I Remade My Scratch Game in 3D

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  • čas přidán 3. 02. 2022
  • ➤Play the Game - lazyalarm.itch.io/masterfulde...
    4 years ago I made a game on Scratch. Now I'm remaking that game in Godot and discussing some of the challenges I faced on the way. That and some funnies in today's indie devlog.
    - Masterful Delivery -
    made with:
    Blender,
    Asperite,
    Polyhaven,
    Godot,
    Photoshop Elements 2018,
    Garage Band
    Music:
    "Latin Industries" Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 4.0 License
    creativecommons.org/licenses/b...
    "Empire Seasons" by Dan Henig
    "Morning Rain" by Scott Lloyd Shelly
    "Papa's Burgeria: Theme Song" by Flipline Studios
    "Nintendo DSi Menu" by Kazumi Totaka
    "Nintendo DSi Camera (Slideshow: Whistle)" by Kazumi Totaka
  • Věda a technologie

Komentáře • 133

  • @theprovision5846
    @theprovision5846 Před 2 lety +147

    "What if I recreated Papa's Burgeria" is the only thought I have before going to bed every night

    • @LazyAlarm
      @LazyAlarm  Před 2 lety +36

      As it should be

    • @Foregrounded
      @Foregrounded Před rokem +2

      you can play it with a older version of flash

    • @soupdragon12
      @soupdragon12 Před rokem

      You can play it on newgrounds with the newgrounds player

  • @cherl1e
    @cherl1e Před 2 lety +26

    i like the new voice thingy

  • @wazaDev
    @wazaDev Před 2 lety +62

    I clicked to see the game and stayed for the amazing info on deadlines great video

  • @Sygma_Kyle
    @Sygma_Kyle Před 2 lety +26

    What you said about deadlines is so relatable. A lot of people (including me) set ridiculously unreleastic deadlines. I think the reason we end up in that situation is because most of us are setting a deadline to finish doing something that we don't 100% completely know about it. And we end up not accounting for the time it takes to learn the things we overlooked. So, if someone wants to dab in 3D animation to make a 5 minutes movie, they will give themselves probably a month to learn and finish making that animation. Which is completely unreleastic. How were you able to estimate it is going to take a month if you know nothing about 3D and are just starting out?
    There is a quote I read somewhere but it summarizes most of us:
    "We overestimate what we can achieve in a day, and underestimate what we can achieve in a year"
    Wanted to let you know that I got this video on my recommendation, so the algorithm is working out for you, fellow game dev :)

  • @TimBuhrs
    @TimBuhrs Před 2 lety +33

    Great video! I really appreciate that you really show the struggle of game dev, amazing video!

  • @PaulPlay
    @PaulPlay Před 2 lety +7

    Congrats for your Gamejam win!

  • @Gi0rdan0
    @Gi0rdan0 Před 2 lety +1

    Really nice video. Nicely edited and with a content that never felt tiring and kept me engaged, good stuff!

  • @HawkeGaming
    @HawkeGaming Před 2 lety +8

    This video is really well made! I think making more games like this, or trying out some Game Jams would be really cool.

  • @hasannahleh8358
    @hasannahleh8358 Před 2 lety

    Now what I expected when I clicked the video, but a pleasant surprise for sure. High quality video, and a very underrated channel. Just subscribed. Keep up the good work.

  • @memyselfishness
    @memyselfishness Před 2 lety +2

    I've been missing your channel. Great to see your videos. Keep up the great work.

  • @andrediego6131
    @andrediego6131 Před 2 lety +4

    3:18 was NOT expecting that. props to you in my opinion just this little bit about the 10 hour mark added a lot of suspense and "deepness" to the video

  • @CheckovStuff
    @CheckovStuff Před 2 lety +4

    The fun thing about working in Godot is having to translate tutorials people made for Unity

    • @LazyAlarm
      @LazyAlarm  Před 2 lety +1

      And hoping they don’t bring up some feature that doesn’t have a Godot equivalent

  • @rocketshader2699
    @rocketshader2699 Před 2 lety +5

    Nice work and you made some good points. I'll definitely use the setting time technique

  • @andrewsamoil8570
    @andrewsamoil8570 Před 2 lety

    dope video. both inspiring and comedic at the end. Love the style

  • @notpac
    @notpac Před 2 lety +1

    finding this channel was a blessing. Great content, hope you make it far broski

  • @_gamma.
    @_gamma. Před rokem

    I am continuously impressed with your work, I hope you keep at it.

  • @DevNoob
    @DevNoob Před 2 lety +2

    This is amazing! Well done

  • @whynotusepaper468
    @whynotusepaper468 Před 2 lety +3

    Nice video!

  • @kikolektrique1737
    @kikolektrique1737 Před 2 lety +1

    This is such a good video! Amazing edits!

