, i guess reusability supporters are really nothing but just white knights ALSO WHO THE FUCK ARE YOU LMAO
"If you just let anyone steal from anyone with no respect, it turns into a cesspool of demotivation where everyone who can actually create new stuff eventually leaves due to being treated as nothing more than a machine that creates shit to take, creating a stagnant modding community that would inevitably die as all the leftovers know how to do is take from others." Do you have any examples? Because that has not been the case with like... Any modding community i've had the pleasure to witness.
@@GamerTowerDX There aren't any examples from modding communities because pretty much every modding community follows a similar ruleset - i.e. "don't steal content from other modders." SRB2 just has the added wrinkle of mod content from older versions being added to the "don't steal" list.
i don't agree with everything in this videos: portlegs should 100% be allowed, but there's definitely reason as to why some people wouldn't want their code or assets reused for somebody else's low effort mod. maybe if the SRB2 judges could get off their ass and moderate more, there could be a system in place that justifies whether or not a mod SHOULD be reusable or not. or smth like that, idk.
While I agree with some of the things mentioned, the art part halfway through the video reminded me of when people try to explain why using other people's art for "creating" AI "art" without their consent is fine and that real artists should stop complaining about it. Just go make your own shit.
Honestly, you are making the SRB2 community sound more toxic and strict than it really is, it's actually one of the nicest communities I've seen. I doubt STJr would go as far as to ban someone like little billy if that was just a singular mod. A mod going from reusable to non-reusable causing the loss of progress on a mod that uses the other mod doesn't really have to go this way, couldn't they just ask the mod's creator if they can still use it? Though I do kind of understand your point in having a mod being non-reusable despite it using scripts that are reusable. Also, an unofficial port can specifically be called a portleg if the port is of low quality (e.g. Only converting the graphics to v2.2's palette and doing nothing else). The fact that you said SRB2 "stole" sound effects from SEGA makes no sense considering pretty much every Sonic fangame does that (Correct me if I'm wrong, I don't know any Sonic fangames that don't use sound effects from SEGA). Have you ever noticed that you are the one being toxic about all this and not the SRB2 community nor "NU-STJR"?
Even so there's still some foul play that's pretty hard to ignore. If anything it flies in the face on how much they railed back on the old guard. Iirc there used to be a ban placed on hangout maps being hosted on the master server (something about bandwidth?) while anything that was a progressive game was okay which is now just bizarrely flip turned purely on what files are uploaded, hell it's even flying in the face of hangout maps where a lot of 1.09 maps are lost to time because of these rules which is pretty ironic after one thing was eventually laid back on. Sandwich may be more blunt than you like but regardless of how it's conveyed there's still valid points to what he says. To addendum... I mean that is the right term for stealing things and it's not wrong. It's more so that if the creative of a fan work has stolen assets, it's pretty hypocritical in claiming full ownership of something you by all technical means don't own. That's a pretty blatant thing in the whole argument that SRB2 is inherently gonna be under.
@@NerfPlayeR135 theres an example right there in my post already, this is why you are a psued who merely writes 200 words without understanding 6 infront of him. the issue IS black and white. you make things to improve the game and have more fun. thats it. no one cares who you are, no one will give you money. you either care enough to help or you dont. anyone else doing it for any other reason is showing that they dont actually care and its about money/power/influence/recognition
I haven't watched this video. I don't remember the context of the quote you have of me here (would have appreciated a heads up or an ask first), but here are some expanded thoughts on the topic.
Just to be clear, I have ZERO knowledge of the portlegging community, what exactly a portleg is, and how people who are performing portlegs of SRB2 mods are going about doing so. They could all be a bunch of giant jerks that don't give still-active mod makers a few months to update their mods upon a new version release.
That being said, I never liked the way the MB ran the mod system, even when folks like Rob & Mystic were in charge. SRB2 is a fan game. Everyone is there to learn, have fun, and develop skills. The game is licensed under the GPL, and I also freely give out my Sonic-based artwork for use by anyone AS AN EXAMPLE TO OTHERS THAT THEY SHOULD DO THE SAME.
We all learn by taking the works of those that have gone before us. Nothing is created out of whole cloth. Sonic would not exist if it were not for rubberhose characters such as Mickey Mouse and Felix the Cat.
From a legal perspective, yes, fan works are copyrighted by the creator - but they are simultaneously a trademark violation of SEGA. This effectively puts the creator in very weak legal standing to claim ownership of the work, pretty much rendering any avenue of enforcement difficult if even remotely possible.
From the Streisand Effect, we also know that nothing posted onto the Internet can later be removed. You also can't really control who does what with it.
It's from all of these things that I find it immensely dubious and disingenuous of mod creators to not allow reusability - especially if that mod has been abandoned. I think people should be respectful of others' work, but it's also the responsibility of those creators to understand the fan-based world within which they are creating and not 'pull the ladder up' after reaching success.
We all started out making that stupid one-sector box level with a couple ripped sprites.
OMG. PLEASE PUT THIS ON THE MB. THE PEOPLE NEED TO HEAR THIS.
