ACC vs GT7 physics comparison

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  • čas přidán 21. 12. 2022
  • Assetto Corsa Competizione and Gran Turismo 7, what's the difference physics-wise? I take a small look at it.
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Komentáře • 387

  • @randomcallsign
    @randomcallsign  Před rokem +30

    Jimmies rustled? Tell me how and press subscribe

    • @gupiwa
      @gupiwa Před rokem +3

      Every time I'm reminded of how PS5s still don't exist in stores in my country my Jimmies get rustled.
      No comment of the video's topic, though.

    • @VariantAEC
      @VariantAEC Před 6 měsíci

      Tire wear is uneven in GT7 it isn't linear. Though I can see how you think it's more linear than in AC:C and since there are ultimately no tire failures (punctures or worries of driving over curbs on worn tires) or on cold or hot tires, GT7's tire model will by default have the more simplified tire model... It's still pretty nuanced. You still have to worry about marbling and tire heat wearing your tires faster. The best lines offer lower resistance with smoother acceleration and deceleration, all help save your tires... there is also endurance racing in GT7, which makes this all more important than you let on.
      Ultimately, you came to the conclusion that I'd expect actual players of either or both games who have an objective mindset should. GT7's goal isn't to be the more hardcore sim it is still appealing to the masses and makes things more accessible to wider audiences by being difficult but not downright punishing, it's bad enough that you can still make a single mistake that ends your race.
      AC:C is more accurate because it holds no punches whatsoever, if you ignore your crew chief and drive on rumbles when they explicitly tell you your tire pressure is too low you're likely to pay for it with a puncture that can prevent you from even driving back to the pits, which can ruin a race weekend event.
      After playing both, I'm not getting the impression that GT7 is actually lacking in the physics department as in, I don't think GT7 coulding add in failures if they wanted to, it is made si that you respect driving in a precise way while also giving players enough leway to push way harder in GT7 than you would or could in real life because well, the car won't actually break down on you.
      If you want an unfiltered simulation experience, get AC:C.
      If you want racing with accurate racing physics without the ultra-punishing difficulty of the car being destroyed due to taking a single bad line through a corner, get GT7.
      I have both, and both have excellent driving physics.
      Aside: Oh, and AC:C is best played with a wheel & pedals in my experience while GT7 works great with either W/P or DS, though I agree that GT7's FFB doesn't feel right at least on the entry-level G29 wheel ($200 USD) and it feels significantly better in AC:C using the same wheel (even with AC:Cs default FFB settings). I play a lot of racing games, but I couldn't justify spending $500 or more for a better DD wheel from Fanatec or Thrustmaster.

    • @creamylovegoo
      @creamylovegoo Před 4 měsíci

      Across the vast and majestic gulf of time and space, the jimmies rustle softly.

  • @simonoregan4744
    @simonoregan4744 Před rokem +275

    I havent played much ACC Because I cant peel myself away from GT7. Its the quickest way to get racing. Nothing else comes close. Not even Iracing. I can get a quality ranked race every ten minutes. So if I only have half an hour to play I can still get a race in. I love that. And hour for hour Im racing more ranked races in that hour than any other title. I only play sport mode in GT7. And now that Simhub supports it, I have little reason to go back to the other PC titles for the moment

    • @HugoStiglitz88
      @HugoStiglitz88 Před rokem +36

      That's why I play gt7 too. Also, I love the variety of cars and ACC bores me with its lack of variety

    • @Brooks726
      @Brooks726 Před rokem +18

      GT7 graphics are just so good! I’m in the same boat.

    • @HugoStiglitz88
      @HugoStiglitz88 Před rokem +10

      @@Brooks726 absolutely absurd graphics. Best lighting in the business besides quake 2 RTX. The sound is really great too

    • @Jumpboy5100
      @Jumpboy5100 Před rokem +3

      @@HugoStiglitz88 I wish you could turn off/down the ridiculous glare off of the other cars

    • @redline589
      @redline589 Před rokem +9

      I play both GT7 when I want a quick race or for single player and ACC when I want a deeper sim experience.

  • @EC_TV_
    @EC_TV_ Před rokem +140

    Nice considered overview. They both have a place and deserve respect, especially what GT did as a franchise for racing games overall, even if 7 isn’t the next step we hoped for

    • @billywashere6965
      @billywashere6965 Před rokem +4

      Yeah, I would say Gran Turismo paved the way for games like Assetto Corsa, Project Cars and Forza, obviously. Right now, though, it's impossible for me to go back to those games after playing BeamNG.

    • @caliginousmoira8565
      @caliginousmoira8565 Před rokem

      @@billywashere6965 why?????

    • @billywashere6965
      @billywashere6965 Před rokem +6

      @@caliginousmoira8565 Because BeamNG is the only game that accurately models the entire vehicle's physics. For instance, if you rev up a V8 in neutral you actually see the whole frame shake from the pistons going to work (and in BeamNG, the pistons actually work).
      Every vehicle is accurately modeled for soft-deformation damage, so hitting a curb, bumping another vehicle, or sliding into a ditch all impact the vehicle based on accurately modeled physics from real life.
      It completely changes how you race. You can blow out a tire if you don't have the right tire sets on doing burnouts, or you can crack the driveline, or twist the axle if you push the car too hard.
      Basically there are a million different things to keep track of as you both push the car hard and pamper it to keep it from breaking down, overheating, or getting wrecked. It's the exact sort of sim I've always wanted.
      When you go back to Forza, Assetto or Gran Turismo, none of those factors apply. If you bump another car you get some minor damage and maybe with enough "damage" your vehicle will veer to the left or to the right, but none of it is as impactful or as detailed as BeamNG. Learning how to clutch properly, maintain revs, and also push for the pole position is a completely different experience in BeamNG.

    • @clive0494
      @clive0494 Před rokem

      @@billywashere6965 what should i buy? cuz gt7 is not in pc and forza is arcade game

    • @billywashere6965
      @billywashere6965 Před rokem +1

      @@clive0494 If you want structured campaigns/career modes to play through, then definitely Assetto Corsa. But if you want some individual challenges, and the most realistic physics, then definitely BeamNG (also, BeamNG is probably the only life-like vehicle sim that works really, really well with controllers, unlike Project Cars and Forza).

