Beginner's Guide to Quixel Bridge Megascans for Redshift and Cinema 4D | Photorealism

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  • čas přidán 8. 09. 2024
  • Effectatron - Cinema 4D and Redshift Training
    In this video we take a look at installing, fixing, and using Quixel Megascans in Cinema 4D and Redshift 3.6
    quixel.com/bridge
    quixel.com/plu...
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Komentáře • 17

  • @colinwilloughby4321
    @colinwilloughby4321 Před 19 dny +2

    Hey Derrek, as far as not all the texture maps downloading. They actually are downloading just not exporting into the node graph. If you click on any of the image maps that are connected, and click "locate image" it will take you to the folder where the other maps are located. You can then obviously just drag the remaining image textures into the node graph. Cheers!

  • @alex-leinauer
    @alex-leinauer Před dnem

    That was very helpful, thx!!

  • @JoshFryer
    @JoshFryer Před 2 měsíci +3

    I feel dumb. I've been going to each texture node to change it's color space. "Duh" moment for me, but glad I was here for it! TY, my friend! 🤦‍♂

    • @effectatron
      @effectatron  Před 2 měsíci +1

      No worries, I was doing the same thing for a loooong time

    • @JoshFryer
      @JoshFryer Před 2 měsíci

      @@effectatron that makes me feel better. 😅

  • @effectatron
    @effectatron  Před 2 měsíci +3

    Some ppl have had issues with it still not working in the past. MSLiveLink is needed. From discord user - "I figured out what the issue was for installing Megascans / bridge plugin. I know there is supposed to be an easy way to intall directly from Bridge, but I had to do it the "custom" way to get it to work. Anyone else still having issues, take a look at this:
    support.fab.com/s/article/User-Guide-Megascans-Plugin-for-Cinema-4D
    TL:DR - drag the "MSLiveLink" folder that you unzipped from the latest bridge/megascans download (2.2 at this moment) and drag it into: C:\Users\USER_NAME\AppData\Roaming\MAXON\Cinema4D_xxx\plugins\ directory.
    Make sure there are no other conflicting "MSLiveLink" files in the plugins folder before doing that, by the way
    After that, restart C4D and you should be able to see the Megascans Plugin in your extensions"

  • @kenanapex3076
    @kenanapex3076 Před měsícem +1

    Hey, I never really understood how displacement worked with quixel assets. It always looked so shitty before. But now I followed your vid and it all seems to work as it should? :D
    Not sure which setting exactly fixed it but huge thanks, this was a much needed video as there is not much coverage about this topic in such depth. Ty again

  • @art_means_artificial
    @art_means_artificial Před 2 měsíci +3

    thanks! the best tutorial of bridge megascans! helped a lot

  • @bharat5194
    @bharat5194 Před 2 měsíci +2

    Beginner friendly, indeed!

  • @jamiebrowning7879
    @jamiebrowning7879 Před měsícem +1

    Really helpful, thanks

  • @RIMSHAMALIK-i4p
    @RIMSHAMALIK-i4p Před měsícem

    hey, I am using all the same settings you showed but when I am exporting it only exports as material (redshift shader graph) and nothing is visible. I don't know how to fix it

  • @柴sen
    @柴sen Před 18 dny

    你太帅了 中文应该怎么称呼你 爱死你了

  • @柴sen
    @柴sen Před 18 dny

    You are so handsome. How should I call you in Chinese? I love you so much.