Expanding, Detailing, & Density in a New City | The Ultimate Beginners Guide to Cities Skylines #2

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  • čas přidán 31. 05. 2024
  • Expanding, Detailing, & Density in a New City | The Ultimate Beginners Guide to Cities Skylines #2
    If you've been struggling to get started building a thriving city, I'm here to help! In this episode, we'll work to bring density and curves to the city, as we finish up our last purely-base game episode. We'll also incorporate detailing and explain how to make vanilla parks look custom and how to make quay walls look good. We'll go over detailing techniques, show you how to make perfectly curved roads, and start to increase the density of the city. And by the end of the episode, we'll add approximately 5,000 to the city's population
    ** Series Structure **
    The structure of the series will be as follows: 5,000 population added per episode, a new DLC/CPP/Mod Set added every two episodes in the following order:
    1. Vanilla (YOU ARE HERE)
    2. Parklife
    3. Industries
    4. Campus
    5. Mass Transit
    6. After Dark
    7. Green Cities
    8. Sunset Harbor
    9. Snowfall
    10. Natural Disasters
    11. CCP
    12. Basic Mods
    Topics covered in this episode include: initial freeway interchange, layout out a basic grid, zoning, providing adequate services, using districts, and policies.
    ** Map **
    Diamond Coast
    ** Save **
    steamcommunity.com/sharedfile...
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    PLAYLISTS
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    ------------------------------------------------------------
    HASHTAGS
    #CitiesSkylines #realishtimebuild #cityplannerplays
    ------------------------------------------------------------
    CHAPTERS
    ** Chapters **
    Introduction - 0:00
    Road Upgrades and Policies - 0:51
    Bus Routes and Transit Overview - 10:05
    Expansion, Curves, Respecting the Topography, and Zoning - 15:52
    Creating a Custom Vanilla Park - 27:13
    Creating a Lumber Industry - 30:31
    City Services, Coastal Growth, and Quay Ways- 34:54
    Becoming a Big Town - 46:51
    A Vanilla University Campus and Detailing - 49:37
    Increasing Density and Adding Incinerators- 52:45
    Creating a Better City Entryway - 58:28
    Becoming a Small City - 1:04:12
    City Tour - 1:05:45
  • Hry

Komentáře • 1K

  • @CityPlannerPlays
    @CityPlannerPlays  Před 2 lety +217

    The Ultimate Beginners Guide to Cities Skylines Playlist can be found here: czcams.com/play/PLXdi-Ns7w3jjfNPMl836BKjxZONnxvXPw.html

    • @markjoshua3100
      @markjoshua3100 Před 2 lety +6

      Hi sir, Can you please show us your eye candy settings? Like what is your LUT and other adjustments to make the game good looking

    • @eddieatkins9730
      @eddieatkins9730 Před 2 lety +1

      I don’t see the difference?

    • @HcuTRO
      @HcuTRO Před 2 lety +1

      Mate I totally need more of these vid series

    • @drboy1441
      @drboy1441 Před 2 lety +3

      Question on the bus stops? I’m from NYC where buses literally have stops every other bus with express buses skipping 2 to 3 stops on it’s route. How does the game handles that type of placement?

    • @streetspeed9166
      @streetspeed9166 Před 2 lety +1

      I love your videos because the cities look ultra realistic

  • @oniviper
    @oniviper Před 2 lety +2533

    "I like that. That looks good." The way he just says and does things, it's like watching the Bob Ross of city planning.

    • @Frontier327
      @Frontier327 Před 2 lety +44

      I heard the Bob Ross there too.

    • @rithrius5384
      @rithrius5384 Před 2 lety +76

      Painting happy little residential zones.

    • @growtoups
      @growtoups Před 2 lety +27

      @@rithrius5384 Painting Happy little trees to make residents happy

    • @LuckyNemo03
      @LuckyNemo03 Před 2 lety +43

      “And we’ll use a bit of eminent domain”

    • @MadMax-gv9mg
      @MadMax-gv9mg Před 2 lety +4

      I thought the same thing

  • @SpottedCreeper
    @SpottedCreeper Před 2 lety +4706

    The only problem with these videos is that i spend more time watching them than actually sorting out my own city :D Great video, learning so much!

    • @retha90
      @retha90 Před 2 lety +209

      You are not alone 😂

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +499

    • @CaptainZhariff
      @CaptainZhariff Před 2 lety +40

      Literally me now lol

    • @WarcraftIsForVirgins
      @WarcraftIsForVirgins Před 2 lety +39

      That happened to me when i started watching Biffa a year or so ago. Now I have to watch this guy too! I guess I wont be playing much C:S! lol

    • @martijn6939
      @martijn6939 Před 2 lety +28

      Same, that's with me too with almost every game. I guess I watch 4 times as much vids about a game then I actually play it.

  • @eugenecoleman8525
    @eugenecoleman8525 Před 2 lety +1373

    TIP: high density commercial causes a lot of noise pollution. A good way to help minimize the effect of it is do high commercial, then office on the back side of the block, then transition to high density residential. Putting HD residential right against HD commercial can cause noise sickness. I find it works extremely well.

