Room Design: Egg Hunt

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  • čas přidán 7. 09. 2024
  • This room is a handy treat for any kiting encounter you might be building. Just ran this one in our experimental RPG group and had a hoot. Also, antics. Rooooom desiiign!
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Komentáře • 115

  • @sharks3010
    @sharks3010 Před 3 lety +3

    My grandad always told me "never mix the grape and the grain", but that blood wine looked good!

  • @electron281
    @electron281 Před 8 lety +15

    "Fear is the commodity which you sell as a dungeon master. Sometimes you just hand it away for free" That is the greatest piece of wisdom I have ever heard from you Hankerin!All DMs must make that our mantra

  • @jesternario
    @jesternario Před 4 lety +2

    Remember, It's like what Chumba Wumba says. You want them to get knocked down, but you want them to get up again.

  • @blablubb4553
    @blablubb4553 Před 4 lety +1

    I adapted this encounter for a side quest monster hunt, and it went well. Replaced the „pupae bugs“ with spider swarms (lore being that these kind of giant spiders bred their eggs inside their swollen behinds until ready to pop) that could only effectively be wiped by AOE attacks. Replaced the spider egg with cocooned and barely alive npc the players were tasked to rescue.
    Replaced the dwarven forge with a rocky fissure that filled a ditch with highly flammable gas.
    My players used the kiting mechanic to lure the spider into the gas cloud and explode it via thrown flaming kindling bundle.
    Gave the spider the ability to recuperate hp by sucking life force out of cocooned npcs, thus adding tension to the fight. Several cocooned npcs in the spider‘s lair, so the heroes had their hands full trying to rescue all of them. Didn‘t manage to lure the spider into the selfmade spear trap.
    Also, spider‘s AC way higher when attacked from the front, half damage when hit from front or sides, but full damage and lower AC when hit from behind.
    Dragonborn battlemaster scored awesome final crit against feeding monster spider when attacking from the rear, ripping open the underbelly and destroying all unopened eggs in the process.
    Players loved the quest and the monster fight! Thanks, Hankerin! Really cool idea!
    My campaign has profited very much from your room design series. I also ran an adapted version of „Wolves of the North“ as part of their main questline. One of the most dramatic fight-and-flight-sequences they ever played! Highly recommended!

  • @dustingonzales2566
    @dustingonzales2566 Před 8 lety +3

    Used this mechanic in our game this last weekend. It was fantastic! Super memorable encounter.
    My version of the "egg" was a Lich's Phylactery.
    My "spider" was the guardian of said phylactery.
    My "webs" was a time warp bubble in the center.
    I also had a movement puzzle to get to the "egg" which was very obviously placed in the center of the room.
    Thanks again for the video Hankerin' please keep these room designs comin!.

  • @jim52970
    @jim52970 Před 7 lety +2

    @4:41 "Cooper, go scratch your flees somewhere else! Go on, and then he very slowly leaves the room..." Watching this vid before work and Hank already has made my day.

  • @moviemaniac1838
    @moviemaniac1838 Před 7 lety +13

    I DM'ed for the first time last week (loved it), it went incredibly smoothly, and this channel was a lot of help towards that. It was my first time plying D&D or any table top RPG so I just wanted to say awesome videos and thanks for all the quality content!

  • @michaelgarner4315
    @michaelgarner4315 Před 7 lety +8

    I really enjoy your light-hearted approach to the work of designing rooms, and it's always entertaining to listen to the things that spew from your pupae-hole. :-) ("Imma cut off the ends of my socks and pull them up past my ankles because." (That really made me laugh.)) Beyond the sheer entertainment value, your videos have a solid core of kick-ass-ness, and this one is no exception. The concepts are -- as you say -- simple, but when combined, make for a combat encounter that feels a lot like a puzzle. You're checking off a lot of boxes on your players' "fun list" by putting in the DM-skull-sweat ahead of time. Thanks for making these videos -- they're gems.

  • @jimmybrook7119
    @jimmybrook7119 Před 3 lety +2

    Can’t wait to try this out.

  • @tsass2011
    @tsass2011 Před 8 lety +2

    Ran a version of this encounter tonight with a modified stone golem. Worked wonderfully and my friends players loved it. Thanks for the idea!

