Reasons why grievous quickly drains stamina when blocking blaster bolts: he died to a literal blaster and then got resurrected by the EA gods and put in the non cannon multiplayer game modes and he's trying his best to deflect a blaster bolt and panicking at the same time there you have it lol
using grievous’ thrust surge: when casting the animation, dodge away and turn your camera view away, and most of the time opponents don’t expect it. Thrust surge can easily be parried or dodged with blaster heroes. It looks like you’re disengaging from the opponent, and catches them off guard. :)
@@TheGrayJedi it works, what you have to do is when dodging press thrust surge and then immediately look away. Grevious will attack from the side through the block
Great hero guide Gray, I honestly don't like playing as Grievous nor like playing against Grievous players. It can be so annoying at times. Congrats on 2.5k subs!
i think that the best use of grievous' jump is approaching heroes or enemies with a blaster. you know, jump around and dodge their shots until you get closer. that is, if you are all out of stamina and your abilities are recharging, while also being in a open space - not a tight one like a hall. would you agree, or are there better ways to get closer?
That's absolutely always a go to strat, but it just depends on if the enemy is hitting their shots or not. If not, then why not. If you're going against a decent player though, it probably won't be the best idea, but it also depends on what you have in your arsenical at the time and how far you are with how much health.
To me, grevious is the best villian for taking down blaster heroes in 1v1 if uk wat to do My combo to killing blaster hero and them not being able to do anything is: 1. Open with thrust surge 2. Two regular swings (whilst they r knocked down cause u get 2 free hits) 3. immediately after the 2 hits, use claw rush (u will need the star card that increases claw rush's damage or they will most likely hav like less than 100 health afterwards and u would hav to hit them after u r done with claw rush)
I agree, and love the combo. I wouldn't say he's the absolute best, but definitely very good. Mine is like in the video and it's only a little different. The only difference is that instead of opening up with thrust surge, I open with claw rush. I do that because it allows me to be at a greater distance and take no to little damage compared to thrust surge where I can take quite a bit of damage getting near the opponent to use thrust surge and then taking more damage while in the activation animation or take a chance of them rolling to dodge it and then punish me with their blaster for it.
@@TheGrayJedi I use the star card that makes the thrust surge hav a 50% increase in range. Plus I never attack blaster heroes head on. That gives them time to dodge which is bad. Once u land the thrust surge, its a guaranteed killed unless u are interrupted by a CC or saber strike Its high risk because u are solely dependent on the thrust surge landing, but it gives a high rewards because they will be dead before they are even allowed to press buttons. I've done it so much, its clock work
@@Anonymous-rc7kq Yeah, I think there are better star cards. I like to go with the ones in the video more with my playstyle. Sometimes you're in the situation where you have to take the blaster hero head on. For example, you can be in a 1v1 situation in hero showdown when you're Grievous and someone picks Han. Edit: Well, I wrote a lot more than this, but CZcams decided to cut off the second half of my response. Well, to put what I was saying shortly is that I like my playstyle because I'm guaranteed a hit on thrust surge if I do claw rush first because they are rag dolled. Both are good strategies because they both do the same damage. I just don't always like doing high risk maneuvers against skilled blaster users.
Grievous can swing faster if you jump Thrust surge can go through blocks Claw Rush can hit two times Cowardly retreat makes it so even if your enemy Parry's claw Rush you basically don't even care (90 damage reduction). For hvv and 1v1s sith trained does a ton of damage, melting after ability combos. In blaster modes (if you are willing to sacrifice beating heart) having cowardly retreat and flesh is weak can make you a tank giving you almost 100 damage reduction at critical health if combined with claw Rush. As long as you have claw Rush ready even if you have 20 health and getting spamed by everyone you will survive.And you can get health back really fast by just killing a couple enemies that can be done in the same claw Rush,(as long as you have line up weaklings). Whatever your playstyle is line up weaklings is a must have for blaster modes. Crash them make them suffer
Yes, I agree with almost everything here. Yes, Grievous can swing faster if you jump, but you're also more vulnerable. Thrust surge is not supposed to go through blocks, and claw rush is supposed to hit two times but most of the time only hits once.