I like your rhetoric. It seems like you're creating the right, healthy stimuluses for modders, and have a healthy outlook on modding. And at the same time, I am sad that community managers took the path of creating “bad” stimuluses, which led the community to its current deplorable state. Now things have literally come to the point of bans, not for copying content, as before, but for copying a concept (I’m talking about the ban of a member named Dirk, who redrew someone else’s sprite in his own way). In this sense, the alternative community SRB2 Workshop is a lifeline for those few people who fully realized what kind of crap illiterate management has led the main community into, and from which it is unlikely to ever be able to get out.
@@xntimodern2670 I think you're missing information about Dirk's Ban. He didn't just redraw someone's sprite, he traced over someone else's sprites and Harassed the Kart Krew team. He was also asking for Ring Racer leaks too. Don't just assume that everyone's bans are so simple. There may be more details you're missing.
I'll add one more thing - moderation is a completely thankless job. The folks running things now do it for free. There's a lot of crap that you don't see out in public that they have to deal with - users causing trouble, hackers, etc. Just as you would like to be treated with respect, it would be worth giving them the benefit of the doubt in a situation and being polite and flexible. Ask them for constructive criticism on how you can be less of a headache to them in the future. I'm sure they'd appreciate it, and also take notice at your attempts to improve.
This Is Why You Are The GOAT
The reusabillity system is the pure defenition of "It's all shits and giggles until someone giggles and shits"
The exact same thing happens in The Fallout community. There's so many mods with game-breaking bugs that cannot be fixed because the mod author has left and did not allow editing.
I am but a casual observer when it comes to SRB2 modding and its community.
I didn't know it was this much of a $hitshow behind the scenes...
3 months late but you just like me fr. What’s your favorite SRB2 mod?
A thing I had (and still have) a problem with the community is that they don’t have any comprehensive tutorial for Lua. What’s even worse is that, if you look at this from a kid’s perspective, they will actively tell kids to learn how to use Lua *by themselves*. I’ve had no help on actually learning on things involving Lua, and apparently scrolling up on discord is too much to ask for when asking questions.
"You've already stolen from Sega"
Man just destroyed this whole argument with five words
And this is what f me up about this debacle: SRB2 reuses an already existing IP and its engine reuses id Software's code. SRB2 itself is a "portleg" of the Doom Legacy Engine.
This is why even the bigger "Sonic OC" are not entirely unique and making money from them is risky.
Modern internet in general sort of feels like this endless battle between rights and reusability. I personally don't agree with the rights side of the issue, as pretty much anything on the internet is endlessely spread and modified, such as memes or flash games, and in the long run, things like flash game developers doing sitelocks usually made them way harder to preserve, especially the more obscure ones. I am a bit more mixed on the SRB2 thing as there doesn't seem to be any restrictions on preserving mods as is, nor just hosting it on your own page if you get banned, but I don't have much of a problem with those that reuse and I think you make fair points.
the srb2 community had much less drama when the staff was terminally 4chan instead of terminally tumblr/twitter
probably because one knows how to have fun and the other wants a power trip.
perhaps we should be terminally newgrounds instead
/reddit
please dont uphold 4chan as a good thing. Gross
god lmao yeah you're so right the community was so much better when it was headed by people who got off power tripping and mocking/banning 10 year olds who didn't use perfect grammar
grow the fuck up dude
I think one of the main reasons why reusability rules exist is to prevent half of the mods on the MB just being minor edits to already existing mods, you wouldn’t want to see ten of the same mods with slight edits would you? It would get everywhere across the MB, I think a new mod system could work similarly to how games are treated on SCRATCH potentially.
Have a source section, and a edit section.
Source mods are the original mods by the creators,
edits are those mods with edits not made by the creators or participants.
Edits can have more than 1 source mod and can be sources to other edits.
When you go to a source mod, you can see the edits to that mod, edits also can have their own edits.
When searching for mods, you can filter out edits and/or source mods.
I 1000% agree with this video. Adding arbitrary "copyright" laws to user created mods is a spit in the face of the entire spirit of game modding to begin with. You cannot claim to "own" a mod for a game that is already a mod of a game based on an existing copyrighted IP. For fucks sake if these arbitrary rules were in place for official games, we wouldn't have mods or fangames AT ALL.
Of course, give credit where its due if you take stuff from another creator, and call out those who steal without credit or claim it's theirs. A ban is definitely warranted for stealing with no credit. But STJR and the individual mod creators who dont want people to use their mods have no legs to stand on. They do not own their work legally.
Srb2 as it is Is a fangame of sonic the hedgehog that runs in the doom engine, making it a doom mod too by technicality and this shit still happens?
As someone who actually introduced a part in this script purely by accident, I might aswell explain what part I'm talking about, and what actually happened.
The "Reusable turning to Non-Reusable" Argument was based on an incident where Professor Eevee, who is now doing his own thing (and is doing well), did exactly as it was told in the script. For how it went down, C-Man, who was new at the time, published his character that had some of Prof. Eevee's character lua. It was reusable at the time, mind you.
After a few comments on the thread, Prof. Eevee commented to C-Man, claiming that his lua was NOT reusable and that he was stealing it. Now, he would have gotten away with it, but because the staff were paying more attention back then, they knew for a fact that it was reusable beforehand. The fact that he also refused to take valid CNC at the time got him rightfully banned.
