Creating a C7 for Every 5 Star in Genshin Impact

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  • čas přidán 15. 11. 2022
  • Creating a C7 for Every 5 Star...except Traveler. When it comes to cons they're not quite the same for obvious reasons.
    Big thank-you to Stefan D, Madeleine R, Cris M, Runemori, Chaos Era, Trinity Series, Eggy and Andres A on Patreon and CreativeName, zzz, yoimiyafan46 and Tejón for supporting me with CZcams Membership! Y'all da best!
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Komentáře • 538

  • @Ratheil
    @Ratheil  Před rokem +312

    Exporting and rendering this video crashed and errored so. God. Damn. Much. If it has errors or typos, I don't even care.

    • @Cypheruous
      @Cypheruous Před rokem +6

      You are doing the Archons' work, keep up the quality content! :D

    • @Aerobrake
      @Aerobrake Před rokem +1

      No prob bro super fun vid

    • @vinny8589
      @vinny8589 Před rokem +1

      Something you can add to Kequing's C7 after Use Sprint and Skill Stamina Costs are reduced by 1/2 for 25s this could offset her Stamina burning problem at least for a while.
      Klee's C7 bonus Radius of Jumpty Dumpty Explosion is Doubled and Normal & Charge Attacks Now have Bigger Explosion Radiuses.(If her range is a problem than simply make the BOOM BIGGER)After Throwing a Jumpty Dumpty Klee Is Immune to Knockbacks & gains 15% more Range for 15s
      Zhong-li As Long as Zhong-li is in the party if a Dendro Reaction is utilized Briar Vines will spawn a "Tether" between Geo Constructs Petrifying Targets that come into contact with them for 6s.

    • @vinny8589
      @vinny8589 Před rokem

      Kazuha: Upon using his skill while you have may preform a SECOND Leap into the air at the peak of the jump dealing 15%bonus Anemo Damage with your plundge attack Larger Enemies are Stumbled making them Immobile for 6s. If a Smaller enemy is slain upon the Plunge Attack's strike it will reduce the entire parties' cooldown by 1.5s per defeated mob.
      Yoimiya (Addition to her C7 idea) Upon striking an Opponent with her 3rd combo attack Yoimiya will generate a Firework Field for 12s, as Normal Auto-attack combo's can NO LONGER be Interrupted, all Normal shots can PIERCE through Obstacles and Terrain, and Every completed Combo Increases her Attack Speed by 2.5x stacks 5x. Upon swapping with a ally Yoimiya drops a blinding firework that disorients a target for 6s.(Flashbang essentially)

    • @DefinitelyNotAFerret
      @DefinitelyNotAFerret Před rokem

      As a C6R1 Kokomi user... if that C7 mimics the attack dmg AFTER buffs are taken into consideration, Kokomi would easily be doing 40k+ auto attacks with Kazuha, Yun Jin, and Zhongli/Yelan/Xingqiu... and around 20k+ solo... which is insane- the only thing I could ask for is better resistance to interruption since missing a few attacks messes up the energy regen from moonglow and C4 :(

  • @gabrielfoos9393
    @gabrielfoos9393 Před rokem +825

    Xiao’ s C7, xiao gains 5inches in height, unlocking his hidden potential, his plunging attack being higher it has more potential energy giving it 69% more damage, he also gains 1000 defense

  • @slayingupallnightforyou1874
    @slayingupallnightforyou1874 Před rokem +1368

    i feel like a pretty good video idea would be trying to give every character a third passive, it's pretty likely to happen when level 100 comes around and it'd be kinda fun to think about

    • @San-cb9mj
      @San-cb9mj Před rokem +122

      omg, If level 80-90 is hell for level up
      Imagine 90-100, i hope they dont increase the cost that much
      as for a 3rd passive it would be great to change the characters elemental skill or burst by a lot instead of a small dmg increase/utility
      example: Ningguang's skill would be bigger and now It would buff ANY friendly projectile that goes through it, after the screen is destroyed the "remains" would buff atk speed
      other good idea:
      Level 100 Zhongli could be his C6, and GIVE HIM AN ACTUAL GOOD C6, worth of spending on

    • @schopenhauer5427
      @schopenhauer5427 Před rokem +96

      I highly doubt they'll ever add a third passive to each character, that would be the equivalent of reworking every single character given ridiculously high amount of variables you have to take into account when creating new kit/skill/weapons, it's just too much work without barely any return given the characters have already been sold, if anything lvl100 will only unlock a new artifact slot or R6 weapon or something like that

    • @Richinnameonly
      @Richinnameonly Před rokem +31

      You mean if lv 100 happens at all.

    • @F1ll1nTh3Blanks
      @F1ll1nTh3Blanks Před rokem +5

      @@schopenhauer5427 Well some really need it tbf so they kinda should.

    • @Recycling_Bin
      @Recycling_Bin Před rokem +9

      I've always wondered what it could be like if we could level up passive talents. I think that would be dope

  • @ED3N0229
    @ED3N0229 Před rokem +660

    An idea for Kazuha's C7 :
    Increases the range of Chihayaburu by 200%. On landing, the small wind tunnel Kazuha creates now deals 400% of Kazuha's EM as DMG.
    Just stupifies his crowd control abilities lmao.

    • @GeorgieTheBurritoDog
      @GeorgieTheBurritoDog Před rokem +27

      Why not give his burst whirlwind a better staggering/vortex pulling effect

    • @tiramisu7544
      @tiramisu7544 Před rokem +29

      My idea is simply something like "Chihayaburu's AoE range and duration will now increase depending on how much EM is stacked on Kaedahara Kazuha". Would make him truly meta and irreplaceable until the game dies.

    • @alexprus7953
      @alexprus7953 Před rokem +18

      Or "using Kazuha's normal/charged attacks will make a smaller version of Chihayaburu's vortex". Depending on the exact numbers this could be very strong, but it'd require him to be on-field, so not broken. And it'd be fun af to juggle enemies around lol

    • @stormy9635
      @stormy9635 Před rokem +6

      What if each tick of his burst sucks surrounding enemies into the burst field

    • @ED3N0229
      @ED3N0229 Před rokem

      @@GeorgieTheBurritoDog I feel like its more of an application type of burst but it sounds good for a c7 idea!

