Me thinks AA cost is fine enough, just give it More option power! Defending Players can make it Either a regular AA Or an Anti tank(Anti personel gun if you want to be technical)Gun, choose at beginning of battle and it fires at a 2 or less at tanks or mechs (Invader chooses casualty)- Any hit vehicle is automatic and is removed from battle much like if it fired at an aircraft! Also it can be put on a transport (It's capacity is like a land vehicle) and fires at aircrafts much like it does on land, the Real War did that And Anti tank guns were infamous on the battlefield by the Germans!!!
You pointed out the Battle Calc in TripleA doesn't work. It's been quite awhile since I've noticed this, maybe it's been patched. I seem to recall it actually worked or didn't work if you used different powers in the calc??! Anyway, it was glitchy, watch out.
Me thinks AA cost is fine enough, just give it More option power! Defending Players can make it Either a regular AA Or an Anti tank(Anti personel gun if you want to be technical)Gun, choose at beginning of battle and it fires at a 2 or less at tanks or mechs (Invader chooses casualty)- Any hit vehicle is automatic and is removed from battle much like if it fired at an aircraft! Also it can be put on a transport (It's capacity is like a land vehicle) and fires at aircrafts much like it does on land, the Real War did that And Anti tank guns were infamous on the battlefield by the Germans!!!
fun! And historical.
You pointed out the Battle Calc in TripleA doesn't work. It's been quite awhile since I've noticed this, maybe it's been patched. I seem to recall it actually worked or didn't work if you used different powers in the calc??! Anyway, it was glitchy, watch out.
They may have updated it.
good morning gentlemen!
😧Hey, what about The Nolimit Too Crock?!🤡
Your rules?
@@randyvandyke1 Noooo, you said Gentlemen, Aaaand I didn't want to be Excluded!😁
You’re a scholar and a gentleman! Nnuck knuck knuck!