    • @mariesalias
      @mariesalias Před 2 lety +87

      This, so much this. Especially in a video designed for beginners.

    • @willsinfield5600
      @willsinfield5600 Před 2 lety +5

      office on the back side? what do you mean by that

    • @chakheiignatiuswong1501
      @chakheiignatiuswong1501 Před 2 lety +97

      @@willsinfield5600 I guess it's high commercial - office - high density residential, instead of high commercial - high density residential. In other words, put offices between HD residential and HD commercial to reduce noice problems.

    • @dank_jenkins
      @dank_jenkins Před 2 lety +12

      Great tip. I usually just change whatever HD rez that is experiencing noise sickness into office as they come up.

    • @katieanne1361
      @katieanne1361 Před 2 lety +5

      omg I didn’t understand why it said they were getting sick thank you so much

  • @crimsonhawk52
    @crimsonhawk52 Před 2 lety +117

    "you just get a reeeal nice connection there"
    **pans over the city, trash piling up everywhere**

  • @brown1971
    @brown1971 Před 2 lety +673

    For the beginner, this an excellent tutorial. For a veteran, it's a pleasure to see you demonstrate the game so well.

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +47

      Thank you!!

    • @bendiviolet
      @bendiviolet Před 2 lety +12

      Agree, I love these videos! I've been playing for ages with no idea what I was doing, so my cities would get to about 10,000 then be riddled with sick people and pollution and I'd abandon them. I'm so excited to make cities that work, I can't wait to "catch up" for the next tutorial.

    • @carolm5993
      @carolm5993 Před 2 lety

      Cooking

    • @Phantom_Deluxe7
      @Phantom_Deluxe7 Před rokem

      What is the map he used in this tutorial

  • @justinguan9459
    @justinguan9459 Před 2 lety +160

    I usually like putting a hospital next to a university, kinda to emulate a university hospital in a major city. Love this series!

    • @JacksonOwex
      @JacksonOwex Před rokem +2

      I've been doing the same now and then with the Children's Hospital as well

    • @namebrandmason
      @namebrandmason Před 2 měsíci

      I do this as well. I also tend to throw a Botanical or Japanese Garden (a gift from their sister school) on the campus.

  • @Kristofburger
    @Kristofburger Před 2 lety +201

    57:45 - Generic industry and offices only fulfill the same need in terms of offering job opportunities for citizens, which is what "industrial" demand actually is. What offices cannot do is supply commercial zones with goods, so this is actually a very important traffic management aspect!

    • @alienamzal477
      @alienamzal477 Před 2 lety +26

      And also must remember that specialized industry supply raw materials needed for the generic industries. So specialized industry can help with outside connections traffic because all that imports are going to be produced inside

    • @scpatl4now
      @scpatl4now Před 2 lety +20

      Also, offices require more education.

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +43

      Good point. I'll point this out in the next one when I introduce cargo terminals

    • @ShuskiCross
      @ShuskiCross Před 2 lety +6

      I'm guessing this is why I'm seeing a huge increase of traffic from my highways of goods being imported? I have a lot of offices and not much of raw industry.

    • @peeblekitty5780
      @peeblekitty5780 Před 5 měsíci +1

      On the other hand, I've found that specialized industry (forestry in my case) both imports and exports a ridiculous amount of materials and goods, instead of using what the city itself produces. Honestly no idea how to get industry to use its own materials instead of making that horrendous logging truck traffic. Maybe I'm missing something, but as-is, I'd rather deal with the commercial importing traffic than the insane shuffling the game does with goods & resources.

  • @Eliktro
    @Eliktro Před rokem +49

    9:30 small note here: if you apply heavy traffic ban to zone with commercial/industrial buildings the trucks will still go in there IF thats the only way to those buildings, the law is to disallow trucks from using, for example, a residential area as a shorcut, making traffic unnecessarly bigger, but if theres no way around the banned zone,they will still drive to those buildings

    • @reynaldkloss.r6302
      @reynaldkloss.r6302 Před 10 měsíci +1

      so if i got it correctly, i can ban heavy trf. wherever i want (even with commercial buildings around) that it won't affect the businesses negatively, right?

    • @Eliktro
      @Eliktro Před 10 měsíci +1

      @@reynaldkloss.r6302 yes

    • @Eliktro
      @Eliktro Před 10 měsíci +3

      @@reynaldkloss.r6302 it prevents trunks from using certain routes as shortcuts, potentially creating traffic jams

  • @john-henrydrabeck3917
    @john-henrydrabeck3917 Před 2 lety +146

    Casually dropping some fishing islands in the middle of your sewage water trail:D

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +21

      Better get that cleaned up!

    • @lukejams
      @lukejams Před 2 lety +4

      too much jazz on that coast, and floatin turds

    • @ramosfelipe
      @ramosfelipe Před 2 lety +4

      This is how to to maximize the vitamin consumption from the food lol

    • @harbirsingh7266
      @harbirsingh7266 Před 2 lety +8

      Someone has to save the fish from pollution...
      ...by fishing them out.

    • @57thorns
      @57thorns Před 2 lety +1

      Strictly catch and release, the fish is not fit for consumption. It is a nice area, but on most days it stinks.