  • @iyaaniswhatching1417
    @iyaaniswhatching1417 Před 2 lety +2

    From first second: Liked and Subscribed.

  • @nasta4554
    @nasta4554 Před 2 lety +9

    Really great video man! Captured all the ups and downs of gamedev imo

  • @Jaggerrrr
    @Jaggerrrr Před 2 lety +1

    3:25 Y: THE LAST MAN SOUNDTRACK MY BELOVED

  • @Nova-115
    @Nova-115 Před 2 lety +1

    I am currently working on a job making an educational game in where I have a lot of freedom in the project and deadline, but that allows my mind to set to many goals or procrastinate too much. Experiments like these are great to see and do as you learn how to go about deadlines in a safe environment. great video!

  • @unitysparticlesystem
    @unitysparticlesystem Před 2 lety +2

    Amazing video!
    And super informative about deadlines

  • @davidattilamarcell4520
    @davidattilamarcell4520 Před 2 lety +3

    Man! That speech wave effect! Thats awesome!

  • @twomur_
    @twomur_ Před 2 lety +3

    awesome video man!!

  • @SuperDutchrutter
    @SuperDutchrutter Před rokem

    Great video-it’s cool to see the progression of your skills since the scratch game. 2.5 hours isn’t much time for making a game, very ambitious of you!

  • @FurMuzzleGames
    @FurMuzzleGames Před rokem

    I came here watching an other game dev video.. at the end you blew my mind. I mean you really said these things, which i am too afraid to think of myself and my never ending game im currently working on 🤯

  • @jordanfry2899
    @jordanfry2899 Před 2 lety +1

    Constant failure and learning things afterwards is the authentic game dev experience and you captured it well

  • @lixxunlixxun5158
    @lixxunlixxun5158 Před 2 lety +2

    really cool project and content! :)

  • @ramunator5622
    @ramunator5622 Před 2 lety +2

    Underrated

  • @Levair
    @Levair Před 2 lety +1

    This video was very entertaining to watch!

  • @under_cal
    @under_cal Před 2 lety +1

    I wasnt thinking I would see such an inspiring talk about deadlines in some random devlog about remaking a game in 2 hours

  • @Itschotsch
    @Itschotsch Před 2 lety +3

    I clicked to see some game dev but got an existential crisis instead.

  • @avacadonoodles6462
    @avacadonoodles6462 Před 2 lety +2

    This should be more popular

  • @panickal
    @panickal Před 2 lety

    High quality video, enjoyed it!

  • @dennismakesgames
    @dennismakesgames Před 2 lety

    Deadlines are the work of the devil :) Great video.

  • @Nernage
    @Nernage Před 2 lety +2

    Really informative.

  • @celestrom2927
    @celestrom2927 Před 2 lety

    Great video! It‘s a shame you don‘t get the recognition you deserve

  • @edens933
    @edens933 Před 2 lety +3

    I decided to check out the original game, expecting it to have tons of plays because "this is a youtube video it must be popular." But to my surprise it only had like 6 views, which is crazy because your content is just as good as other indie developers. I enjoyed this video and I subscribed! Good luck on your game dev journey.
    P.S. The flames look really good in the new game.

  • @nesraspongx58
    @nesraspongx58 Před rokem

    3:24 it's cool how dead is highlighted and lines is literally just lines xD

  • @Mgbeatz_Icrowdx
    @Mgbeatz_Icrowdx Před 2 lety +2

    wow this is really good

  • @slimeinabox
    @slimeinabox Před rokem +1

    “Pop both kneecaps”
    NEW SENTENCE DISCOVERED

  • @gojod3nnis
    @gojod3nnis Před 2 lety

    Great gamedev

  • @monkez2740
    @monkez2740 Před 2 lety +3

    this is really epic

  • @Vishal-px4wi
    @Vishal-px4wi Před 2 lety +3

    you deserve way more

  • @sawsbone7303
    @sawsbone7303 Před rokem

    i was not expecting a game dev challenge video to hit so hard

  • @theinternetweb2429
    @theinternetweb2429 Před 2 lety +2

    This dude deserves more subscribers 👏

  • @r-ty_dragon1334
    @r-ty_dragon1334 Před 2 lety +1

    You deserve soooo many more subscribers

  • @osump1850
    @osump1850 Před 2 lety +3

    You deserve more than 385 subs, keep up the good work, also make a discord server i bet it'll be better

  • @IllyasArt
    @IllyasArt Před 2 lety +2

    Wow cool video

  • @meepstertron
    @meepstertron Před 2 lety +1

    Great video
    i Hope you succeed

  • @klaus2506
    @klaus2506 Před 2 lety

    I used to think motivation comes from inspiration, and that’s partly true for sure, but what do u so when your not inspired? Real motivation comes from discipline, stewardship of resources, and most importantly, a grander goal or purpose that you dedicate your life to. Once we discover our “why” we do what we do, we begin to just do and stop asking or wondering why we’re incapable. I’m Still learning everyday what it means to grow into purpose though, hope this helps or gives you something to think about! Awesome video.