  • @freaknifethrower8218
    @freaknifethrower8218 Před rokem +340

    Kokomi's should've been: for 10 seconds after casting Q, crit rate increased by 100%

    • @Ratheil
      @Ratheil  Před rokem +126

      Considered something like Healing bonus converting into Crit stats at a generous ratio but quite honestly I like the class identity of not critting.

    • @sawker6041
      @sawker6041 Před rokem +6

      If this was on any other character it would be op

    • @hanolley4443
      @hanolley4443 Před rokem +20

      @@sawker6041uhh.. hu tao

    • @Kazumiiiis
      @Kazumiiiis Před rokem +4

      @@hanolley4443 hutao's quite limited in the sense that you have to be below a certain hp and have a cd of 60s while this one is more broken cuz the cd is dependent on the Q's duration

    • @betatrix2545
      @betatrix2545 Před rokem +2

      no it should be increased by 200%

  • @LookingForAzure
    @LookingForAzure Před rokem +281

    Interesting fact back in the original beta characters had 8 cons

    • @ManiMani-mz7jj
      @ManiMani-mz7jj Před rokem +34

      probably one of the extra 2 was +3 lvls to basic atk talent

    • @LookingForAzure
      @LookingForAzure Před rokem +40

      @@ManiMani-mz7jj no they actually weren't and you were also able to buy cons straight from the paimon shop

    • @Ratheil
      @Ratheil  Před rokem +55

      I had no idea, gotta wonder why they trimmed it down, or what cons were like back then

    • @LookingForAzure
      @LookingForAzure Před rokem +14

      @@Ratheil well (Certain) character are already broken enough and imagine if for example itto had 2 more ontop of his C6 plus do we really wanna spend more money to max one out

    • @sevvii6961
      @sevvii6961 Před rokem +6

      @@Ratheil I mean you can imagine why cause a c8 Raiden or ayaka or Ganyu would be broken and c8 yelan and Kazuha and Nahida would dominate the meta assuming you could get the cons.

  • @LISA.WANG.
    @LISA.WANG. Před rokem +65

    If Xiao’s plunge created a vacuum wherever he landed, instead of an explosive knock back, I think that would be a nice thing to add on

    • @byeetch
      @byeetch Před rokem +3

      Maybe not a vacuum since I feel like that wouldn't fit with his design but like a petrify-like or stunning effect

    • @LISA.WANG.
      @LISA.WANG. Před rokem +4

      @@byeetch Then for aesthetics, what if the spheres that spike up when he lands is instead angled to the epicenter and looks like a cage? (And a vacuum just suits anemo's motif)

    • @byeetch
      @byeetch Před rokem

      @@LISA.WANG. That would be cool aswell, but I've just realised that it could also be similar to Heizou's Q where it's one short burst of grouping that also staggers smaller enemies. Seems like it would be pretty neat for Xiao tbh

    • @KategariYami
      @KategariYami Před rokem

      There's a domain in the desert that can be of assistance in this goal

  • @oibav5862
    @oibav5862 Před rokem +243

    It would be cool if C7 for Ayaka would give her the assasination from the beta back

    • @NotBedWays
      @NotBedWays Před rokem +4

      ?

    • @TheAAJYu
      @TheAAJYu Před rokem +75

      @@NotBedWays Ayaka in the beta used to be able to instantly kill enemies that were below a certain HP threshold instantly by attacking out of her dash.

    • @papayapayama2087
      @papayapayama2087 Před rokem +13

      They should really try to implement that again as a straight up buff. It would be so cool.

    • @NotBedWays
      @NotBedWays Před rokem +1

      @@TheAAJYu that's cool

    • @yanderenejoyer
      @yanderenejoyer Před rokem

      @@NotBedWays Search for "Hoyoverse removed this Ayaka skill".

  • @VitorAntas
    @VitorAntas Před rokem +53

    Your Nahida idea is legit what I thought she would have before we knew exactly what the Shrine did. Summoning the Shrine could at least activate her elemental skill's mark on every enemy within its vicinity once, and if new enemies spawn, they are also marked. The healing part is befitting of a C6, much like Zhongli C6.

    • @Ratheil
      @Ratheil  Před rokem +5

      I'd settle for the cast time of her burst being cut in half, it can be a real bummer to cast in short term fights, I often just don't bother

    • @VitorAntas
      @VitorAntas Před rokem +1

      @@Ratheil I pretty much only use her Burst for Spiral Abyss, she's enough on her own on the overworld. If her Burst healed like you suggested, I'd definitely use it more often and straight up swap out Kokomi from my teams

  • @tripedal2063
    @tripedal2063 Před rokem +61

    I am not going to lie, that Ayaka C7 sounds so fucking fun

  • @Love.n1c
    @Love.n1c Před rokem +16

    Imagine being an enemy, hearing “Kamisato art: SOUMETSU” so you turn around, and it goes straight past you, so you think your all good, until you hear “fwoop fwoop fwoop fwoop fwoop” and see a c7 Ayaka running towards you as a giant blizzard like thing

  • @davidmcfall9169
    @davidmcfall9169 Před rokem +150

    Kazuha's c7: When the Autumn Whirlwind created by Kazuha Slash absorbs an element, Kazuha gains "Seasonal Wind" based on the element absorbed.
    Hydro: Kazuha heals himself and all party members while inside Autumn Whirlwind for 6.5% of his max HP, plus an additional 7 HP per point of his Elemental Mastery, each time Autumn Whirlwind deals damage.
    Pyro: Kazuha's Charged and Plunging Attacks inside Autumn Whirlwind create a miniature fireball that explodes after 5sec, dealing Pyro DMG to all nearby enemies
    Electro: When Autumn Whirlwind ends, 5 bolts of lightning will strike the epicenter of Autumn Whirlwind, dealing damage to enemies equal to 500% of Kazuha's current Elemental Mastery.
    Cryo: Roots all enemies damaged by Autumn Whirlwind for the duration of Autumn Whirlwind.

    • @starryskies9655
      @starryskies9655 Před rokem +2

      Ooh, this one is rad. Hoyo take notes!

    • @olived9560
      @olived9560 Před rokem +6

      You could also have electro make Autumn Whirlwind do damage at faster intervals (to match with electro absorbance’s affect on other things, particularly Dendro constructs), which would also help Kazuha out in applying Electro in Quicken/Aggravate teams, if you want to use him there. I do love this idea though, it’s so cool!

