Axis & Allies Titans discuss changing AA gun costs

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  • čas přidán 30. 06. 2024
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Komentáře • 9

  • @nolimit7959
    @nolimit7959 Před měsícem +2

    Me thinks AA cost is fine enough, just give it More option power! Defending Players can make it Either a regular AA Or an Anti tank(Anti personel gun if you want to be technical)Gun, choose at beginning of battle and it fires at a 2 or less at tanks or mechs (Invader chooses casualty)- Any hit vehicle is automatic and is removed from battle much like if it fired at an aircraft! Also it can be put on a transport (It's capacity is like a land vehicle) and fires at aircrafts much like it does on land, the Real War did that And Anti tank guns were infamous on the battlefield by the Germans!!!

  • @gamerman0181
    @gamerman0181 Před měsícem +1

    You pointed out the Battle Calc in TripleA doesn't work. It's been quite awhile since I've noticed this, maybe it's been patched. I seem to recall it actually worked or didn't work if you used different powers in the calc??! Anyway, it was glitchy, watch out.

  • @randyvandyke1
    @randyvandyke1  Před měsícem +1

    good morning gentlemen!

    • @nolimit7959
      @nolimit7959 Před měsícem +1

      😧Hey, what about The Nolimit Too Crock?!🤡

    • @randyvandyke1
      @randyvandyke1  Před měsícem +1

      Your rules?

    • @nolimit7959
      @nolimit7959 Před měsícem

      @@randyvandyke1 Noooo, you said Gentlemen, Aaaand I didn't want to be Excluded!😁

    • @randyvandyke1
      @randyvandyke1  Před měsícem +1

      You’re a scholar and a gentleman! Nnuck knuck knuck!