Why is Halo Wars 2 SO AWESOME!? (Act Man Review)
Vložit
- čas přidán 22. 08. 2024
- Halo Wars has finally gotten a sequel 8 years after it's release. With the controversial releases of both MCC and Halo 5, much is riding on Creative Assembly and 343i's newest entry into the Halo Franchise.
Have 343 managed to create a great Halo game? AND is it a worthy sequel to the original? What about Blitz and the microtransactions? If you want the answers, you'll have to watch to find out...
How I Got a Copy of Halo Wars 2 Early and For FREE: • How I Got Halo Wars 2 ...
How Long Can We Last in Blitz Firefight? • How Long Can We Last i...
Twitter ► / theactman_yt
2nd Channel ► bit.ly/2kPXk7f
Patreon ► / theactman
Post your thoughts, opinions and comments down below!
READ THIS TO AVOID CAMPAIGN SPOILERS! At 10:40 into this video, I was supposed to give a time stamp for people to avoid the campaign spoilers but didn't, that time stamp is 18:39 sorry about that!
What do YOU think of Halo Wars 2? Will you be buying it? Still skeptical? Let me know in the comments below!
Subscribe to my 2nd Channel: bit.ly/2kPXk7f
How I got a copy of Halo Wars 2 Early and For FREE: bit.ly/2kZ7vZE
I'll buy.
The Act Man hi actman loved the video I want halo wars 2 but I don't have a Xbox one lol
RIGGST64 you can also get it on windows 10
The Act Man how was the halo wars 1 ultimate version
The Act Man ah I knew it 343 still finds a way to suck ass. 😃😂
"I heard there's this trick you can do with the grenade" LMAO.
Fucking gold, amirite?
Yeah boi. :D
This is old I know but have you heard the grunt talking about being controlled by an otherworldly being, it's one of my favorites
literally came to the comments just for that. i was like no way, lol they know what were up to.
Trying to figure out who that voice actor is is killing me here
The way you described Halo Wars 2's gameplay: the simplicity and accessibility, but the huge skill gap; the same could be said about Classic Halo. This is when Halo is at its best.
DigitalVanquish no the skill gap is massive is not like an FPS halo and takes tons of hours to get decent
Sometimes, less is more.
I've been saying this for years, but everyone keeps asking for 200+ guns in every new game...
@@trainknutwdym the spiker is super important to the sandbox
My thoughts:
-since when were brutes this smart in the games?
-brutes are OP
As a person who has played hw2 for like 2 years. Brutes can be countered very easily just go range
@@nursarhan5187 I mean in the cutscenes, compared to other halos like 3, where they were like apes, I want to know how they got so intelligent
Maybe because of atriox being more smarter he proably tought them
Nur Sarhan maybe the top ranks, but I’m pretty sure Atriox is just naturally more intelligent, and the other brutes aren’t.
@@HaydenH isint that i just said about atriox being smarter?
In my opinion this is what Halo 5 need for its campaign. Open scale battlefields that doesn't limit you to a tower climbing arena, classic art and gameplay style mixing with the new, a better story that doesn't contradict the marketing campaigns with well developed characters, and a better cliff hanger ending with an emotional reunion with the Arbiter and the Master Chief.
I’d love that I know this is late but dropping into a mission with tanks and hogs with you would be super cool
Halo infinite: allow me to introduce myself
Mans described Infinite to a tee
3:54. Oh Act Man, we both know who made the clutch bomb arm to win the game.
This is probably the most detailed review I've seen for the game yet. The work you put into editing really comes through. Definitely worth it. Keep up the great content!
LOL! You don't see that clutch bomb win in this vid, do ya? Must not have happened.... in any case, that ghandi hoppin trick of yours didn't work too well ;)
Glad you enjoyed the video, bro!
I'm so gonna pull some Strongsides next play session.
Raycevick i
@@TheActMan your a strategy fan right?
Youve played most starcrafts and warcraft so tell me.
What is the best strategy game(rts only).
yep
Halo Wars 2 keeps everything Halo Wars 1 did correctly, and gave everything an appropriate upgrade.
I like how they redesigned some old niche units and made them more useful. I love how lots of missions were on shoestring budgets, to force players to be very selective in which units they used. And I love the quips and one-liners.
ITS TOO FUKIN SHORT MAN!!!!!!!!!!
Massive balancing too, back in the old game you just had to tech rush to ODST for any UNSC leader and just drop it on someone's base in order to win the game
@@donalddeluxe6407 ok it leaves us with wanting a lot more i really hope for them to expand with cutter and atriox a ton
@@donalddeluxe6407 Agreed. More is more when it comes to RTS, so long as it doesn't get monotonous.
Oh yeah. I really loved this halo wars 2. It was more refined than the first one, and it had way more ways to play than the first too.