  • @ryangoff1897
    @ryangoff1897 Před 8 lety +2

    Just played through this room with my players and the paladin put the egg down to try go under the spider to hit it from behind and completely missed causing the spider to go hover over its egg. Then our fighter ran up and used his war hammer to smack the egg across the room like it was a ball lol

  • @AltusNoumena
    @AltusNoumena Před 5 lety +3

    I love your channel. You have interesting encounters, an engaging personality and you make all our games better. Thank you, thank you, thank you my friend.

  • @ebradley82
    @ebradley82 Před 8 lety +2

    fantastic!

  • @MagnaRyuuDesigns
    @MagnaRyuuDesigns Před 8 lety +2

    Learning the mechanics for a room does make it easy. I remember with my Swashbuckler's first adventure the last fight we ended up in a room filled with vines that ended up being sentient. Everyone else in the part went head long into the battle. And since I was last in initiative, my character was able to think things through. So instead of going head long I pulled out my collapsable bow and was able to pin the vines so that the rest of the part could attack the core of the carnivorous plant.

    • @Runehammer1
      @Runehammer1  Před 8 lety

      +Magna Ryuu ahhh gotta love a ranged controller class!

  • @pblackcrow
    @pblackcrow Před 8 lety +1

    I like the hour glass idea to strategize. In the beginning I usually give each player a 4 2.5 min, 2 5 minutes, and 1 10 minute time out tokens, 5 question tokens, and a few odds and end ones. I make the tokens with a 3D printer. The game usually runs from 6 to 52 hours, brakes included. I try to do a smoke & bathroom brake every 1.5 hours, and food brake every 6. We all tend to bring munchie foods and snack like CRAZY. When I host I tend to go over board. Anyway, thanks for the ideas, I will give them a try.

    • @Runehammer1
      @Runehammer1  Před 8 lety

      +Shannon Stokely 52 hours...

    • @pblackcrow
      @pblackcrow Před 8 lety

      Not straight on...We atart on Friday at 7pm after we've ate, we always call it between 10pm and 12am, resume at between 6 and 8, play until Sunday 10pm-12am. We live in the same apartment complex. So, we don't have far to walk. We brake after 16-18 hours.

    • @Runehammer1
      @Runehammer1  Před 8 lety

      thunder.

    • @pblackcrow
      @pblackcrow Před 8 lety

      I am not going to lie...I have no idea what you meant. But I assume it's a good thing, considering you remind me of myself in my 20s, only with a voice. IF ONLY we had things like kickstarter and CZcams back then.

    • @Runehammer1
      @Runehammer1  Před 8 lety

      BAh! we needed nothing and left only tire tracks in our wake! it was a time of heroes, for folk lived THEIR lives rather than each others'

  • @avatarofkomma2525
    @avatarofkomma2525 Před 8 lety +2

    +1 for having the Stella on hand.

  • @hewhoisnamed9050
    @hewhoisnamed9050 Před 8 lety +1

    While i don't agree with all of the ideas presented in some of your videos, your encounter design is some of the best I've ever seen. What with the cool mechanics, and of course the cool 3d map work you've developed. I wasn't too sure at first, but after watching a few videos I think I have no choice but to subscribe :)

    • @Runehammer1
      @Runehammer1  Před 8 lety +1

      Oh man great to hear...stay critical! Let's up it from here!! 'preciate teh str8 talk brother

  • @maluzon5236
    @maluzon5236 Před 8 lety +1

    Hankerin' needs a badass laser pointer. Put that feeble flashlight back on your key chain! I'll send you one.

    • @Runehammer1
      @Runehammer1  Před 8 lety

      +Matt C. no need! ordered, and thank you

  • @VioletDeliriums
    @VioletDeliriums Před 8 lety +3

    1:03 SURPRISE!!! That's not a Numidian Desert Hooded Knight, but just the Drunkens and Dragons guy pretending to be one!!!!
    2:41 HAHA! That caught me off guard for some reason. I think the part at the beginning with the hood threw me off and I let my guard down and laughed a bit. I could maintain the hipster poker face no longer.
    11:58 BLOOD WINE commercial.
    21:31 Some solutions, after the Kiting (get the egg and make the spider chase the character with it)...
    22:00 HAHA! Once again, caught off guard.
    23:19 TIP -- DMs use the pupae hole spawn outta the monsta trick
    25:32 TIP -- mechanically challenging battle aids that let the wierdo skills come into play... (see 18:33)

  • @ImaginationHobbies
    @ImaginationHobbies Před 8 lety +2

    youve really given me a lot of concepts to incorperate to give my olayers more interactive engaging incounters that seem like they will be mentally/emotionally rewarding :-)

  • @GBlucher
    @GBlucher Před 7 lety +2

    c'mon now. i gotta +this one too just for the pupae.and the oriface.