As of what happened to Prof. Eevee, I haven't really been keeping full track of how he's been doing. He seems alright! His spriting skills have improved since then, and despite being banned once, he's been given a second chance! From what he was acting like back in 2020, I can definitely say he's improved with his spriting and his attitude. Good on you, man. (If you're reading this that is)
I haven't been that heavily involved with the SRB2 community for several years, but that does sound nuts. FWIW, when people came knocking to me asking if they could port Tortured Planet, I said yes without a second's hesitation, and I find it hard to imagine why anyone in that situation would say no.
This is essentially a doom mod with extra coats of paint
i thought srb2 was an open source game and everything made on it was equally open source
accept the fate… of FREE ASSETS!
Reminds me a whole lot of the M.U.G.E.N. community...
Yeah that community is wacky.
I feel like the M.U.G.E.N community has the opposite problem. There's just a daily avalanche of reskins, ports and upgrades of the same 20 or so characters, without any guarantee of proper attribution to where they came from.
"portleg" haters when they enter literally ANY OTHER GAME'S MODDING COMMUNITY
you know, where forks of dead mods are exceptionally common; are willfully taken down by the new modder/team of modders if the original creator(s) returns to update; and no one bats an eye, because everyone benefits from this freedom of ideas
SRB2 fans are living in the stone ages.
What kind of selfish jerk wouldn’t let their VIDEO GAME MOD (they doesn’t own the ip)? I deadass do NOT understand why people think that this is fine. This same crap happens in the Skyrim modding scene too, and we end up with outdated mods because some random author doesn’t want people to update it… like dude YOU DON’T WORK ON IT ANYMORE, it’s basically disowned. Gimme that shit. I wish I knew how to make mods and stuff for games so others can use them for whatever.
Aw crap the kart guys do this too?! Ugh
I think Doomworld you can use whatever you want, you see so many wads with the same guns and enemies. Wish it was the same for the SRB2 MB
i think that any content on the internet based on another work without permission should be completely reusable with credit
Is this the reason some modders just don't release their mods on massage board and rely on Google drive links ?
Yes, it absolutely is. The message board essentially is a collection of closed circles, and if you ain't in that club, then what you will often get is a net-negative in the long run.
Idc about the SRB2 community at all (I just download mods but never went near the community), but you bring up pretty good points. Imo portlegs are fine as sometimes some people don't want to go to older versions to experience it. However I understand about anyone not wanting their stuff to be reused.
But at the end of the day, people can't copyright a mod of all things. It's just assets that are free.
I'm not on either side here but I can see both sides' reason.
you know. ive hardly interacted with the SRB2 community, i dont know what kind of bullshit you personally experienced or actively witnessed with this reusability system, so I guess I have no place to say this but
i feel like you'd do a far better job convincing people if you gave them less reason to think you're an asshole. i think thats just something that goes for basically anywhere you try to have a civil discussion in. and if the target of your critique is being an asshole themself, then all you should need to do is draw attention to that instead of resorting to flinging shit too.
plus, even if new sonic team jr is as incompetent as you say, they arent a soulless corporation. It inherently seems a lot more personal to be flinging verbal shit at an indie dev group compared to say nintendo or epic games.
Maybe youve already tried to be civil, maybe they crossed too many lines to be worth engaging with in good faith, again i dont have the full image. but i feel you'd get more mileage out of these videos and swaying the community if you literally just weren't an asshole in presenting good arguments
THIS
The thing that annoys me about the system are the mods that are no longer compatible with the current version of SRB2. People argue that because you can still play the older versions of the game this counts as preservation, I however do not agree. When the outdated versions are simply inferior in every metric, whether it's the lack of controller support or the strict 30fps cap. Playing the older versions to experience those mods is not optimal and nobody in their right mind would argue otherwise.
If creators want to mark their work unusable for the current versions of the game I'm fine with that, the minute they become outdated and are no longer compatible that's where my stance changes and fully support other people taking on the mantel of porting these older mods to the current version of the game. Especially if it's clear that the original creators have abandoned the project and have no intention of returning to update them.
At the end of the day none of us own this IP, so to have a stance that "Nobody can reuse my work" when it pertains to an intellectual property that they themselves have no legal grounds of defending is baffling to me. Especially when the foundation of SRB2 is built upon 2 different IPs whose work has been used in ways they didn't intend.
ah yes, a rant transferable to my gripes with IP law in general
Imagine copyrighting your addons for an ancient ass doom mod. It's stupid.
Honestly, I love Sandwich's vids, so I was agreeing with his points, as they were solid and backed-up. Then, came the end that shook me: SSNTails HIMSELF says portlegs shouldn't be an issue. The man himself said, aight, shut up abt portlegs they're fine. Even tho ppl are defending the reusability feature and shaming portlegs, AT LEAST TREAT SSNTAILS ONE OF THE FOUNDERS WORDS WITH RESPECT GUYS OMG AHHHHHHHHHHHHH
ssntails said it. that doesn't mean it's right.
plus, that message was many years ago. since, the old guards were booted off and the entire community is different. who's to say his consensus on the matter remained unchanged?
also btw i am searching on all SRB2 discords, i cannot find any message from ssntails that mentions the word portleg. the screenshot is most probably fake
@@aquaponieee "many years ago"
The message was from last year. Idk if it's legit but at least read it properly.