Its semi-simple, and fun. Rewarding.
while the campaign ending was abrupt and "cliff-hangy", the way I interpreted it being left kind of open-ended with Cutter and Atriox looking at their tactical maps and planning for new missions, is that you can immediately jump into Skirmish or Multiplayer and continue fighting and it feels like your continuing the campaign to a degree. It does take a little stretch of the imagination, but its certainly an interesting way to look at it.
I'll tell you one thing -- Dr. Anders and Captain Cutter received incredible facelifts in cryosleep.
OG Anders is still hot asf
@@cryojudgement2376 OG Anders is fap-worthy, but new Anders is relationship material.
@@2hot2handle65 I'm a simple man with a lizard brain and the need to see booba
I li how cutter looks younger and Anders don’t even look like how she looked in the first, she just looks more Caucasian
@@2hot2handle65What will you do when God brings this shit up when you about to enter the pearly gates
the beautiful mesh of 343 and bunjie design need to be passed onto the next Halos for at least another 2 decades or so.
Riotous Rebel nah, just the bungie designs. 343's designs suck
I agree. the style of halo 2 anniversary multiplayer is a perfect mesh, rather than the overdesigned power rangers Spartans of halo 5 and 4
Are you a Forerunner Contender-class ancilla? Because you're sounding a little biased. ;)
Jet X most of 343's designs suck because they're over designed but when meshed with the bunjie designs they tougn it down a little
Vietnam Flashback halo 4/halo5 is shit armor your taste is so bad
Halo Wars 2 is now one of my favorite games. I just love it, especially the unit dialogue. My favorite line from the units is from the marines. I sent them to fight a large unit, and one said, "Remeber Harvest men, make me proud," like it was their final stand. That's what I love about Halo Wars 2, it adds character to such little things, like the unit dialogue, if you follow your troops around, you'll hear them talking to each other, laughing, and acting like real people. It's amazing.
tl:dr
halo Wars 2 is good because unit dialogue is orgasmic
I had a marine say “if this operation was any easier, ide make the write up in crayon”. Which is also awesome cause irl, marines are jokingly said to eat crayons haha.
Forge even has a couple lines about being playable in Halo Wars 2 despite having died in the original. You can tell there was a lot of love put into this game.
I wrote a review for this game recently as thankfully I managed to get a hold of the ultimate edition as a pre-order. I must say that, despite the shorter than hoped story and pain in the ass ending, I really really like this game. The art style is an excellent combination of the old and new styles, the banished in particular look absolutely fantastic and I love the style of the banished bases. The music is excellent (though, of course, this is entirely subjective) and it really goes well with what is happening in game, especially in the story missions and cut scenes whilst the menu music really had that halo feel to it, though there are a few annoying sound glitches. The gameplay is fun and deep enough to be interesting for a good period of time at once but not so in depth that it's impossible to play on consoles (having played on both, don't bother getting it exclusively for PC as it still needs some tweaking on that platform). The graphic quality is a huge improvement, but not quite what I'd hoped for a game in this console generation, however, the particle effects and unit animations are superb and make the game look as flashy as it is fun when two huge armies collide, with very few frame drops on console I'm glad to say. The multi-player is consistent and stable (I know right, shocker) and in my 20+ games so far, I've had one disconnect due to an electrical grid failure, not the game servers. Not only that, but the multi-player is fun! Really fun! It has several tactical elements to it that I didn't quite expect and the addition of several new units (blisterbacks are glorious and nobody can convince me otherwise) really adds some flavour to the game though I will say I'm sad to see the cobra go, I loved that thing. The story itself had some great moments and I really liked the characters (gotta love Alice-130 man, she's awesome) HOWEVER I think the decision to deliver a large chunk of the story in "mission briefing" loading screens was a poor one, especially since some of the voice acting was very sub-par. Of course, the cut scenes are all excellent and Blur has once again done a wonderful job.
Now for the big issue everyone is crying about, Blitz. Blitz, despite what act man said, isn't broken or pay to win, after my own research, I have found that whilst the jump in power of level 1-6 cards is enormous, after that, there is barely any incremental increase in power as for any noticeable advantage to occur, a comparison of level 10 and 16 units had to take place. Since the general increase levels out almost completely at level 6, I believe after a short period of time most players, including those that don't buy anything, will have level 6 cards and be on almost a completely even playing field, especially since its so easy to get packs and fill your card collection.
The campaign in particular had one of the best period halo period missions period I have played in a very very long time. Ho-lee-shit that last mission was glorious. 4 enemy scarabs, infinite units and resources with a 50% increased ability cool down? Yes fucking please! I've played that mission alone 3 times and with a friend 4 times on each difficulty and it is absolutely brilliant fun. No doubt about it.