    • @adrianlau4641
      @adrianlau4641 Před rokem +4

      7 HP per EM!!! With a fairly average 800 EM thats 5600 per tick

    • @cleverfoxface6512
      @cleverfoxface6512 Před rokem

      Everybody wanna be dendro now

  • @SolracNexus
    @SolracNexus Před rokem +151

    Imagine eula's C7 giving her an additional lightfall sword. That's like 2 atomic bombs with the power to destroy 2 cities-oh wait

    • @jashirei7581
      @jashirei7581 Před rokem +20

      But enemies die before the first one even goes off

    • @NaMe-zg9qs
      @NaMe-zg9qs Před rokem +3

      Don't let ei hear this

    • @orein1880
      @orein1880 Před rokem +4

      "next time, i will strike twice"

  • @kibathefang6022
    @kibathefang6022 Před rokem +195

    Imagine Hoyo creates a C7 but no endgame to make use of them.

    • @krummesblech
      @krummesblech Před rokem +7

      that changes everything!

    • @luqmti6634
      @luqmti6634 Před rokem +2

      I wouldn't be surprised at all if that were to happen

    • @phantasmalflight3896
      @phantasmalflight3896 Před rokem +2

      Think about what you just said. You want. A gamemode. Where yu have to spend hundreds, or even thousands in real world currency to compete?

    • @kibathefang6022
      @kibathefang6022 Před rokem +2

      @@phantasmalflight3896 Optional game mode. I'm not even someone who spends to get cons of 5-stars. Welkin and BP just to make sure to get a copy of those I want. But I'd at least want to see those who actually spends with their disposable income some content that makes use of their accounts.

    • @Vizible21
      @Vizible21 Před rokem +6

      @@phantasmalflight3896 Geez I'm not even a whale and I'm already bored at the game because i already have a lot of C0 characters that i have nothing to use. Especially in 3.2 where literally all events have no combat mechanics. So basically we just donated our money to mihoyo. And people like you who invalidate others judging a million dollar company is part of the problem. Stop zucking Mihoyo's d.

  • @therealfrank6393
    @therealfrank6393 Před rokem +30

    I always think of this stuff during a shower LMAO

  • @shreyashsadmek6033
    @shreyashsadmek6033 Před rokem +6

    Plot Twist: C7 increases Normal Attack level by 3 levels. Maximum upgrade level is 15.

  • @miyuna_k
    @miyuna_k Před rokem +16

    I think making some dps characters be able to stay in their burst even after switching characters would be a nice C7

    • @Ratheil
      @Ratheil  Před rokem +5

      I'd like it a lot sooner than a C7! Especially for Cyno

  • @carolit0
    @carolit0 Před rokem +23

    The Yae c7 sounds like the perfect lvl100 passive that would fix so much of her kit

    • @shadycactus6146
      @shadycactus6146 Před rokem +2

      i would argue that it may be preferable for ulting to simply refresh the duration of her turrets, rather than buffing them for their remaining duration

  • @Celestial-yq6hz
    @Celestial-yq6hz Před rokem +49

    I’m not exactly a Kazuha main, but I think I can try basing off the other constellations
    Kazuha’s Anemo Infusion now has Elemental Absorbtion, dealing Anemo DMG and the corresponding element absorbed
    Kinda like what happens in Inazuma’s Archon quest I guess 😆😅

    • @BudhiMahardhikaWarabrata
      @BudhiMahardhikaWarabrata Před rokem +11

      This effect lasts for 4 seconds. Using an elemental burst while the effect is active automatically overrides that elemental burst by the element infused. The initial burst slash would be of that element and would add an extra 0.25% damage multiplier for every elemental mastery point kazuha has. Any anemo damage bonus would also boost the damage of that slash (even though it's of a different element).
      Basically, this makes kazuha's initial burst slash a nuke of its own.

    • @Celestial-yq6hz
      @Celestial-yq6hz Před rokem +2

      @@BudhiMahardhikaWarabrata Awesome 😆
      That sounds a great addition to it

  • @uiiigamer
    @uiiigamer Před rokem +6

    I think as genshin likes the money so much, those would be c8s with c7 being normal attack lvl increased by 3

  • @eertikrux666
    @eertikrux666 Před rokem +8

    Now that you mention it, running speed is no doubt important because the abyss keep spawning the next wave on the other side of the arena

  • @santiagokarim3313
    @santiagokarim3313 Před rokem +17

    I have always thought that it would be really cool that kazuha's burst traps enemies inside it. If it was his c7 maybe once it infuses it's range gets increased + trapping enemies inside it

  • @Egoce
    @Egoce Před rokem +11

    Bro I need that Zhongli c7 to come true, he would be such a unique Geo DPS in that case…literally using power of Minecraft to kill everyone

  • @benevolenciaga
    @benevolenciaga Před rokem +6

    Ayaka's C7 is literally Vergil Mirage Edge's special ability (the drill one), while Ayato's is literally his doppleganger

  • @aswinamahendra7456
    @aswinamahendra7456 Před rokem +9

    I think all of this are pretty solid. They don't directly give more dmg to characters, but instead give more utility and quality to the character.

  • @tbear
    @tbear Před rokem +5

    Beidou:
    On successful parry, Summon a secondary slash that deals 75% (maybe 50% is more reasonable because she is a 4* afterall) of the successful parry's damage.
    This would make her parry even more rewarding, and make her a decent swap in "burst" dps on top of having a great burst.

  • @krinqu3754
    @krinqu3754 Před rokem +21

    6:04
    when you try to heal a hutao main but they have c7:

  • @huyhungpham3877
    @huyhungpham3877 Před rokem +10

    Maybe Zhongli C7 from my idea is to have more dmg base on both %HP and %ATk while his shield is on, make him the true archon instead of sub-DPS or shield-bot right now.

  • @sleeplessknight173
    @sleeplessknight173 Před rokem +2

    An idea for c7 Kazuha would be that whatever element his E infuses will be added to his c6 infusion. So, like his burst, the infusion mostly does anemo damage but will also so a bit of (pyro,cryo,electro, or hydro) damage as well so that every single attack will always swirl. It also means that he can destroy elemental shields even better.
    But honestly you're extended range for his infusion idea might be better. It kinda makes him a faster anemo Noelle.
    Also, for Xiao I feel like events have already created his c7, making every plunge also have a singular but strong suction per plunge, that way the enemies are pretty much always in range of the plunge. This idea came from multiple events where they you have get a specially buff that makes plunges pull in enemies, it makes Xiao stupid strong.

