Hellish Quart - Gameplay Explained (How to Play)

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  • čas přidán 13. 06. 2024
  • Steam: store.steampowered.com/app/10...
    Or GOG: www.gog.com/game/hellish_quart
    (Reupload)
    Hellish Quart is an ultra-realistic, physics based 3D fighting game about historical fencing, set in 17th century Europe.
    ------------
    www.hellishquart.com
    www.kubold.com
    / hellishquart
    / hellishquart
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Komentáře • 117

  • @aydon1276
    @aydon1276 Před 3 měsíci +45

    One of the best dueling games I’ve played. If you land a critical hit to the enemy without incapacitating them their entire fighting stance and style changes. The enemy AI can act emboldened or scared depending on how early stages go. Most duels end in draws, or at least both combatants get hurt. Easily 5 stars and I love the pace they’re taking with updates.

  • @Kubold
    @Kubold  Před 5 měsíci +57

    Reuploaded; sensitive video game content removed from the first 15 seconds of the video (at least I hope that was the problem in the previous upload)

    • @scassoniostrarompi1691
      @scassoniostrarompi1691 Před 5 měsíci

      What "sensitive content" ??? This is the usual CZcams content censorship madness at work. 🤨
      Anyway, you re-upload it, me re-like it. Stay strong Kubold, and happy 2024. ;)

    • @richterdavidoliver7782
      @richterdavidoliver7782 Před měsícem +1

      Why is it still early access?

    • @Kubold
      @Kubold  Před měsícem +11

      @@richterdavidoliver7782 It takes a long time for just two to make a game. Also the scope is much bigger than originally planned. For example the game already has 14 characters of the planned 12. It has 20 arenas of planned 12. It has completly unplanned mod support, right of way rules, vr mode, online leaderboards, level cosmetic unlocks, blade binding mechanics, taunts etc.
      For a team of two, we work pretty fast. First parts of the story mode is right around the corner.

    • @noisepuppet
      @noisepuppet Před 8 dny +1

      @@Kubold this is incredible work for a team of any size. It's amazing that it's just a duo. It's like no game I've ever seen.

    • @user-tk8gi5cl6j
      @user-tk8gi5cl6j Před 2 dny

      @@Kubold How do you create your characters? Do you have some plot?

  • @alvinsmith3894
    @alvinsmith3894 Před 5 měsíci +68

    Dual wielding short swords or one long sword + dagger would be a good addition to the game, I think. Spanish or Filipino swordstyles would add a lot of variety!

    • @VanBurenPhilips
      @VanBurenPhilips Před 5 měsíci +20

      There's a character in the roster who has a sword + dagger, but I don't think he's playable yet. Also, Kubold's shown a fun variant of Gedeon (the fat guy) with a tankard in his off-hand - basically worked like a buckler :)

    • @laurentiusmcmxcv
      @laurentiusmcmxcv Před měsícem +4

      ​@@VanBurenPhilipsI hope they don't break the rest of the roster cause a single one-handed or two-handed weapon per character makes way more sense

    • @windowbreezes
      @windowbreezes Před měsícem

      Damn, where the Samurai Battles at?

    • @laurentiusmcmxcv
      @laurentiusmcmxcv Před měsícem +3

      @@windowbreezes That would be Kengo Master of Bushido.

    • @windowbreezes
      @windowbreezes Před měsícem

      i mean, with modern graphics and physics, would be nice.

  • @stanisawzokiewski3308
    @stanisawzokiewski3308 Před 5 měsíci +48

    6:34 that info should be added to the in-game tutorial. I've seen people think that longguard is just the block button.

    • @Kubold
      @Kubold  Před 5 měsíci +34

      The mechanics change during Early Access, that's why the old tutorial is outdated, and if I made a new tutorial now, it would be also outdated a month after. The only option is to make an in-game tutorial near the end of production, after the mechanics are done and locked.

    • @stanisawzokiewski3308
      @stanisawzokiewski3308 Před 5 měsíci +8

      @@Kubold just a little bit of text would help new players

    • @Taima
      @Taima Před 4 měsíci

      @@Kuboldwhat Stan said. This isn’t an all or nothing thing. It’s not hard to add some text based explanations that are periodically updated as needed.