  • @paulwhite6396
    @paulwhite6396 Před rokem +44

    I enjoy both games. They both have their own strengths and weaknesses. Although I couldn't believe the default wheel settings on ACC, it was so ridiculous. After about half an hour of playing with settings I got it working and I'm still trying to fine tune it. GT7 worked great right away, just had to tweak the force feedback a little.

    • @TheKwod
      @TheKwod Před rokem +2

      I gave ACC the ass because of wheel issues(t300rs)

    • @paulwhite6396
      @paulwhite6396 Před rokem

      @@TheKwod I got my t300 working pretty well after a lot of time, still not that happy with the force feedback though.

    • @scottd7222
      @scottd7222 Před rokem +1

      @@paulwhite6396 whatsv your settings?

    • @paulwhite6396
      @paulwhite6396 Před rokem

      @@scottd7222 First thing I changed was the wheel rotation to 1080. If you want all my settings, I can look and give you the exact setting I have them at on Playstation

    • @kriztoppa
      @kriztoppa Před rokem

      What’s the strength of GT7?

  • @morbid1.
    @morbid1. Před rokem +20

    I don't understand why people say that if racing game is hard it means it's "realistic"...

  • @sti8u
    @sti8u Před rokem +8

    The modeling of the track also requires special attention. The track surface, bumps, curbs, wet weather, and track temperature all have an impact on the handling of a car.

  • @ElShogoso
    @ElShogoso Před rokem +70

    For me, the strength of the GT series always was the ability to build and race road cars, although the games always had a lot of racing cars too of course. And when it comes to driving road cars, the only other sims in recent history that I remember that have made an attempt on doing road cars, were Project Cars 2, and Assetto Corsa (we also had LFS and rFactor 1 back in the day and it would be criminal not to mention them). For that particular thing, which for me is where GT is great, AC is the only real competition (road cars in PC2 are alright but clearly not the focus of that game). And road cars drive better in AC. However, that's all you can do there, drive the cars. You can get mods of tuned cars, but you can't really make your own build (unless you got some modding and 3d modeling skills of course). That for me, is why GT will always have a place in my racing game collection. It is the only game where I can let my imagination loose trying out different car builds and having a representation of how those cars could drive in a reasonably realistic way.
    I've driven some of the cars in GT7 in real life, and they aren't that off. They're different from the real thing, but the character of the cars is there.
    As for force feedback, it's surprising to me how GT4 still has my favorite FFB in the GT series. Perhaps it's more that I'm impressed by how good it is considering the hardware it runs in, but playing it on the original PS2 with a Driving Force GT, the FFB doesn't feel dated at all (the physics do feel VERY dated though). Hell, it feels better than iRacing on the same wheel.

    • @jeppgogi3170
      @jeppgogi3170 Před rokem +1

      I missed out on 4 onwards and never had a wheel, but have everything i need to revisit the older gran turismos besides the games themselves. Thanks for the comment, im gonna go scour a few thrift stores for 4. The DFGT i found has held up very well!

    • @Elias_Bnk
      @Elias_Bnk Před rokem

      BeamNG has got insanely authentic cars, feels like actually operating a car, in my opinion. AC1 is great too, but Beam feels alive:)

    • @doubletrouble786
      @doubletrouble786 Před rokem +4

      damn you gonna leave out forza motorsport like that

    • @jaredwatson9423
      @jaredwatson9423 Před 3 měsíci

      Forza is ARCADE!!!!!!

  • @Tracked350Z
    @Tracked350Z Před rokem +28

    The R8 in GT7 wasn't always like this. There was a major physics update in April I believe, that absolutely hurt its handling performance in GT7. They haven't fixed it since.

    • @chillbucket5849
      @chillbucket5849 Před rokem +1

      R8 was a beast in gt sport

    • @ertugrulbae46
      @ertugrulbae46 Před rokem +1

      They drag their heels when it comes to fixing major stuff..is ffb still broken?

    • @Tracked350Z
      @Tracked350Z Před rokem

      @Ertugrul Bae not sure since I don't use a wheel, however I do recall an update that mentioned fixes for ffb.

    • @izmirdikili8069
      @izmirdikili8069 Před rokem

      @@ertugrulbae46 ne diyon lan sen

    • @Zeratsu
      @Zeratsu Před 4 měsíci

      @@Tracked350Z whats ffb? (never had a wheel)

  • @bradenwood1647
    @bradenwood1647 Před rokem +15

    For me GT7 just fits my knowledge level of racing. I like ACC and had fun once I had some sort of understanding but there are still so many things I just can’t figure out with setup, among other things. GT7 feels like it’s streamlined to give you the core of sim style racing.

    • @shayzadg
      @shayzadg Před 7 měsíci +2

      So u prefer gt7 cuz it's easier....

    • @crewsef
      @crewsef Před 6 měsíci +10

      @@shayzadgYes, and that’s a good thing. I’ve tried my best to understand setups in ACC but it’s so complicated that I find myself going back to GT7 just to have a more fun time actually racing. When you get the setup right in ACC it is an amazing game but sometimes I just need a break from it.

    • @2MuchGT
      @2MuchGT Před 3 měsíci

      ​@@shayzadgAcc has bad braking. Iracing,AC,Gt7,Etc is way more better at braking. I'm not saying it because it's easier I'm just saying it because it's more realistic because of my past experience. The game shouldn't be forcing you to
      Brake 100%.

    • @shayzadg
      @shayzadg Před 3 měsíci

      @@crewsef fair

    • @shayzadg
      @shayzadg Před 3 měsíci +2

      @@2MuchGT ah I heard iracing doesn’t implement abs breaking properly but it is the best with cars without abs

  • @sfmTz
    @sfmTz Před rokem +2

    great video! mirrors a lot of my thoughts on both sims.

  • @AnotherWatchChannel
    @AnotherWatchChannel Před rokem +30

    The thing is…they both do a great job at making you feel like your driving a race car. We can argue over little nuances but who cares. They are both pretty good sims and if you want unarguable realism you need to hit the real race track.

    • @taiefmiah
      @taiefmiah Před 5 měsíci

      I would disagree, at least after recent updates, gt7 can feel unnatural in a way which doesn't make it more fun to drive. For example lifting in acc in a turn let's you carry speed. In gt it makes you oversteer uncontrollably compared to always keeping a tiny bit of throttle

    • @ccarlock8537
      @ccarlock8537 Před 5 měsíci

      Lol that guy

  • @215dagby
    @215dagby Před rokem +8

    GT7 tire wear isn’t that linear. A lot of times you’ll get uneven wear all depending on how the tires were used. It’s not unusual to experience heavy wear on one side or another or heavier wear on the rears if you get a bit of wheelspin or real heavy RWD acceleration. Not saying it’s as advanced as ACC. It’s not. It’s also not as simple as this video portrays it.