  • @oygemprime3864
    @oygemprime3864 Před rokem +65

    You know what'd be interesting? A video where you think up cons for Aloy. Seriously, girl deserves some love. And to not be locked to one version. We want her.

    • @jokc8
      @jokc8 Před rokem +4

      One that activates her chill with skill cast pls 🙏🏼 or activates chill buff when using her burst.

    • @atgodsmercy
      @atgodsmercy Před rokem +5

      c1: everytime aloy hits a normal attack,she gains 1,5 energy recharge. can occur one every 2 seconds
      c2: increases aloy’s cryo dmg of 0,01 based on her energy recharge above 130% limit is 60%
      c3: increases burst talent level by 3
      c4: enemies hit by aloy’s skill get -20 resistance,this can stack up to 2 times and can occur once every 12 seconds.
      c5: increases skill talent level by 3
      c6: if the party is only used by anemo and cryo members,each anemo member gains 200 elemental mastery and each cryo member gains 20% crit rate.

    • @LINK-is3oc
      @LINK-is3oc Před rokem

      Cons for who?

  • @saucy_boi226
    @saucy_boi226 Před rokem +6

    For Kazuha it's simple but I would just boost his crit stats based on EM, increasing crit rate by 0.06% and damage by 0.1% per point of EM, up to a maximum of 60% and 100% respectively

    • @jasmineelhilali9152
      @jasmineelhilali9152 Před rokem +1

      Crit is useless on Kazuha since his only damage is swirl

    • @deadlyvenom3457
      @deadlyvenom3457 Před rokem +2

      @@jasmineelhilali9152 But with his C6 he becomes an Anemo-infused DPS. It also increases his NA dmg based of his EM. So this would actually be a very strong C7 if you use him as a dps. And it would still be good for incrasing his overall dmg like on his burst

  • @welshflower
    @welshflower Před 4 měsíci +2

    The Yoimiya C7 is so funny in retrospect, considering we now have Lyney.

  • @kojocreations
    @kojocreations Před rokem +12

    It’s always fun to do concepts like this

  • @Kyee124
    @Kyee124 Před rokem +8

    I think maybe for Nahida c7, it will make the camera mode able to mark up to 12 enemies and make her can pick up 10 items, while reducing the dendro resistance of the marked enemy by 15%

  • @war_axe
    @war_axe Před rokem +4

    Imagine in endgame you just get c7 childe skipping every single constelation before that(not unlocking) and the c7 is litterally just the transformations

  • @toucandraws3959
    @toucandraws3959 Před rokem +5

    Ooo, I really liked Qiqi’s and Kokomi’s con ideas!

  • @cardnacn6704
    @cardnacn6704 Před rokem +2

    Nice idea. I have thought of something similar but different direction.
    "WHAT IF! 5 stars character get another ascension level to 100 and get another ascension passive?"
    I would love to see some underwhelming​ 5* charaacters get very powerful passive, while already OP 5* get some boost with it.

  • @bowenjudd1028
    @bowenjudd1028 Před rokem +1

    I think a good C7 for Yoimiya would be that her burst would fire a clusterbomb of fireworks where you could have three stacks of auros blaze that can all be on one enemy or multiple. All kindling arrows also release a small firework like explosion. And auros blaze has a larger radius on subsequent blasts

  • @anintelligenttalkingcowtha131

    On this vein of shower thoughts for genshin content, one could think about a special kind of process to level a character from 90 to 100, or something that unlocks when you get max friendship with a character...
    Maybe "fixing" some characters with a third ascension passive that would unlock in the sixth ascension (80/90), or in the special scenarios above. Stuff to give the characters that missing umpf or a new function like:
    "Baron Bunny will move towards the last enemy hit by Amber's normal or charged attack"
    "If destroyed by enemy influece, Albedo's Solar Isotoma will trigger up to x fatal blossoms based on the duration lost, can be triggered once every 8 seconds"
    "When Barbara is under the effect of Let the Show Begin (E), casting Shining Miracle (Q) will refresh its duration"
    "Party members under the protection of Blazing Barrier gain x% of Thoma's HP as bonus HP"
    "The cooldown of Heizou's Heartstopper Strike (E) is reduced by 1 second for each Declension stack consumed upon cast"
    Idk, just pulling stuff out of my ass...

  • @markvicferrer
    @markvicferrer Před rokem +2

    Increasing the pulse radius of Zhongli's pillars makes a lot of sense that it should have been included into his current constellations.

  • @vbarreiro
    @vbarreiro Před rokem +1

    I had a similar idea not too long ago; if we get a level 100 expansion, we could get a new ascension passive. I was thinking make it something that takes a month to grind out so it’s something you’re only gonna get for your favorites, i.e. 150 boss materials and 1000+ exp books, making them unrealistic to get more than a few per account, but making a significant power difference and more importantly, making it something we could always strive for once we’ve built all our characters.
    This would of course be accompanied by an increase in world level as well as an AR expansion. Exp required to get to AR60 gets nerfed, new world level happens at AR65, and AR65-70 are the new “long grind” levels

  • @atgodsmercy
    @atgodsmercy Před rokem +1

    +CONSTELLATION IDEAS FOR ALOY+
    c1: everytime aloy hits a normal attack,she gains 1,5 energy recharge. can occur one every 2 seconds
    c2: increases aloy’s cryo dmg of 0,01 based on her energy recharge above 130% limit is 60%
    c3: increases burst talent level by 3
    c4: enemies hit by aloy’s skill get -20 resistance,this can stack up to 2 times and can occur once every 12 seconds.
    c5: increases skill talent level by 3
    c6: if the party is only used by anemo and cryo members,each anemo member gains 200 elemental mastery and each cryo member gains 20% crit rate.

