I actually really like the idea of some of the tiles spawning NPC or event tiles like the monster and loot tiles. Would be awesome to see an expansion with that. This game looks dope looks like a great gate way game.
Sup friend, to your question about the bomb, if it says a radius of 2 means from your position to 2 squares all around, the radius is the distance from the center of the circle to its border (square/square/you/square/square). The diameter would be from border crossing through the center (square/you/square).
I'm sold, EtDC is my fav game as a casual light weight player, the modular aspect of that game is appealing and works well for complexity.I also picked up Adventure Games series based on your recommendation, not tried them yet but Point and Clicks were my jam as a kid. I'd love to play more complex games but I've not managed to break through to being a solo player with heavier kinds of dungeon crawlers, I've tried but ended up wanting to have friends over, time commitment is a huge problem with two kids, we live off my wage and limited storage. We had Darklight but it got sold after a week, even Zombicide proved too complex for my non board gaming friends. No one wanted to keep going through the rule book. At a time like this, for my sanity, I'd dearly love to try something on my own, I'm fed up with computer screens. I'd like to hear your thoughts on good light weight games to play sometime. Take care. Edit :there's actually a print and play expansion out for this now.
What would you consider only 1 step up in complexity to this? Something still small scale and mostly self contained/all-inclusive like this. I'm an experienced PC rpg gamer but I'm new to tabletop gaming. I have bag of dungeon and I love it, but I'm already thinking of what the next stage in complexity is beyond this. Maybe someday I will be playing Advanced D&D but I want to start with simple stuff, and besides, it is easier to find people to play it with it is is simple and small scale and portable.
I’ve been interested in this one (it’s got a great title) but at this stage it looks a bit too underdeveloped for me to enjoy. I do like the components, character sheet, and overall art direction tho. Wish it had a bit more meat.
I just read on BGG that the designers have been released more advanced rules on their website. Haven’t checked them out though. It is a very simple game, and is like a layer or two more of complexity to really love. But it’s a good start.
Hi, I've got the game a few day ago. In real all the characters have a 1 minus action point. Example: the Dwarf, have on your card a total of 4 square numbers simbol, and if start with a cube placed on number 4 I have in total 3 action point and not 4....is correct? Thanks
@@p0ck3tp3ar That all depends on if you play cooperative or competitive. Some of the fun lies with table talk, "will you give me a sword if I help you?" "Can I trust you now you have the ring?" You can tag each other so play can be easier with two but it all depends on what turns up in the dungeon as it's different each time. I like to play with one character solo which is tough but amazing if you get through.
Strongly reminds me of classics like Deathmaze, Citadel of Blood, The Sorcerer's Cave - which is quite promising!
It does have a classic feel like that.
Hey this looks cute. Thx a lot for showing such little gems which I would never hear about without you
I actually really like the idea of some of the tiles spawning NPC or event tiles like the monster and loot tiles. Would be awesome to see an expansion with that. This game looks dope looks like a great gate way game.
Sup friend, to your question about the bomb, if it says a radius of 2 means from your position to 2 squares all around, the radius is the distance from the center of the circle to its border (square/square/you/square/square). The diameter would be from border crossing through the center (square/you/square).
Could not have explained that better. Thanks, Daniel.
This is a lot of fun - plus there’s a lot of help from the designer on BGG
the perfect size for me!! 😁
got it for Xmas cant wait to try it
I enjoy it as well glad you dug it too
I'm sold, EtDC is my fav game as a casual light weight player, the modular aspect of that game is appealing and works well for complexity.I also picked up Adventure Games series based on your recommendation, not tried them yet but Point and Clicks were my jam as a kid. I'd love to play more complex games but I've not managed to break through to being a solo player with heavier kinds of dungeon crawlers, I've tried but ended up wanting to have friends over, time commitment is a huge problem with two kids, we live off my wage and limited storage. We had Darklight but it got sold after a week, even Zombicide proved too complex for my non board gaming friends. No one wanted to keep going through the rule book. At a time like this, for my sanity, I'd dearly love to try something on my own, I'm fed up with computer screens. I'd like to hear your thoughts on good light weight games to play sometime. Take care.
Edit :there's actually a print and play expansion out for this now.
Right on! And yeah, that little PNP expansion seems really cool.
What would you consider only 1 step up in complexity to this? Something still small scale and mostly self contained/all-inclusive like this. I'm an experienced PC rpg gamer but I'm new to tabletop gaming. I have bag of dungeon and I love it, but I'm already thinking of what the next stage in complexity is beyond this. Maybe someday I will be playing Advanced D&D but I want to start with simple stuff, and besides, it is easier to find people to play it with it is is simple and small scale and portable.
Probably the D&D Adventure Board Games.
I’ve been interested in this one (it’s got a great title) but at this stage it looks a bit too underdeveloped for me to enjoy. I do like the components, character sheet, and overall art direction tho. Wish it had a bit more meat.
I just read on BGG that the designers have been released more advanced rules on their website. Haven’t checked them out though. It is a very simple game, and is like a layer or two more of complexity to really love. But it’s a good start.
Maybe Iron Helm is worth a look, solo only but has a little more meat to it.
orbiting decay I have Iron Helm and all three adventure packs. It’s pleasant albeit light. The art makes it worthwhile though.
Do you feel that the new Bag of Dungeon 2 (the forest one) is taking into account any concerns you may have with the original?
I have not looked into it yet so I can’t say.
Hi, I've got the game a few day ago. In real all the characters have a 1 minus action point. Example: the Dwarf, have on your card a total of 4 square numbers simbol, and if start with a cube placed on number 4 I have in total 3 action point and not 4....is correct? Thanks
4 actions.
I want this game
Available now! 🤓
Is this very similar to dugeon quest
No, not really. It's not a deathtrap dungeon.
Any idea how challenging the game is for two players?
Can't say at all. I've only played solo.
@@TheDungeonDive Thanks!
@@p0ck3tp3ar That all depends on if you play cooperative or competitive. Some of the fun lies with table talk, "will you give me a sword if I help you?" "Can I trust you now you have the ring?" You can tag each other so play can be easier with two but it all depends on what turns up in the dungeon as it's different each time. I like to play with one character solo which is tough but amazing if you get through.
@@happyafro We would be playing full coop :) Thank for for the information, that was interesting to read.