@@TheGrayJedi about thrust surge I think it's a bug but it doesn't work every time I don't really do it but sometimes the block spammer's (hehe boi) 😂👀
@@phoevosfilms I know about claw rush. I don't think it's hard to time once you just have a tiny bit of practice and it's not me. It just bugs out and doesn't connect literally almost every time I use it. I know it's supposed to have that second hit, but once they buffed and nerfed him they just bugged out the ability completely.
I'm new to playing as Grievous, I usually play as other characters and have just recently decided to start playing as Grievous. But I've heard people talk about bunny hopping and how to do it and all that, but what is the point of it? What does it do?
Well, people like it because his jump attack swing is faster than his normal attack swing, so people like to spam it. Although, the downsides to that is that it's not very consistent and pretty buggy because of the terrain. And because of that sometimes you'll jump a little higher than what you planned too, and then you can die because you're in the air and you can't defend yourself. Compared to sticking to the ground and being ready to block or use an ability to get out of the situation. Hope this gives you a bit of direction and clears things up. Overall, it can be an effective strategy, but like I said, there's some risk to it. It can also be hard to perform over and over again with server lag which this game tends to have a lot of at least on PlayStation.
General Grievous is arguably one of my favorite heroes in the game and most interesting/fun to use from the villains side. I love how fast his abilities come back but i don't think he is necessarily over powered like a lot of people say because yes his stamina sucks when it comes to blaster heroes so he feels pretty balanced imo.
Yo, great vid. I might be using grievous more now. I would love a boba guide, I’ve been using boba a lot lately and I like him but it’s been hard to be consistent if u know what I mean.
Thanks! You got it buddy! I'm going to be doing all the heroes and villain's, but I'm doing the most requested ones first. The top two that are next are Darth Maul and Anakin Skywalker.
Flesh is weak gives you 980 Heath technically from the damage reduction
i realize I'm kinda randomly asking but does anyone know a good place to watch newly released series online?
@Nickolas Beckham flixportal :)
@Decker Fletcher Thank you, signed up and it seems to work :) I really appreciate it!
@Nickolas Beckham No problem :D
Me: Blocks as Grevious
His Stamina: You weren't supposed to do that...
LOL!
😂
Reasons why grievous quickly drains stamina when blocking blaster bolts: he died to a literal blaster and then got resurrected by the EA gods and put in the non cannon multiplayer game modes and he's trying his best to deflect a blaster bolt and panicking at the same time there you have it lol
LOL! Perfect explanation.
Second reason: He doesn't have the force reflexes and movement enhancements, only trained in lightsaber combat by dooku.
That and I also like to think having about ninety percent of your body and blood missing would lead to whatever’s left not having much energy anyway.
Quick Tip: Grievous small jump attacks are faster then his basic attacks
Way, way faster, like almost broken fast lmao
Ah yes, the bird strat
Tru but i avoid using it just cus it looks dumb af😂 all bout that "immersion"
Lol. "As long as you don't get stuck on chairs"! LMAO!!!
LOL!
using grievous’ thrust surge: when casting the animation, dodge away and turn your camera view away, and most of the time opponents don’t expect it. Thrust surge can easily be parried or dodged with blaster heroes. It looks like you’re disengaging from the opponent, and catches them off guard. :)
Yeah, but when you turn away you lose that lock on. You have to be looking at them in order for thrust surge to lock on though.
@@TheGrayJedi yeah I think he spoke thinking he was smart without even trying out his own "method" 🤣
@@TheGrayJedi it works, what you have to do is when dodging press thrust surge and then immediately look away. Grevious will attack from the side through the block
@@bruhbot2210 Alrighty. I'll have to check this out next time I'm on stream.