  • @Kyoni-Sans
    @Kyoni-Sans Před rokem +5

    Maybe for kazuhas c7 his infused normal attacks can be infused with an element allowing him to swirl that element his swords infused with and trigger reactions with it

  • @WhoopiSoulberg
    @WhoopiSoulberg Před rokem

    This is a solid video concept, looking forward to watching it rn 🍿

  • @BlastedBlueBeaver31
    @BlastedBlueBeaver31 Před rokem +1

    ayakas c7 could be one that synergizes well with blizzard strayer, where every point of crit rate can increase charged attack and elemental burst damage by x amount. i think maybe it might not be worthy of being that high up in the constellations but i think it would be a good one

  • @Sierraluno
    @Sierraluno Před rokem

    Qiqi is actually one of the most interesting one you made up because of lifesteal concept. The only character getting close to using this concept is Jean with her basic attacks healing.
    So what I’d came up with for a C7 Qiqi (that you could get quite easily…) would be:
    “When the Talisman of Preservation hits an enemy, it will mark them. All the damage taken by marked enemies are also stocked by the Talisman. When its duration ends or when Qiqi uses her burst, the Talisman will explode, causing 50% of the damage stocked to be dealt to enemies as Cryo damage and healing all party members for the same amount.”

  • @antonyo_kun
    @antonyo_kun Před rokem +1

    Very interesting video. Those from Qiqi, Klee, Xiao, Ayaka, and Ayato sound a lot of fun and are well thought out. The one from Ganyu is broken AF.
    I want the slashes from Ayato's water illusion to sync with his own so it looks like a dance and will also benefit from ATK speed buffs.

  • @sleather5899
    @sleather5899 Před rokem +1

    I love itto's just because it turns ushi into a tactical nuke that's being fastball'd into some poor dude's face

  • @isiahaguilar
    @isiahaguilar Před rokem

    C7 Diluc idea i had was you can now cast his elemental skill while doing his charged atks and his charged atk wont be interrupted. While his elemental burst passive is up, increases stagger resistance and, dilucs normal and charged atk speed is increased by X% and now throws fire blades (similar to wind blades anemo traveler throws in their constelations) throughout its duration.

  • @Force-Multiplier
    @Force-Multiplier Před rokem +1

    A Kazuha C7 that justifies maining him even more would be amazing

  • @l1ght0fthef0rcea2
    @l1ght0fthef0rcea2 Před rokem

    For Tartaglia I was thinking more along the lines of. Every 3rd riptide slash will be counted as a riptide blast, these special riptide blasts have a 50% bigger AOE, and if these special riptide blasts hit an opponent marked by riptide, it will proc a special riptide slash which is unaffected by the riptide slash cooldown.

  • @doubledmint512
    @doubledmint512 Před rokem +2

    my idea for Kazuha C7 is making swirls crit and gives him crit rate by 0.05% and crit dmg by 0.1% of his total elemental mastery

  • @lnsflare1
    @lnsflare1 Před 11 měsíci

    Aloy - Mostly, just mix and match Genshin-ified interpretations of her Skills and Valor Surges from Horizon Forbidden West.
    C1: Elemental Fury - Only need 2 Coil Stacks to enter Rushing Ice Mode, and using her Burst automatically activates Rushing Ice Mode
    C2: Hunter's Resonance (Hunter's Mark + Resonater) - Every fifth attack by Aloy creates a Resonator Field on the enemy it hits, which will function as a Weak Spot, even on events that don't normally have weak spots. There can only be one Resonator Field active per enemy at a time and it will last, up to 10 seconds or 3 hits.
    C4: Part Breaker - hitting a weak spot on a non-boss event will guarantee that they will drop one of every type of material they can potentially have (you're welcome, handguard and fungi farmers).
    C6: Critical Boost - Using Aloy's Burst increases both Crit Rate and Crit Damage by 30% for 6 seconds.
    C7: Chain Burst - For 6 seconds after using her Elemental Burst, 100% of the damage from Aloy's normal and charged attacks spreads to every enemy within a certain radius of her.

  • @lanfae9353
    @lanfae9353 Před rokem

    I think it would be fun if you did another one of these videos with C7s for 4 stars. I only have Layla at C6, and the only thing I feel like she's missing is stars on teammates' shields in co-op mode and/or full strength on teammates' shields. Her C1 gives teammates shields, but they don't also generate stars like hers does. Her C4 gives an attack buff to the next attack of everyone in the party every time a star hits an enemy. With all of her constellations, she feels like a really good support for co-op with cryo application, attack buffing, cryo energy generation, and co-op shields with 100% uptime, so if everyone had an exact copy of her shield instead of a weaker, star-less version, it would really lock in her playstyle as a co-op support.

  • @galtic69
    @galtic69 Před 5 měsíci +1

    yoimiya c7 is so close to lyney's kit lmao,nice job predicting the future

  • @preserverofcoconutmilk756

    Interesting concept! I would also add some form of resistance to interruption to Jean's C7 especially if it's something, as mentioned in the video, characters like Razor and Cyno can take full advantage of. More movement speed encourages more time on-field, so why not. Aside from that, it will be the final touch to Jean's signature as "jack of all trades"

  • @1Henrink
    @1Henrink Před rokem +1

    Kazuha broken idea : Kazuha Slash now can infuse with up to two elements. It pulses with double the rate alternating between the two elements each pulse.

  • @silverhawk4491
    @silverhawk4491 Před rokem

    A couple ideas for my main Tighnari:
    - When an enemy in the Vijnana-Khanda Field (E cloud) takes Dendro DMG, a Tanglevine Shaft (burst projectile) will be created at the enemy's location. This can only occur on an enemy every 2s.
    - The secondary wave of Tanglevine Shafts that occur upon hitting an enemy is delayed for 1.5 seconds, but 2 further sets of Tanglevine Shafts are produced, following the same delay (instead of your burst hitting and immediately splitting, it pauses before splitting, but splits 3 times).
    - If Tighnari is not the active character while under the Vijnana Suffusion effect, 3 Clusterbloom Arrows will be released as a coordinated attack when other characters use their Normal Attacks. (A 100% uptime Dendro Yelan that only needs to use skill? What could possibly go wrong?)