Overall, the game is a lot of fun and a huge step in the right direction, it's easy to get into for new rts players and deep enough for players who have "dabbled" in rts games before to be entertained throughout, though I wouldn't say it's going to stand up to the expectations of a hardcore rts gamer, as it doesn't provide that complexity. In its current state, I give it a 7/10 however I think once some of the sound glitches are fixed, the control precision is tweaked and there are more people playing, the game will be a definite 8/10. Thanks for reading ;)
Good review
Why did you write this
He better write that blue essay!
Well sh!t, why am I commenting!? Im like 6 years late… but yes, the games are good 👍
Locke: so am I a character yet?
Nope
NO
You have a model that's for sure
No
I think he looks incredible with the artwork. Haven't played him yet though.
I'm glad to see the game is better than I thought it be. Hopefully more Halo games onwards get better.
When you barely have any units and the enemy has 4 tanks and a airship
*Chuckles Im In Danger*
Yep that was me yesterday
The Running Ranger Halo yea I get carried a lot
@@Horse_fast I was doing a 3v3 against CPUs and I was using colony, within the first ten minutes I was being attack by like fifty units combining all three enemy cpus of course and I was like "WTF IS GOING ON HERE?!"
The HW 2 ads were some of the best ads ever made, walking slow motion through a battle or bickering over a used car I think they're all great
I have to say, i'm very happy for you to adress the soundtrack, as a musician, one of the musics that inspired me to study music and play music was the Halo soundtrack, and something funny happened today, well, when i bought the MCC, i put in on my xbox, installed and opened, and the music in the menu start to flow from the speakers, and i will never forget this moment, because my mother stopped everything and said: This gregorian chant is beautifull, and my mother never did that, and now, when i opened the game, and that piano and violin solo at the beginning, she said: What is this music? It is really good, i think that shows how powerfull halo music is and at least, the menu music represent something, that moment when you said, this game is going to be awesome, i didnt finished, i didnt reach that moment when i was in halo 2 in the first arbiter mission when he has to pick up a ghost and chase the other elite, and that music starts to play, at the time, i had to pause, increase the volume of my tv because the music was so awesome, that i had to do this, really hope for this soundtrack to be memorable.
Jean Magno for me, both Bungie's and 343's Halo games' OSTs are fantastic in their own way, but what 343's OSTs are missing is a segment of memorable melody, like in the original trilogy there is always that segment of chanting that almost everybody remember
Yeah. Marty did a great job with Halo.
Jean Magno ghosts of reach
Lmao your mom didn't actually do that.
I think most of us can remember what it felt like to open the Halo menu for the first time, for just about any game in the series. I can remember the first time I heard Halo 2 I audibly gasped. I'm also glad that this review includes the soundtrack, which is heavily underrated in the genre (which has a lot of great music too) and often not addressed in most review formats.
holy shit Shipmaster Let 'Volir's head piece looks like a cross between the ultra and officer helmets from reach. that's actually really cool.
It's super fucking cool!
Am i the only one who thinks that his voice looks like reihndart's voice ?
well i dont know about looks, but it does kinda sound similar
Gabriel Brunet > voice
> *looks* like
> lol
Here's a little food for thought (if you haven't thought of it already). The ending cut scene that shows a guardian, my thinking is that this ties into halo 5's last cut scene that shows Cortana turning on a halo ring where Halo Wars 2 ends slightly before halo 5 ends, bringing them into alignment with each other. My guessing is that in Halo 6 Red Team, Blue Team, Team Osiris, The Arbiter's forces, The Spirit of Fire's and Infinity's crews will go into an all out war with Cortana's forces, The Banished and whatever is left of the Covenant with a possible journey to Halo wars 2's ark to destroy it (similar to Halo 3).
Although this would be too much for one game so there will be more sequels for 343i to make (and more money for Microsoft), but we'll see.
I always loved how when Tartarus throws 343 Guilty Spark into Sargent Johnson, the Arbitor just looks at him like, "ok?"
I'm still waiting for you to cover Halo Wars...
Active Genesis no
no
Actually, what he said here is applicable for Halo Wars. They did the same with some extras.
By this point, if you haven't checked already... czcams.com/video/j7vQHu9-eBY/video.html
It's Halo Wars 2 but worse in every way except MTX.
Yo Act Guy can I get a plug?
Act Man TV Whoa Wait... Is this some form of Act Man Meta going on in the comments...
Act-ception
The Act Man Yup, The Halo CZcams meta has changed forever.
Act Man TV lol
Now all we need is Didact man.
One thing I disagree with is not enough playlists; I don't think RTS's need a large number of playlists like FPS's are expected to have, and honestly 90% of what people play is going to be deathmatch or blitz regardless, so it doesn't matter.