    • @Kubold
      @Kubold  Před 4 měsíci +11

      @@Taima True, and recently I added Taunts mechanic too. I'll update the in-game video tutorial a with those now (will be in next update), and make a proper gameplay toturial at the end of the production.

    • @Taima
      @Taima Před 4 měsíci +3

      @@Kubold Awesome! Thanks for caring. I know you probably feel like "yeah you think it takes no time, but when you've got 43427924 things to work on, you have no time to take no time from," so it's appreciated.

  • @sahilvaity3355
    @sahilvaity3355 Před 3 měsíci +6

    Had a blast playing against my friend . Very satisfying after grabbing an opponent and executing the kill especially with Martha. Played on the steam deck works very good on medium settings without FSR and high settings with FSR Quality .

  • @sdrobo
    @sdrobo Před měsícem +5

    This game is amazing!!! I hope it develops further!

  • @O.LEO.N
    @O.LEO.N Před 5 měsíci +5

    Can't wait for the console release!!! 1vs1 against best friends have never been so realistic, fun and entertaining.

  • @yungchangsta
    @yungchangsta Před 4 měsíci +6

    Papa is there gonna be a sober male German longsword person 🥺 I hope he wears that Fiore Dei Liberi fit by Akademia Szimierzy

  • @Martynas-rh9cs
    @Martynas-rh9cs Před 4 měsíci +3

    this is regarding the latest anouncement on steam about the current state of the game (specificaly about the polish only dialougue), since this game is set in the lithuanian polish common-wealth, it would be very delightful to hear a few future cutscenes with lithuanian dialougue, even if its just some background chatter, i think it would fit the time period very well and delight some lithuanian players (such as myself). please consider this as an actual feature in the game as i think it would add an a lot more authentic feeling to the characters, and give background characters more depth.

  • @yungchangsta
    @yungchangsta Před 2 měsíci +1

    Imagine of Boss Samuel and Player Samuel had different variations (or even movesets!)
    Like Boss Samuel would have a more aggressive/brutal Moveset and execution while normal Samuel is more akin to its feints and counter strikes with its more restrained grab animation.

  • @DylanMatthewTurner
    @DylanMatthewTurner Před 4 měsíci +1

    Hey, I didn't know where to post bugs, so I'm commenting on this recent video. I noticed there was a discrepancy between what the move list says the input is for Isabella's Posta di Donna, Down + Back + High Right (yellow/y), and what actually activates it, Down + Back + High LEFT (blue/x). Also, the heavy attack within the Posta di Donna says high right, but it also appears to be high left. Maybe I'm wrong and have it configured incorrectly, but I went and double checked, so I think this is an actual issue.

  • @lucaskeane
    @lucaskeane Před 5 měsíci +2

    Great game indeed, I love this fresh idea in realistic combat. I'm eager to play it soon.

  • @Rd-tn1xn
    @Rd-tn1xn Před 3 měsíci +1

    Hi, Kubold, I really like your game Hellish Quart. I've been making a character skin following your modding tutorial 4. I've done all the parenting, however, when I select my custom character skin, starting game, it turn into a transparent character with slightly visible outline(I can recognize it is my custom model), and the bones movement looks fine, is there anything I did wrong?Appreciated if you could help me with that.

  • @ryanlastname3039
    @ryanlastname3039 Před měsícem

    This game is so awesome! Can't wait for future updates!

  • @DaDweekly
    @DaDweekly Před 2 měsíci +1

    will there be a gamemode where you can play against random ppl online or like a competitive mode?

  • @sha-ol2vv
    @sha-ol2vv Před 3 měsíci

    Just got the game and I’m absolutely loving it! Dope game….even in its early stages ….I def recommend it…..just trying to figure out online play…I’ve got parsec but still somewhat confused….any advice??

  • @iamnoone6118
    @iamnoone6118 Před 23 dny

    Brings back happy Bushido Blade memories. Of course, I'm sure this is far more refined, detailed and superior.

  • @sunofabeach9424
    @sunofabeach9424 Před 11 dny

    3:31 and how do I block more efficently? can I somehow influence my blocking in any way or should I just pray that my character block incoming attack correctly? I remember a fight when my fighter (name is Isabella I believe) just lowered her weapon right before she recieved a slash attack in the face. I didn't press anything, it was basically a textbook example on how-to-block. is blocking basically random with a small chance of being unsuccessful?

