A 3D Recreation of Sonic 3 & Knuckles

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  • čas přidán 8. 09. 2024

Komentáře • 406

  • @lowfivemii
    @lowfivemii Před 2 lety +192

    I think it's better to call it a 3D reimagining of 3K because of how much this expands on the original level ideas

    • @JackoMoonwalker
      @JackoMoonwalker Před 2 lety +1

      I came to the comments box to write the same!!

    • @mellowgeekstudio
      @mellowgeekstudio Před 2 lety +8

      More like shrink and simplify to the same boring mechanics all 3d sonic games have.

    • @JackoMoonwalker
      @JackoMoonwalker Před 2 lety +6

      @@mellowgeekstudioNah, they are always fun!

    • @blinkachu5275
      @blinkachu5275 Před 2 lety +1

      @@JackoMoonwalker Nah, Latino Sci-Fi Geek has a point
      90% of the time in the modern 3D Sonic titles, it's automated gameplay. Homing attacks, grindrails, bumpers, speedboosts that lock you in. It's more spectacle than actual skilled gameplay, which is what the 2D originals had.

    • @KairuAndrews
      @KairuAndrews Před 2 lety +1

      "expands" like when he ran for 20 whole seconds without any enemies or obstacles in a tube in marble garden? the levels don't resemble anything of sonic 3 either

  • @butterknife4621
    @butterknife4621 Před 2 lety +104

    Honestly, mushroom hill from sonic generations 3ds is the most beautiful stage in that game so it would be cool to see the entirety of 3k remade in that style.

  • @astrotrain3332
    @astrotrain3332 Před 2 lety +81

    I like the concept. its a little rough on the eyes though tbh

    • @periodvicky
      @periodvicky Před 2 lety +4

      I agree

    • @Deridiya
      @Deridiya Před 2 lety +8

      Everything seems to big.

    • @JimmyFantage
      @JimmyFantage Před 2 lety +2

      I was about to comment something that didn't sound as nice as this, so thanks for phrasing it this way. lol

    • @DoubleADwarf
      @DoubleADwarf Před 2 lety +2

      Any given project could always use some polishing up and a little more focus. But what they have here is pretty impressive all the same.

  • @ciennaquidd6486
    @ciennaquidd6486 Před 2 lety +290

    I do love me some Sonic World R9 but that Angel Island was rough 😂 Hydrocity and Lava Reef look awesome! I've always loved these character mods. :)

    • @cemoran9399
      @cemoran9399 Před 2 lety +6

      knew it it was sonic world after all😮😮😮

    • @raezor6941
      @raezor6941 Před 2 lety +4

      If you download a stage mod, it'll be reasonable to assume that it's gonna be rough. I've had plenty of cases of simply... clipping... though the stage.

    • @twotailedfox3349
      @twotailedfox3349 Před 2 lety

      i'm pretty sure that hydrocity is one of SWR9's default levels, i remember playing through it a few times and i have 0 map mods.

    • @dinaeldaly1152
      @dinaeldaly1152 Před 2 lety

      That sonic world

    • @PeterTheLykoi
      @PeterTheLykoi Před 2 lety +4

      Hey Waise here. It's nice to see people still enjoying Ozcrash and my Hydro City Zone for Sonic World. 😊 Even tho we are not professionals we put a lot of work in here. Thanks for playing. 👍

  • @The_PolterGhost
    @The_PolterGhost Před 2 lety +182

    I'm a bit disappointed that I barely recognize any of the iconic pieces of each stage. Sonic games have extremely memorable level designs that make replaying levels a treat, since you can explore different routes that all feel unique. I'd expect 3D Sonic Adventure-esque remakes of those levels to keep the iconic pieces of platforming. I guess the game designers were more interested in emulating mechanics of those levels than actually providing a simulation of classic levels and their special little chunks in 3D.

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 Před 2 lety +28

      Fangame level design always sucks, they only nail physics

    • @foxmccloudizsexy
      @foxmccloudizsexy Před 2 lety +16

      I think this is really meant to be a proof of concept rather than well designed game.
      I'm under the impression that its meant to be a game engine so modder can make their own sonic fan game.

    • @skullkid-kazooie8277
      @skullkid-kazooie8277 Před 2 lety

      I do also wish they could have added more things to make it feel like sonic 3, but it looks like they did they’re own thing in a creative way. I think the levels look incredibly dense, and while it’s not exactly S3AK, it looks like it would be fun in its own way.