@@aquaponieee Ok, first of all, the screenshot CLEARLY SAYS SEPTEMBER 9TH. ONE. YEAR. Besides that, I never used the word "right" in my comment. That's assumption and that causes miscommunication. I say respect his opinion because WITHOUT THIS MAN WE WOULD NOT HAVE SRB2. I know that you could argue, "but what about people who created good things who were bad ppl themselves?" Well, as far as I'm concerned, SSNTails isn't a bad dude, so unless you can find some dirt on the man, that argument falls flatter than the reusability system in the MB. "The community was different" buddy its been a year and I can definitely say besides the mods, SRB2MB has gone down the drain. While he could have changed his opinion, I doubt it, but you can go contact him, if you wanna be right. And portlegs ARENT BAD. People say, "um actually portleggers don't put in any effort at all they're just a art thief" NO. If portleggers don't put in any effort, WHY DONT YOU DO IT. JUST KEEP THE MOD TO YOURSELF. GO AHEAD. TRY IT. Finally, if I seen mad, its bc I genuinely care for SRB2 and its community, so to see its splits actually hurts me. Also, I respect you, I'm just making a simple structured defense on why portlegs arent pure evil, as some would most likely put it.
@@banjo3029 i understand, yeah.
portlegs are bad because 1. when porting a mod, there's always going to be some differences between the port and the original because of differences between versions. the original creator does not get to give any input on what to change and how, since the port is made without their permission. 2. the creator may not want people to port their mod. maybe they no longer want to be associated with the mod or the community, maybe they might be making their own official port/revamp. porting the mod against the creator's wishes is disrespectful. 3. the portlegs may be low quality, with many bugs and issues, and of worse quality than the original. the creator may not want their mod and themselves to be associated with such a port.
of course, you may not care about any of this, because it's a mod for a sonic fangame. however, you should not push this mentality to others. what to you may seem like a silly mod for a sonic fan game, to another it might be years of work they poured blood and sweat into. you're free to make your own mods reusable, but you should not disrespect other creators this way by stealing their work against their will.
@@aquaponieee I'm not gonna argue against reusability (just watch the vid above), and I get WHY ppl don't like portlegs. It can seem like disrespect bc the creator has no say on it. The issue is more complex for when the author ISNT there to help with a port of their mod. Also quickly, I TREAT THIS FANGAME WITH RESPECT. I UNDERSTAND THE WORK THESE PASSIONATE PEOPLE HAVE PUT INTO THESE MODS. IF THERES SOMETHING TO GET STRAIGHT, ITS THAT. Anyways, I feel a sense of preservation should be instilled. Yes, there is some bugs that come with a port to 2.2, but that's the porters fault, not anyone else's. I get that some people dont want to be associated with something theyre not proud of, but what of ppl who genuinely enjoy their work? Can it not be appreciated for new generations bc the creator doesnt care for it? It just doesnt feel fair. As for the official port/revamp, like Inazuma currently, I think portlegs should be used as a way to treat what is to come. Like a demo of sorts. So we can enjoy a little something from them while they cook in the kitchen for the full course. For the differences 2.2 instills, OFC IT WONT BE THE SAME. These are two separate versions with different features. Nothing has in SRB2 ever truly FELT like before. Sometimes its for the better. Some bad bugs or glitches? All patched up with 2.2. Weird gameplay issues? No prob with 2.2. Most ports, even maps, cant stay the EXACT same bc of changes to the game, sometimes for better or worse. As for "stealing their work", if anything, porting something should honestly be an honor. These ppl care SO MUCH for your work they wanna help improve it by transferring it. I understand reusability, but the whole schtick of copyright law to a game that is just a hobby or even a passion. I truly don't think anyone is living off of SRB2 mods through commisions. And whats wrong with simply giving credit? "____ made the og mod. Go check them out! *links to their socials*" Just because we port a mod, means we take instant credit for it. And I do wanna note, that any porters who DONT respect things like credit, should honestly be banned, thinking they should get sole credit. And if theres a team effort for a mod, and someone says NONREUSABLE to something ALREADY IN THE MOD, then the mod essentially is canceled. Its not fair for someone to completely cancel OTHERS WORK AND PASSIONS BC "they stole my one pixel from my nonreusable sprite!!!111!" While I still respect those with nonreusable in place, it feels so dumb to have a rule that you cant steal when we're already stealing from SEGA.
Could you make a video on the STjr and how we went from the old to new community. I started playing srb2 in 2021 and have no clue on all the community issues.
I love SRB2 and the creative aspects of its community, but the community also seems to be a bit stupid. This is the internet. We make things for fun. In realms of hobby work, everything should be considered open source. Anything less is cancerous.
for those who dont know, yes rankles the otter is an "official" sonic charecter
You'd think that, if an open-source mod of an open-source game made in an open-source port of an open-source engine has such a huge modding community, that the mods would be treated the same as everything else in the chain, right? The freedom to modify and remix what has already been made is what makes this community so great, and yet the message board seems blind to that fact. If just ONE person in the chain I just named decided to change their license to something that prevented modifying or redistribution of ANY kind, SRB2 and/or SRB2 Kart would not exist.