  • @222tg_
    @222tg_ Před rokem +2

    Precisely my opinion/feelings once I first tried ACC after months and months of GT7. Good video

  • @hubblesphere
    @hubblesphere Před rokem +3

    Nice comparison! You covered it all very well!

  • @giogamer4825
    @giogamer4825 Před rokem +6

    I love the FFB from ACC (Ps5) on the Fanatec DD Pro 👍

  • @PhilipTheTitan
    @PhilipTheTitan Před rokem

    Excellent comparison 👌

  • @manitolas
    @manitolas Před rokem

    Did they fix the understeer at gt? Cos the feeling"im driving a truck"in the corners, seems infinity problem

  • @terrylu4894
    @terrylu4894 Před rokem

    looks fresh without beard!happy new year!

  • @Rich-pj9wv
    @Rich-pj9wv Před rokem +14

    Strong rumours that GT7 will be getting PSVR2 support. Thats a game changer.

  • @Heldermaior
    @Heldermaior Před rokem +4

    RC coming out swinging! Awesome video. Loved it.

  • @ConfiUser3
    @ConfiUser3 Před rokem +12

    To be fair, I would expect ACC, a game which is dedicated to GT3 and GT4 (and even GT2?) racing, to be more realistic in physics in that specific classes and categories than GT7, which has all kinds of cars and can't work as detailed on every car. Plus, GT7 has a much broader approach as it still must be forgiving enough for casual players, but deep enough for hardcore gamers.
    I think GT7 does it pretty good and gives a fairly robust and realistic approach in physics despite also being forgiving enough for controller players to enjoy the game. It surely isn't the most in-depth simulator and especially the TC and ABS settings are something to improve upon (TC being very restrictive, even TC 1 in GT feels like a pretty high TC setting in ACC, and no ABS is absolute torture in GT7), but again, considering the approach of GT to please everybody, it is a very good compromise.

  • @zeendrom
    @zeendrom Před rokem +9

    Love it when your content does not feel forced content.

  • @fahada1921
    @fahada1921 Před rokem +33

    The thing about ACC is you have to be extremely careful with the steering. If you lose it it’s difficult to correct.

    • @larryfoster423
      @larryfoster423 Před rokem +1

      @Fahad A what wheel do you have and how do you have it set ? just curious

    • @fahada1921
      @fahada1921 Před rokem +1

      @@larryfoster423 I still don’t have a wheel (planning to buy Logitech DD wheel but they don’t ship to my country yet)
      But I tried ACC on a Sim Cube wheelbase before. It was powerful but I kept losing the car in sector 2 of Spa when I tried it.
      Maybe because I wasn’t accustomed to it yet.

    • @Brapplezz
      @Brapplezz Před rokem +12

      That's just driving on the limit my guy

    • @SpoopyGamer
      @SpoopyGamer Před rokem +9

      You mean like a real car if you are fast enough to push it to it's limit?

    • @ash6248
      @ash6248 Před rokem +21

      Acc makes you have to drive a car properly. Gt is just turn it hard and pin it.

  • @ZedNinetySix_
    @ZedNinetySix_ Před rokem +2

    I honestly had no problem with the Audi R8 GT3 in GT7, in fact I fell in love with it immediately. I was thinking my way around the corners instead of steering around them, if that makes sense.
    No assists btw.

  • @TheBadoctopus
    @TheBadoctopus Před 4 měsíci +2

    Hey, there's been 2 major physics updates to GT7 since this video came out, and I'm sure ACC has had changes too... Maybe do an update video 🙏?

  • @AM-uk7jv
    @AM-uk7jv Před 10 měsíci +12

    I prefer GT7 because it has a full VR experience and is the most immersive way to play a racing game for any platform. Logitech G Pro DD wheels and pedals with a sim cockpit complete the package. I put in 90 hours in VR, on top of the 50 or so hours I've played with a controller before VR. And honestly, until other racing games like ACC get VR support on PS5, I will stick exclusively with GT7. Playing in VR completely changes the experience from simcade to holy crap, this feels almost real.

    • @kennethterrell1167
      @kennethterrell1167 Před 16 dny

      I tried gt7 with the vr2 and I did well enough but my stomach was about to do some flips. Lol. Your setup sounds amazing.

    • @rheon6699
      @rheon6699 Před 3 dny

      ​@@kennethterrell1167😂😂😂

  • @unjustkatana
    @unjustkatana Před 15 dny

    After playing GT7 for some years now, today was my first day with ACC on PS5 with a joystick. I can tell that I'm more connected, more involved with the car and the sound is better. It's a case of PES/FIFA you have to try to see which one fits your style. GT7 made me hate it for so much grinding i did at the beginning to unlock cars. I think I'm leaning towards ACC now, it's just seems serious and I like that about it.

  • @gaboaaa23
    @gaboaaa23 Před rokem +74

    i think GT7 is for people that dont want hardcore simulation, but want a close to real life "easely enjoyable" experience without practicing 1 week.
    So Polyphony nailes the simulation/Fun factor

    • @DevZero9000
      @DevZero9000 Před rokem +15

      GT7 is more like a controller friendly racing simulation game

    • @drade8942
      @drade8942 Před rokem +1

      This is the case for me. Got a ps5 last week.. i really love gt7! Simcade ftw!

    • @trumplostlol3007
      @trumplostlol3007 Před rokem

      @@DevZero9000 It is controller friendly. But you can use a driving wheel too. Set it to hard mode with no assist. It is like drive a real car, just different physics than ACC. You can only compare them if you play VR. Only VR allows you to judge which game is more realistic in terms of physics.

    • @robertt9342
      @robertt9342 Před 4 měsíci +2

      @@drade8942. It’s just a sim. GT7 has too much simulation to be a simCade.