    • @chimericalical
      @chimericalical Před 2 lety +1

      Same… doesn’t have to be exact. But include iconic sections

    • @xDCAxNexus
      @xDCAxNexus Před 2 lety +5

      @@thatitalianlameguy2235 SRB2 nails their level design

  • @harry012197
    @harry012197 Před 2 lety +32

    You can’t deny that angel island’s act 2 track still slaps hard.

  • @PoisonousPen
    @PoisonousPen Před 2 lety +150

    This game looks so unfinished its almost like Sega made it themselves! Great job 👍

    • @pongchannel.
      @pongchannel. Před 2 lety +7

      Still more complete then most Sega games

    • @ExiledQ
      @ExiledQ Před 2 lety +4

      Main stream standards 😮‍💨

    • @novathehedgehog90
      @novathehedgehog90 Před 2 lety +23

      "Lol I have to insult fan game devs AND a dead horse i've been beating for the past 50 years! :J I'm so cool"

    • @PoisonousPen
      @PoisonousPen Před 2 lety +12

      @@novathehedgehog90 Well….that almost made sense.
      Good try 👍 You’d fit in well at Sega.

    • @noahdavis7406
      @noahdavis7406 Před 2 lety +9

      @@PoisonousPen They made complete sense.
      You're making fun of a non-profit indie project and beating a dead horse by essentially saying "Sonic bad".

  • @CanadianDude
    @CanadianDude Před 2 lety +40

    Nice mod. Sky Sanctuary looks a bit like the generations version. Cool to look at.

    • @Sonic_Beyond
      @Sonic_Beyond  Před 2 lety +6

      Looks like it was based off of the Generations version while also including new structure to it.

    • @e.estime3745
      @e.estime3745 Před 2 lety +1

      @@Sonic_Beyond do knuckles chatiox in 3d pls

  • @vazoverse
    @vazoverse Před 2 lety +44

    This looks really cool, although Angel Island was way too open.

  • @bartdude82
    @bartdude82 Před 2 lety +10

    Writing this comment after finishing the video. Pretty much everything from Lava Reef Zone and after is exactly what I’m looking for. Perfect mix of 3D gameplay with 2D platforming challenges. A shame LRZ is so shorter than the rest but this is what every zone should strive to be. It seems like all the S&K zones got more love and attention. Sky Sanctuary was pretty good but Lava Reef and Hidden Palace stole the spotlight. And Azure Lake is definitely a reimagining since there was not much of a design to begin with so good job there too.
    Overall, pretty good job. Those first couple zones needs some touching up though.

  • @skullofrebellion6653
    @skullofrebellion6653 Před 2 lety +33

    Dude that Sky Sanctuary.. man I'd love for the old games to get a 3d remaster like how they did in generations but just the whole thing. S3 & K would look incredible.

    • @makotoyuki345
      @makotoyuki345 Před 2 lety +2

      That would be a “remake”

    • @sweetpataterz8738
      @sweetpataterz8738 Před 2 lety

      There’s a huge difference between “remaster” and “remake.” It wouldn’t be a remaster, that would be a remake.

  • @kh0de
    @kh0de Před 2 lety +1

    This is what was needed for that "Sonic Origins" new game. Not the same old recycled games.

  • @lordlem
    @lordlem Před 2 lety +13

    I love the fluidity of the movement (even if it looks to be a bit slippery), but why is it that so many of these fan projects keep the default camera so darn low to the ground and close to Sonic? D:

  • @TheAshGamma
    @TheAshGamma Před 2 lety +7

    I love it all from what ive seen, but i wouldnt have minded seeing the Death egg in the background for Hidden Palace and/or Lava Reef. Otherwise i loved this remake of s3&k

  • @raezor6941
    @raezor6941 Před 2 lety +6

    Fun fact for those who don't know, if you go into Classic Sonic's XML file and delete the circlecolor code, like no line space between namecolor and lives livescolor, then you can disable Classic's jump and spin aura. You'll know it works if there is no color circle before Classic appears on the Character select. Now you have a truly authentic Classic Sonic, aside from the homing attack and stomping and such. You'll need an xml editor, though Notepad is a notable alternative, since xmls are just lines of code.
    (This works for all character mods, since again, if you don't know, all character mods are coded the same way in Sonic World. You can very easy change colors, speed and jump if you wanted to. While it's been nonexistent for me, there is a slight possibility of a memory access violation, so I'd back up character files before changing the values.)