  • @darkdude1996ify
    @darkdude1996ify Před rokem +1

    Personally I just wanna see an ability that punishes enemies for jumping/dashing/TPing all over the place. Just exponentially increase the damage dealt per enemy distance traveled, ignoring shields (gang gang woo/hydro beyblade) and i-frames (stupid snake likes diving underground so much, might as well make it stay 6ft under). Put it on a Pyro or Electro character for overload knockback memes

  • @schnaarbar5786
    @schnaarbar5786 Před rokem +1

    I want Albedo's c7 to give him a defense scaling geo infusion on his nomral attacks from some way, mabye when he uses his burst

  • @tomatozombie135
    @tomatozombie135 Před rokem

    for kazuha, you could make his sword infuse with all elements that triggered a reaction from his e. so if it swirls hydro, it will infuse with anemo and hydro, doing double damage. if he swirls an ec'd enemy, then he could have anemo, electro and hydro attacks. if he for example swirld a ec'd enemy and a fridge'd unit together, he could theoratically do 5 different elements of damage at once.

  • @andrei-cristianrailean9185

    i’ll give you the best c7 kazuha idea ever
    hear me out
    whenever kazuha’a burst absorbs an element if he uses chihayaburu in the non press version it will gain an anemo infusion BUT if his next chihayaburu is an hold version he will get an infusion based on the element the burst absorberd.the coresponding element will get an bonus based on 1.02% of his elemental mastery

  • @jardejay8804
    @jardejay8804 Před rokem

    Nahida c7, summons a fully functional toilet within the Shrine of Maya. Upon sitting on the 'throne' everything dies. In co-op other characters may sit on the toilet too, but only Nahida may use it as she gets iffy about others using her personal toilet.

  • @MuhaamadAreeb
    @MuhaamadAreeb Před 8 měsíci

    8:24 hoyo really took this idea and implemented it in another pyro how users base kit . I love it

  • @micinas7960
    @micinas7960 Před rokem

    nah bro im getting addicted u gotta stop doing so good videos

  • @Coolking5678
    @Coolking5678 Před rokem +1

    Man ran out of constelations to rate so he made new constelations, madlad.

  • @grenaja
    @grenaja Před rokem

    I had some C7 ideas for some four stars:
    Yanfei (she's my main, so I'm biased): If an enemy takes damage from Yanfei's Charged Attack, they will be afflicted with 1 Guilt Stack for every Scarlet Seal consumed by the Charge Attack that triggered the effect. Every Guilt stack reduces enemy Pyro RES by 5%, which lasts 6 seconds. Max 6 stacks. When Yanfei attempts to apply more than 6 stacks with a Charge Attack, she will unleash an additional attack that deals 100% ATK damage for Guilt stack above 6. (hope this is clear)
    Xinqiu (to further cement him as a more defensive alternative to Yelan): Whenever Xinqiu's Burst lands a critical hit, 1 Rainsword is replenished. If the active character already has the maximum amount of Rainswords, the new Rainsword is immediately shattered (triggering his A1 passive). Can only occur once every 3 seconds.
    Thoma: When Thoma's shields takes damage, his EM his increased by 0.5% of his max HP for 3 seconds. Triggering this effect again resets the duration.
    Bennett: Bennett automatically casts his Level 2 Passion Overload when he uses his Elemental Skill while in the inspiration field. He will also no longer be launched backward, and the skill's cooldown is reduced by 7 seconds. (mainly to turn him into more like a DPS, because he's already an amazing support)
    Xinyan: Whenever she unleashes a Skill or Burst, Xinyan's Physical damage bonus is increased by 1% of her DEF.
    Noelle: Her Charged Attack's damage is increased by 10% of her DEF every time it hits an enemy. This effect lasts until the Charged Attack ends.
    Candace: Prayer of the Crimson Crown also increases ally Hydro DMG for 0.5% of her max HP.
    Heizou: Enemies hit by his Burst are afflicted with Keen Iris (I didn't know a better name) for 12s. If Heizou's Skill hits an enemy afflicted with Keen Iris, it unleashes an extra attack dealing AOE Anemo DMG, equal to 200% of Heizou's Elemental Mastery. The range and damage of this extra attack is increased by 25% for every Declension Stack consumed by the Skill that triggered it.
    Numbers aren't set in stone, I just made some guesses from what they should be.

  • @negspirito
    @negspirito Před rokem +1

    5:14 while great for Freeze and Monocryo, that would probably be a nerf in Melt, as that many Frostflake blooms (which have no ICD) stand a good chance of overtaking even Jean's insane Pyro application.

  • @malvo2099
    @malvo2099 Před rokem

    about kazuha... I would say something still based on the buff/debuff thing. like: "when kazuha swirl an element, kazuha generate 1 stack on himself. Every stacks last for 8 seconds and one stack can be generated only every 1.5 second. Max 4 stacks. For each stack, kazuha gains 12% elemental dmg bonus. also, the whole team gain a 12% element dmg bonus of the corresponding swirled element.

  • @headpixie1525
    @headpixie1525 Před rokem

    For c7 kazuha I'd say that his burst now uses the infused maple leaves in cause 3 instances of elemental damage corresponding to the element infused that scale with his EM.

  • @AndresLionheart
    @AndresLionheart Před rokem

    For Yoimiya the first thing that came to mind after you mentioned how the C6 can mess up reactions is that whenever she procs a Vaporize or Melt reaction gauge consumption is reduced by 50%, or heck maybe even 100%, additionally dashing or jumping doesn't interrupt the normal attack chain. This would allow her to bypass her main issue, which is cutting an attack string short and messing up all the reactions on the big hits, and let her play around with Melt instead of just Vaporize.

  • @Ruubeey
    @Ruubeey Před rokem +1

    Traveler C7:
    Whenever the Traveler uses an elemental burst, the chances of finding their sibling is increased by 0.001%.
    Can be triggered once every 15 minutes.
    C7 can be obtained by wishing on the standard banner after unlocking the 6th constellation of all seven element.

  • @minhtarus5113
    @minhtarus5113 Před rokem

    3:00 nice Idea this deserves a like

  • @gabrielred6785
    @gabrielred6785 Před rokem +2

    Kazuha's c7 could be about Swirls mechanics, Like increasing the AoE or lowering ICD, for example

  • @mk007__
    @mk007__ Před rokem +1

    TFW Kazuha is so good that there's nothing to add. He does almost everything a Genshin character is expected to do
    I'd say there's one thing Kazuha doesn't do and it's healing...maybe his C7 should give his burst some healing properties like Jean's...but that would be too broken (as if he isn't already too broken)

    • @gyannunez
      @gyannunez Před rokem

      Maybe a shield based on his EM would be a good idea. The specific scenario I’d want that for is for Melt Ganyu, because right now the most comfortable variations of that always have Zhongli. If Kazuha provided a shield, I could replace Zhongli with a more offensive support like Shenhe.

