Quick guide on the Anomaly stat and status effects in Zenless Zone Zero 0:00 Intro 1:10 Anomaly Comparison 2:13 Teams 2:29 Enemy Weakness #zzzero #hoyocreators #zzzguide
Do different elements have a different build up gauge? Say I build up to 99% Shock with Grace but don’t trigger it… I then swap to Ellen and hit Ice, will that freeze the enemy right away or does the ice build up start from 0?
Also you showed us the final trigger damage with Anby vs Grace, it's huge difference. But is it all because of Anomaly proficiency? Or is it because your Grace has way higher stats than Anby?
The trigger damage for Shock is the same as the periodic DoT damage of Shock. This damage is based on the 'averaged' Anomaly Proficiency of everyone that contributed to building the status. Don't think the ATK stat affects this damage.
You know, I think you should make a more extensive guide if possible. I mean looking at the comment it seems obvious that this aspect of the game do be a lil bit confusing. Would really appreciate if you do plan on making one.
It will lower the anomaly damage, but you don't need to worry about who gets the last hit to proc the ailment. Lowers the damage, but players don't need to pay attention to last hit. Anomaly Mastery = how fast ailments build Anomaly Proficiency = damage when it procs
Edit: Each element has their own buildup now (you can see a separate circle fill up to the right of enemy HP). So switching elements on the same enemy will begin a new debut bar. If a 2nd ailments procs while another debuff is active, you also cause disorder (another extra proc damage).
@@TSouL22 From what I've seen there were different buildups for each element, like on my team with Nicole, Anby and Corin, all 3 of them fill up the respective bars and it doesn't....seem that they reset the others, once procced, from what I can tell. Like triggering shocked (electro) with Anby and Assault (physical) with Corin are two separate bars? Maybe that's just on bosses since they're the only ones who even lived long enough for me to figure that out.
I got Grace in the first 50 beginner pull, and yeah, her shock damage is shocking lol
@@timuito243 I GOT THE CAT 😭😭
I want Grace but my luck is abysmal 💀
PReciate teh guide I was lost when triggering my status effects!
Do you know the number of a base trigger damage? Like 500% multiplier or 1000% multiplier or something?
Do different elements have a different build up gauge? Say I build up to 99% Shock with Grace but don’t trigger it… I then swap to Ellen and hit Ice, will that freeze the enemy right away or does the ice build up start from 0?
But what determines the base value of the status effect's damage? Is it level, attack, or just a constant fixed value?
another banger from tsoul
So how should we play Grace? Can we just build up her passive stack then switch out after using her skill?
Also you showed us the final trigger damage with Anby vs Grace, it's huge difference. But is it all because of Anomaly proficiency? Or is it because your Grace has way higher stats than Anby?
The trigger damage for Shock is the same as the periodic DoT damage of Shock. This damage is based on the 'averaged' Anomaly Proficiency of everyone that contributed to building the status. Don't think the ATK stat affects this damage.
@@TSouL22 are they the same level? Might be another factor
how do you know when is the timing to switch characters and trigger the effect with grace and anby?
You don't need to worry about the timing or who procs the status. Shock just occurs when the status circle is filled, regardless of who caused it.
You know, I think you should make a more extensive guide if possible. I mean looking at the comment it seems obvious that this aspect of the game do be a lil bit confusing. Would really appreciate if you do plan on making one.
How do you check how much build you need to do before triggering a status?
@@HandlesL am pretty sure that there is a round element sign right to the enemies hp bar
If all character contribute it would not lower the damage of the anomaly? Or the fact thet it is faster proced is still makeing it clearly better?
It will lower the anomaly damage, but you don't need to worry about who gets the last hit to proc the ailment. Lowers the damage, but players don't need to pay attention to last hit.
Anomaly Mastery = how fast ailments build
Anomaly Proficiency = damage when it procs
Can you explain what happens when you use two members of different attributes? Can I build-up anomaly with Grace then switch to someone like Ellen?
Edit: Each element has their own buildup now (you can see a separate circle fill up to the right of enemy HP). So switching elements on the same enemy will begin a new debut bar. If a 2nd ailments procs while another debuff is active, you also cause disorder (another extra proc damage).
@@TSouL22 From what I've seen there were different buildups for each element, like on my team with Nicole, Anby and Corin, all 3 of them fill up the respective bars and it doesn't....seem that they reset the others, once procced, from what I can tell. Like triggering shocked (electro) with Anby and Assault (physical) with Corin are two separate bars? Maybe that's just on bosses since they're the only ones who even lived long enough for me to figure that out.
Don't you get distortion procs if you have enough buildup of 2 different ones?
I play koleta rina grace
Really appreciate these 101 videos. The combat system, terms n stats are confusing to me and aren't well explained by the game
Agreed, not super obvious. This guy always does a top notch job though
What is pen ratio?
Defense/resistance shred. It's a really strong stat and why Rina is a super strong support.
Wondering if Atk buffs boosts Anomaly damage
@@thegamewoods8473 Im also wondering if its the same as genshin where char lvl adds to the damage