  • @Stant123
    @Stant123 Před 2 lety +348

    8:00 the recycling policy is not a cost you can see in the policy expenses, as it clearly states "Slightly reduced tax income." If you watch your weekly income, you will see it drop by about ¢500/week more or less. There absolutely is a cost that you can see if you look at the right screen. (Other things are happening that affect this number, but it is a very sharp decline in a very small amount of time, so we can accept that this is the overall cost.) It's not listed as an actual stand alone cost figure because it scales differently by zone, and different zones generate different volumes of garbage, so one figure is insufficient. For example, (assume zones are all of equal size) low density residential creates a lot less garbage than high density residential, which creates a lot less than commercial, which creates less than industrial. The percentage of that garbage recycled isn't a simple linear scale either as low density residential recycles more than high density, which recycles more than commercial, which recycles more than industrial. So if you enact that policy on an industrial area and on a low density residential, the industrial will recycle a much lower percentage of garbage than the residential, but by volume of garbage being generated, ends up recycling a lot more. One could easily make the mistake in thinking that industrial benefits the most, when it actually benefits the least, but again, because of the higher volume, has the higher cost. The lower the garbage production of the low density residential sees the greater benefit as they accordingly generate even less than before, which means they can go longer between collection without complaining about garbage piling up, and that also means less garbage trucks with less frequent service adding to noise decreases and congestion decreases on those roads, making your cims happier and allowing the trucks to focus more elsewhere, making those places happier. Not exactly something that can be easily expressed by a simple number cost, as I'm sure my explanation is more than confusing enough while not using numbers.

    • @hj-mr5gg
      @hj-mr5gg Před 2 lety +15

      You should start a youtube channel you know alot more about cities skylines than the average player. Ill be ur first subscriber

    • @Sta763
      @Sta763 Před 2 lety +4

      I was about to say the same! =)
      One can also see that on the amount of taxes generated by houses (on the left), for instance, dropping on the moment you have activated and opened the expenses panel! =)

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +74

      Thank you! I'll point that out in the next one!

    • @LauraValerie1902
      @LauraValerie1902 Před 2 lety +1

      Thank you that makes a lot of sense

    • @BJCMXY
      @BJCMXY Před 2 lety +4

      This makes sense.
      It's all about proportion.
      LDR has a higher proportion of Recycling capacity than the rest, so they receive the greatest benefit, but they proportionally produce the least waste to begin with, so the metrics look weird in comparison to something that produces far greater Quantities of Waste, which by proportion has less that can be recycled, but due to sheer volume, it seems like they're gaining benefit from it on a similar level.
      It's like how cooking works, you add ingredients in by proportion, so when you double a recipe the proportions remain the same.
      However, with the Waste recycling, the proportions vary by the zoning. Which means they're not directly comparable, and are intrinsically different from each other.
      That probably doesn't make much sense either.🤔😂

  • @bagnome
    @bagnome Před 2 lety +121

    I wish the game would just allow you import utilities. As a small municipality, I may not want to or (am able to) invest in my own power station/garbage disposal/water and sewage. My city IRL buys its power from a power company and maintains its own small power grid. I think this would be more ideal for early game, and then late game, it might be more efficient to provide your own services.
    I remember in Sim City 4, I'd have a larger city producing a lot of power and would sell it to the smaller surrounding areas.
    I guess this could just be achieved with a mod. As in, plop down a power plant that's disguised as a substation. Make sure it's really cheap to build but has a higher Maintenace cost than the early game power stations.

    • @simonpereira1762
      @simonpereira1762 Před 2 lety +2

      Play ‘Soviet Workers and Resources’ or whatever it’s called, you can do what you mentioned plus a lot more. It has more detail & choice/options than you could likely dream of.

    • @fixxed431
      @fixxed431 Před 2 lety +5

      Yeahh sim city 4 man. Build a power and water supply town and then send it to next map where the real city will be build so you don't need to pay for maintenance and shits hahaha. The nostalgia

  • @Diana-le7oh
    @Diana-le7oh Před 2 lety +360

    I'm a relatively advanced player that exclusively uses a heavily modded version of the game, but I can never get enough of your videos, including these super beginner tutorials. Your play style is just so wonderful.

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +26

    • @CTGReviews
      @CTGReviews Před 11 měsíci +2

      I used to just play on infinite money (I have a save file where I have 60k people but still no highways) so I am trying to relearn how to play the game with finite money. I just use network anarchy and 81 tiles because it lets me play the game more and have more freedom on where I can expand my city. Probably gonna buy the industries DLC.

  • @TheLoneTerran
    @TheLoneTerran Před 2 lety +26

    This is well timed for me. I don't remember doing this but apparently when I was a kid, I was huge into city planning? How to take care of infrastructure, where to place important services, how to design neighborhoods and the like. The only answer I have is that it was probably when SimCity came out. I was probably a weird little kid.
    But it's nice to see a professional playing a game that simulates their career. Like the pilots who turn part of their living room into a simulated cockpit and fly the really complicated flight sims with a lot of peripherals. I've also heard that in Europe, mainly German, that service simulators like Bus Driver, Train, and Euro Truck are extremely popular. It's neat to see when people LOVE their career choice.

