Blender Procedural Fire Material

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  • čas přidán 17. 05. 2024
  • In this video I show you how to make a Procedural Fire material in Blender's Shader Editor. This is a fully animated material that you control with Drivers. I show you how to enhance the material with Displacement, use the Compositor to add Glow/Glare, and how to Render the whole thing out with Blender's built in Video Sequencer where you can put this over any background.
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