  • @ballsofsteelH2O
    @ballsofsteelH2O Před 2 lety +3

    Tails be spinning for dear life back there

  • @kinginvader7874
    @kinginvader7874 Před 2 lety +6

    In all of these Sega hire this man tech demos it's impossible to keep from shooting out the side of the loop de loops so they put guard rails up that you have to bounce off. Keeping the camera focused on Sonic is very disorienting for loops and spirals.

  • @1cheezyboi31
    @1cheezyboi31 Před 2 lety +11

    Angel Island needs a tiny bit of work, but that's about it for the "Gripes" I have about it. I also like how you put a timer for Tails' flight ability!

    • @1cheezyboi31
      @1cheezyboi31 Před 2 lety

      This kindve makes me think about a Sonic 3&K in a timeline where Classic learned from Modern Sonic after Generations.

    • @Gerbert67
      @Gerbert67 Před 2 lety +1

      You realize that this guy just plays the games? He doesn't create anything

  • @MisterJayTwitch
    @MisterJayTwitch Před rokem +1

    I made the Angel Island stage, a very long time ago (maybe 6 years ago now?) and it was my first ever attempt 3d modelling. I used SketchUp (anyone who knows 3d modelling will laugh) to make the stage and it was never really intended to be playable, it was just a concept really and a way for me to put my imagination on the screen. The stage was never completed (hence the few enemies, rings and the massive gaps with nothing in them) and I'm kinda surprised it made it out there since I only shared it with a few people. Had to do a double take when I saw my model in the preview window 🤣

  • @daletaco475
    @daletaco475 Před 2 lety +3

    I think this would be better as a 3D game with 2D gameplay. But I can tell that some work went into this so good job to whoever made it.

  • @sggamer8180
    @sggamer8180 Před 2 lety +6

    Personally I don't think the 3d recreation should be this big. It looks alright, don't get me wrong, but for it to be this way doesn't cut it in my opinion 🤔

  • @aquasanty0663
    @aquasanty0663 Před 2 lety +2

    Ngl all the zone's structures feels weird (except Sky Sanctuary), maybe because it doesn't have much life? Empty? Idk but the controls are awesome amd the gimmicks too

  • @DonaldPrevie
    @DonaldPrevie Před 2 lety +1

    Not to detract from all of the work that was put into this, but having loved the original sonic 3 and knuckles since childhood I think this really helps cement how poorly sonic the hedgehog translates to 3D gameplay.

  • @PeterTheLykoi
    @PeterTheLykoi Před 2 lety +2

    Hey Waise here. It's pretty cool to see people still playing Hydro City and Mushroom Hill Zone. ❤️ Brings back old memories where life wasn't that complicated for me. Thank you very much for playing. 😊

  • @arandombrody7099
    @arandombrody7099 Před 2 lety +3

    It's such a neat touch that you added Knuckles to the team after Hidden palace!

  • @psychoticgiraffe
    @psychoticgiraffe Před 2 lety +3

    the levels are missing several critical pieces to the experience, but I love how you reimagined them other than the missing parts, things like robotnik having the big plane bomb you are missing for example, but I would love to see how this turns out in a few years, if its this good now.

  • @Thejigholeman
    @Thejigholeman Před 2 lety

    >fan game
    >looks like it works better than just about any other 3d sonic game

  • @pal1784
    @pal1784 Před 2 lety

    Wow they did something that Sega couldn't, make a 3D model of classic Knuckles.

  • @sninkaran9014
    @sninkaran9014 Před 2 lety +4

    3:04 NO WAY, SONIC FORCES REFERENCE

  • @RoronoaDLuffy-iu4yx
    @RoronoaDLuffy-iu4yx Před 2 lety +2

    Azure Lake deserve to be a 10 mins level, I love this level so much !

  • @PaulHirnot
    @PaulHirnot Před 2 lety

    If Generations and Heroes had a child, it would look like this Sky Sanctuary. This is amazing!

  • @talleybarnes9195
    @talleybarnes9195 Před 2 lety

    I adore this. Well done. I'm loving these modern 3D fan mods that give Sonic wide open spaces to run through, that don't contain the character's speed, and non-precision, spread out platforming actually designed to keep momentum high. I loved the immense verticality on marble garden.

  • @Il_Exile_lI
    @Il_Exile_lI Před 2 lety

    Ah yes, Angel -Island- Canyon, my favorite Sonic 3 level.