  • @kabankiller7837
    @kabankiller7837 Před 9 dny

    There is not enough dodging of the body at an angle to then carry out a counter attack, and I’m not talking about the side step, I mean when you want to dodge the blade at one of the angles while standing still. in the game you can only do side step or just walk to avoid getting hit, but what if I want to be something like Mike Tyson and his peek-a-boo style?

  • @user-mk5ek1nh2s
    @user-mk5ek1nh2s Před 18 dny

    custom characters would be really cool

  • @DarkThomy
    @DarkThomy Před 23 dny

    The right of way..
    In my few years of Canne Combat, I believe it was actually this very ruling that was official !
    Awesome !

  • @Mantelar
    @Mantelar Před měsícem

    This reminds me of a play station game. Bushido blade, I think. I played that one till I could beat the 100 wave challenge. Still one of the sharpest learning curves for any game I ever played. For what it was, it was perfect.

  • @alexhaladay4345
    @alexhaladay4345 Před 4 měsíci +4

    I got this game way back. Love it. Don't play it as much as I'd like because I'm that dog in Up that gets distracted quickly. Pretty much all I watch during summer olympics is archery and fencing. Right of way has always been the rule that confounds me while watching fencing, and why I tend to understand epee fencing more.
    My Wishlist: Customization. Both character and sword. I don't see that happening in the near future but like Kengo (which I love and still have on a bookcase gathering dust) it was a little feature that made me feel more connected to the character I was playing. Much like the latest soul caliber games

  • @user-nn7uc7qx8j
    @user-nn7uc7qx8j Před měsícem +3

    They give Martha a ten foot sword lmfao, I wonder if she has an advantage??

    • @joseignaciohileradorna5122
      @joseignaciohileradorna5122 Před měsícem +2

      Its a regular rapier. Her advantage is in her style.

    • @user-nn7uc7qx8j
      @user-nn7uc7qx8j Před měsícem

      @@joseignaciohileradorna5122 i wanna play, looks like fun, just hoping one toon doesn't have a ridiculous advantage over the rest.

    • @joseignaciohileradorna5122
      @joseignaciohileradorna5122 Před měsícem

      @@user-nn7uc7qx8j Well Marie's rapier is obviously longer so the only unfair advantage is the style. Destreza was literally engineered to counter all other rapier styles.

  • @PuertoRicanStyL
    @PuertoRicanStyL Před 3 dny

    Thanks for this video.

  • @fredko7086
    @fredko7086 Před 28 dny

    I truly wish it was accessible on Xbox one. This game would be an instant buy for me. Excellent.

  • @FatGuyWithAKatana
    @FatGuyWithAKatana Před 5 měsíci +1

    What's the second game it's a spiritual successor to? I'm quite familiar with bushido blade 1 and 2

    • @zloidooraque0
      @zloidooraque0 Před měsícem

      kengo
      busido blade was one of my favorites on ps1. esp, cuz i didnt like graphics of ps1 too much game had to be realy good for me to play it. front mission 3 and ff7 come too mind also. soul edge..

  • @maxflame3105
    @maxflame3105 Před 5 měsíci +4

    Do you think you could give us any hints on the ottoman galley captain, Like what weapon he will use (or weapons) or how he will fight? Also love the game and can’t wait for more updates!

    • @Kubold
      @Kubold  Před 5 měsíci +7

      Sorry, not ready yet for the galley. I'm finishing up Jacek's side story first, and the galley will be in the main campaign.

    • @maxflame3105
      @maxflame3105 Před 5 měsíci

      @@Kuboldok sounds good, do you have a estimated release time for the side mission?

    • @Kubold
      @Kubold  Před 5 měsíci +16

      @@maxflame3105 As always: as fast as possible. Stuff like stories and cutscenes, that are designed to be played through just once, need to be polished to final quality. Most people will play them once, and never again, so I can't release any stories in "pre-alpha" state (for example with bad face animations, or one bandit model copied 10 times, instead of 10 different models of bandits).
      Most players will buy the game, play through the story mode, say "I finished the game" and move on. Once the story is in there, it will become the core of everything, so I feel I have to do it right on the first try, Early Access or not.

    • @HoJu1989
      @HoJu1989 Před 5 měsíci +1

      ​@@Kubold Does that mea. There will be a galley arena? Can't wait!