    • @Sl4apshock
      @Sl4apshock Před měsícem

      ​@robertt9342 there needs to be a teir between simcade and pure sim cause imo gt7 isn't a simcade but it's not a pure sim like acc or iracing

  • @kennygo5053
    @kennygo5053 Před rokem

    I be been alway eagle to play sim racing. But when I first time played gran7 with g923, I am actually sort of disappointed its not that I was expecting the sim racing. Its like felt a lack of physic in GT7, its like a simple physics missing the feeling of the car and ground. I haven’t tied ACC yet, looking forward so much.

  • @phaedrussocrates7636
    @phaedrussocrates7636 Před rokem

    Nice job🤟

  • @laxcty7-94
    @laxcty7-94 Před rokem +6

    Had no trouble driving acc coming from gt7 ... not sure what people are talking about (actually thought the gt3 cars were easier to drive than alot of the road and legend cars in gt7)

    • @markomarko3450
      @markomarko3450 Před rokem +2

      You mean what kids talking about?

    • @__The-Official-Real-Obama__
      @__The-Official-Real-Obama__ Před rokem

      @@markomarko3450 yeah gt7 was made to be used with a pad, it has a weird anti spin algorthim in it to help people not to spin. It is aimed at casuals and you can feel it. Feels cheap and of the 400 cars half feel the same

    • @markomarko3450
      @markomarko3450 Před rokem

      @@__The-Official-Real-Obama__ lol 😂

    • @markomarko3450
      @markomarko3450 Před rokem +2

      @@__The-Official-Real-Obama__ did you tried all 400 cars from GT7 in real life or you know from "proper PC sim" from 2008. 😂😂😂

  • @Novotny72
    @Novotny72 Před rokem

    great vid

  • @starfox_wr-45e93
    @starfox_wr-45e93 Před rokem +4

    That ACC helmet cam tilting is ridiculous. 🤣

    • @jeppgogi3170
      @jeppgogi3170 Před rokem +1

      Might be track IR or OpenTrack adding some tilt to his looking ahead, depends on where the camera is in relation to the tracker to get a good linear x rotation

    • @starfox_wr-45e93
      @starfox_wr-45e93 Před rokem

      @@jeppgogi3170 he doesn't use either as far as I'm aware. And I doubt it's somebody else's footage..

    • @omurize2007
      @omurize2007 Před rokem +1

      It's spot on to real life for me

  • @Made-Ninja
    @Made-Ninja Před 5 měsíci

    i dont really have too much trouble with the R8..I usually bounce between that and the RSR

  • @M1tZk1
    @M1tZk1 Před rokem +7

    GT7 might be my go to once again since it will get PSVR2 support. Hope it's better implemented than in GT Sport but this could be huge.

    • @juancarlosalonso5664
      @juancarlosalonso5664 Před rokem +2

      GT7 will be fully playable in VR, it’s been confirmed!

    • @M1tZk1
      @M1tZk1 Před rokem

      @@juancarlosalonso5664 Also just read it. Even the Multiplayer 🤯

  • @B-kn8yb
    @B-kn8yb Před 2 měsíci

    Slip angle is pretty narrow on GT7. Run countersteering on weak or strong and this helps fix the feel as it begins catching it before you’d notice it going. So you feel in the wheel when it’s about to go. I wish they’re fix this and just make the cars a little looser to drive.

  • @andreasmoller9798
    @andreasmoller9798 Před rokem +4

    I prefer gt7, but i have nothing against acc, gt7 is more to my liking, tune and upgrade cars, a lot wider selection of cars, i am controller user so that physics is not going to matter me much for acc advantage if you use a wheel

  • @andrewlindt4861
    @andrewlindt4861 Před 3 měsíci +1

    Here’s what I see
    FH5-High looks and graphics but low real world feel
    GT7- Mid looks and graphics mid real world feel
    AC-Low looks and graphics extreme real world feel

  • @racer14glr91
    @racer14glr91 Před rokem +7

    Well done comparison. Two different customer bases for these games too.

  • @AJAlvarado82
    @AJAlvarado82 Před rokem +1

    Gt7 hits “simcade” which touches both worlds so it gets interests from all over. You can complain about gt7 but it’s the easiest pick up and play sim which sometimes people want. Straight to a race. Compete. Finish. Then prepare for another. I’m talking sport mode. Also having the rest of GT with missions and challenges gives u that old school GT vibe. It’s also a beautiful game. ACC is straight sim. Which I love as well but as a pick up and play it’s def not. lol. You gotta put in work to get the right car to drive right on the track you are racing. I do love it tho. Love em both. Great video btw. Following

  • @elitesennabubble
    @elitesennabubble Před rokem +15

    I think ACCs force feedback is amazing

    • @SlammedZero
      @SlammedZero Před 6 měsíci +1

      Me too!!! In fact, going back to GT7 it feels a little underwhelming in the force feedback department.

  • @crs_
    @crs_ Před rokem +6

    The force feedback in the controller works better than on a wheel in GT7.
    Hitting the curbs, it rumbles in the left headphone and the left side of the controller vibrates... The wheel does no thing.

    • @HandlesSuck123
      @HandlesSuck123 Před rokem

      Definitely. They payed close attention to the haptic feedback for the ps5 controller but very little to the wheel feedback. The only DD wheel I can think of that replicates the rumble strips is the logitech one that has that added vibration.

    • @Clarity-808
      @Clarity-808 Před rokem +1

      Interesting. I’ve always liked the controller feedback. Which Logitech wheel added vibration? Or what would you recommend if I grabbed one for GT7?

    • @laurasfar18
      @laurasfar18 Před rokem

      That's just laziness. Almost any other race game does it.

    • @HandlesSuck123
      @HandlesSuck123 Před rokem

      @@Clarity-808 The Logitech DD G Pro wheel. It has some added vibration via its trueforce feedback.
      A shame since the GT DD pro, the supposed GT7 sponsored wheel can't do this so most rumble strips feel dead.

  • @TheTISEOMan
    @TheTISEOMan Před 7 měsíci +1

    From my experience, I'm not a big fan of GT7s physics, with ACC I can feel (besides FFB) when my car will give in terms of grip. For Gran Turismo 7, you're on rails until you're suddenly not.

  • @izzieb
    @izzieb Před rokem +9

    The important question, especially if you're bald and British - does Gran Turismo 7 have subtle front end feel?

    • @randomcallsign
      @randomcallsign  Před rokem +1

      subtle front end feel
      front
      end
      feeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeels

  • @LJSR07
    @LJSR07 Před 6 měsíci

    Wow, your haircut changed your look. I only recognized you by your voice. Lmao. Thank you for the comparison video. Forza 8 is any better on the force feedback.