  • @todrippy2661
    @todrippy2661 Před 2 lety +3

    Epic Recreation of Sonic 3 and Knuckles - Sonic Beyond !!! Keep it up with the sonic videos/mods !

  • @notengocreatividadparaunno1419

    Imagine something similar to this level design but with a mix of the adventure and boost gameplay, improved camera and modern graphics

  • @micahheyward5342
    @micahheyward5342 Před rokem

    7:21-7:24 I like how in 3D Marble Garden Zone you can skip the Tunnelbot fight
    Also it says "So this way to fight Eggman" but you don't fight him.

  • @bartdude82
    @bartdude82 Před 2 lety +3

    Writing this comment as I’m finishing up Mushroom Hill. Hydrocity Zone and Mushroom Hill Zone are the best zones thus far. Angel Island and Marble Garden are way too open and Marble Garden is way too green. There needs to be more stone textures.
    Also, too many setpieces in general with Marble Garden being the worst offender. That zone needs a comeplete overhaul imo.
    One other thing: if this is supposed to be faithful reimagining of S3&K, include more platforming pieces specific for each zone. Bring back the waterfall and underwater sections of Angel Island, the rotating cylinders and the gray elongating blocks in Hydrocity, the heavily sloping hills that encourage platforming with speed and the caves in Marble Garden, that seesaw machine in Mushroom Hill.
    The problem with these 3D fan games is that it’s too 3D. Too open, too much reliance on setpieces with dash pads and homing attacks and not enough emphasis on platforming, especially for a fangame that’s taking after S3&K.
    Overall, still a decent transition to 3D. Mushroom Hill is the closest to it being done right so far.

  • @JCULLI
    @JCULLI Před 2 lety +5

    I DONT UNDERSTAND WHY SEGA WONT JUST REMAKE THE FIRST 3 GAMES IN 3D. I mean I guess it would be too hard & I don’t know shit about game development but they are basically sitting on a goldmine. Anyways, BRILLIANT job.

    • @hector4470
      @hector4470 Před 2 lety +4

      Sega of Japan management isn’t very bright when it comes to maintaining their legacy IPs…

    • @blindedjourneyman
      @blindedjourneyman Před 2 lety +1

      @@hector4470 aye. Compound in for years there was a tryhard exec hogging credit and dogging good ideas

  • @FalseHeartNoLove
    @FalseHeartNoLove Před 2 lety

    7:21 that was clean

  • @LIL_CDkk
    @LIL_CDkk Před 2 lety +2

    Imagine if sega had balls to make a remake of sonic3&k in 3d how epic would be

    • @DonZombpepo
      @DonZombpepo Před 2 lety +1

      There is already an official remake of Sonic 3, it is the one from Sonic Origins, Sega did not create it, Stealth did it, but it came out officially

    • @LIL_CDkk
      @LIL_CDkk Před 2 lety

      @@DonZombpepo yea i know but Sonic Origins is Basically a remaster Than a actual remake in 3d

    • @DonZombpepo
      @DonZombpepo Před 2 lety +1

      @@LIL_CDkk yes, but at least is a remake in 2d

    • @LIL_CDkk
      @LIL_CDkk Před 2 lety

      @@DonZombpepo yea you are right

  • @Elazam
    @Elazam Před 2 lety +1

    Never seen Sonic World before, but this kinda seems like the best 3D sonic gameplay I've seen. They make it look fast but still playable!

    • @Yohoat
      @Yohoat Před 2 lety

      Look up the twitter clip of the current Sonic Project Hero build. It's not out yet but it's looking like the best Sonic fan project by a wide margin. Imo.

  • @TASTEGROUND
    @TASTEGROUND Před 2 lety +1

    Wth this better than sonic force not joking

  • @jam9852
    @jam9852 Před 2 lety

    So far this is better than the official sonic team game frontiers

  • @nebieyt
    @nebieyt Před 2 lety +2

    3:04 Sonic Forces be like:

  • @3D-B0Y
    @3D-B0Y Před 2 lety

    Erm *smacks lips, scratches belly, furrows brow* SEGA...hire this man!

  • @tpb_official4597
    @tpb_official4597 Před 2 lety +1

    I love the idea, I'd like a sonic 3D game like this, sonic frontiers should be like this mod or whatever it is

  • @sexii3292
    @sexii3292 Před 2 lety +6

    in sonic games like this it's usually the environment that's the problem. I think in order to create a good 3d sonic game, they will have to create a new environmental format that'll be revolutionary. the person in this video has sonic speed right but the wide platform empty boards are prev Gen. I'd like to see a more lively environment that also goes along with and in some way an expression of the nature of sonic similar how the backgrounds of Def jam icon were lively and had a hiphop feel to it.