Yea I wish I had pointed that out in this video. But I put this together in 2 days and there were a couple things I shoulda tweaked
I agree. Halo Wars 1 only actually had 2 multiplayer playlists: deathmatch or standard. From there it broke down from 1v1 up to 3v3 of course, but that's it. And as much as I enjoyed the DLC playlists, they released after the game died so no one played them.
And yet I loved the ever loving shit out of Halo Wars
Is it just me or do I want that 10 page essay on blue?
Yes. I DESPERATELY NEED TO GET THE ESSAY ON THE COLOR BLUE!
Theres another voice line and i love it "the enemy won't be as cute and cuddly as I am so you'll have to use your guns instead of your sparkling personality!"
343 is learning give them time.
Creative Assemblies is the ones to thank for this, not 343 incompetencies. They merely oversaw and provided "direction." Creative Assemblies did all the actual work to make it, you know, work
DAWN VOID we've given them five years bro
liam It takes time to make games idiot so it’s understandable about 5 years.
@Elijah Cisse Halo wars: Just ad Nauseum
@Elijah Cisse No problem
I kind of want to find a way to prove Blitz isn't pay to win now just for that essay on the colour blue. The problem is I will fail.
oh its definitely can be proven, besides i like earning them through challenges and thats really good besides all it takes is a good mind and strategy and of course map control. It doesn't matter if the opponent has good or level cards. even a basic deck can even turn the tides of the war when you know what you're doing.
oh and i also forgot knowing your units. Anti air and Anti vehicle and of course anti infantry. (though a lot of people constantly spawn out vehicles)
I'm ready to write that novel at a moments notice
WafflingMean44 same
The Act Man It isn't pay to win because nobody is going to buy the Blitz Packs.
I'm just glad it's on PC. Here's hoping whatever Halo 6 will be, it'll be on PC as well.
It will. I remember on Halo 5 one of the messages of the day had Infinite and it said coming 2020 with Scarlett and launching on PC the same day
I have both good and bad news for you...
"Jerome and Isabel" is the new "John and Cortana"
I think you might be right, I wasn't sure about them until they took down the supercarrier together and she hooted with joy when Jerome jumped back down to the Ark.
Why is the act man so awesome???
Dude I gotta say, this storytelling is indeed a step in the right direction... but it's far from perfect. Though the game had decent storytelling, the game was so painfully short it seemed. So many plot points were developed but never explored any further. It just feels disappointing.
It feels disappointing in the sense that they prob did that for campaign DLC. But man, what an improvement from Halo 5. The saving grace is the codex at least. But still, they needed to develop those points a lot better
The Act Man I will make you write that essay
liam THE STORY WAS TERRIBLE
I mean there isn't even a story to talk about, the cutscenes are 25 minutes long :-/. This might be worse than halo 5. There is less character development, less actual plot, and worst of all less direction and purpose. Halo 5 at least had more content than this...
i just hope that H6 will not include campaign DLC :/
My hopes for HW2 were incredibly high from the trailers and after the first cutscene I immediately knew the campaign was going to be a masterpiece. One of the best sequel intros in any game.
Honestly they had me hooked from the first frame of the first cutscene, when I saw that the Spirit of Fire's iconic and unique design hadn't been replaced by a boring metal rectangle like what 343 did with the Forward Unto Dawn. I saw respect paid to the classic art style, writing style, and music, while still adding a modern flair to it.
The Banished as a faction and the old UNSC vehicles and tech upgraded to modern UNSC standards by Isabel are also a perfect example of how to reuse things that are literal decades old and farm nostalgia without just being lazy and reusing them 1 to 1 like most companies do.
This game did what Halo 4 and Halo 5 couldn’t, had an amazing story with amazing characters.
Atriox a real enemy, menacing, intimidating, powerful and with a purpose. Halo Wars feels like Halo, art style, tone and environment feels like halo again. Red Team is such a bad ass team, Jerome 092 in particular as my name may suggest being a hard core fan of him is amazing, it could easily replace the chief and be the next generations spartan. Captain cutter is a real captain military, not some push over like Lasky who seems lazy and invokes little to no respect, or Rio who was just a joke. Elizabeth is great, not as cool as Bungie Cortana, but a worthy AI companion.
Only issues for me on campaign was gameplay, it wasn’t as enjoyable as halo wars 1, it wasn’t as clear as the first one with the units, the Rock Paper Scissors balance was off, the invisibility of units was really frustrating, passing by a whole base that is invisible and not being able to attack it while getting attack because you don’t have units to reveal them was frustrating. Thats really it.
