The Process of Making a Game

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  • čas přidán 7. 07. 2024
  • THIS IS JUST MY TAKE! Here is my breakdown of the game-making process, from my experience making indie games and studying/teaching game design.
    This video took a long time! Please engage with it if you enjoyed it, and let me know if you want me to continue the series.
    Check out our published games! floastdev.itch.io/
    Join the Discord! / discord
    Intro - 0:00
    Design - 1:28
    Develop - 3:54
    Playtest - 5:11
    Iterate - 6:26
    Outro - 9:02
  • Krátké a kreslené filmy

Komentáře • 24

  • @VihniPuh
    @VihniPuh Před 3 dny +7

    I've came here from the last video.
    This chanell will grow.
    I will brag that I'm the OG.

  • @sam_sarmir
    @sam_sarmir Před 3 dny +6

    The animation and dedication is insane!!!!!

    • @Frostbytedigital
      @Frostbytedigital Před 2 dny +1

      😮 was thinking this myself. Actually a really great video.

  • @cornbread5072
    @cornbread5072 Před 2 dny +2

    I dont usually look at small channels, but you art style caught my eye. This was really informative video and I personal won't be making games, but i can see how this can help alot of people! You got my sub

  • @aidanmarler7843
    @aidanmarler7843 Před 3 dny +2

    Amazing job iterating ❤️ can't wait to see the next one

  • @shinja3D
    @shinja3D Před dnem +1

    well thought out video looking forward to the next one

  • @teaemperor1055
    @teaemperor1055 Před dnem +1

    Your video quality is amazing both in style and editing and your writing/scrips got me hooked the entire video, you've got yourself a new sub and i was extremely suprised to see how few subs and likes you had, insanely underrated, I believe or at least hope you will go far

    • @floast
      @floast  Před dnem

      Thank you so much! That means the world honestly. I started this new video style recently actually and it is definitely paying off haha.

  • @Ignaciodev
    @Ignaciodev Před 2 dny +2

    Great videos, keep it up

  • @IndellableHatesHandles
    @IndellableHatesHandles Před 2 dny +1

    I prefer to take on smaller games at this point. Creating a 2D game with a charming art style is so much more engaging than failing to make a 3D game.

  • @voltspite
    @voltspite Před dnem +1

    This vid is so inspiring!

  • @LukisaArt
    @LukisaArt Před dnem

    This is really inspiring me to try my hand at making my first game 🔥

  • @schaab7203
    @schaab7203 Před 2 dny +1

    great video subbed

  • @Always.Smarter
    @Always.Smarter Před dnem

    wtf the animation is so cute i'm subscribed now

  • @pasty188
    @pasty188 Před 20 hodinami

    Thanks

  • @REAVER_Game
    @REAVER_Game Před 23 hodinami

    You earned subscribling

  • @Proxy720
    @Proxy720 Před dnem +1

    real

  • @jameshughes3014
    @jameshughes3014 Před dnem

    10? i really gotta do 10 before i make a good one ? sheesh. i gotta get faster lol. awesome vid btw.

  • @Spectra9424
    @Spectra9424 Před 3 dny +2

    I have lots of drawings for a Minecraft campaign driven gam that I want to pitch to Mojang. Reply to this comment if you're interested in helping me. I'm using unreal engine. I'll find a way we could communicate.

    • @_KillerD_
      @_KillerD_ Před 3 dny +1

      Why sold out to Mojang?
      It would be very difficult (impossible, but i don't like to say that) that a company that big listened to a fan idea.

    • @Spectra9424
      @Spectra9424 Před 3 dny +2

      @@_KillerD_ I want to make it as big as Minecraft, I want it to be an official Minecraft game and story. The main character is still Steve. I don't want to make a "CraftMine" I want to work on it until it's acceptable to Mojang. I know that Mojang wouldn't go for it at first so I'm gonna update the public until it gets enough positivity that Mojang would want it. I hate corporate entities.

    • @accreations9590
      @accreations9590 Před 3 dny +2

      you should re-watch this video and really pay attention to the first few sentences. Also mojang is not a publisher and they already have two adventure games mostly made by Mojang with help from another largeish corperation called Black Bird Interactive. I highly doubt mojang is looking for new games especially from indie devs. Think about your game and try replacing steve with your own character. Mojang doesn't own blocks so you can keep the general style and ideas, just remove anything mojang does own (entities, specific textures, etc.) and you'll have your own project and not be afilated with mojang or Microsoft who owns Mojang and Minecraft. (They're the people you'd be pitching to, not Mojang.)

    • @Spectra9424
      @Spectra9424 Před 3 dny

      @@accreations9590 yeah I thought about that because I had a mission idea I wanted to do a mission that involves an old abandoned farm in the forest away from a main village aka your main base where it would be cool to have a comms device that just wouldn't make sense in a minecraft game. Like I unironically thought about scrapping the entire base of the game idea because I couldn't figure out how to do a cohesive comms device in a minecraft game lol. I think I might do that anyway bc after watching some videos on how to make a minecraft game in Unreal and then make it procedurally generated is not *completley* impossible but it's more than I'm willing to do. It' would be easier to make a set map huge and explorable, and if I make it without being minecraft or even block based I have more freedom for weapons, creatures, characters and so on.

    • @purple781
      @purple781 Před 3 dny

      so like minecraft dungeons/legends? (never played those games)