    • @davimag2071
      @davimag2071 Před 2 lety

      That's a good point. You see, Nintendo did an awesome job by transporting Super Mario from 2d to 3d in SM64, they did changes in gameplay, enemies, items and many other things in order to fit the character's world and a enjoyable game. Sonic needs the same, something that fits the character (speed and fluidity) but works well for 3D specificities.

  • @emiplayer8425
    @emiplayer8425 Před 2 lety

    Personally, I think Mushroom Hill and Sky Sanctuary were the best representations of the 2D games, and had the best looking designs.

  • @StupidUgly2748
    @StupidUgly2748 Před 2 lety +2

    Y'all dudes will play anything with "Sonic the hedgehog" slapped onto it.

  • @Neon40867
    @Neon40867 Před 2 lety

    I would love a sonic 3 and knuckles 3D remake

  • @biglewis7
    @biglewis7 Před 2 lety

    Videos like this just show me more and more that the Adventure games were the biggest mistake Sonic Team ever made

  • @Super_Sonic_Lightning
    @Super_Sonic_Lightning Před 2 lety +11

    That is so phenomenal! Nicely done!

  • @Thematt11
    @Thematt11 Před 2 lety

    Stuff like this just reinforces to me that the worst thing that ever happened to Sonic was the jump to 3D.

  • @Outliers4Life
    @Outliers4Life Před 2 lety

    I didn't know Bubsy 3D had a sequel

  • @sonimeme2712
    @sonimeme2712 Před 2 lety +1

    I think angel island should look more like jungle joyride

  • @s.l.r.9407
    @s.l.r.9407 Před 2 lety

    My favourite was Azure Lake

  • @Marcelo_DBZ_Music
    @Marcelo_DBZ_Music Před 2 lety

    Can't ever go back to Sonic 3 & Knuckles now

  • @whowannachesse3913
    @whowannachesse3913 Před 2 lety

    2:33 good timing

  • @okapisalt6387
    @okapisalt6387 Před 2 lety +1

    imagine this but with a fixed camera system

  • @pickle6529
    @pickle6529 Před 2 lety

    level design needs a lot of work but very refreshing to see someone trying more srb2 aligned stuff in a new engine

  • @adambrezik
    @adambrezik Před 2 lety

    While I have to admit the character animation looks like they are running much slower than they are and the camera often take angles that obscur the character's movement's destination and running on top of a corner of two planes (like inside a pipe) makes the character spasm / flicker, all of this actually look impressive.

  • @System.10
    @System.10 Před 2 lety +4

    That title is a very clever way of drawing in views, unfortunately this isn't so much a "recreation" as it is a reimagining. That being said, this is a pretty cool mod!

  • @petertrent8732
    @petertrent8732 Před 2 lety

    Who ever did this needs to be the new sonic team director. Would of prefer this over sonic orgins. #soniccycle

  • @ArcherSweet
    @ArcherSweet Před 2 lety

    Yes,footsteeps asmr buddy

  • @starpop409
    @starpop409 Před 2 lety

    I LOVE the sonic heroes homage ❤️‍🔥❤️‍🔥❤️‍🔥❤️‍🔥

  • @davimag2071
    @davimag2071 Před 2 lety

    I like how the second stage looks like something that would be in Super Mario 64

  • @gilly5809
    @gilly5809 Před 2 lety

    Sky Sanctuary looks the best to me, and it looks like a lot of the level design was used from Generations.

  • @speedblue0151
    @speedblue0151 Před 2 lety +6

    I like how it's Sonic World you're using. Very cool 😎!

  • @steosnjth7087
    @steosnjth7087 Před 2 lety

    I just finished 3 and knuckles today!

  • @03bgood
    @03bgood Před 2 lety +1

    Missing:
    Carnival Night
    Ice Cap
    Lauch Base
    Flying Battery
    Sandopolis
    Death Egg
    Doomsday
    Balloon Park
    Chrome Gadget
    Desert Palace
    Endless Mine

  • @nystria_
    @nystria_ Před 2 lety

    It looks like a high poly Sonic Robo Blast mod but neat.

  • @XTHHedgehog
    @XTHHedgehog Před 2 lety

    Feels so weird... Having Classic Sonic using Adventure's moveset and stuff..