  • @sherafgames
    @sherafgames Před rokem

    Your talk about deadlines and procrastination is something I'm very familiar with.
    I don't know if you ever heard of the "eat the frog" technique.
    Basically, you start by doing the hardest / most annoying task. You force yourself to do that first instead of pushing further toward the deadline.
    Obviously, it's not always easy to do that first as some things might be more important to do first, but it can help a bit.

  • @monkephrog5984
    @monkephrog5984 Před 2 lety +1

    You are underrated

  • @KeeKeeSteel
    @KeeKeeSteel Před 2 lety +2

    thank you for showing me that you can use godot in steam

  • @FareeegYT
    @FareeegYT Před 2 lety +1

    When he said " Me and I." made my gears spin just a little

  • @bowersindustry
    @bowersindustry Před 2 lety

    Nice!

  • @haydenap
    @haydenap Před 2 lety +1

    I've read when coming up with a timeline for gamedev. Take how long you you think it will take, then double that time. Then add another 50% to that time and you'll get pretty close to the actual time it will take to complete something :P

  • @UltimateFighter619
    @UltimateFighter619 Před 2 lety +1

    great video, you are really good at explaining your process and also how you overcome issues in a fast and engaging way... thanks for sharing this entertaining video

  • @ContinuedOak
    @ContinuedOak Před 2 lety

    I would like to see where the game goes honestly

  • @ThatGuy-dk2pn
    @ThatGuy-dk2pn Před 2 lety

    that got deep fast

  • @bratwurstmnky6435
    @bratwurstmnky6435 Před 2 lety +2

    🔥🔥🔥

  • @msms-rd6us
    @msms-rd6us Před 2 lety

    How tf you have only 756sub's you deserve more

  • @roguegamingvoid4854
    @roguegamingvoid4854 Před 2 lety +1

    lol the scratch thingy works

  • @wyattcooper3332
    @wyattcooper3332 Před 9 měsíci

    I can feel your pain 3:45

  • @davechan1853
    @davechan1853 Před 2 lety +1

    POV you watch the video to see someone making a game but instead got a life lesson about deadlines

  • @Dommy610
    @Dommy610 Před rokem

    My guy really had a crisis mid video.

  • @Povilaz
    @Povilaz Před 2 lety

    Interesting.

  • @ExDee0269
    @ExDee0269 Před rokem

    2:07 WHY IS HE SO DSMN CUTE?!

  • @avacadonoodles6462
    @avacadonoodles6462 Před 2 lety +1

    Should make a discord would be really fun

  • @zigglyDev
    @zigglyDev Před 2 lety +2

    Still look better than my duct tape coded game.

    • @LazyAlarm
      @LazyAlarm  Před 2 lety +2

      Duct tape is the best programming language.

  • @someoneelse4183
    @someoneelse4183 Před 2 lety +2

    Here if you have problems with deadlines, imma tell you a trick.
    How long is the task going to take?
    You got that?
    Okay, double it
    This should work, if it doesn’t, I suggest changing it accordingly while you are NOT working on a project, you need an outside view on these things while planning.

  • @murtazagawhary2912
    @murtazagawhary2912 Před 2 lety

    Nice : )

  • @nesraspongx58
    @nesraspongx58 Před rokem

    if i had the oppurtunity i'd probably also go in a fight with my younger self xD

  • @Tazerboy_10
    @Tazerboy_10 Před 2 lety

    Interesting...

  • @Redston4D
    @Redston4D Před 2 lety

    can u do gamemaker next?

  • @Aymanastic
    @Aymanastic Před rokem

    new sub

  • @2teepeepictures382
    @2teepeepictures382 Před 2 lety

    This is one of the most relatable videos I’ve seen in a long time. I just did a very similar thing for a video I was going to post yesterday. Now I don’t think I’m going to get to post it until the week after next. In my case the extra time came from fixing my own mistakes that I made instead of miss judging the amount of time it would take to do it.
    Really enjoyed your video though. My past self could probably beat me in a fight. I was a martial arts instructor with a six pack. Now I am an artist with a gut.