  • @theDMsCraft
    @theDMsCraft Před 8 lety +12

    I agree with giving characters info if the players earn it...I call it due diligence.

    • @Runehammer1
      @Runehammer1  Před 8 lety +5

      +theDMsCraft gotta doo that doo dilly

    • @theDMsCraft
      @theDMsCraft Před 8 lety +2

      ...or that...lol

    • @Runehammer1
      @Runehammer1  Před 8 lety +4

      if all croak..wipe. otherwise, side quest ro res

  • @guybob548
    @guybob548 Před 8 lety +3

    By the Mines of Lork!

  • @nikoladjekic2527
    @nikoladjekic2527 Před 7 lety +3

    It is 7 in the morning and we have just finished our 10 hour session. I used this encounter almost same as shown in the video and NOBODY was sleepy till the end. We all had so much fun and we all agreed this was the best fight we played despite we had a dead rogue at the end.
    Well Dice 🎲 God was not on their side. I rolled 20-20-19 plus rogue rolled 1 on a Luck roll to evade death. I hate when I roll crits as DM. Don't you?
    Thanks for this great idea.

  • @cedricantunes4600
    @cedricantunes4600 Před 8 lety +2

    love how you often sing in your videos :D i bet you make a fun bard in d&d games

  • @ImaginationHobbies
    @ImaginationHobbies Před 8 lety +2

    thanks again hankrin`!

  • @Hadorus1
    @Hadorus1 Před 8 lety +2

    love it!!

  • @HatFancy
    @HatFancy Před 8 lety +4

    Done it once again Hankerin, awesome video.

  • @gerbie42
    @gerbie42 Před 8 lety +2

    I wonder what would happen if the players destroy the egg.. say throw it in the forge. They would lose their kiting 'bait' and have a very very angry spider on their hands... :D

    • @Runehammer1
      @Runehammer1  Před 8 lety +2

      +gerbillgrubb that's what happened in our group...thus the near tpk

  • @drunkenhobgoblin417
    @drunkenhobgoblin417 Před 8 lety +2

    DMs, selling fear for over 30 years. Or giving it away sometimes...
    Get your free fear here! Fresh out of the egg fear!

  • @aleandadventure
    @aleandadventure Před 7 lety +1

    Always funny, entertaining and informative watching your videos sir! Keep 'em coming.

  • @CriticalEatsJapan
    @CriticalEatsJapan Před 8 lety +5

    I was expecting more of an Easter theme... ;) Glad it wasn't ---cool ideas. Oh yeah, and the Blood Wine...

  • @kuppler14
    @kuppler14 Před 8 lety +2

    another great vid...

  • @fahr
    @fahr Před 8 lety +2

    you should record a session of you guys playing together, I'm sure a lot of people would like to see that

    • @Runehammer1
      @Runehammer1  Před 8 lety +1

      +O agreed, but my group didn't sign up to be filmed, and it wrecks the game..so...trying to find an idea...

  • @rogerfarley7823
    @rogerfarley7823 Před 8 lety +2

    Great vid Hankerin! Second time you've had the blood wine... think I am going to break down and finally try it lol how about a video on how you estimate and adjust the math for encounter difficulty? the DMG doesn't do a very good job.

  • @Arxpell
    @Arxpell Před 8 lety +2

    awesome, like yours vids !

  • @janehuskmann1914
    @janehuskmann1914 Před 7 lety +3

    So, make the monsters Mook Makers? Interesting.

  • @ImaginationHobbies
    @ImaginationHobbies Před 8 lety +2

    players* encounters* spellcheck*

  • @Balin93
    @Balin93 Před 7 lety +4

    Greetings, Master Control.