The story was amazing and it made sense, after the Covenant Human war, obviously some other power would rise kinda like WW2 and the cold war with the US and Soviet union, they try that in h4 with Jul but we all know how that ended. But Atriox makes sense, he rise to power by getting forerunner technology, making allies with rebel Elites. His making his own Covenant, rebuilding. That should has been the story after Halo 3. Forget about forerunners being alive after 100,000 years, they were suppose to be a
Mystery, ancient. Leave them like that. Atriox is the real new threat. Make Spartans II the real Spartans, seems like now days anyone can be one, Buck was an ODST , Lock was a simple soldier now you’re telling me he hunts Spartans? Where was he during the great war? He didn’t warn his place as a protagonist, neither did Osiris team, maybe Buck being an Odst that survive Reach if anyone.
Cutscenes were nothing short of spectacular, if it was 2 hrs long and was in movie theaters I would gladly pay to watch it. Amazing cutscenes.
Graphics in general were somewhat poor, for an 8 year gap between halo wars 1 and 2 is not really that much of an improvement but is not a major thing that can ruin the game, just prefer the graphic style of the first one better to be honest.
Overall a great game and a good Halo game. Much needed refreshing story from the shit 343 has bring with h4 and h5.
It's such a shame they didn't bring back Stephen Rippy. The Halo Wars soundtrack was perfect in that it was unique spin but 100% undeniably Halo.
I feel like 343's problem as of late is that they seem to be always setting up a sequel, thus we have 2 games in a row ending in a cliffhanger. I really hope this trend stops soon. Also make the games longer! at least reach the 10 hour mark or something.
halo wars didnt end in cliffhanger (sorta) and we waited shit load of years. This one was so it's pretty obvs that they are going to make dlc or next halo wars will come out in 2 years.
MamaWantsWaffles Well tbh, every second act in a Halo trilogy always ends in a cliffhanger. (e.g. Halo 2, Halo 5)
MamaWantsWaffles all of this will complement an amzaing campaign and history in halo 6
MamaWantsWaffles this game wasnt done by 343 it was done Creative Assembly
BJ Blazkowicz and 343i*
Halo wars 2 is my second favorite game probably of all time. I do wish the story of the campaign was fleshed out quite a bit more and had more emotion, character screen time, development, and just more content and intensity in general. But the gameplay of the campaign was pretty much just as phenomenal as the first one! An easy classic and a savior to those who love rts games but don’t have a pc.
before starting the vid i immediately hummed the intro with goosebumps lol. i really enjoyed the different aspect of halo. under rated imho, little lore behind infinite, how clever for them to recorrect their guardians thingy
Lol games with 2 in the halo series always seem to have the best stories.
Tristan Turne Halo 5 - 2
Dominic Castilleja What about 5?
Dominic Castilleja the fuck you talking about.
Lmao * he means like games with the number two in their title, I.e. Halo 2 and Halo Wars 2
Lord Swag Man yeah. And halo 5 in fact does not have the number 2 in it.
I hear some fire emblem music :)
My dude! Thanks for recognizing it! I think it works well, don't you?
DJMudbone I also heard the dk 64 theme lol
I thought that's what it was lol
Fa-aaaaya em-bure
The Act Man Are we gonna see “how awesome/bad is Fire emblem three houses” please yes!
The best part of the Phoenix Logs was finding out that Alice, Jerome and Douglas were actually 'washed out' after their augmentations and had to be rehabilitated.
I liked the part at the end of the game where Cutter said “Looks like it’s the beginning of the Halo Wars”
Play any command and comquer game before cnc4 and you'll see what truly amazing rts is like
Agreed, nothing beats some good old C&C Generals
I''m not rts master race, but i've played rise of legends and i love the game to bits and it was the only rts i ever enjoyed in every aspect
i enjoyed SC
has anyone here played Executive Assault? it's pretty crude (as in it feels like a WIP, unpolished and all..)
but the idea is fantastic!
i also loved SupCom 2 (with the RVE Mod, cause that is awesome)
i Originally played SupCom 2 on the Xbox 360
i think either Xbox SupCom 2 or Halo Wars [Original] was my first RTS Game, not sure which i played first..
you missed warcraft 3 and AoE
And this is how...
first, I will engage the enemy with tactical reviews of halo wars 2...
then they will retaliate with the absurd 6/10 Gamespot rating...
+E. V I'll counter with the 82 on metacritic
Calijah Smith And finally, IGN will wait multiple days after the release of the ultimate edition to publish a review to give horizon: zero dawn the upper hand, ensuring a PS4 victory.
*Atriox voice : "But Halo Wars 2 is also on PC, making your PS4 comment irrelevant!"
Halo wars 2 gives me hope for my favorite franchise and I am glad to see someone thinking good of it to.
4 years, 4 long years, yet not much has changed in game modes, support has ended for a while now, the game still has a small yet active community, but is ignored by the developers that made it. Here we are in an unfinished game that has so much potential wasted because the developers care so little anymore. What a waste of resources if they're going to make a game with potential and abandon it. Rest in peace Halo Wars 2, a great game made by a terrible company, only used to make good villains for the next FPS in line and to be forgotten by most.