  • @EsherTh
    @EsherTh Před 2 lety +262

    A giant source of ideas and tips in city planning and aesthetics. Thanks a lot!

  • @steaks4uce750
    @steaks4uce750 Před 2 lety +159

    Hey Phil, I just wanted to let you know that for road ramps, you don't have to go all the way down when you go over 12 units when creating ramps. You can go over 12, and down 1, then repeat that 3 times to make a smooth 36 unit ramp, or over 12, down 2, then go over 6 and down 1 to make a smooth 18 unit ramp. As long as your proportions are even, your ramp will be smooth. (This works for paths, roads, railways, etc.)

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +51

      That's fantastic advice! Thank you!!

    • @steaks4uce750
      @steaks4uce750 Před 2 lety +23

      @@CityPlannerPlays My absolute pleasure, you've taught me so much since I discovered your channel, figured I could give back a little! Thanks for the videos, I love all your series and the community you've built is amazing (not just in your cities, but your channel community as a whole) !

  • @CardboardArm
    @CardboardArm Před 2 lety +39

    I will use that trick to see the height map while laying down roads! Didn't know that.
    Small tip for beginners: when your garbage dump is full but you haven't unlocked the incinerator yet, you can deactivate the full garbage dump. That way, they don't cost money. Activate it again to empty it when you unlock incinerators.

  • @BiffaPlaysCitiesSkylines
    @BiffaPlaysCitiesSkylines Před 2 lety +692

    The rock thanks you 😁👍

    • @tigonologdring9189
      @tigonologdring9189 Před 2 lety +19

      LOL, that's his new series: Save the Young Rock...

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +67

      I may have had some inspiration there... haha!

    • @DanielEShrdlu
      @DanielEShrdlu Před 2 lety +44

      The Biffa-CPP friendship is the most wholesome thing on CZcams.

    • @waynewarren5028
      @waynewarren5028 Před 2 lety +4

      This is such a great community

    • @geraldslusser6997
      @geraldslusser6997 Před 2 lety +4

      Both of you are kind gentlemen, and being that you are figureheads in the CS community means that your kindness shapes it. Thanks 😌

  • @florianfranz8931
    @florianfranz8931 Před 2 lety +53

    Watching these makes me realise how bad I actually am at the game. I mean I didn't even know I could do half of the things shown in the video. I really appreciate it, it's helped me a lot watching your videos. Really great job

    • @1SheepishWolf
      @1SheepishWolf Před rokem +1

      Classic paradox game with millions of features

  • @ArturdeSousaRocha
    @ArturdeSousaRocha Před 2 lety +21

    Looks like it's common practice in Cities Skylines to make bus loops. IRL it's fairly rare, usually you have a line that turns around at the ends.

    • @simongeard4824
      @simongeard4824 Před 2 lety +1

      I think it varies. In my city, long-distance connections to the suburbs tend to be there-and-back lines, but there are also a number of loops. The latter are often connecting points of interest, e.g circuits between suburban town centres and malls, or linking the CBD to the CBD-fringe suburbs, etc.

  • @Flirken1
    @Flirken1 Před 2 lety +31

    Your mastery of the vanilla version with maximizing your parks and paths is second to none. You really showed me how to improve my city’s appearance

  • @zourin8804
    @zourin8804 Před 2 lety +11

    fun thing once you unlock canals: you can snap water waste, pumps, and treatment plants to the edges. This can make for some nice compact waterworks areas along the coast, or even inland water treatment compounds for recycling water with a combination of pumps and treatment plants hooked up to a canal. Quays also provide a tidy snap point too.

  • @MichaelGantner
    @MichaelGantner Před 2 lety +16

    There are a lot of very Bob Ross moments in this that I really appreciate! I've been playing this since it came out but I still really enjoy this series!

    • @JamesOfKS
      @JamesOfKS Před 2 lety

      Absolutely all that's missing is the scraping sounds

  • @georgebouvier8168
    @georgebouvier8168 Před 2 lety +41

    Always great to see a no-mod series! It takes a lot more skill to make a city work properly that way.

  • @smashingmolko1576
    @smashingmolko1576 Před rokem +8

    Bob Ross over here making me smile as he adds the little trees and giggles at mistakes! These tutorials are so inspiring, I love watching detailed sandbox games but it's so engaging when you can make something so beautiful so simplistically! Thank you so much for the time and effort put into these videos, loving the game but as a newbie it's SO overwhelming. I watched the first video and went from bankruptcy over and over again to actually making some progress and enjoying myself!

  • @lmbtcs1879
    @lmbtcs1879 Před 2 lety +22

    my prayers of this becoming a series has been answered, city planner plays be praised

  • @thatmontanakid2508
    @thatmontanakid2508 Před 2 lety +7

    I don't even own Cities Skylines. I just love watching this guy develop a city.