  • @ShadowFalcon19
    @ShadowFalcon19 Před rokem

    Here is an idea for Kazuha's C7
    1) Increases the range of Kazuha Slash by 50%
    2) Each Swirl Reaction in Kazuha Slash caused coming into contact with Electro, Cryo, Pyro, and/or Hydro elements causes enemies to have their respective DMG RES to those elements decreased by 10% for 5 seconds which stacks up to a maximum of 50%. More than one element can be included in this way
    3) The 1st Ascension Passive Talent: Soumon Swordsmanship has been changed to: If Chihayaburu comes into contact with Hydro/Pyro/Cryo/Electro when cast, Chihayaburu will absorb that element and if Plunging Attack: Midare Ranzan is used before the effect expires, it will deal an additional 200% ATK of the absorbed elemental type as DMG. This will be considered Plunging Attack DMG.

  • @Howhungry1234
    @Howhungry1234 Před rokem

    Ayakas C7, if you click at the right time after she sheaths the sword after a charged attack, she would immediately do a charged attack after the first one without doing normal attack, it can be chained up to 5 times, chained attacks will use 50% less stamina compared to a normal charged attack.

  • @jmlessrobbery
    @jmlessrobbery Před rokem

    That yoimiya one with thoma klee c7 and xiangling looks so much fun

  • @lunerblade13
    @lunerblade13 Před rokem

    3:13 considering that diluc’s charged attack is the sweeping variety not the spinning maybe a better c7 is to allow his charged attack to fire smaller versions of his burst for the same duration.
    Making him a projectile equivalent to Itto’s charge attack rush.
    He would become ichigo on crack getsuga spamming a heatwave down range.

  • @joshrule1
    @joshrule1 Před rokem

    Can you do a video about what hydro, pyro, and cryo archons kit would be? You could also do one about travelers light, hydro, pyro, and cryo kit too!!

  • @justarandom_guy3854
    @justarandom_guy3854 Před rokem +1

    Kazuha c7 might be like every 200em kazuha has his press skill create 1 more partical and more particals he gets give himself %5 crit rate and %15 critical dmg
    Thanks to this his field time gonna be reduced his er needs gonna be even lower make his c1 much better and allows himself to use his c6 with out lowers his support capabilities

  • @KKKuma
    @KKKuma Před rokem

    I think c7 Zhongli can be:
    Jade Shield enhancement:
    Jade Shield also reduce opponent def by 20% and further reduce geo resistance by 20%.
    While possessing a Jade shield, all damage dealt by ZL will be converted to geo damage (pike for example). All damage increase will also be considered Geo damage but only the highest one count.
    Stone Stele enhancement:
    Stone Stele can no longer be destroyed by any means unless when it is expired.
    Increase Resonance AOE by 100%.
    Geo construct number limit is removed and extend their duration by 10 seconds for the whole party.
    Geo constructs no longer breaks if they are summoned within another constructs collision (phase through each other).
    For each geo construct summoned by the party, ZL gain 10% geo damage and 5% attack speed (max 5 stack). At 5 stacks ZL NA and CA also has extended range and ZL CA is now a multi hit attack.
    Planet Befall enhancement:
    Opponent damaged by Planet Befall will takes 20% increase damage for 15 seconds if they are also affected by Jade Shield.
    After being petrified, opponent action speed will be slowed by 20% and slowly regain over 4 seconds.
    Petrified opponents are considered as Geo constructs for 8 seconds.
    Planet Befall can also petrify Bosses.
    Yes, make him broken please. I don't care

  • @anxioshcrg490
    @anxioshcrg490 Před rokem

    To me Zhongli c7 could be similar to how he sealed Azdaha.
    After Burst lands, erupts encircling Pillars that bypass 3 Geo Constructs limit & emits a broad shockwave within for every attacks that hits the ground within such as boosting jumping height. His Charged Atk becomes similar to Mona's Sprint so he can thematically shower Geo spears around it. The range of the summoned Spears would also expand & become Geo Constructs. For every Geo Constructs within the 9 encircling Pillars generated from his Burst, the longer the duration of Petrify & stacks the final shock wave of DMG collectively dealt by the 9 Pillars as it ceases into a swirl of petrifying sands. (based on his Hold E DMG% X Number of Geo Constructs)

  • @folknt
    @folknt Před rokem

    Kazuhas anemo infusion does elemental damage corresponding with the element that he swirls most recently, lasts for 2 seconds. (Basically he infuses his sword with an element for a moment but then it goes back to anemo so he can infuse with another element if needed)

  • @RushE-zo3qd
    @RushE-zo3qd Před 8 měsíci

    i also had a thought on a C7 for hu tao
    *butterfly's legacy*
    tranformation type: true hero or the undying
    if hu tao suffers a lethal strike and butterfly's embrace is not on cooldown, she will have 5X her current HP, her attack is increased by 3X, crit-rate is now 100%, will have the ability to throw spears of her element as well as in anemo and electro forms, all elemental res is now 100% on all, physical res is 75%, auto heal for 20 seconds after transformation, guide to after life is now longer and has a shorter cooldown, spirit soother is replaced with the spear of justice {NUKE}, her elemental burst allows hu tao to spawn a huge red spear which does massive damage depending on her max crit damage
    oh and hu tao will either be known as *determination hu tao* or *hu tao the undying*
    hu tao the undying can use the pyro element but has access to the anemo and electro elements
    the anemo and electro elements are not from her vision, but from the scarf around her neck
    but you need C6 hu tao before you can unlock her C7
    hu tao's C7 is based off of undyne's DT/undying transformation capability

  • @JojoDigitalArtist
    @JojoDigitalArtist Před rokem

    Will watch the full video soon but I fully admit I skipped to Yelan's part cause I went "It better be absolutely busted since all her other cons pretty much are"
    You did not fail me lmao!