6:20 someone plz prove him wrong so we can see that 10 page essay on blue.
3 years later and I don't see any comments proving him wrong
the mission in the campaign when you play as alice and your only objective it to survive was awesome that should have been firefight
Hey, old time halo fan here.
The last Halo I really enjoyed was Halo Reach.
I played the Beta for Halo wars 2 as I absolutely loved the first one.
Much of the game was similar to the first one but I don't mind that.
I think if they took the same approach to Halo 6 I might consider buying the game. It has been a few months i'v been watching these videos and I pretty much agree with everything said in the videos you have made reviewing all the Halo games.
This to me seems like a step in the right direction. Let's hope they stay on course.
I believe Halo 6 will truly be the last hope for the old Halo community. Many of my Halo friends I played everyday on Halo with back in the day said they will never buy another game by 343i. I understand that. Then there is people like me, I'm willing to give it one more chance. This defiantly makes me hopeful for a better Halo than Halo 5.
i know this comment is old and you probably won’t see it but how happy are you on a scale of 1 to infinite?
This aged well since many old bungie fans have been calling infinite's campaign a return to gotm
The cutscenes in this game give me goosenips it's amazing how well they play out
I'm 8 minutes in and all i'm hearing is no rank system, lack of content, and microtransactions :(
Is that all you're keying in to? NOTHING else?
The Act Man I think by the end of the video you elaborate more on its strong sides. Fun gameplay seems to be the best thing about the game. Which is good !
Wpns Grade like it or not, all modern games are going to have micro transactions
Yea man, it's a dope ass game. It might appear to lack content, but really the "content" comes from the variety of ways you can approach the gameplay itself. I prob shouldn't have numbered "the content" cuz you can't count fun
The Act Man My download just completed ;)
I loved the ending (legendary ending). I felt that it did wrap up the story and set up halo 6, as if both halo 5 and hw2 were completely separate worlds leading up to meet the same climax
Too bad that didn’t happen
Just rewatching the vid 4 years later and they fixed all the problems mentioned but I had to add, to this day I wish that they would add an extra UNSC Infantry Unit. Although the marines are better than the grunts; all the other Banished infantry units are better than their UNSC counterparts.
Maybe they could add Machine Gun Marines to the Barracks, so each unit has two marines one holding ammunition and the other using a saw or Halo 2 mounted machine gun only running around with it. And you need to either set them down prone like you would with the Kodiak or have them in a garrison.
I'd like to see a Combat Evolved type spin off featuring that AI and one of the Spartans from the campaign story. Would be a nice way to have a decent one off game vs the banished in some BOOTS ON THE GROUND combat, and tie it in to the main game of halo wars. Except instead of Halo:CE being set on the ring, this could be set on the ark. Then we could just duke it out with the banished and forget about the rest of the galaxy and the AI stuff.
Like that cut-scene where she cuts the ship in half. But a whole game of that. I think both Halo wars, 2 especially, did much better than they thought they would, so I expect we'll see another game soon.
While Halo Wars 2 received pretty good ratings the sales were not even close to what 343 were expecting. Now I'm not saying their money hungry but the sheer amount of money put into the game lead got hen barely breaking even. Halo 5 on the other hand had a mediocre to shitty rating and still managed to rack in a fuck ton of money
I am exited for halo 6 after they know we love this one!
Yeah, i hope they are taking notes of how people reacted to the story.
Wazosqui the overall reviews are saying the story is "decen." Once again this is a halo game that didn't live up to what the community wanted
Decent*
Haha nope... I loved the story, but the cliffhanger sucks. It's a better story than H4 & 5
i hope they fucking HIRE Act Man for the story!
they know jackshit on it clearly
(Someone from Ensemble probably guided them in the story making in HW2..)
Your editing and effects are very clever and hilarious. I
9:41 "M07_PIP_SPAD_BARRIERDOWN_02" is the most memorable quote in the game, and you know it.
One time I just heard a brute yell “the enemy is harassing meeeeee! As his squad was retreating.
The Act Man,after this can you review Halo CE? Also I really like your reviewing series
Not gonna lie, if they decided that Jerome and Isabel are gonna try and fill in the gap left by chief and Cortana when their story comes to an end in halo infinite
I wouldn’t be mad
Both of them are prime to be the next leaders and with the support that a fps story can give to character development compared to rts they could become great
The intro to this video was honestly phenomenal! The whole time your halo wars intro parody is going on, the smile on my face just kept getting bigger. I loved it bro!
"There is many ways to play the multiplayer"
Until someone spams air.
CommanBroWolf lmao
@@IwhowasdatXD960 hey at least it’s not ODST spam
@@droneexpert4206 that is definitely me in Halo Wars 1
@@halocarmine3490 lol
Can we have the essay on the color blue still? I just think it would be funny.