  • @Gospelplaya1000
    @Gospelplaya1000 Před rokem

    The background music sounds very similar to the Wizards of Waverly Place theme song

  • @JayFolipurba
    @JayFolipurba Před 5 měsíci

    Sounds a lot like adhd (personal experience). But you get stuff done! That's the improtant part. Your mistake isn't making or breaking deadlines, your mistake is simply setting the entire project to one deadline. If instead you did what other good game devs do, what you're supposed to do and especially what adhders need to do - set reasonably tight deadlines for the tiniest steps of your project, you wouldn't be hating yourself for failing as much. Example: I have two hours, I will get one asset done. Before the end of the day (set a clear end or you'll be sitting there until morning), I'll have this mechanic working.
    Especially for me, who has been learning godot on my own time and very slowly, I've spent the last 5 years doing 5 projects at once and not even getting 10% with any of them, but I've learned so much in the meantime, especially blender and problemsolving. It doesn't matter if it takes you years, you're learning. School doesn't take a few days to finish either. Small goals, step by step. Focus on the positive: You actually get Stuff Done

  • @L0PREZ
    @L0PREZ Před 2 lety

    I dream of the day I can go back in time and beat myself up with no explanation.

  • @bum9075
    @bum9075 Před 2 lety

    why did this video get so deep. ahahah

  • @gametime02
    @gametime02 Před rokem

    Can u link the original scratch game?

  • @hootis1
    @hootis1 Před 2 lety

    how the hell do you only have 911 subs what the hell

  • @-Name-here-
    @-Name-here- Před rokem

    I tried to make a quick game for fun in 4 hours. Anyway it ended up taking like 4 months to a year because I’m lazy, and I still haven’t uploaded it either so dang.

  • @Swesh99
    @Swesh99 Před 2 lety

    A 2 hour deadline on a 3d game is extremely difficult.

  • @Lazyyy-_-Official
    @Lazyyy-_-Official Před 2 lety +1

    Tell me why at 4:26 there's a guy in the background with a gun or weapon?

  • @Thomas_wur
    @Thomas_wur Před 2 lety

    Anyone else noticed the Nitendo DS background sound?

  • @SombreroMan716
    @SombreroMan716 Před rokem

    Before I learned js: boring
    After I learned js: oh that’s kinda cool.

  • @SandSeppel
    @SandSeppel Před 2 lety

    3:23 I swear I have heard this song somewhere

  • @PPedroMEEgadicassub
    @PPedroMEEgadicassub Před 9 měsíci

    Hey man, whats the name of your "to-do list" widget? (PS: nice video)

    • @LazyAlarm
      @LazyAlarm  Před 9 měsíci

      I use either Trello or Notepad

  • @xoltol3153
    @xoltol3153 Před 2 lety +2

    Now do a live action remake.

  • @TheRealNickG
    @TheRealNickG Před 2 lety

    I was thinking about learning Godot. But..... no heightmaps?

  • @truestbluu
    @truestbluu Před 2 lety

    For the height map thing, do you mean a normal map?

    • @LazyAlarm
      @LazyAlarm  Před 2 lety

      Not quite, Godot has normal maps. Height maps are similar but are in black and white and hold less data.

    • @wwklnd
      @wwklnd Před 2 lety

      @@LazyAlarm A few months late and you've probably figured it out already, but: Godot does have _depth maps_ which is the same thing. :)

  • @monstereugene
    @monstereugene Před 2 lety +1

    IDK i'm a kid doing this purely for my own will and passion so my experience is limited...
    I don't(never) set a deadline. instead I write what I want to make and work on it as I want to. This probably isn't the most efficient way but I never get stuck in that weird state others seem to get stuck in. If a quality product is my goal it always takes longer then expected but if a mvp is what I'm after it usually takes way less time then I expect it to. (although I enjoy the programing and design 50 times more than I like art/ polish)
    go ahead try it

    • @LazyAlarm
      @LazyAlarm  Před 2 lety +1

      I don't set deadlines if I know it's a project I'll continually have interest in, but often that's not the case. Sometimes I need a good deadline to get some actual progress done.

    • @monstereugene
      @monstereugene Před 2 lety

      @@LazyAlarm That's kind of what i'm saying if it's something you actually want to work on you probably won't need many deadlines. If it's something "I" don't want to do but need to do it I just do something interesting while I half work. Then I finish it strong and reward myself for completing unwanted task. You may just want not start/ finish a project if you find yourself setting such aggressive deadlines

  • @highlyillegalpigeon
    @highlyillegalpigeon Před 2 lety

    This video is great, especially because the problem you describe isn't just limited to game or software development, it's everywhere and getting worse and worse. Without context and some root purpose, a frame of reference, you cannot create anything because what does it relate to? How is it's value determined? I believe this is also why so much "art" is just worthless because it doesn't mean anything. People forgot why they wanted to create these cultural beacons of deeper meaning in the first place. The philosophical findings that are portrayed in your videos are what makes them so interesting, I can feel that you want to understand the issue at hand and are not just looking for some quick attention.

  • @mrjaidennotanimations

    Can ya put it on mobile

  • @misterdot6923
    @misterdot6923 Před 2 lety +1

    ooooooh

  • @cctaoxu
    @cctaoxu Před rokem

    anyone else wanna play the scratch project?