Grevious isn’t my favourite hero, but this was very interesting
Great hero guide Gray, I honestly don't like playing as Grievous nor like playing against Grievous players. It can be so annoying at times. Congrats on 2.5k subs!
Glad you enjoyed! Thanks for all of the support!
Line up weaklings one hit kills assault and officer i think it works for specialist aswell but it can't for heavies it leaves them with 10 hp
Yep. 17:03. Just the heavies will have 20 health left and not 10.
The best channel ever😍
Thank you! I try my best. It will just get better from here on out.
i think that the best use of grievous' jump is approaching heroes or enemies with a blaster. you know, jump around and dodge their shots until you get closer. that is, if you are all out of stamina and your abilities are recharging, while also being in a open space - not a tight one like a hall. would you agree, or are there better ways to get closer?
That's absolutely always a go to strat, but it just depends on if the enemy is hitting their shots or not. If not, then why not. If you're going against a decent player though, it probably won't be the best idea, but it also depends on what you have in your arsenical at the time and how far you are with how much health.
Love the video! Amazing guide!
Thanks, glad it was helpful!
Grevious is a very good character and also I know how to go through blocks hehe boi and very good video!
Always two there are a master and an apprentice and you are the apprentice.
lol. Yeah, but you have to expose the game for that bug to work.
Thank u a lot I love the vid
Thanks! Glad you enjoyed it!
To me, grevious is the best villian for taking down blaster heroes in 1v1 if uk wat to do
My combo to killing blaster hero and them not being able to do anything is:
1. Open with thrust surge
2. Two regular swings (whilst they r knocked down cause u get 2 free hits)
3. immediately after the 2 hits, use claw rush (u will need the star card that increases claw rush's damage or they will most likely hav like less than 100 health afterwards and u would hav to hit them after u r done with claw rush)
I agree, and love the combo. I wouldn't say he's the absolute best, but definitely very good. Mine is like in the video and it's only a little different. The only difference is that instead of opening up with thrust surge, I open with claw rush. I do that because it allows me to be at a greater distance and take no to little damage compared to thrust surge where I can take quite a bit of damage getting near the opponent to use thrust surge and then taking more damage while in the activation animation or take a chance of them rolling to dodge it and then punish me with their blaster for it.
@@TheGrayJedi I use the star card that makes the thrust surge hav a 50% increase in range. Plus I never attack blaster heroes head on. That gives them time to dodge which is bad. Once u land the thrust surge, its a guaranteed killed unless u are interrupted by a CC or saber strike
Its high risk because u are solely dependent on the thrust surge landing, but it gives a high rewards because they will be dead before they are even allowed to press buttons. I've done it so much, its clock work
@@TheGrayJedi u should giv it a try
@@Anonymous-rc7kq Yeah, I think there are better star cards. I like to go with the ones in the video more with my playstyle.
Sometimes you're in the situation where you have to take the blaster hero head on. For example, you can be in a 1v1 situation in hero showdown when you're Grievous and someone picks Han.
Edit: Well, I wrote a lot more than this, but CZcams decided to cut off the second half of my response.
Well, to put what I was saying shortly is that I like my playstyle because I'm guaranteed a hit on thrust surge if I do claw rush first because they are rag dolled. Both are good strategies because they both do the same damage. I just don't always like doing high risk maneuvers against skilled blaster users.
@@Anonymous-rc7kq Given it a try and pulled it off sometimes, but I like going in with claw rush first. It just fits my playstyle.
Grievous can swing faster if you jump
Thrust surge can go through blocks
Claw Rush can hit two times
Cowardly retreat makes it so even if your enemy Parry's claw Rush you basically don't even care (90 damage reduction).
For hvv and 1v1s sith trained does a ton of damage, melting after ability combos.