  • @barbarayhivjaneahl3198
    @barbarayhivjaneahl3198 Před 3 měsíci

    I know it’s much too early, but is there talk about a possible console release?

  • @fgg4136
    @fgg4136 Před měsícem

    Bought the game a while ago it's freaking great. I can't wait for the full release. Maybe you guys can add other sword systems aswell aside from HEMA. I'd love to see Asian styles. Filipino, Thai, Japanese and Chinese would be great DLCs if the game is successful.

  • @romanista77
    @romanista77 Před 5 měsíci +1

    Any chance of adding Messer?

  • @daniel8181
    @daniel8181 Před dnem

    Is that the same hedge bjorn videos infront of or is that a coincidence?

  • @ia7202
    @ia7202 Před měsícem

    Just bought, i hope they never stop support for this game

  • @sirronald285
    @sirronald285 Před 4 měsíci

    I can’t wait for multiplayer and I don’t even have the game yet

  • @mfgouki4402
    @mfgouki4402 Před 2 měsíci

    Does this have fight stick support?

  • @Justguy363
    @Justguy363 Před 5 měsíci +1

    Can I atleast know if you finished smallsword wielder? The one tall guy with helmet, is it fun to play? 😢
    And how much % is left to finish the uptade? I really miss new characters since september 8 😢

  • @loganfong2911
    @loganfong2911 Před 5 měsíci

    Thanks for this long awaited video! I appreciate this game is aiming to be as realistic as possible, but a game is a game after all. We still need to know what is simulated in this game and what is not. Glad to say it's more than I'd thought!

  • @jeanvonestling7408
    @jeanvonestling7408 Před měsícem

    to be honest, I like the game, I like the setting, music, graphics etc. But I have no idea how to play it. Even when I win I either don't know what happened (I just button mashed) or I used one trick - like with ay saber fighter you move left and cut from below.

  • @Hadras7094
    @Hadras7094 Před 5 měsíci

    Got this game for Christmas. It runs fairly badly in my potato pc, but I'm having a blast with it! Can't wait for future updates!

    • @siremage3900
      @siremage3900 Před 4 měsíci

      Mine ran in slow motion until I turned off v sync

    • @Hadras7094
      @Hadras7094 Před 4 měsíci

      @@siremage3900 I did so, and put the graphics in lowest. Runs fairly smoothly!

  • @loganfong2911
    @loganfong2911 Před 5 měsíci +3

    I feel that this game would benefit massively from a first person perspective, as it would help with identifying the blades relative to each other, which is essential just like in a real duel. Having a first-person view would also mean the opponent's actions are easier to see compared to a third-person view on a computer screen, which is much smaller than real life.

    • @cheedrifin
      @cheedrifin Před 5 měsíci +2

      good news! it has first person.

    • @Kubold
      @Kubold  Před 5 měsíci +7

      @@cheedrifin It has an FPP mode, and in my opinion it does the opposite of what @loganfong2911 said. It makes distances harder to judge, exactly like it did in the old Bushido Blade, which also had an FPP mode. But I added FPP, because if someone likes it better - then here it is :)
      The best way to identify the blades relative to each other, and to have an absolute spatial awareness in Hellis Quart, is to play it in VR, in miniature mode - as if the fencers were 10 inch tall and fighting on your desktop. At least to me it feels the best of all modes available.

    • @loganfong2911
      @loganfong2911 Před 5 měsíci

      @@Kubold Didn't know there was a FPP mode, good to know! I expected distance judgment to be an issue, but I thought blades' positions were more important so I thought FPP VR might be the way to go, but sadly I don't have VR at home.

  • @Ming1975
    @Ming1975 Před 18 dny

    Can this game be played with 1 PC 2 controller vs ? I was told it can only be played online or single player is the reason I don't feel like getting it.

    • @sunofabeach9424
      @sunofabeach9424 Před 11 dny +1

      I think yes you can do local multiplayer with keyboard and controller on same machine

  • @joacomontedoro4052
    @joacomontedoro4052 Před 5 měsíci

    Hey @Kubold! I Sent you an email about helping out with the tatar character a few days back. Could you read it? Is he still in the table for future development? I would love to see something like it in the future. Best of luck and happy Holidays!