  • @kapittsalt
    @kapittsalt Před 8 lety +1

    Rando q, but what's that wine? My pappy be a nerd for high-wheel bicycles, so easy gift winnnnn.

  • @the_professor5838
    @the_professor5838 Před 7 lety +3

    8:53 classy... XD

  • @damnation3346
    @damnation3346 Před 6 lety +3

    i just got a computer!!!!!

  • @Vpkoivisto
    @Vpkoivisto Před 7 lety +2

    Very cool idea! I gotta keep this in mind. I can imagine the spider getting some kind of a bonus if her egg gets smashed (barbarian rage, anyone?). Bad times for the players... :D
    One question, though: How would you handle spellcasting characters? Would they be able to dish out damage on the spider with offensive spells where other attacks just bounce off?

  • @Lowe505
    @Lowe505 Před 8 lety +1

    I would think the agility of the spider would go up and over the spear,like up the wall and down but still it's the current that's semi cut for the spider.True?

    • @Runehammer1
      @Runehammer1  Před 8 lety

      +lowe505 yep! and I'll gimp a monster's save if the player idea is brilliant...like a diadv dex save on room dc

  • @bigbossignition
    @bigbossignition Před 6 lety +2

    Do you have a video on how you craft that badass game board?

    • @Runehammer1
      @Runehammer1  Před 6 lety +1

      yeh check out hell world

    • @bigbossignition
      @bigbossignition Před 6 lety

      Runehammer thanks :)
      I’ve been watching your videos a lot lately. It’s really helping me feel comfortable with some of my choices to simplify mechanics. I’m a new dm with all new players and all the rules can be intimidating. At the end of the day I feel like as long as everyone is having fun that’s what matters. I let them know if I’m making a change to the rules or lessening a monsters HP and they are happy. All they care about is getting to play some dungeons and dragons like a big ol badass 😂

  • @mleugim1978
    @mleugim1978 Před 6 lety +2

    First of all, I want to say that I have a lot of fun with your videos! I've never played D&D, but I want to start doing it. Forgive me if my questions are stupids, but when players enter the dungeon of this scenario, can they see everything there? Can they see Spider and the egg right from the start? How do the various elements become accessible to players? Because as the room is in 3D despite having the entrance blocked with walls of stones, the players can see the architecture, ie there is no so-called fog of war. That's a lot of questions and probably stupies.

    • @Runehammer1
      @Runehammer1  Před 6 lety +1

      they usually look around, and you can reveal as feels good

    • @mleugim1978
      @mleugim1978 Před 6 lety

      Ok ;) Thank you my friend!

  • @jasoncutugno8577
    @jasoncutugno8577 Před 8 lety +1

    Hank, awesome room. Two things, out of curiosity I was wondering if there was a possibility for you to do some ideas on how to run a room/ campaign on a map system like Roll20. Where you have a room just like that Or do most of the same ideas apply? 2nd thing, do you have any plans on doing a series about your thoughts regarding character class and building a party ? Conventional and Unconventional.

    • @Runehammer1
      @Runehammer1  Před 8 lety +2

      +Jason Cutugno system don't matter much with room designs! as for class/party..I'm like party balance as I am with stats..let weaknesses happen! NO magic in a group can be a death sentence though..just no evil groups..EVER

  • @thermonuclearwarhead
    @thermonuclearwarhead Před 8 lety +2

    Pupae holes.

  • @Stratplayer05
    @Stratplayer05 Před 8 lety +2

    Even for you this was pretty damn innovative. You mention dragons though. How would you have a dragon spawn things?

    • @Stratplayer05
      @Stratplayer05 Před 8 lety

      +Drunkens & Dragons: Play D&D Like a Badass All good ideas. Now though I'm almost certain that at some point I'm going to do this with a troll. All those detached living limbs flailing around. It'll be such an amazing mess...

    • @Runehammer1
      @Runehammer1  Před 8 lety

      limbs! haha yes

    • @Stratplayer05
      @Stratplayer05 Před 8 lety

      +Drunkens & Dragons: Play D&D Like a Badass If I wanted to be a complete asshole I could have had it have eaten some slaad eggs or something and vomit up a couple slaadpoles to fill the pupae role.