  • @axelode45
    @axelode45 Před rokem

    The Audi in GT7 is the 2019 version, but in ACC you used the newer Evo II from 2022. The old one is much twitchier like in GT7.

  • @familialgameaholics7618
    @familialgameaholics7618 Před rokem +5

    I think that GT7 is meant to be realistic enough to be able to learn from, but enjoyable enough for casual people too.
    It does this in one way by ensuring the game is playable via controller, unlike most of the console sim racers I've played.
    I tried out Assetto Corsa Competizione on Console, and it was unplayable for me via controller. (IMO, the first Assetto Corsa was easier with a controller; I am open to any suggestions).
    Now, I am well aware that it is meant to be played with a steering wheel controller, but that is a deterrent for many, considering finances, seriousness, Etc.
    ACC's physics are more in-depth, but GT7's aren't missing too much to deter racing fans.

  • @kolossis8283
    @kolossis8283 Před 11 dny

    ACC and GT7 are both chads having a hand shake.

  • @ChroniclesofKToyoda
    @ChroniclesofKToyoda Před rokem +2

    For me the inconsistent feel of curbs in games like Asseto Corsa is utterly #GameBreaking
    I couldn't care less on the quantity of sliders if the fundamental physics underneath are inconsistent or just plane wrong, for example where record holding lap cars go 10 seconds a lap quicker on PC for short 1:40~1:30 tracks than they do IRL by actual Pro level drivers
    Everyone so used to name-calling GT that they forget you aren't supposed to judge Sim's like these against other Sim's but instead against reality, when comparing fastest lap times to those of the real world, that really starts outing which games really are off the simulation mark, & I'm saying this as someone who owns PC also

  • @ReptileMonitor
    @ReptileMonitor Před rokem +9

    GT7 day one physics was fun even though it didn't work for a few cars. However, it was amazing for cars like the Mclaren 650s and the Porsche 911 RSR.
    The issue with the physics was that there wasn't much modulation in the tire model whenever you lost grip, cars like the Audi R8 GT3 snap oversteer were mainly the result of GT7 tire model lack of depth, that's why it was nearly impossible to recover an R8 GT3 whenever you lost even a tiny amount of grip.
    I'm going to kinda blame the PS4 for it, and I really hope GT8 becomes the refined version that's not going to be bottlenecked by the previous console generation.

    • @th3orist
      @th3orist Před rokem +3

      i played several hours of GT7 on the Fanatec DD Pro and the thing that put me off completely was the lack of feeling (like anything, it was literally no information coming through) when i was cornering. As soon as i steered into a corner and was holding it going through the corner (no losing traction) the wheel was just heavy but with zero(!) information, just flat. I did not feel any road bumps, no tyreflex, nothing. It is super weird.

    • @ReptileMonitor
      @ReptileMonitor Před rokem

      @AndreVD I feel you, I have a DD Pro, and I can't understand why ACC force feedback feels so much better than it does in GT7. It makes no sense being the official GT7 wheel.

    • @th3orist
      @th3orist Před rokem

      @@ReptileMonitor i think thats not Fanatecs fault though, its the game. Making these kinds of physics that Kunos put into, how many? 15-20 cars over like 3-4 years? Thats not a feasible resource allocation for a brand like Gran Turismo with its hundreds of cars so they won't spend too much time refining the ffb for every car in tune with its code-physics...

    • @ReptileMonitor
      @ReptileMonitor Před rokem

      @AndreVD Yeah, I don't think it's fanatec's fault. I keep hearing reviewers say the Logitech Pro Wheel has a much better feeling than anything else on GT7. That's confusing to me, and it can't just be the trueforce that makes it better than the DD Pro or other DD wheels.

    • @Starmast3rmusic
      @Starmast3rmusic Před rokem +1

      @@th3orist Nah, it feels fine. Doesn't feel the best, but the information is there. Maybe mess around with your force feedback settings.

  • @Louis_Delgres
    @Louis_Delgres Před rokem +1

    I'm french but for what I understand, I'm Agree. ACC is specialized GT7 more generalistic, but not easy.

  • @maco8010
    @maco8010 Před 4 měsíci

    Ive downloaded acc 4 times to give it a go and it just doesn't stand up to gt7

  • @michaelschneider1365
    @michaelschneider1365 Před 12 dny

    i’m loading acc just try the mustang gt3 coming out but I prefer gt7 for everything from graphics to physics

  • @zolwiq007
    @zolwiq007 Před rokem +13

    Kerb behaviour was always something I really liked in GT Sport. It felt simplified, sure but the outcome was always believable whereas in ACC, despite its refinement and very nuanced physics and feedback, weird things happen sometimes.

    • @sfmTz
      @sfmTz Před rokem +7

      hopefully this weird behavior will be fixed with the next update. Aris has spoken about some of the changes they are making and they are looking promising.
      What a world to live in, each sim pushes each other to be better. And us simracers only profit from this!

    • @Dirtytanker
      @Dirtytanker Před rokem

      I found out that ACC is basically a game that will be modified endlessly until its perfected. With GT7 you get what you get and it will never change.

  • @jordangourley3955
    @jordangourley3955 Před měsícem

    Limited slip settings in gran turismo can make rear engine cars drivable.

  • @Dru26JC
    @Dru26JC Před 6 měsíci

    I have both, usually play ACC when i have plenty if time and peace so i can focus. GT7 is definitely a faster way to get some races in and scratch the sim itch.

  • @Lifeguruonafence
    @Lifeguruonafence Před rokem +2

    AC1 force feedback is far more communicative than ACC and stronger where it needs to be. I’m using a CSL DD on Xbox series X

    • @abuelb
      @abuelb Před rokem

      Yes. The cars feel more planted to the road with more direct steering. ACC feels like driving on ice and hard to balance the steering on fast corners.

    • @comradical
      @comradical Před rokem +1

      This is because ACC does FFB from calculating the cumulative forces within the suspension, tires and now chassis, and translates it through some transforms to what is translated to the wheel, i.e. what you feel is close to what you have in the real car. They were clear that this is what they do and will continue to do, without ever imagining or making it "stronger where it needs to be", FFB is stronger where it is stronger because there is more force being transferred through the steering column.
      I like AC a lot too, but it's a completely different FFB model, it may feel better or easier where things get accentuated a bit, but it is not real.