3:24 theres music from Fire Emblem Awakening. *Is the act man a fire emblem fan?*
4:32
"What being a leader is all about"
I hope that was sarcasm, either way made me laugh haha.
The menu track just gives me chills every time
Great video Act Man.I hope Halo Wars 2 influences Halo 6.
Looks like you got your wish
@@CatsLeMatts It looks like it, I hope Infinite turns out to be a good game. I forgot I even made this comment haha
@@clockwise1547 me too man, it's looking to be a bold change of pace but that could be a good thing. Sometimes CZcams comments predict the future lol.
Well, wish granted.
@@PoopyDoopyFloop A shooting star must have passed by
"Just need to figure out which button lets me teabag"
*- The Act Man, 2017*
2017 is looking to be a pretty good year...
The ending is going into the new Halo and I can’t wait for it.
Soooooooo... Hey Act Man? You planning on making a video on Halo Wars yet? Hmm, I hope so... I want to hear you recount the awesomeness of the second Sergeant in the series to ever make grown men cry like newborn babies... AND HOW FRICKEN AWESOME THOSE FINAL CUTSCENES ARE!!!!
I daresay Forge is even more badass than Johnson. He killed an ARBITER 1v1 and went toe to toe with a SPARTAN in a fight. I love Johnson but it's hard to pick between him and Forge. I really wanted to cry when Forge sacrificed himself though, same with when Johnson was killed. If Forge had another 2 games to build him up more then his death may have come even closer to being as impactful as Johnson's.
Well you happy now?
I've been waiting for this, lol.
8 Years? That can't be right?!Right?
bluebanana
OG halo wars: 2009
halo wars 2: 2017
I love how everyones calling Infinite Halo 6 even thought most of the com ents were made when the announcement came
It's good to see people appreciating these games
All what Halo Wars need is a tea bag button to make it canon...
Yeeeeeeeaaaahhh
I gave a 10/10 on halo wars 2 due to it being my new favorite halo game!
EagleEye cline its averaging 6-7/10 by major reviewing companies. I'm biased because I love halo and can't give a proper review on it. But PlayStation fans are taking the mediocore reviews as some free punches to Xbox, and to be honest.... They have every right to make fun of Xbox and halo at the moment
The original Halo Wars didn't do well critically and with the fanbase, but it was unwarranted. Too many people judged it too harshly for being the RTS spin off of a FPS game.
That's due to HW2 being not just a PC game, but a console one to boot. What, you want to throw in micro mechanics into a game that uses a controller? Good luck with that. And if you want to add features for the PC version, but you hold them back from the console version...well, what's the point then?
That's one of the things that made Halo Wars so memorable and successful on console- it's accessible. You don't need to be a Korean pro StarCraft player to enjoy this game, and you never will need to. The lack of features may be a weakness, but they work in HW2's favor as well.
We will watch your career with pleasure.
I liked the ending in halo wars 2, I saw it as that the war isn’t over and both sides are going to go all out and keeping battling for control over the ark.
"I lost a few missions"
I know _exactly_ which one too.
That one on the screen as you said that, that tower defense one.
Then you build those big guns and you win
0:27 Infinity Comms reference ;)
I absolutely love the codex in the game, I love and appreciate that someone actually /cared/ enough about the lore to talk about these things, and make these ideas about the universe canon. But god dammit, SHOW DON'T TELL! At least half of the huge codex should have actually been shown in the campaign instead of just talked about as an after thought in the in-game wiki. Nevertheless I'm glad it exists as opposed to nothing because without it the game would have a lot less life. But still, it feels like we're reading the dev team's screen writing material that's written on all the boards in the office before they decide if something is worth animating or not. I would have loved to have seen the efficiency of Atriox's war machine in action, not just talked about in a bunch of text.
That's one of the more interesting parts - there's a lot of lore written about Atriox's way of leading the Banished and how it differs from both Covenant and Brute culture. He's much more intelligent than the average brute, and actually has foresight and the capacity to manipulate the ego of his enemies. Where traditional brute warchiefs would kill off any chieftains that got out of line or failed, Atriox punishes them by demoting them to Grunt Squad leaders, so they can learn to work with others again on the front lines and earn a newfound appreciation for the hard work of peons. Sometimes traditional Brutes would also force the demoted officers to fight in 1v1 arena combat to prove who of the two was worth keeping. This too was put to an end, and disputes between rival brutes is handled more peacefully - even the worst of the worst ultimately just end up staying as grunt leaders.