I've been wanting to get into SRB2 Kart modding, but have pretty much zero existing knowledge of lua. Thanks to open asset mods, I've been able to get started on some ideas, but one such idea may already be dead in the water because I have a problem I don't know how to solve, but would probably be able to solve effortlessly if I could just reference a tiny snippet of code from Wipezones, but that mod's not an open asset, so I'm just fucked I guess. The creator of Chaos Drives, on the other hand, is someone I'll name as my patron saint as soon as I finish a different mod I'm working on, because they marked their mod as an open asset, allowing me to have a good starting point for solving a problem that literally nobody else has ever tried to solve. Trust me, I've looked, and the fact I'm resorting to learn lua to figure out how to solve the problem in question should say it all.
I have my own SRB2K server, and I have a specific vision for how I'd like it to differ from vanilla. It relies on a lot of mods that I think are very cool in their own ways, but a lot of them have glaring issues that threaten the server's playability if not addressed. So can I fix those issues myself by diving into the lua script, or is my only option to beg for the mod creator to fix them themselves?
I get that some people probably don't even understand the consequences of this system, or might have marked their mod as nonreusable without really thinking about it. But for the system to exist in the first place, there must be SOME people consciously marking their mods as nonreusable, right? Can someone explain to me what has to make one's life so empty that they feel the need to disallow modifying/porting?
At the VERY least, if we were forced to keep this stupid reusability system, I think it's only fair that we should get the ability to disallow redistribution of the mod's code under a different license. In other words, Creative Commons ShareAlike, where all mods that use your open asset must be, themselves, open assets. Although, in a perfect world, the ONLY license would be CC BY-SA, and no other licenses would exist besides CC0 (public domain).
unrelated i got banned for making an account of age on srb2 and i appealed and nothing happened
I can understand the feeling of not wanting you mod (or a part of it) that you worked hard on it to be reused by a random kid for their half-àssed mod..
However: Sonic is an IP that belongs to Sega, I don't see how you can fully own your mod if it's based off a Sonic or Sega character to begin with and since SRB2 runs under a modification of the Doom Legacy code it's also under GNU right? I mean modding is the soul of the game.
PS: Portlegging should be fine if the author is MIA, why wanting the classics to be stuck in incompatible versions? For sustainability's sake at least.
PPS: if this gets out of control Sega could legally shut down SRB2 as a whole, way to shoot themselves to the foot.
I fully agree with this.
then again, Split fandoms aren't common, Doom is no stranger to it either.
Holy moly talk about a mess of a modding scene. I don't think even other SONIC GAMES are like this.
To think this rabbit hole of a community couldn't get worse
It did
So pokemon took the idea of monsters in capsules from ultraman (aswell as quite a few designs)
Ultraman, among other things is basically a Japanese version of captain marvel / Shazam
Shazam is just superman with magic powers
Superman, whilst also being based on circus strongmen, was basically just doc savage with super powers down to even having the same tagline
And doc savage is basically a more grounded version of Flash Gordon or buck rogers
Copyright law is a joke at best and a serious problem at worst
The sounds vaguely familiar to something I witnessed happen in the Visual Pinball community in the early 2000's. There were some clashes and truces between folks making recreations in the program of 'out right now' machines that ruffled feathers of the folks actually doing all the hard work of designing a real working table, building it and hoping for some quarters to get dropped into them at arcades, bars and amusement parks, but then there was also this weird thing about...folks getting really miffed about using their assets in their similar style tables. I remember a few folks who were ecstatic someone else thought their ring post looked good enough to copy into their table, but others got super butthurt by the fact an open format would have folks peeling off work from various other creations to remix into a new thing. I mean...the AUDACITY.
And the sad thing is it was all for no money. THere was nothing other than prick waving and egos involved. No one made a dime off the drama, there was no court litigations, just people bitching about this and that. Very annoying.
all i understood is that this is just NFT for mods.
This reminds me of the time i downloaded the shadow mod from mediafire(i think,i don't remember)and when i tried to use the mod,THE MOD CAME WITH AN ANTY PIRACY SCREEN,i don't know why,the anty piracy screen was of the mod because it showed shadow in a jail.maybe my srb2 copy was non official?
That's a joke mod meant to make fun of people that get too excited for new mods, to the point of constantly asking "when's it coming out" or requesting to beta test. You can tell it's not the real thing because the "w" in the filename is actually "vv" - two v's.
This is just such drastic over complication. "Credit me if you're gonna use this" and there you go. All of these problems are solved.
This is why you never touch anything that's not released under GPL/MIT/WTFPL/BSD/ISC/CC(0).
You know a video is good when someone uses Pizza Tower OST in their drama discussion video, lol. Joking aside, you raise a lot of good points and this is overall a great video.
Ok so I have a suggestion, let’s make a movement:
Ok so there would be modders who would make mods marked as non reusable but with a description like “feel free to reuse it, I don’t care and, if I do, I would even support you, this mod is only marked as non-reusable to annoy nu-stjr” and other modders would just use it in other non-reusable mods with similar descriptions making an eternal cycle that would continue forever until there is no copyright anymore
Who’s with me?
Hell yes, I'd be on board.
..if I knew how to make mods 🤣
@@xpizzapx well I don’t know either
can you please circle the plaigarism?
Crap like this is why I just copyleft everything I make. Everyone can use it, but also no one can lock it down so everyone can also used what's derived from it. Keeps the cycle of collaborative creativity going.
You should check out the SuperTux community sometime. Sharing's the core appeal there.
The more controversies i see covered about SRB2 the more it seems that where leniency should be there's intolerance and vice versa.