    • @Lifeguruonafence
      @Lifeguruonafence Před rokem

      @@comradical yep I get what you’re saying I guess I just feel like I’m not getting the full potential from my wheelbase. If GT3 cars have PAS in real life then the steering would be quite light I suppose. It’s only frustrating because I have many driving games but ACC is the only one I want to actually play and take seriously and it just feels like I’m only getting about 50% of the potential of my wheelbase. It’s not that I want the wheel to be ripped out of my hands but when something serious happens in game like crash or even when you spin the car or have the back step out the wheel FFB should communicate that accordingly. Can I ask what setup and hardware you’re using and is it the same for you regarding the FFB? 👍

    • @comradical
      @comradical Před rokem

      @@Lifeguruonafence So I don't have a DD base (yet), and am using a T300RS base, typically with an F1 wheel for open cockpit or GT racing. Thrustmaster wheel, Fanatec everything else, lol. I use CSL3 pedals with a load cell, 7 gear h pattern and analog hand brake for those rally or drifting sessions (let's face it, mostly drifting sessions) :)
      I can tell you that GT3 cars not only have PAS, #25 Mercedes-AMG GT3 drove N24 with a steer by wire system this year.
      I don't know how much playing around with the settings you have done, but you could be clipping and not getting the feel because of that. I think the first place to start to configure your settings would be to go over to coach Dave or driver 61 i think they both have good articles on FFB settings specific to ACC. I think if you haven't read that yet, googling ACC FFB setup guide would be a good start.
      Beyond that, as long as you are on PC, I have not tested it yet, but I did recently find out that iRFFB mod for iRacing (i really should install it for iR) was ported by someone to ACC, so there is ACCFFB, and I think the "seat of the pants" setting may be of help, I know what I am testing tomorrow, lol. Note: you might need to install hid hide with it, and it is alpha, so some (a lot of) testing may be required.

    • @namesii1880
      @namesii1880 Před rokem

      @@comradical The thing is that AC and ACC FFB code is pretty much the same based on what devs have said. Only difference is indeed the physics. And from my personal experience ACC feels much better and informative on a wheel than AC. I do have a DD wheel base of course, but what ACC offers through it is up there with the best. Way better than iRacing for example.

  • @wordsshackles441
    @wordsshackles441 Před rokem +3

    Something to note though is that, the fact that GT does not let you dive as deep in the tuning doesn't mean that the physics simulation is simplified. It means that they make a conscious choice to streamline the experience for a majority of people. It's a difference in design philosophy, not necessarily in physics depth. I never played ACC, but I did extensively play AC and GT Sport, and I find the road cars in GT to feel better, with tons of nuance both in the FFB and in the dynamics of each individual cars.

  • @oktc68
    @oktc68 Před rokem +2

    GT3 cars use traction control irl. Interesting video, still think that the best sim is rF2, as someone who has done some track driving and kart racing, I can relate to the feel of rF2, specially noticeable in the little Radical (had some laps in the real one) where I have a solid base to compare. Think much of it is tyre model, the other sims don't have that critical feel. Doesn't mean that you can't enjoy them tho'. My advice would be try as many as you can (sims) and see which you like best.

  • @l337g0g0
    @l337g0g0 Před rokem +5

    That's funny that you said GT7 just keeps the nuance for accessibility, but GT7 can be complicated for new drivers that don't fully have a grasp of how all these car settings impact handling.
    So yes you are right in the difference, but I think GT7 is not necessarily accessible to people new to racing with these settings available to them.
    Great video, I think you ultimately nailed it though, I agree ultimately.

    • @__The-Official-Real-Obama__
      @__The-Official-Real-Obama__ Před rokem

      GT7 is made for the casual, always has and always will be, its target to the biggest market in gaming, the casual gamer. Its made for a pad.

  • @ChrisR673
    @ChrisR673 Před rokem +4

    I thought I was crazy for putting AC FFB over ACC's, but glad to hear I'm not alone. GT7's did surprise me positively however, I'm happy for the franchise to have taken that leap forward for it's fans to make comparisons of the titles more valid.

    • @comradical
      @comradical Před rokem +1

      AC very in comparison to ACC loosely approximates FFB, and enhances some aspects of it, and it's configurable, want more pronounced understeer, configure it, want more rumble strip feel, there you go. Where ACC derives FFB from the forces as they are calculated over the suspension, the geometry of which comes from the manufacturers, from tire load data which come from Pirelli, from suspension data, which, yeah, bump stops are broken, they are fixing them though, but suspension data comes from the car manufacturers and teams as well, then more recently there is very approximated rigid body mechanics for the chassis that also all adds into force vectors which not only define how the car handles at the end, but also what is felt through the wheel. So, from day 1 Kunos has said that they are not imagining or modifying, or putting in systems to let you modify any forces so what you feel is very close to what you feel in a real car as the result, and they want it to feel like the real car. One of the biggest places this comes out is over the curbs for example, taking a medium curb in a GT car in AC, you feel the punch of the curb, and while people criticize ACC at least at first, you would would barely actually feel the same curb in a real car, because the suspension works and does its job.
      ACC is far from perfect, but it is an attempt to get as close to reality, and a pretty good one at that.

  • @dry509
    @dry509 Před rokem

    Can I play both on Xbox or ps5 or do I need pc? Newbie.

    • @scottd7222
      @scottd7222 Před rokem

      Gt7 is ps5 exclusive but acc is multiplat

    • @dry509
      @dry509 Před rokem

      @@scottd7222 Thanks

  • @Scuderino67
    @Scuderino67 Před rokem +1

    I love & play both games. But I use acc for realistic online tournaments & I do gt7 for fun. I tried taking it serious in the past with nations & manufacturers but over last few years it started to get worse with online connections. Otherwise it is very easy to get frustrating.

  • @mohnnadmercedes8246
    @mohnnadmercedes8246 Před rokem +10

    If you want scene of realism with relaxed ASMR feeling is GT. GT has done this so right since beginning of the franchise

  • @Eliseu05
    @Eliseu05 Před 9 měsíci

    What makes me sad about the GT7 is that in the GT7 when you go over a "sausage" it seems that the car doesn't feel it, it doesn't jump.
    In the ACC, the car jumps on everything that goes over it, zebra, parsley... etc.
    Not to mention that in the gt7 it seems that the tracks are smooth, there are no bumps, in ACC you feel the car in every bump on the track

  • @HandlesSuck123
    @HandlesSuck123 Před rokem +2

    Enjoy both and I generally play each one for different purposes. ACC is more of a racing game while I treat GT7 as more of a driving game and for drifting.

