Dark Fort Versus BASILISK! Mork Borg adjacent roll and write dungeon crawls!

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  • čas přidán 13. 07. 2022
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Komentáře • 31

  • @phillegard7935
    @phillegard7935 Před rokem +39

    Designer here! Thanks you for this great review! I'm so glad you enjoyed playing.
    Regarding left, right & ahead: this is in some ways a deliberate tribute to Dungeon Quest, where the tiles you lay have an entry point. Left, right & ahead in BASILISK! are always relative to the direction you have entered the room from. Having a conventional compass would mean a larger table for all possible combinations of N,S,E,W or more rolls for exits - but you're always going to be coming from an open direction leaving only three other possibilities. Left = North, Ahead = East, Right = South is a neat solution although in this instance a crossroad would be the only chance to move west, and I sort of like how the dungeon can potentially sprawl in precisely the WRONG direction and then force characters to seek secret doors, throw themselves into teleport traps, or find magical solutions to progress.
    Thanks for mentioning the missing test/challenge rules - I updated the PDF on Itch a couple of days ago! D'oh! :)

    • @cronopi
      @cronopi Před rokem +2

      Hi, is Solitary defilement also available in your itch io?

    • @cronopi
      @cronopi Před rokem +3

      Yep, found it! 🙌

    • @TheDungeonDive
      @TheDungeonDive  Před rokem +7

      Thanks for clearing up the direction rules. That makes sense!

    • @SwordAgainstChaos
      @SwordAgainstChaos Před rokem

      One question: Do you roll for a new monster on a previously cleared room? Do traps reset?

    • @phillegard7935
      @phillegard7935 Před rokem +2

      @@SwordAgainstChaos no. A room is cleared once empty of traps or enemies. Unless you search and reveal another. Otherwise the game is even harder to beat!

  • @goodlookingcorpse
    @goodlookingcorpse Před rokem +11

    The font used for 'Dark Fort' reminds me a lot of old RPG products. I think The Fantasy Trip used it as well. I think perhaps it was the only fantasy-looking font readily available on Letraset, which was pretty much the only low-budget way to get fancy fonts at the time if you didn't draw the letters yourself.

  • @MrAnghelol
    @MrAnghelol Před rokem +5

    Hey Daniel!
    Just wanted to say thanks for getting me into the world of solo board games! I picked up Mork Borg and the solitary defilement and can't wait to get started.
    I have been enjoying Dark Fort and have died too many times lol. Just wanted to point out that there is actually an 'expansion' on itch called "Darker Forts" , which was created by the same guy that made the "Goblin Grinder" campaign on Feretory. It adds 3 new characters and dungeons, I haven't picked it up just yet, but thought you'd be interested in that.
    Always look forward to your videos and love learning about the world of solo RPGs and board games. My wallet hurts ever since discovering your channel but so worth after discovering so many amazing gems that I can't stop playing. I have picked up Iron Helm and all expansions including Iron Chest! Tin Helm, Mini Rogue and Elder Sign. Eyeing a few Solo RPGs online too.
    Keep up the amazing work Daniel and a great review as always

  • @MisterGrooves
    @MisterGrooves Před rokem +3

    Laminating the map card is a brilliant idea.

  • @paulweezy138
    @paulweezy138 Před 3 měsíci +1

    I really enjoy playing DARK FORT even though its pretty basic. For me its the same kindof satisfaction that I get from playing either DOOM or DOOM 2...not allot going on besides running through doors and killing things...sounds like a good day to me. Basilisk does add those certain things that make you feel like you're actually going on some sort of quest with a larger purpose. Depends on your mood I guess lol. I have to say I also enjoy the add ons that have been writen for DARK FORT. I'm thinking of trying to jot down my own odds and ends. My goal I think would be to make it a bit more difficult as you level up. Possibly having the room table involve more chances for combat encounters. Possibly having the roster of monsters change with each character level that involves an increase of HP or a special weapon...I dunno. I just think its simplicity leaves allot of room for improv and I like that. Awesome video as always!! Really enjoy your channel and the podcast. Curious when we're going to get another episode of the podcast!?!?...I've already burned through them all on commutes to work...some of them more than twice lol. Keep it up!! Cheers.

  • @jean-sebastienh.8789
    @jean-sebastienh.8789 Před rokem +2

    Thx for this review! Downloading Basilisk! as soon as I get home!!

  • @kimie7479
    @kimie7479 Před rokem +1

    Awesome vid! 👍

  • @neilgooge
    @neilgooge Před rokem +3

    As for direction, It’s relative to the way you enter the room… as you won’t be able to roll a door behind you.., so ahead is the wall opposite the door you entered through, left is left of that entrance door, right is right of that entrance.
    At least that’s what I would think
    If you have fixed compass, when you enter a room from the south and you roll south… it’s a dead end. If you used your fixed system it would increase the chances of a dead end, where as the games chance makes a dead end very rare.

    • @TheDungeonDive
      @TheDungeonDive  Před rokem

      Yep! Issue solved by the designer awhile ago. Thanks!

  • @Whiizom
    @Whiizom Před rokem +1

    Yay! First thumbs up and comment. Excellent review as always!

  • @MisterGrooves
    @MisterGrooves Před rokem +1

    Would you dare meet the gaze of the basilisk
    Or face the flames as the phoenix burns?

  • @solitaryrpg
    @solitaryrpg Před rokem +2

    I thought Dark Fort was just an introduction to MB and I never thought of it as a stand alone game. I did enjoy the concept of Dark Fort but like you it was really basic and did not hold my attention very long. Now I am off to download Basilisk to give that a try, it looks like a lot of fun.

    • @TheDungeonDive
      @TheDungeonDive  Před rokem +4

      From what I understand, it was a stand alone game that inspired MB.

  • @thepardoner2059
    @thepardoner2059 Před 6 měsíci

    Hi, Daniel. Basilisk question. Once a character has cleared a room, does the room remain clear for other characters who pass through it later?

    • @TheDungeonDive
      @TheDungeonDive  Před 6 měsíci +1

      I do not remember! Haven't played it since shortly after making this video. Sorry. If you're on the DD FB Group, maybe ask there? The creator is active there.

    • @thepardoner2059
      @thepardoner2059 Před 6 měsíci +1

      @@TheDungeonDive Thanks anyway, Daniel. We've already made a ruling on it that we're pleased with. Merry Yule!

  • @No_thanks780
    @No_thanks780 Před rokem +1

    how did I miss this vid?