Pretty good coverage on the issue at least.
Thank you for clearing this up. Playing catch up, I was so confused by the two sites.
Shame to see the community go this way, back in the day as a kid doing dodgy graphic swaps like R.O.B instead of a snowman I was never shot down, heck I was encouraged.
Sandwichface did amazing job explaining about reusability system.
3:45 - Rest in peace Little Billy, nu-stjr's ego was your undoing. 🫡
I wish you were running the community.
I'd be fine if I made a mod for whatever current version, then for it to be incompatible for a future version of a game. If I heard that someone was prevented from porting my old mod to the new version of a game because they wanted to preserve my mod, I would be upset.
Also, what character mod is that Sonic you're using for this footage?
Edit: Nevermind the question, I found it
You Are Like One Of The Only People In This Entire God Forsaken Community That Actually Has A Brain
Holy shit I didn't know shit got so bad in the SRB2 community, such a shame since I loved this game so much as a kid. Drama like this has always existed, but if feels like as of late recently more large figure heads online who run communities like this are getting involved more often than ever before, which only justifies it further.
Idk either, I kinda just pop in every so often to see how things are doing, I've been playing since Final Demo back when there were 3 zones
@@majamystic256 It's been a rollercoaster ride, at least since 2.0. Like, first SSN retiring, then 2.1 coming out as an actually pretty good update, 2.2's overhauls coming out giving us a lot to dig into and now just as things seemed to be going okay, Mystic just kind of falls off a cliff in the communities eyes and everything starts falling apart.
16:42 Huh. Revisiting this video, it makes me wonder if this is why the Nintendo Cup format limited you to only 3 Pokemon as opposed to your full team.
What's wrong with ports having legs
the term "portleg" and the community taboo around modding despite the game's huge focus on modding is genuinely terrible
wait ain't you a pedophile? 💀
The SRB2 Community sounds FUBAR
You mean the entire Sonic fandom?
I think you said what many in the community were thinking about, but did not dare say.
7 months later they made the situation with portlegs better... I think. Probably. Hopefully.
The issue as a whole hasn't been fixed, but it's better.
unpopular opinion: i just want more mods
Personally, I make reusable content I want others to use. Dimension Glaber on the other hand I keep more closed as it's meant to be my own personal levels. That said, depending on what someone wants to do with my more restricted content, I'll usually let them use it if they ask first. I'm pretty generous with my content these days and may even update Dimension Glaber to fully reusable in the future, provided of course I'm not hassled to do so.
Granted the Reusability system is quite flawed, I don't think attacking the community is how you get it fixed. Instead work within it and release nothing but reusable content and never change it to unusable.
Oh by the way, your examples have a problem. Kids 12 and under are not allowed on the SRB2 Message board. It's a US Law thing. All 3 kids would be banned for being underage.
This is the way. Work within the system, attacking won't change anything.
But regarding the kids... it's the worst kept secret that there are tons of under-13 LARPing as 13+.
@@ssntails I don't think the community can be changed without a change in leadership. A change in leadership is extremely unlikely.
17:56 I don't like the fact this was posted on my birthday
I hate the sonic community but comparing them to chris chan is insane 💀
lmao the quote at the end
lmao the poop and balls Cities: Skylines
Cathedral vs. parlor. The classic fanworks issue.
I saw your name credited for an amogus meme. Never played SRB2. Enjoyed this video. I'm not sure why they don't just apply MIT or BSD software licenses to the mods.
Us sonic fans hate nothing more then sonic fan. I’ve grown num to it.😅
I fully agree with this. Based!
Welp folks, here he is. Gotta know, how do u feel abt 2.2.12's addition of "mods dont count as cheating now" change?
@@banjo3029 Yo. I don't really keep track of what's new in a particular version. So I have no idea, it feels like there is no difference 😶
@@banjo3029 me personally I think it just removes all challenge from srb2, now I can just use overpowered mod number 1294 and beat the game like that, utterly ridiculous
@@cowgaming7186 You can still play without mods. If other people get emblems or play Record Attack or whatever while using mods, that's their choice. I see no reason to be upset or angry over this change.
@@banjo3029 Honestly I don't care, SRB2 is a fan game I play it to have fun. If I want to play as Shadow I'm gonna do it whether it counts as cheating or otherwise.
Modern internet culture is not really culture its more like A normal person in group with a bunch of weirdos who says zamn and Wacker or something idk
honestly this channel just causes more drama ngl
12:35 OVA PICOOOOOO
As someone's who's mother has dealt with *actual* art theft - as in a radio company (CD Baby if anyone was wondering, they may as well be built on actual art theft) taking her CD printed songs and playing them for profit against her wishes all while deliberately turning down any form of paid contract with her to her face - this "reusability" bullshit all just seems like one violently terrible joke.
Especially in regards to copying even a single line of lua code? Oh hell no, you can't reasonably justify shutting someone down over that shit.
Never mind that new modders have to learn by example and the only time-viable examples to learn from being other mods, *there are some things in lua code that you straight up CAN NOT DO DIFFERENTLY FROM ANOTHER MODDER BEYOND SLIGHT VARIATIONS IN VARIABLE NAMES JUST BY VIRTUE OF WHAT YOU MAY BE TRYING TO ACCOMPLISH*.
