Splatoon 3 - Scrim Session #49 [Feat. Custom Explosher]
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- čas přidán 14. 04. 2024
- I wanted to upload this way sooner, but then Side Order happened (and more)
My sensitivity is 0 (motion), 0 (sticks)
My gear/builds: www.sendou.ink/u/brian
Twitter: / brianthedrumer
Twitch: / brianthedrummer
#Splatoon3 #Competitive #Scrim - Hry
You don’t even expect an Explosher to Splashdown
Fr
Everybody memed on this kit but I see it pretty often in ranked. The OG kit is kinda perfect anyways but the Custom has a weird niche, I guess, which is nice
Still depressing that wé won't ever see anything better than this before Splatoon 4 probably
@@genixlefrench9763 Yeah I guess. I still think the Sensor/Storm kit is really good as a support, especially for Zones and Tower.
This gameplay is amazijg and one of the channels i watch for tips, i main daulirs and chargers so i use this for backlining, not just chargers also just any backlinr
You're such a great player!
Also, you use pencil tap shots and partial charges really well. I keep forgetting they exist lol
what're your thoughts on custom explo overall? curious to hear it from someone with a lot of explo experience
As a kit by itself it's honestly pretty nice. Splashdown helps quite nice to either force trades or just space opponents as a whole, which is exactly what it wants.
Although, team/competitive wise a bit of a problem unfortunately. Splashdown doesn't really contribute to the team or help take on new ground, and while the weapon itself does make up for both of these incredibly well. It also puts the cooler role onto weapons that aren't as well fit for it as pencil can be. It's possible to work around some of these problems, but unfortunately not optimal unless the need for cooler changes.
@@BrianTheDrummercooler explo would go crazy
After playing it, what do you honestly think of Cexplo? I am surprised with how well it can work but it still has flaws
Someone asked this as well, so I'll copy the same response so you can see it too :)
As a kit by itself it's honestly pretty nice. Splashdown helps quite nice to either force trades or just space opponents as a whole, which is exactly what it wants.
Although, team/competitive wise a bit of a problem unfortunately. Splashdown doesn't really contribute to the team or help take on new ground, and while the weapon itself does make up for both of these incredibly well. It also puts the cooler role onto weapons that aren't as well fit for it as pencil can be. It's possible to work around some of these problems, but unfortunately not optimal unless the need for cooler changes.
👏👏
Stay awesome ^^
The shots at 6:08 *almost* lined up with the music 😔
you’re so good with pencil too! do you have any tips for that weapon? i’ve been playing it in comp for a while and it feels like you know something i don’t lol
Niiiiiice