In blaster modes (if you are willing to sacrifice beating heart) having cowardly retreat and flesh is weak can make you a tank giving you almost 100 damage reduction at critical health if combined with claw Rush. As long as you have claw Rush ready even if you have 20 health and getting spamed by everyone you will survive.And you can get health back really fast by just killing a couple enemies that can be done in the same claw Rush,(as long as you have line up weaklings).
Whatever your playstyle is line up weaklings is a must have for blaster modes.
Crash them make them suffer
Yes, I agree with almost everything here. Yes, Grievous can swing faster if you jump, but you're also more vulnerable. Thrust surge is not supposed to go through blocks, and claw rush is supposed to hit two times but most of the time only hits once.
@@TheGrayJedi about thrust surge I think it's a bug but it doesn't work every time I don't really do it but sometimes the block spammer's (hehe boi) 😂👀
@@TheGrayJedi oh also about claw Rush it hits twice if you time the ending animation pretty hard to do but pretty useful when done right.
@@phoevosfilms Yeah, but it's a bug and doesn't work very often so it's not something I would say confidently like it's a fact.
@@phoevosfilms I know about claw rush. I don't think it's hard to time once you just have a tiny bit of practice and it's not me. It just bugs out and doesn't connect literally almost every time I use it. I know it's supposed to have that second hit, but once they buffed and nerfed him they just bugged out the ability completely.
Step 1: Claw Rush
Step 2: Profit
lol
Sweet video man! Keep it up🤘
I will, thanks!
This will help a lot!
Good! Glad it was able to help!
Nice guy, new subber- me 2021
Thanks! I appricate it! Hope you enjoy the content!
Great vid bro
Thanks!
I'm new to playing as Grievous, I usually play as other characters and have just recently decided to start playing as Grievous. But I've heard people talk about bunny hopping and how to do it and all that, but what is the point of it? What does it do?
Well, people like it because his jump attack swing is faster than his normal attack swing, so people like to spam it. Although, the downsides to that is that it's not very consistent and pretty buggy because of the terrain. And because of that sometimes you'll jump a little higher than what you planned too, and then you can die because you're in the air and you can't defend yourself. Compared to sticking to the ground and being ready to block or use an ability to get out of the situation. Hope this gives you a bit of direction and clears things up. Overall, it can be an effective strategy, but like I said, there's some risk to it. It can also be hard to perform over and over again with server lag which this game tends to have a lot of at least on PlayStation.
General Grievous is arguably one of my favorite heroes in the game and most interesting/fun to use from the villains side. I love how fast his abilities come back but i don't think he is necessarily over powered like a lot of people say because yes his stamina sucks when it comes to blaster heroes so he feels pretty balanced imo.
I agree. I don't think he's OP either.
I dont think he is op. I think he is a very good hero but also with weakness like every hero should be. (Looking at you vader)
Yo, great vid. I might be using grievous more now. I would love a boba guide, I’ve been using boba a lot lately and I like him but it’s been hard to be consistent if u know what I mean.
Thanks! You got it buddy! I'm going to be doing all the heroes and villain's, but I'm doing the most requested ones first. The top two that are next are Darth Maul and Anakin Skywalker.
@@TheGrayJedi great thanks! Anakin and maul are my mains too so that’s useful lol.
@@TheGrayJedi also do u stream ever?
@@yankeed00dle29 Yes! I stream twice a week and I stream Battlefront 2 every Saturday with subs. czcams.com/video/JNpffnv_DZ0/video.html
me: hmmmmm I'ma try grievous in co-op lol *spawns in and 3 seconds later I die instantly because of his stamina* oof might need some improvements lol
It's all good. We all have to start somewhere. More practice means better skill.
Hi
Hello There!
Cool bid
Thanks!
yoo
Yo!
Yooooo
I just hate to play as General, because of his stamina. This piece of shit can't even take out gunner in his sentry mode.
lol. That's when I'd recommend using his claw rush.
2nd