  • @anyanP
    @anyanP Před rokem

    For Kazuha I personally would go something to make his E even more broken. Like, for each member of different element, Kazuha's E cooldown gets reduced by 0.5 second and his E and E-plunge damage and its swirl damage gets increased by 5%.
    On-field Kazuha is fun, let's give him a constellation that makes him have more on-field presence

  • @kuekejuu5057
    @kuekejuu5057 Před rokem +1

    For C7 keqing i'd like my charged atk to not consume any stamina while in electro infusion state

  • @LargeBanana
    @LargeBanana Před rokem

    Xiao C7:
    When Xiao high/superhigh plunge hits the ground it creates a strong vacuum to the middle.
    Xiao now have superhigh plunge which scales even better than high plunge. In order to get super high plunge, he needs to be at the absolute max height of his enhanced jump.
    Eula C7:
    Burst now explodes when you reactivate the burst, will stay forever until you reactivate or swap character.
    Additionally at max stack the sword comes alive and deals a secondary small phys damage for every normal attack hit.
    Venti C7:
    Burst black hole is now at ground level.
    Additionally whenever Venti hold E is used, he will gather all enemies hit to the epicenter. Hold E cooldown is reduced to the same as tap E.
    Yae Miko C7:
    Totems now have 2 modes.
    If there is only 1 enemy within its AoE, it will work as normal.
    If there are 2 or more enemies within its AoE, its damage dealt with be reduced by 25% but it will hit all enemies within its AoE.
    Totems have 25% increased attack speed.
    Layla C7:
    -Shield duration increased by 1 second.
    -If E is used when the shield is still up, it will inherit all the stars currently available
    -If Layla is in the party but not on field, she will continually use her E whenever it is off cooldown (leans to her sleepwalking) this effect can be toggled off.
    Cyno C7:
    Cyno charge attack while in burst will track enemy closest to him in a massive range. The speed of the charge attack is increased by 200% allowing him to dash around the battlefield with his charge attack.
    Using E while the eye is present will increase the damage of the next E, stacking up to 10 times.
    Everything else you put there especially the Nahida is perfection.

  • @itzinferno7
    @itzinferno7 Před rokem +1

    An idea for kazuha that would be insanely broken:
    For every swirl caused by kazuha slash, the elemental mastery and all elemental damage is boosted by a certain amount with a certain cap for the entire duration of kazuha slash and 5s after.

  • @AbyssArray
    @AbyssArray Před rokem

    Hmm... a simple refresh of Miko's turrets rather than destroying them works pretty nicely too

  • @papayapayama2087
    @papayapayama2087 Před rokem

    Kazuha C7:
    Kazuha Slash can now absorb and swirl any number of elements at the same time. (He will deal swirl damage and buff for each element seperately)
    Or...
    Chihayaburu held version gains 200% increased jump height and 200% increased plunge damage.
    Or...
    Kazuha Slash empowers Kazuha's next 3 normal/charged and plunging attacks. Causing them to unleash the Slashing damage of Kazuha Slash but not creating additional instances of "Autumn Whirlwind".

  • @ItsWiko_
    @ItsWiko_ Před rokem

    Thank you, Yoimiya is greatful for that

  • @griffin529
    @griffin529 Před rokem

    for kazuha, his c7 could be that his burst now shreds the resistances of the elements he swirls on enemies by 50%, and his burst draws them in like a much stronger version of viridescent’s passive (minus the damage) and the vortex extends a moderate amount outside of his burst

  • @aethereum2439
    @aethereum2439 Před rokem

    I have some ideas for c7 Ayaka, c7 Raiden Shogun, and c7 Yoimiya.
    For Ayaka: Kamisato Art: Soumetsu lasts for 5 more seconds, has an increased AoE, and doesn’t cause flinching or knockback to enemies. It also slows down enemy movement speed and attack speed by 85%.
    This is probably not the best idea, but I was thinking of a way for Ayaka to become more viable for melt comps. Maybe the slow effect could be caused by attacking with Ayaka’s normal and charged attacks, or just cryo damage in general. The slow effect could also be replaced with a black hole effect, pulling enemies in similar to Venti.
    For Raiden Shogun: Using Transcendence: Baleful Omen now provides the following effects:
    Increases normal attack speed by 25% and movement speed by 50%.
    When in the Musou Isshin state, coordinated attacks now send down powerful bolts of lightning, dealing 450% attack damage in a large area. This damage is increased by the amount of resolve stacks used at the time of using Secret Art: Musou Shinsetsu.
    I wanted to increase the viability of Raiden Shogun’s skill as well as give her some benefits in world exploration.
    For Yoimiya: Unleashing Ryuukin Saxifrage immediately restores 20 energy for Yoimiya and now has the following effects:
    Multiple opponents can now be affected by Ryuukin Saxifrage.
    Yoimiya can now trigger the explosion from Aurous Blaze.
    Yoimiya now has a 100% chance of firing an extra blazing arrow (from her c6) that deals AoE Pyro damage.
    Triggering explosions from Aurous Blaze now restores 4 energy for Yoimiya.
    Now, I love Yoimiya and the concepts surrounding her, but I feel like she has so many problems that prevent her from unlocking her true potential. So, why not try to fix those problems by greatly buffing her elemental burst while also making her an absolute rapid-firing, firework exploding powerhouse? This is a c7, after all. I was thinking about whether or not I should’ve added the energy recharge thing for Yoimiya, but I ended just adding it in, just for another measure.

  • @cyb3r_okami810
    @cyb3r_okami810 Před rokem

    Kazuha C7:
    Upon casting the hold version of Chihayaburu, for every 200 EM Kazuha has, a vortex will tick and damage the enemies pulled in. Each tick does 100% of his EM and 50% of his ATK as ANEMO damage. These ticks cannot crit and a maximum of 5 ticks can occur upon a single use.

  • @mimizardxd
    @mimizardxd Před rokem +1

    c7 kazuha
    increases his burst range by 250 and able to swirl two elements (pryo, electro, hydro, cryo)

  • @makykxn
    @makykxn Před rokem

    that hu tao c7 breaks how you form teams on her
    you can always slot in a bennett, or any healer for that matter - easy vv vape teams
    the c6 cooldown reduction is so nice too

  • @cosmoskymasterall
    @cosmoskymasterall Před rokem

    The yelan one is really good, I could see that as a new ascension talent if they ever decide to increase the cap level to 100 and give a new talent to everyone, but I doubt that will happen any time soon if at all.

  • @gabrielfoos9393
    @gabrielfoos9393 Před rokem

    It would be cool for ayaka’s c7 to add a vacuum to her burst or a stunning mechanic to enable Ayaka to be played in other teams other than freeze more optimally