  • @Netist_
    @Netist_ Před 2 lety +27

    FYI, you're incorrect about how Heavy Traffic Ban works. It only applies to *through* traffic, and only if that traffic has another route available. In other words, trucks will still enter a district with the policy enabled if their destination is inside that district, or if the only possible route to their destination is through that district. It also doesn't apply to highways at all. Heavy Traffic Ban won't starve your businesses, though.
    As an aside, the No Big Trucks mod is a great tool for dealing with deliveries. Small commercial buildings still often use big semis for deliveries, which can lead to a lot of local congestion as the semis block the road. No Big Trucks allows you to specify that only small delivery vans should be used for deliveries to small buildings. Highly recommend it, for both gameplay and realism reasons.

    • @EternalSilverDragon
      @EternalSilverDragon Před 2 lety +11

      I built a large forest industry district in my city next to a residential/commercial district along the side of a highway, and I created separate highway access for the industrial area and banned heavy vehicles through the residential/commercial area, so they would have to use their own access instead of clogging up the other one. But forestry trucks kept driving through the area where they were banned, using it as a short cut. I couldn't figure out for the longest time why they were disobeying me, then I realized that the off ramp they were meant to be using was going in the wrong direction. So, they were driving through the residential area despite the ban because they had no other way to their destination. It all worked fine after I fixed my mistake.

  • @1lelqti
    @1lelqti Před 2 lety +54

    Hey Planner, to see the budget delta of adding Recylcing, you should be looking at the tax income. i.e. your garbage expenditure should decrease, your policy expenditure does not change, but you should notice decrease in the tax income. Based on the polici description. BTW, love your channel!

  • @poisonapple6138
    @poisonapple6138 Před 2 lety +22

    Currently binge watching this series as my COVID recovery has me exhausted 24/7.
    This is giving me so many new ideas for my cities, thank you!

  • @MrSunshine251
    @MrSunshine251 Před 2 lety +13

    I've been playing this game for the better part of a year, and I had no idea about holding the mouse button when deleting!

  • @Polin-dx5ru
    @Polin-dx5ru Před 2 lety +25

    Absolutely love the joy you emit playing this game. You can tell you love what you do and you’re good at it too!! I always smile when you laugh at something. Just pure happiness and I can tell you’re just so kind. You sir have earned another subscriber. Keep up the amazing work!!!

  • @stephenchurch1784
    @stephenchurch1784 Před rokem +5

    This series is making me realize just how much I rely on TM:PE and precision engineering. Good on you for making a beautiful looking city on tedium mode

    • @painting4850
      @painting4850 Před rokem

      Same but with anarchy, i need the option to put the game in its place when its being stupid

  • @dtsiable
    @dtsiable Před 2 lety +30

    Can you please please, for the love of god please, move the drain pipes downstream? Such a beautiful shoreline such an eyesore...

    • @scpatl4now
      @scpatl4now Před 2 lety +11

      I'm surprised it doesn't make the people sick...and fishing piers in poop???

    • @dtsiable
      @dtsiable Před 2 lety +3

      @@scpatl4now Yeah the fishing piers in poop was when I though Phil was going to realise that he needs to move the drain pipes..

    • @kekearah1
      @kekearah1 Před 2 lety +2

      Yeah first episode I saw they were in the wrong spot 😩 I’m cringing

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +7

      Yes - in the next one!

  • @paulwest3905
    @paulwest3905 Před 2 lety +7

    Excellent teaching CPP. I found a bunch of "ah ha" nuggets in this series from you tying concepts together, explaining their consequences and cost/benefits and circling back around to how those concepts work in the overall gestalt of a city's design. Much needed refresher for me. Kudos brother! Rock on.

  • @TypicalBrian420
    @TypicalBrian420 Před rokem

    These tutorials are really something else, I finished watching the previous one as well as this one and I have to say that I have learned LOADS of information. I usually can't even sit through 15 minutes of a tutorial but you made these with care and I can tell you've put a lot of effort into them. Thanks man!

  • @deusvult6920
    @deusvult6920 Před rokem +1

    The hold left click to delete things is exactly the kind of tip I'm here for. I've always been afraid of over deleting so I never tried it thanks!

  • @chickenluverful
    @chickenluverful Před 2 lety +5

    The quay walls turned out way better than my impatience would let mine. Thank god for moveit! Also excited for the expansions to roll in. I always find your insight of planning those large areas like parks and industries to put into my own cities

  • @NJHProductions512
    @NJHProductions512 Před 2 lety +9

    this map would be very hard for the reason that I would not know where to build if I wasn't using 81 tiles, there is a beautiful coast, and some excellent mountains and hills, aswell as some pretty sweet flatlands. It is a dream map for a builder

  • @snowboy588
    @snowboy588 Před 2 lety +1

    I originally started watching your channel to get some tips on building a realistic city, but now I can’t stop watching! I appreciate the time and effort you’ve put into these!

  • @Sabamonster
    @Sabamonster Před 2 lety +2

    Best part of this series is your approach to theory and how you elaborate on it. It's really nice to get the 'internal monologue' along with your design choices. Not only does it give perspective to your choices but it gives viewers angles to approach it differently if they wish. Well done man. Really enjoy these videos.