  • @thewonderfulland6207
    @thewonderfulland6207 Před 5 měsíci +2

    Im A gt7 fan but asseto is way better after i play both

  • @DB-cs1fk
    @DB-cs1fk Před rokem

    I'm just glad to see the R8 has lost those veiw hindering roll cage across the front window. That's why pple ddnt use ut.

  • @chicago_beats
    @chicago_beats Před měsícem

    When you try to drift the car only slides in one direction then it stops after 3-4 seconds. When you spin out you slide longer than you drift. That's why midnight club, NFS, Forza, and even the crew Motor fest is better

  • @FOBStevie21
    @FOBStevie21 Před měsícem

    I bought a whole Moza set knowing I couldn't play GT7 with it thinking I could just get into sim racing on PC. I haven't found a racing game yet that I actually like. They all feel terrible and I wish I had gone with Fanatec so I could use it with my PS5 :\ Basically all I use my Moza for is American Truck Simulator. Sucks.

  • @apexvisiontv
    @apexvisiontv Před rokem +4

    Lift off oversteer kills me in GT7. Doesn’t matter if it’s a Red Bull X2019 or the R8 LMS

  • @csechrist1
    @csechrist1 Před rokem +6

    After a long break, I've been back in the sim world with GT7 for about a month and a half. I have ACC installed too, but for all the reasons in the video I haven't touched it yet. GT7 has been a great reintroduction and eventually I'll be ready to tackle the extra detail in setup and driving ACC has on offer.

    • @th3orist
      @th3orist Před rokem +3

      "After a long break, I've been back in the sim world with GT7..." - GT7 is outside of the "sim world". Compared to ACC it has simplified physics.
      "Sim world" to me has the likes of ACC, rf2, AC1, rFactor2, R3E(maybe), iRacing, AMS1 and 2.

    • @Rich-pj9wv
      @Rich-pj9wv Před rokem

      Except they al feel different

    • @laisvidasss
      @laisvidasss Před rokem +2

      @@th3orist gt is the sim world and this is where it all started :). I played acc a lot. Now I back to gt (I play sim racing games since 1997) . With every update gt getting better and better. All things learnt in gt could be used in real life as also in acc and in other sim games. Also, what I learn from acc totaly fits to gt series too.
      Yes, the feeling a bit different, but I would not deffinetly say gt is better or acc is better.
      But as a game and all packege gt is way better and I think is best sim racing game.

    • @th3orist
      @th3orist Před rokem +1

      @@laisvidasss as an overall package i agree GT7 is the better game, but its also an unfair comparison because both games try to achieve a different thing. ACC mostly is aimed at online racing with few different cars but super in depth about these particular cars. GT7 is aimed to be very casual friendly, offering a visually pleasing campaign, challenges, car collecting etc.
      but in the pure sense of driving one and the same car in both games to me ACC is better in terms of phyiscs, ffb and sound. of course somebody else can have a different opinion, thats all fine.

  • @TheKwod
    @TheKwod Před rokem

    How do business people drive these death traps?

  • @PeteV80
    @PeteV80 Před rokem +3

    Do this again with new physics update for gt7

  • @lincolnlincoln609
    @lincolnlincoln609 Před rokem

    oloko olha o cara usando meme da Nazaré

  • @dru9918
    @dru9918 Před rokem +7

    I've been a GT player all my life and I'm just now getting into other more realistic sims and lemme tell you compared to GT none of them are as enjoyable to just hop on and play for me. It feels like a real life job to race in other sims but GT is just like chill? I'm not saying the other sims are worse or better but let's just say I can't talk shit with the boys in the voice chat while racing in ACC

    • @calvin12112000
      @calvin12112000 Před rokem +5

      That's exactly what I think as well. That's why alot of people say GT7 is simcade, which is not necessarily a bad thing.
      Personally, I enjoyed both. Doing stupid stuff in GT7 is funny. ACC is good when I want to get serious.

    • @dru9918
      @dru9918 Před rokem +3

      @@calvin12112000 And it's not even like GT7 is that arcade-y in the first place it's got some things but for the most part I'd say the cars I've driven irl have the same behaviors I noticed in GT7 so they're doing something right but somehow some way it's a chill game compared to other hardcore sims but definitely not unrealistic

    • @installgentoo8561
      @installgentoo8561 Před 9 měsíci

      Found the toddler

    • @dru9918
      @dru9918 Před 8 měsíci

      @@installgentoo8561 fellas is it childish to play a normal video game instead of the cutting edge of virtual motorsport simulation??

  • @KonTurboR
    @KonTurboR Před 7 měsíci

    I thing that was expected, GT7 being more thought for controller than AC, simplified, and focusing on a wide variety of cars. I'm surprised by how efficient Kunos is, they are underrated devs.

  • @parsley8554
    @parsley8554 Před rokem

    hi can someone please i just bought the thrustmaster t-gt base and it feels dead on gt7 .no rumble strip no understeer and little feel iksept weel wate but it dusint seem to be dynamic reely ,i have no time with an uther weel acc seems alot better but i might not be ebel to tel if its right or not sorry for the spelling I am dyslexic ta

  • @jeanbalthazarntagarurwa9555

    Gran Turismo is not a sim-cade in my opinion. It is an entry level sim which teaches the fundamentals of vehicle dynamics and race craft. Assetto Corsa Competizione is a tool developed by GT3 drivers for GT3 drivers with public access. No one starts flying msfs2020 or DCS without assists unless you are a real pilot that understands the characteristics of the specific aeroplanes.

    • @iliadrovossekov5305
      @iliadrovossekov5305 Před rokem +4

      Esports setups are not realistic though and exploit physics

    • @458DESTRO
      @458DESTRO Před rokem +1

      GT is a decent series but I do find that sims that punish you more for doing things you shouldn’t promote better multiplayer racing. I play GT 7 for single player racing but go elsewhere for multiplayer as sport mode can be a crapshoot for driving standards.
      Driving through changing conditions is amazing though and I did an hour long race in GT7 with time dialation turned up so I got day/ night with a storm thrown in about mid way through the race. It was awesome.
      I just wish GT was available on PC so I didn’t need a console to keep playing that series. Got a refurbished ps4 for GT Sport and GT7 and I’m definately not getting a ps5. To expensive to just play one franchise.