Like holy hell, I've not been a fan of Gamebanana just for how messy and ad-ridden the site is, but I might just have to go with it for my mod if Message Board is going to be *that* draconian about ownership rulings.
Honestly, makes me glad I'm modding primarily for SRB2 Persona since not only is the general community much smaller, but we may as well be black-listed from the Message Board anyway for allowing sprite rips from other officially published games (like god damn, we're really getting banned for a mod having sprite rips of Cream from Sonic Advance 3).
Like at this rate I'm surprised Silverhorn hasn't been banned from the message board for having the audacity to use sounds ripped from The Legend of Zelda: Ocarina of Time.
I was considering trying to give my mod base SRB2 support sometime vaguely in the future, and I might still do, but I'm staying the hell away from Message Board, especially if someone decides they can take my custom-made prerenders, put them in something marked as Non-Reusable, and then get me banned for """""reusing""""" my own fucking sprites.
3:03 not gonna be that guy but I love how Sonic and Tails both died due to either his lack of knowledge on how base srb2 works in Sonic’s case, and because he was playing… well, badly in Tails’ case, and I’m not saying this to be rude or anything let me make that clear, I’m just saying most people who’ve played this game know that a single jump from a base character wouldn’t be enough to get over the pond in the Sonic run (heck even if I didn’t I would’ve taken the long way around because risking falling in the water isn’t worth it), and any normal person wouldn’t have been looking back at exe while trying to escape, cause let me make this clear, time you spend looking at EXE, is time spent *NOT* looking where you’re going, which is like the sole reason Tails dies in this run.
What? He doesn’t die though
@@RaiginAnimatorok so I THINK I somehow commented this on the wrong video-
the intro looks like something out of power rangers
The easy answer for me personally is to release your stuff with all the ticks on open assets, and allow others to maintain or modify your stuff at will (at least that's what I'll be doing with my own mods). I still respect the system, even though I think part of it has its flaws. One of the cases where I think it's fine to stop someone from replicating another's work (NOT inspiration) is in paid games that use unique IP's (Square Enix will take down your videos if you use their music, for example) and I think it's completely within their right to do so; but with a fangame on the other hand, it's entirely free, and people take inspiration from everywhere and share it on forum pages, with its own set of rules - regardless of whether or not it's silly - and to respect the people who mark their stuff as non-reusable.
replicating and taking inspiration from other's work is allowed
@@aquaponieeeReplicating is not allowed the video went over this with the Ring Racers shenanigans.
i deleted something by a mistake in the Master Server (Advance Section) and i got error 404
so i decided to ReInstall The Whole Game
(i lost my emeralds)
Are there even any good parts of the Sonic fandom anymore?
IMO Monopolies are stupid and copyright is a monopoly. Therefore copyright is stupid. If you do want other people to produce copies of your work, then do not show your work to them. Problem solved. Humanity has invented and innovated for thousands of years without copyright. Mozart lived in a country that did not have copyright (which is probably why he was so productive, nothing is made in a vacuum, a rich public domain makes it easier to innovate).
People nowadays never think it through and stay stuck on terms like "stealing" and "piracy", even though those things have nothing to do with copyright. Intellectual property does not exist, the term "intellectual property" is just a misnomer for a monopoly. When you copy you do not steal, you produce. You produce a copy using your own resources. Infringing copyright is a crime of production, not of theft. Copyright is a monopoly, not property.
You could argue that monopolies can be good, which actually is a complicated matter. But to argue that producing a copy without taking anything away from anyone is stealing would just betray your ignorance. Copyright infringement is not even legally considered theft. You'll never get prosecuted for theft because you unlawfully copied something. Theft sucks, but IMO so do monopolies.
Especially today where copyright is being extended for more than 100 years. Does it benefit society to have copyright last so long that whatever is copyrighted will most likely have disappeared when it finally would enters the public domain? Many classic works of art, like old games, nowadays only exist due to illegal copying. If not for illegal copying, they would have been lost to soceity forever. More than hundreds of years of copyright is insane. Whether we have copyright or not, works need to enter the public domain BEFORE they are lost to time. Otherwise in the future there will barely be a public domain left!
srb2 needs u
Even Bethesda has more mercy for modders, atleast they don't limit where you can download and use mods...
silverhorn is a example of this
my personal opinion in this topic is that SRB2 is kinda art. like the monalisa of sonic fan games! this video dose explain a LOT about the SRB2 community. also i wanna thank you for the super entertaining SRB2 videos sandwitchface. every time i'm done with a video of yours about SRB2, i wanna play the game myself! it is great that your videos are so good! so i will say it again, thank you.
pizza tower 5:38
Oh god I thought of the one pixel thing as I was watching this video and then I got to it
Why are we on the same brainwave
what mod is being played in the gameplay
mystic realm ce
thanks guys
what mods were using in your video.
What's the sonic mid you use
There is some blatant misinformation about portlegs as you are in fact allowed to port old mods that predate the recent reusability changes should the original creator be unreachable for more than 2 months. I'm prefacing with this as I felt it was the most important thing that had to be noticed as I also believe mod preservation is extremely important.
-
While I agree the reusability system is not without flaws, I think you're completely missing the point about literally basic respect towards the people who actually spend the time making all that stuff to begin with, taking for granted that anything they've made should de facto also be yours???