  • @zloidooraque0
    @zloidooraque0 Před měsícem

    wow fencing cossacs. i bet they even left some literature on the matter

  • @ivansoloviov9019
    @ivansoloviov9019 Před 2 měsíci

    Game's amazing, I'm not criticising it. Just a minor detail in the rule of way. It would be better if it will be gained only when the attack starts. For example at the 12:28 Gideon clearly starts his attack first and makes a successfull attack that would disable Barabash. But Barabash instead of defending himself decides to flash Gideon. There's no sense that Barabash had won that round.

    • @ivansoloviov9019
      @ivansoloviov9019 Před 2 měsíci

      On hema tournaments in my region the right of way is gained only when the attack starts. It does not carry on with you while you are running around. It will result in fencer who gained the right of way just trying to double. But if the rule is gained only when the attack starts, it will motivate both fencers to care for defence. Maybe somewhere it's treated differently I dunno, just telling my opinion. Amazing job, I like it.😅

  • @ProteanDev
    @ProteanDev Před měsícem

    Can’t wait how you guys will add Miamoto 😂

  • @El-Burrito
    @El-Burrito Před 5 měsíci

    I've got dejavu, did you have to reupload this video?

    • @Subutai_Khan
      @Subutai_Khan Před 5 měsíci +1

      Something to do with disturbing video game content got it age restricted I think.

  • @sawomirw5725
    @sawomirw5725 Před 5 měsíci +14

    Please make paid DLC with Samurai, Ronins, India Swordsman, Mongol Two Hand Saber, and later DLC with spears :)

  • @Games-jd5zb
    @Games-jd5zb Před 4 měsíci

    0:23 Мне интересно, а могут ли разработчики добавить в игру крымского татарина или турецкого янычара, просто разработчики о этих персонажах говорят давно а их всё нет, или это условно?

  • @osobaum
    @osobaum Před 3 měsíci

    Quality

  • @vnenkpet
    @vnenkpet Před 4 měsíci

    Bring this to consoles please

  • @shinji_ikari
    @shinji_ikari Před 5 měsíci

    interesting that you compare it to the ufc games.

  • @joshuaneeld5844
    @joshuaneeld5844 Před měsícem

    Were is the new bushido blade man

  • @MrJyh371
    @MrJyh371 Před měsícem

    bushido blade

  • @theengineer704
    @theengineer704 Před měsícem

    Is it on Xbox?

  • @paultondolojr9432
    @paultondolojr9432 Před 3 měsíci

    Needy people in the comment section. Dope game. Probably will make me buy a pc

  • @evra3889
    @evra3889 Před 2 měsíci

    PLEASE DO AN ONLINE RANKED MODE

  • @akinamegu9896
    @akinamegu9896 Před 5 měsíci +1

    the camera mod in 0:25 is awesome and remindes me of the nioh game series and wo long , how about developping hellish quart even further to sound like the first nioh ! go check out the game and tell me what you think ;D

  • @SuiSideex
    @SuiSideex Před 27 dny

    realistic" yeah swipping a sword like its a toy left, right, top etc in miliseconds xDDDDD

  • @bomberhack
    @bomberhack Před 5 měsíci +1

    Please Bring Zweihander! To stream deck too

    • @Kubold
      @Kubold  Před 5 měsíci +3

      Hellish Quart runs very well on Steam Deck.
      As for zweihander - we'll see :)

    • @VanBurenPhilips
      @VanBurenPhilips Před 5 měsíci

      @Kubold Can confirm HQ runs great on Steam Deck LCD and is a joy to play, it's where I've spent most of my hours :)
      However, I've spotted a possible issue on Steam Deck OLED. The new screen is 90Hz, and HQ sets the Simulation Rate to 90Hz (player can't change this?)
      The Steam Deck has no problem running the game at 60fps, but it can't achieve 90fps on some stages, so it runs in slow motion on those stages. Changing in-game graphics settings doesn't make enough difference to solve the problem (and I'd rather not downgrade my graphics anyway, compared to what was working fine on the LCD model). The Deck's FPS & refresh limiter don't help either (I've tried limiting to 60fps/60Hz but the sim still runs at 90Hz).
      Any thoughts on how to fix this? I can help with testing if you need it, just lemme know where (Discord? Steam forum?)
      This issue aside, I absolutely love the game :D Thank you for making it ✌️

    • @Kubold
      @Kubold  Před 5 měsíci +2

      @@VanBurenPhilips Thanks for reporting, had no idea that new Deck has 90Hz.
      Quick solution:
      Set:
      - Force Target FPS to on
      - Target FPS to 60Hz
      - Graphics Quality to "Medium (No Vsync)".
      Restart the game TWO TIMES to be sure the vsync is really really off.
      This should make the game run at 60fps with no vsync.
      I'll buy a Steam Deck OLED to make sure all levels will work in 90Hz though - optimize heavy levels a bit, add more quality options etc.