  • @CaptainTreeJay
    @CaptainTreeJay Před 2 lety +9

    25:31 Actually looping the pipes for redundancy in this game is very helpful if you play with random natural disasters on (DLC), like me. it makes recovery a little faster and easier and prevents a prevents the disaster from crippling the water network for the ENTIRE city its more consolidated to the areas impacted.

  • @tbestig4164
    @tbestig4164 Před 2 lety +4

    Such a beautiful quay wall…. Overlooking the immense field of sewage water

  • @jimmkekw
    @jimmkekw Před rokem +1

    This is the first really long barely edited series i had been watching in a while. It’s just so chill and your voice is very calming

  • @pointlessrewind
    @pointlessrewind Před rokem +1

    This is an incredible video series. I find watching these super relaxing and informative. And its all the little things! Like making a campus for the university or making a large custom park out of a basketball court, a playground and a small park. Those are all things I would never have thought of!

  • @t3po3
    @t3po3 Před 2 lety +5

    Thanks for this…I learn something new with each video I watch and then get to apply it in my own build.

  • @dmcs2003
    @dmcs2003 Před 2 lety +3

    Amazing guide. You cover things so well and explain why you do things and how the game mechanics look at things. You have come a long way since some of your first content.

  • @joneswt
    @joneswt Před 4 měsíci

    This is the ideal beginner's guide. I really love how many times you mention "its not perfect...but that's okay", because the ideal to pre-plan a perfect city from step 1 gave me serious analysis paralysis.

  • @degtyarev9488
    @degtyarev9488 Před 2 měsíci

    I just recently saw your #1 video about the planning and already got my city to 7.5K population by following your tips. I was like tired of getting my city ruined and w/o money. But this def helps A LOT I truly mean it. It took me 3 hrs after watch the other video and start palnning efficiently.

  • @ScreamingTurtleRacing
    @ScreamingTurtleRacing Před 2 lety +6

    Thanks for this series! I have about 200 hours in this game and I always end in spaghetti around 60k population. I am hoping with your tips I will finally get to my goal of 100k.

  • @Sylv0swe
    @Sylv0swe Před 2 lety +3

    Regarding "Heavy traffic ban" since I am not seeing any comment about it yet. Large trucks will still be able to go to any store or factory in the district if they need to, but they are not allowed to pass through if their target is beyond it, as long as there is another way to get there.

    • @naplisaja7
      @naplisaja7 Před 2 lety

      How about trash collection?

    • @simongeard4824
      @simongeard4824 Před 2 lety +1

      Yeah, that was my understanding too... that the ban doesn't stop vehicles that have destinations in the district... it only stops them from passing through.
      That said, what does it to if there _isn't_ another way to get there? Ignore the policy because it's the only route? Or follow the policy, and provide no service to inaccessible areas?

    • @Netist_
      @Netist_ Před 2 lety +1

      @@simongeard4824 if there is no other route to their destination, vehicles will ignore the policy

    • @simongeard4824
      @simongeard4824 Před 2 lety

      @@Netist_ So if it was a applied as a city-wide policy, it would basically have no effect, since all districts would be considered equal.

  • @MrRiznupshah
    @MrRiznupshah Před 2 lety

    Dude the voice the laugh. So productive while working dreaming of my next big city scape. Spent decades doing sim cities and this game was a huge overload to learning and this has been a perfect tutorial and idea bank. The ability shown and the bob ross happy painting style definitely is relaxing. I hope when I'm doing it I feel a level of montage created here carries over for me when developing. Thank you

  • @mattuw2121
    @mattuw2121 Před rokem +1

    Your passion for city building has really got me hooked on this game now. Keep up the great work and keep making these videos

  • @timo7142
    @timo7142 Před 2 lety +9

    Just finished watching the first one so perfect timing 😁👍

  • @edwardglass9602
    @edwardglass9602 Před rokem +1

    I’ve been playing since launch and I was completely unaware that putting services directly on Main Street(s) is a bad idea until you introduced the problem. Thank you so much!

  • @pizza.doctor
    @pizza.doctor Před rokem +1

    i'll most likely never play enough of this game or get even close to your knowledge level, but it's just so relaxing to simply watch and listen. You're like Bob Ross in a way

  • @josephgouthro3932
    @josephgouthro3932 Před 2 lety +3

    These videos have big Bob Ross energy. No mistakes, only happy accidents.

  • @MattConforti21
    @MattConforti21 Před 2 lety +5

    7:30 Tax relief on recycling is on each zone, they will pay less taxes due to recycling.
    BTW, great video, keep it up!

  • @bentleymahakij1
    @bentleymahakij1 Před 2 lety +1

    Just found this series and now I'm obsessed. Thank you for such a great walkthrough

  • @rykkernyberg7259
    @rykkernyberg7259 Před rokem

    I watched through all of Tutoria, all of Verde Beach, and all of Clearwater County but coming back to this is still so helpful. Thanks for all of the amazing content, knowledge, and entertainment you've provided me in the last few months!

  • @marvelfan281
    @marvelfan281 Před 2 lety +3

    Love these videos. Have you ever heard of Walt Disney's original vision for EPCOT? I'd be curious to hear what a city planner thinks of his model and if it would work in game or in real life.

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +5

      Very interesting idea - not sure if it could be done in the game but it would be fun to try!