I've modded this game for years, and I too started as 10 year old lil timmy by getting banned once for stealing assets and not understanding why.
And I understood why once I actually saw what it takes to get all of this shit working together into a cohesive mod, and why people would """get mad""" if I took what they spent time to make, be it sprites, textures, parts of level design, or code, without so much as asking them. I agree that the community's aproach to dealing with that is not necessarily the best, that being said.
But, if you just look around literally any other modding community, I don't think I've ever seen it be deemed as "okay" to literally take each other's work without permission. Again, literally basic respect from a modder to another.
If you just let anyone steal from anyone with no respect, it turns into a cesspool of demotivation where everyone who can actually create new stuff eventually leaves due to being treated as nothing more than a machine that creates shit to take, creating a stagnant modding community that would inevitably die as all the leftovers know how to do is take from others.
The point about the Sonic IP is honestly completely beyond the scope of this modding community as a whole (especially because SEGA has always been okay with it, otherwise they would have taken legal action much like Nintendo has been) and I felt like every point after that one was irrelevant to the topic you're trying to discuss. But these are my two cents as someone who spends time making shit for free.
Thank you, Lat. You're one of the best creative minds in this community. No one can hammer in what "respect" means better than you can.
i think you were writing this after watching only like, first 5 or 10 minutes of the video, i guess reusability supporters are really nothing but just white knights
ALSO WHO THE FUCK ARE YOU LMAO
"If you just let anyone steal from anyone with no respect, it turns into a cesspool of demotivation where everyone who can actually create new stuff eventually leaves due to being treated as nothing more than a machine that creates shit to take, creating a stagnant modding community that would inevitably die as all the leftovers know how to do is take from others."
Do you have any examples? Because that has not been the case with like... Any modding community i've had the pleasure to witness.
@@GamerTowerDX There aren't any examples from modding communities because pretty much every modding community follows a similar ruleset - i.e. "don't steal content from other modders." SRB2 just has the added wrinkle of mod content from older versions being added to the "don't steal" list.
Me when I want to make a mod where anyone can create with it and i wouldn't bat a eye
*angreee*
......tbh I wish I could do moding
It seems like the solution to this would just be to make something original and not use someone else's work it doesn't seem like it's that hard or do
It's way harder than you think
@@Red_Biker_Dude skill issue
well rip srb2 in general then bc nothing in that game is original lol
Imagine if ultraman pulled a falco
i don't agree with everything in this videos: portlegs should 100% be allowed, but there's definitely reason as to why some people wouldn't want their code or assets reused for somebody else's low effort mod. maybe if the SRB2 judges could get off their ass and moderate more, there could be a system in place that justifies whether or not a mod SHOULD be reusable or not. or smth like that, idk.
TIL people still play this game.
best video yet
What the mod?
While I agree with some of the things mentioned, the art part halfway through the video reminded me of when people try to explain why using other people's art for "creating" AI "art" without their consent is fine and that real artists should stop complaining about it. Just go make your own shit.
I find it funny simply because even artists themselves get inspired and redraw existing art.
this is a great rant
based
Honestly, you are making the SRB2 community sound more toxic and strict than it really is, it's actually one of the nicest communities I've seen. I doubt STJr would go as far as to ban someone like little billy if that was just a singular mod. A mod going from reusable to non-reusable causing the loss of progress on a mod that uses the other mod doesn't really have to go this way, couldn't they just ask the mod's creator if they can still use it? Though I do kind of understand your point in having a mod being non-reusable despite it using scripts that are reusable. Also, an unofficial port can specifically be called a portleg if the port is of low quality (e.g. Only converting the graphics to v2.2's palette and doing nothing else). The fact that you said SRB2 "stole" sound effects from SEGA makes no sense considering pretty much every Sonic fangame does that (Correct me if I'm wrong, I don't know any Sonic fangames that don't use sound effects from SEGA). Have you ever noticed that you are the one being toxic about all this and not the SRB2 community nor "NU-STJR"?
fax
Even so there's still some foul play that's pretty hard to ignore. If anything it flies in the face on how much they railed back on the old guard.
Iirc there used to be a ban placed on hangout maps being hosted on the master server (something about bandwidth?) while anything that was a progressive game was okay which is now just bizarrely flip turned purely on what files are uploaded, hell it's even flying in the face of hangout maps where a lot of 1.09 maps are lost to time because of these rules which is pretty ironic after one thing was eventually laid back on.
Sandwich may be more blunt than you like but regardless of how it's conveyed there's still valid points to what he says.
To addendum... I mean that is the right term for stealing things and it's not wrong. It's more so that if the creative of a fan work has stolen assets, it's pretty hypocritical in claiming full ownership of something you by all technical means don't own. That's a pretty blatant thing in the whole argument that SRB2 is inherently gonna be under.
this HAS to be a satirical post, there are fascistic bans almost every week. dont forget to circle the plaigarism
@@dairychoco5603 Would you mind providing an example?
@@NerfPlayeR135 theres an example right there in my post already, this is why you are a psued who merely writes 200 words without understanding 6 infront of him. the issue IS black and white.
you make things to improve the game and have more fun. thats it. no one cares who you are, no one will give you money. you either care enough to help or you dont. anyone else doing it for any other reason is showing that they dont actually care and its about money/power/influence/recognition