    • @-kryon1c-
      @-kryon1c- Před rokem

      @@458DESTRO same reason why I'm not getting a ps5 but a PC eventually just too expensive to convince me to buy a console at that price tbh

  • @wernergolombick1553
    @wernergolombick1553 Před rokem +2

    Good review! I have the opposite opinion from your interpretation, However reason may be that I run on PC and ACC feels different to what you seem to experience. Try AMS2, for me the best "simm" realistic physics :-)

    • @randomcallsign
      @randomcallsign  Před rokem +12

      the GT3 experience in ACC is far better and more engaging than AMS2.

    • @gameboyterrorysta6307
      @gameboyterrorysta6307 Před rokem +5

      I really don't get how people can enjoy driving in AMS2.

    • @wernergolombick1553
      @wernergolombick1553 Před rokem +2

      @@randomcallsign Happy you like it ! Cant wait for Gran-Turismo 7 release on PC 🙂

    • @neblolthecarnerd
      @neblolthecarnerd Před rokem +2

      @@wernergolombick1553 really doubt it'll ever happen

    • @slaphead90
      @slaphead90 Před rokem +1

      @@neblolthecarnerd I wouldn't be so sure - there's been quite a number of of PS exclusives that have landed on PC - God of War, HZD, Days Gone, Spiderman plus the Miles Morales follow up. So don't count it out.

  • @edsonormmota
    @edsonormmota Před rokem

    ACC is amazong simulator

  • @verde629
    @verde629 Před rokem +4

    GT7 is more fun imo especially online. ACC takes a lot of practice since it’s a more realistic simulator and the tuning is confusing af lol

  • @ing8404
    @ing8404 Před rokem

    Are you using a PS4 for GT7? There's a lot of textures and assets missing

  • @Jon77777
    @Jon77777 Před 9 měsíci

    If ACC had daily races on console with the amount of people playing it , it would be the perfect game

  • @Squishmallows24
    @Squishmallows24 Před rokem +1

    yea I just use a controller 😅

  • @kerenwang437
    @kerenwang437 Před rokem +11

    I was so disappointed with the physics in GT7 when I saw it as a driving simulator. However, when I started to take it as a game which is a little more realistic than Need for Speed, I felt ok with it. The fun in GT7 is to mess with so many different models, buying them, modify them... If you're looking for a hardcore racing simulator, ACC is the better choice, or even Raceroom. After all, I am looking forward to AC 2. GT7? More of a car collecting simulator than a driving simulator...

    • @markomarko3450
      @markomarko3450 Před rokem +4

      😂😂😂😂😂😂😂

    • @-kryon1c-
      @-kryon1c- Před rokem

      It's does it's job best at with street cars on sport tyres when it comes to gt4 -gt3 cars the physics start to feel weird/unrealistic

  • @ricardotorres1600
    @ricardotorres1600 Před rokem

    One question...these are two console games....or PS vs PC...

  • @crespindenis2251
    @crespindenis2251 Před rokem +1

    C’est le jour et la nuit acc simu gt arcade

  • @chicago_beats
    @chicago_beats Před měsícem

    Midnight Club, Forza and The Crew are the best racing games. Games like this doesn't make sense because it's like you're creating your own race car game. I understand what they tried to do but that's a waste of time. I love to race and drive the car. All this other settings is for mechanics.

  • @ethand-db1hp
    @ethand-db1hp Před 8 měsíci

    I like gt7’s simplicity even though the physics aren’t as realistic at least you don’t have to have an advanced physics degree or be a sweat who played every day for the past half decade just to understand what the hell you are doing when tuning your car

    • @jeg812ify
      @jeg812ify Před 5 měsíci

      your overcomplicating things. It comes down to, if you want simplicity from a sim, or a more realistic experience. Neither are as complicated as you seem to be making it in this comment. If you really think so, then you are either dumb or, just don't have enough experience to judge in the first place. Not trying to be an ass, but its just the truth.

  • @DiscordantVice
    @DiscordantVice Před rokem

    You cannot compare them. ACC is a much more of a sim than GT. Much more.
    ACC with the aids off is a real challenge.
    GT7 looks great though, those replays in GT are still great after all these years!!

  • @Cactus.Scoville
    @Cactus.Scoville Před rokem +1

    just got strike by something...
    Dude, you're the young clone of Will Ferrell 😂😂😂
    Feliz Natal

  • @GENESISCOUPE26
    @GENESISCOUPE26 Před 5 měsíci +1

    As a gt7 fan i must say ACC ist beter 😅

  • @makug
    @makug Před rokem

    A conversation with an argument that was lost before it started.
    Comparing a simcade with physics from the 90's to the latest multiple million dollar physics engine produced by the best in the world is a joke.

  • @Falcon_888
    @Falcon_888 Před 11 měsíci +1

    its pretty much the same as comparing War Thunder and DCS

    • @Falcon_888
      @Falcon_888 Před 7 měsíci

      @hiromiwu8885 i hope ur joking

  • @Acconda
    @Acconda Před rokem

    I just got into sim racing on ps5, all I knew was the GT franchise, I changed my T150 wheel to a Pro, then I decided to dabble with Assetto, now I actually find it hard to go back to the GT7 other than to use the PSVR2 for a bit of arcade like fun! I will upgrade my PC once day any move over to tracing hopefully.

  • @Cal3000
    @Cal3000 Před rokem +1

    Didn't expect my post to make it to a youtube video. lol

  • @andreabattelli7346
    @andreabattelli7346 Před rokem +1

    I eat the sausages cooked on the grill , and side dish of field herbs sautéed with olive oil, garlic and pinch of chilli pepper

  • @shadowgaming6660
    @shadowgaming6660 Před rokem +5

    Difficult =/= realistic

    • @kresimircosic9035
      @kresimircosic9035 Před rokem

      Pre 1.13 GT7 was ridiculously hard. Glad they made suspension model changes to make it more managable.

  • @Hells_Gift_MB
    @Hells_Gift_MB Před 4 měsíci

    GT7 isn't realistic at all but it's the easiest to pick up and play, not having to tune cars is a massive appeal