  • @micahgilliam455
    @micahgilliam455 Před 2 lety +10

    I feel like I’m watching bluffside crossing again as the trash icons fills the city while Phil expands the city

    • @Stormcrow_1
      @Stormcrow_1 Před 2 lety +5

      At least it's not gone up in flames yet :)

    • @MASSspec1990
      @MASSspec1990 Před 2 lety +4

      @@Stormcrow_1 yet being the important word. :-P

    • @jons_7402
      @jons_7402 Před 2 lety +3

      We're gonna have about 18 episodes without a single forest fire. The buildings aren't safe though...

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +3

      @@jons_7402

  • @lolabrown863
    @lolabrown863 Před 2 lety

    I realllly enjoy your videos. You make it looks so simple. I used to play Cities Skyline for a couple months when it first came out, stopped for a couple years and recently started back. The majority of the things you’ve done in your videos, I had no idea was possible. Thank you for showing us the way 🤗😊🙏.

  • @ryno7425
    @ryno7425 Před 2 lety +1

    Love this series and I look forward to new episodes. I started a city that loosely follows this one to get a good foundation and it has been really fun.

  • @sebbieee100
    @sebbieee100 Před 2 lety +3

    It would be so cool if you made a diverging diamond in one of your city’s. We had one build and literally saved getting on/off the interstate and around town so easy. I don’t think I’ve seen one in city skylines tho

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +4

      Hard without mods, but at the end when I introduce them, I'll go for it!

    • @tigonologdring9189
      @tigonologdring9189 Před 2 lety +3

      @@CityPlannerPlays If you want to do those without mods check out a couple of the other console/vanilla guys as I'm sure I've seen one done without mods/on console. "Finnicky" is the way I'd describe such things... especially using a game controller.

  • @thomasgatley624
    @thomasgatley624 Před 2 lety +7

    Pro Tip: When a cemetary or landfill is full just use the collapse tool from the natural disasters DLC on them, demolish the rubble, and then do whatever you want with the land that they were on.

  • @gremier216
    @gremier216 Před 2 lety

    Love all your videos mate, especially when you talk more in-depth about city planning, history of it and all around interesting topics while playing! Keep it up!

  • @OlRazzl3Dazzle
    @OlRazzl3Dazzle Před 2 lety

    Dude, I just gotta say, I love your videos. You literally are the Bob Ross of city building. You have such a soothing cadence in these videos…to be honest it has lulled me to sleep multiple times (and not because these videos are boring, you are just that damn good creating a chill space to expand your knowledge on building amazing cities).

  • @TheStoicWayTSW
    @TheStoicWayTSW Před 2 lety +3

    he is the bob ross of city skylines

  • @PauxloE
    @PauxloE Před 2 lety +4

    9:31 "Heavy traffic ban" - You say it completely blocks trucks in a district. As I read the policy description, it still allows deliveries from/to businesses in the district, just no through-traffic (from outside the district to outside the district). And from someone else I've heard that it only affects the big trucks, not the smaller delivery vehicles. I guess I need to finally get the game myself to try it out.

    • @liesdamnlies3372
      @liesdamnlies3372 Před 2 lety

      You’re correct. It only applies to through traffic, and to trucks with trailers.
      General rule is that, regardless of policy, if a vehicle has a destination somewhere then it’s going there.
      You can still nuke things (by accident) of course by forcing heavy traffic to take an extra-long route.

  • @Mark-qj5kp
    @Mark-qj5kp Před 2 lety

    I really enjoy your videos! As an avid enjoyer of Cities Skylines over the years I find I’m still learning new things, and I really love hearing your thought process around design. These videos have inspired me to boot it up again and have fun immersing hours into one of the best games ever made.

  • @Magik_Cloud495
    @Magik_Cloud495 Před 2 lety

    I just wanna say this is an awesome tutorial/beginners intro to CS! I play this on the switch so IDK if it has 100% of the features that the PC version has but what I do know is I will continue to watch the videos in this series and use some of the tactics you introduced in these videos in my own city because personally I was really confused when I first got this game and was really bad at making my cities look super clean organized and polished and I always failed so once I get another chance at this I'm for sure gonna go into unlimited money mode and try out some of these strats!

  • @budshoot6951
    @budshoot6951 Před 2 lety

    Amazing video and you're awesome for providing the save file! I came here from Biffa constantly talking about you lately and he was definitely right - this is great!

  • @darknexxenby
    @darknexxenby Před 2 lety +1

    the roads made in this episode is the epitome of perfect imperfection, just the way it turned out is amazing and satisfying

  • @Anti_Woke
    @Anti_Woke Před 2 lety +2

    Late to the show and not a beginner, but it's always good to tkae a fresh look at the basics. Nicely organised series, well done.