  • @ObaREX
    @ObaREX Před rokem

    Legit all people want is another Sonic Heroes

  • @user-fv8uv2us9r
    @user-fv8uv2us9r Před 2 lety

    Wow, that's sooo remind me about SA1, but locations look a bit empty. Good job

  • @jus_ice_4433
    @jus_ice_4433 Před 2 lety

    Why does this look more fun than sonic frontiers

  • @XR-Creator_YT
    @XR-Creator_YT Před 2 lety +3

    Very good. Hopefully it's part of 3d Sonic Origins lol

  • @nicklopez5313
    @nicklopez5313 Před 2 lety

    Everyone’s a critic huh. Sheesh, I’d love to see any of y’all do better. Keep up the good work Sonic Beyond ❤️

  • @RussianBreed
    @RussianBreed Před 2 lety

    There is something about this I love it all really but I guess it feels a bit... Open? Like there is too much space. Over all it's a great reimagining, and I hope there are tons of improvements on it

  • @ithinksoiflee6599
    @ithinksoiflee6599 Před 2 lety

    Great impressive a lot of job, maybe some rework on texture tiling and some level design to add depth to see background world that is an important part of sonic visual.

  • @anthonyrelicanthony6452

    sega hire this man

  • @KBzDvSt
    @KBzDvSt Před 2 lety

    More like Sonic 3 and Knuckles: Adventure which I totally fuck with as an Adventure fan

  • @Lizard-Man-WB
    @Lizard-Man-WB Před 2 lety +1

    This is sad how more effort got put into this in sonic origins

  • @thaentp
    @thaentp Před 2 lety

    Thanks!

    • @Sonic_Beyond
      @Sonic_Beyond  Před 2 lety

      Thank you for the super thanks! I really appreciate it

  • @jpc7795
    @jpc7795 Před 2 lety

    Wait wasn't this done already, I must've been looking all the other sonic channels.

  • @josecerrud1079
    @josecerrud1079 Před 2 lety

    I was more hoping for a side scroller 3-d model. XD this one would make me confuse.

  • @GeneralWildDog
    @GeneralWildDog Před 2 lety +1

    Definitely want this for my Christmas.

  • @squibble7659
    @squibble7659 Před 2 lety +1

    Hey, I noticed the chaos drives. Does this mean you have a chao garden in your game?

  • @asterickjones
    @asterickjones Před 2 lety

    Sonic X-Treme for Saturn could have been like this.

  • @Ashalar
    @Ashalar Před 2 lety +1

    While I'm impressed by the work put into this project, the level designs could use a heck of a lot of work. Nothing intuitive about it. Gigantic for the sake of being gigantic. You need to have played a lot just so you know where to find the exit. The one playing this got lost several times it would seem, especially in Hydrocity. Marble Garden was... rough... to look at.

  • @mewpsy1000
    @mewpsy1000 Před 2 lety

    Great level design.

  • @steelmon
    @steelmon Před rokem

    This is good 1:33

  • @HamadArty
    @HamadArty Před 2 lety

    Sonic 3 & Footstep noises

  • @luismanuelrivera9510
    @luismanuelrivera9510 Před 2 lety

    This made me think that an approach closer to kirby forgotten land for the 3d for sonic may be interesting.
    With that said I think this looks pretty fun for the stage it's at. A big pointer would be something about the way the camera moves with Sonic in those loops is kind of dizzying. Idk if it's the tiles or what but I could definitely see why sonic games zoom out when we reach those loops. Not sure though.

  • @DSgamerYT178
    @DSgamerYT178 Před 2 lety

    I love you showed super sonic super tails super knuckles together

  • @brandonpaulcast98
    @brandonpaulcast98 Před 2 lety

    Imagine if sega could do sonic justice

  • @laguaridademegasuperstarlord

    Me gusta. Y con los jefes sería aún más epico

  • @MLBlue30
    @MLBlue30 Před 2 lety

    I'm having a...Hard Time believing you didn't include Ice Cap Zone.

  • @TMan978
    @TMan978 Před 2 lety

    This has to be one of the most confusing things ever. With no markers everything looks the same

  • @vovo9449
    @vovo9449 Před 2 lety +1

    Looks great, but the speed looks like its a bit harder to control than it needs to be which could lead to ufair ring loss or even death. Seems to be a common issue with sonic fan projects though.

  • @mrsmith570
    @mrsmith570 Před 2 lety

    No boss fights?? Oh well, at least there was knuckles in sky something zone