    • @VanBurenPhilips
      @VanBurenPhilips Před 5 měsíci +1

      @@Kubold Thanks! I tried those changes and it was still in slo-mo, but when I also enabled force FPS: 60, it played well again. (I'd completely forgotten about that setting)
      It feels right to me, and the Deck reports solid 60fps.
      I forget the stage names, but one that is slow at 90fps is the bottom-left of the stage select screen (inside a wooden storage house), this is the one I've been testing.
      The open field with the watch tower seems to run full speed at 90fps.

    • @VRbroMeta11
      @VRbroMeta11 Před 5 měsíci

      ​@@Kubold is smallsword gonna appear in the next uptade?

  • @user-dv9up9rx2i
    @user-dv9up9rx2i Před měsícem

    I know it's beyond the scope of a 2 person team, but VR desperately needs a proper HEMA simulator! Primarily in the enemy behaviour, animations and AI. Enemies in games like Blade and Sorcery don't use proper HEMA footwork and techniques. I hope if your game is successful, one day you'll make a sequel, spinoff or update with full VR motion controls, just like something like Blade and Sorcery.

  • @melodicgrog
    @melodicgrog Před měsícem

    0:19 players fart😸

  • @bwellington3001
    @bwellington3001 Před 3 měsíci +1

    Today i tried to play this game with my friends after a session of mk11 and sadly i didn’t feel like anyone really liked it very much. Because every fight ends up in one or two swings and you often don’t feel like you are truly at control of your character.
    That was the general feedback. I just don’t feel like you would randomly pick this game instead of any other fighting game to play with friends.
    On the positive side everyone loved the idea, character design and the music. 😢

  • @zeko6665
    @zeko6665 Před 4 měsíci

    Put it on gamepass plz

  • @harrywyependragon4242
    @harrywyependragon4242 Před 5 měsíci

    Just imagine if they add physicalized armor sets to protect body from weapon impact like in real life. And that's would be cool if weapon and armor will be destructible by physics just like blood and gore system they using. 😮

    • @Hadras7094
      @Hadras7094 Před 5 měsíci +1

      It already kinda exists in the end of arcade mode. Samuel is wearing armour

    • @harrywyependragon4242
      @harrywyependragon4242 Před 5 měsíci

      @@Hadras7094 I never played this game before, just got some duel practice. I even thought It's unreal engine, but It's unity. Next gen gameplay. 😁

  • @kjm1141
    @kjm1141 Před 4 měsíci

    lol murzyn

  • @kwcnasa
    @kwcnasa Před měsícem

    Shut up and take my money 🤑

  • @katel2610
    @katel2610 Před 5 měsíci +1

    i need dedicated severs. Stop making new char, work on a progression system, make the game more avalible online

    • @Subutai_Khan
      @Subutai_Khan Před 5 měsíci +5

      Unfortunately not possible at this point with a physics game like this. Halfsword ran into this issue too and they have a larger dev team.

  • @JohnSmith-ty2he
    @JohnSmith-ty2he Před 4 měsíci

    I want to like this game, but the autoguard is just too jank for it to really feel like a skill based game. Every duel boils down to trying to cheese the auto guard AI into being dumb, then win. Feels like it's intention to be a console game limiting the functionality too much. As a purely PC game you could have many more modifiers, such as alt + movement + directional attack for manual blocking for 16 more options, or ctrl + the same for 32 options for manual guard. There is really only so far you can go when the system is just "bait guard, kill."
    It feels very much trapped in Medium-Low skill floor, Medium skill ceiling.

  • @moenibus
    @moenibus Před 26 dny

    Sorry mate but i won't spend a dime, a single penny is an eternal Early Access game, that is a scummy tactic used by modern developers. i'll pass