    • @Runehammer1
      @Runehammer1  Před 8 lety

      yes. yes.

    • @marcadiadd5681
      @marcadiadd5681 Před 5 lety

      Great question. When he said the enemy could be human, it made me visualize dirty little spawns emerging from a human pupae hole.

  • @dkbibi
    @dkbibi Před 8 lety +2

    I'm not sure I get that one. Wouldn't the players just either go left or right and avoid the middle? And what does it matter of they take either pathway? Since the room is tight corridors wouldn't they be kind locked once they come into contact?

    • @Runehammer1
      @Runehammer1  Před 8 lety +1

      +Addramyr Palinor you'd think..but I've discovered that players do the wildest weirdest things...so providing odd spaces gives them crazy ideas. if you adopt a "wont they just" approach, you wind up with flat open battlefields real quick. the narrows, yes..if they mindlessly head on the thing ina tight space, they will be battle locked and die.

  • @SonOfBeor
    @SonOfBeor Před 8 lety +2

    Orifice Mechanics 101

  • @aria8928
    @aria8928 Před 6 lety +1

    SPIDERHELM is best helm

  • @pkrangehit
    @pkrangehit Před 7 lety +7

    Is that drink just red wine and beer?

  • @outofthecauldron5062
    @outofthecauldron5062 Před 8 lety +2

    Great channel! Question: How much time does your "boredom" hourglass count? (awesome term by-the-way) Thanks! Cheers!

  • @XAncientRelicX
    @XAncientRelicX Před 8 lety +1

    I'm wondering why the spider didn't web the character running with the egg and then eat his face? Did I miss something?

    • @Runehammer1
      @Runehammer1  Před 8 lety

      +XAncientRelicX nope! that is the spider's first tactic..HAND OFF lol

  • @timcalandrino743
    @timcalandrino743 Před 8 měsíci +1

    😊

  • @shaddonon
    @shaddonon Před 2 lety +3

    12:13

  • @bananapants76
    @bananapants76 Před 7 lety +2

    hey man.. do you build your little table/boards/rooms?

  • @Hadorus1
    @Hadorus1 Před 8 lety +1

    what would you have the human spawn for adds??

    • @Runehammer1
      @Runehammer1  Před 8 lety +1

      +Hal Patterson hmmm...backpack o' gobbies? bamfs? parachuters?

  • @mleugim1978
    @mleugim1978 Před 6 lety +2

    I also don't understand very well the sand timer mechanism and how this one integrate with the d4 timer...another silly question...

    • @Runehammer1
      @Runehammer1  Před 6 lety +1

      sand timers are for players, timer dice or round timers are in-world :D

    • @mleugim1978
      @mleugim1978 Před 6 lety

      Thank you for your time and for your sympathy. So when you roll a dice D4 (roll a 3), for example, before the spider shows up, what the players know is that after 3 turns something will happen, but they do not know what. That's it? Thank you in advanced.

    • @METALGEARMATRIX
      @METALGEARMATRIX Před 6 lety +1

      Miguel Salgueiro I know it's been almost a month but yes, that is how you use the timer dice. I would also suggest smiling wickedly and chuckling to yourself on a 2-4 to really get them worried
      On a 1 just stare at it for a moment in shock/horror

    • @mleugim1978
      @mleugim1978 Před 6 lety

      WarMachineBrony, thank you my friend, for your time and for your the answer and also for the tips!

  • @Dancingbeetles4
    @Dancingbeetles4 Před 7 lety +2

    What level is this recommended?

  • @trentonmaloney3280
    @trentonmaloney3280 Před 8 lety +2

    how big are the base boards that you set this up on?

    • @Runehammer1
      @Runehammer1  Před 8 lety

      +trenton maloney about 24 b 34"

    • @trentonmaloney3280
      @trentonmaloney3280 Před 8 lety

      the mechanic itself works very well, i think im having a problem with my pupae hole though...

    • @Runehammer1
      @Runehammer1  Před 8 lety

      HIT IT! lol

  • @stevetheintern2552
    @stevetheintern2552 Před 8 lety +1

    Egg hunts. Bitches love egg hunts.

  • @UnionJackstones
    @UnionJackstones Před 8 lety +1

    How do you spell pewpay?