  • @accidrainn
    @accidrainn Před rokem

    Thanks for the videos in the first place & then the icing on the top .. The tips like the left click & drag thing was really good thank you 👍🏻

  • @annawilson2163
    @annawilson2163 Před 2 lety +1

    These helped me so much to get into the game!! Your character is enlightening as well, keep being you ^_^ Thank you

  • @muhammadmujtabaqureshi8286
    @muhammadmujtabaqureshi8286 Před 3 měsíci

    THIS GUY IS A PRO ! I was troubling making a city even with Infinite money and could not generate profit but this guy taught me how to build a city from scratch ..... THANKYOU BROTHER

  • @endrankluvsda4loko172
    @endrankluvsda4loko172 Před 2 měsíci

    I really appreciate these beginners guide tutorials for Skylines. I got this game a while ago and tried playing it once, but the in game tutorial wasn't helpful at all. I was about to return the game but decided to look up a tutorial on youtube first. I found yours and and now I'm really loving this game! Thank you

  • @SemperPearce
    @SemperPearce Před 2 lety +1

    I am really enjoying this approach that you're taking with Cities Skylines here. Looking forward to seeing you implement your first DLC!

  • @JackMacLupus
    @JackMacLupus Před 2 lety +1

    43:00 Ah, now i finally know how i can build something like this with a road directly next to it! Even when i dont need it THAT much.
    Since the new quays got added, i LOVE to use those for my beaches and make a park/resort there (mostly because i have some unused space between the quay and the road. XD) where the people can go to relax, have fun and more.

  • @SwooceMaster
    @SwooceMaster Před rokem

    you make the best Cities Skylines videos, you presented all the info necessary in layman's terms and it means the world to a dude new to Skylines like me. thanks so much for making this content!

  • @StrassenbahnBen
    @StrassenbahnBen Před rokem

    Thank you! This video has been very helpful. I highly appreciate all the given information. And I appreciate that's not coming from a place of "look how well I can do it". Instead I feel very invited to try it myself. You're being a good mentor!

  • @Eliktro
    @Eliktro Před rokem +2

    No hate, just a tip for others: 10:46 the grid that he used in the video in not perfect for buses, as bus stops, will build up traffic when near intersections, so usually you should place bus stops further from intersections

  • @Thanamal-villacottage
    @Thanamal-villacottage Před 26 dny

    1st of all nice video...
    Im here wanting to learn the game but stuck looking at this beautiful soul laughing historically and leveling terrain and naming the roads..Good vibes my man good vibes

  • @OrrB0
    @OrrB0 Před 2 lety

    it is the most meditative video series i’ve ever seen, ty so much :)

  • @Blue_Phoenix24
    @Blue_Phoenix24 Před 2 lety

    I very much enjoy all ur content.
    For whatever reason, this series you give off a Bob Ross vibe in ur ability to make the complex sound and look easy to do.

  • @RenneVangr
    @RenneVangr Před 2 lety +1

    The material you teach, your voice, the attention you give everything.
    I love it!
    Oh and your laugh🤩

  • @gmstarz9087
    @gmstarz9087 Před 2 lety

    man you have helped me understand this game on a high level you legend one of my favorite content creators

  • @zoc9767
    @zoc9767 Před 2 lety

    ive played Cities for a while.. on your second guide, already feel like a beginner again. nice work thanks

  • @tripleverbosity
    @tripleverbosity Před rokem

    I just started playing and love these videos. Thanks so much. Also you have a wonderful laugh, particularly in the first video when you buried the old people across the street from the health facility lol.

  • @lazyrafay
    @lazyrafay Před 14 dny

    just watching you build city is fine entertainment, thanks for you hard work 🖤

  • @peoplearecrazy6874
    @peoplearecrazy6874 Před 2 lety

    just bought this game and played it in our hometown (where theres no internet) i dont know what to do so i pack my things up and went back to the city to watch tutorials glad find your video so educational

  • @carlangelocepillo3274
    @carlangelocepillo3274 Před 2 lety +2

    One of my favorite games. If you want to start. I recommend Vanilla + Industries. If you still have money go add Mass Transits and you'll be good to go. Any other DLC is just an add on but won't impact a lot like the ones I've mentioned.

  • @keanuconcepcion158
    @keanuconcepcion158 Před rokem

    BEST SERIES EVER, GREAT EDITING, GREAT AMOUNT OF REAL WORLD CONSIDERATIONS AND SUGGESTIONS, JUST GREAT

  • @DarrenMalin
    @DarrenMalin Před 2 lety

    there was a park in my home town in the UK a huge green space of mainly grass. the local government installed straight metaled paths all around the edge and then went metal about people ruining the grass all the time. They brought in a 'town planner' who simply said let the people walk were they want for a year then metal those lines as paths. it worked beautifully, nice useful paths and grass no one mes up :)

  • @MrGreenOffical
    @MrGreenOffical Před 11 měsíci +1

    Man, Watching this One Year Later, Really Shows how Far Cities has Came in the Past Year;
    i am Just Exited to Play City Skylines 2.

  • @rheza_saputra
    @rheza_saputra Před rokem +1

    This is actually give me some overview about how real cities are made, i love it, keep up some good videos 👍

  • @rd9102
    @rd9102 Před 2 lety +1

    You do an excellent job of explaining the game and it's ins and outs.

  • @visualspaceai
    @visualspaceai Před rokem

    Sir, you are doing a great job! just started playing the game and seeking help from your tutorials always. Plus, I love the way you laugh, its so cute. hehe