NONE OF THIS IS SHOWN IN THE ACTUAL GAME'S STORY. Not even later in the Banished campaign expansion. We never get to see how Atriox really is a smarter kind of Brute. It's like they lay out the foundation for him to be one of the coolest characters to break the mold, but they don't take the extra step to make it real. It's like the whole game we're just looking at Atriox's shadow. His incredible, intimidating shadow. We never see him for what he's hyped up as.
i hate that if he wrote a 10 page essay on the color blue and read it out on a video i would actually watch. very soothing voice its nice to listen too
“You have to know how to use your troops for offense and defense”
*laughs in hornet spam*
I would love this video:
"WHY IS THE COLOR BLUE SO AWESOME?? AND BAD?
Sets up DLC campaigns. Barely releases any. Skips the whole thing in Infinite.
now we know the ending to halo wars 2 ties directly into infinite
Halo Wars 2's simplicity is why it works so well on console. If you contstantly had to go back to base to manage you're workers it would Awaken a Nightmare, so to speak. You don't have to micromanage your base nearly as much as you do compared to other RTS games. Note, this is not a bad thing, I actually enjoyed Halo Wars 2 a lot and a return to more traditional Halo art is a much appreciated change. The story was good and fun.
I agree
I really didn't give this game a fair shake, hell, I didn't even finish the campaign. I really need to go back and play it again.
It's a great story, right up until it stops before any satisfying ending, it's extremely frustrating.
I think that Halo 6 is going to bring us back to the ark and have the cast of halo 5 team up with the spirit of fire to take out the banished and end "kill Cortana"
And in the end*
Think about this. The story was so good in this game that they decided to make it the main franchise story.. don’t think I’ve seen any game franchise do that before
to be fair 343 was kind of inompetant otherwise
to be unfair it's a great story and atriox is hilariously overhyped in both might and strategic ability since we only ever see him act smug or be an idiot and lose alot men before declaring it didn't matter
343 needs to send an early copy just to you so you can review it and they can work on changing some of the things lol... great video with some amazing points!
also I want you to write that essay, but I believe blitz only matches you up to people with similar card ratings. So whether you grind 100 hours to get cards or spend 100 dollars, you'd be matched up with people who have the similar cards.
also I will let you read the essay and make it 9 pages k?
so basically play to rank? it's still shitty regardless.
That would be great if it's true... do you have a source?
no, but pretty sure I heard it in an interview. Or maybe I am mistaking it for H5's REQ system.. as that does match you based on people with similiar unlocks.
12:03
Let's be honest, that would have been a fun game
a glutch i found-sometimes hornets, banshees, wolverines, and warthogs will get stuck in place and you can't move them at all
I know it's been 4 years but there are a ton of updates that helped with the issues
The intro was gold 😂
It took me a long time to play halo wars 2. The first game was actually my introduction to halo and was the reason I played the FPS halo games and now I’ve read all the books and almost exclusively play halo. So you could say I’m a big fan of the franchise and even I didn’t get halo wars 2 until just a few weeks ago. When the blitz mode was revealed I was so disgusted and disappointed that I never bothered getting the game. Now after playing it wow what a good game I’m sad I didn’t play sooner. But 4 things that bugged me are the AI leader powers during campaign. On higher difficulty it feels like they spam them and in some cases can take out half your army in one strike and you have virtually no defence against them. I would have also liked more cutscenes between missions even if they were short. Like instead of the in game footage some more blur scenes would have been great to both flesh out the characters or show action scenes to get me pumped. Instead I feel like I’m watching the megablok figures fight. Also the static ID faces during in game dialogue. I know the first game had the faces animated and now that animation looks dated but it helps add realism to the experience. Lastly the story starts so strong it’s so sad it never really goes anywhere and doesn’t have a resolution. I really want to read a halo wars book to see what happens it’s actually annoying. Non of these are huge problems but they could have been fixed to make this game a 10/10 console RTS
I’m still working on a counter argument for blitz being paid to win, I really want that color blue essay
If you're interested, I think doing a review on the DLC would be really cool. You get to play from the Banished's perspective when fighting the Flood, and see more of what their group is like and how they interact with each other
Just got here after the Why is Halo Wars is so Awesome... And Bad?! Kind of thing.
I'm considering getting it, but I'm hesitant due to the fact that I'm not really good in terms of RTS games. Is it still worth it?
This is late but most definitely. Just keep practicing and looking up winning strategies and making your own! :D
What would be an interesting idea, is to combine the standard FPS fair of the main Halo games, with the RTS gameplay of Halo Wars 1 and 2. Like, imagine in that cutscenes where Isabel uses the Banished's laser , you got the option to play from Jerome's perspective. Or hell, just have two campaigns, an FPS focused one, focusing on certain characters, and the other an RTS one, focused on the larger battles and events. Also Act Man, if you want a damn good strategy game, try out Dawn of War and its expansions, and maybe Dawn of War 2 as well.
1:24, knowing that that hole in the center is 10,000 miles in diameter is honestly mindblowing.