Spike Traps and Bounce Traps - 2D Platformer Unity #23

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  • čas přidán 7. 09. 2024

Komentáře • 8

  • @GiangNguyen-ho5st
    @GiangNguyen-ho5st Před 7 měsíci

    When working with bounce pads, I always would like to add a bit of a squash and stretch animation to it for better 'feel'. It can simply be done by manipulating the x and y scale of the object.

    • @GameCodeLibrary
      @GameCodeLibrary  Před 7 měsíci +1

      That’s a fun idea!! There were also other sprites in the tile map for a squish and bounce, but wanted to keep the vid short n sweet. 😜 fun to add more feel you’re smart!!

  • @rayhasmoro
    @rayhasmoro Před 2 měsíci

    Anyway to make the bounce a knockback? so instead of the player being knocked flat up they will be lobbed away from the spikes

  • @vishnubuddhan85
    @vishnubuddhan85 Před 7 měsíci

    I like u very much... Ur vdos... Is helping do games

  • @Yes.Im.Mr.Anderson
    @Yes.Im.Mr.Anderson Před 2 měsíci

    Having one issue with code. Spikes works fine, but sometimes it deals double damage(just sometimes), cant figure out why?

    • @GameCodeLibrary
      @GameCodeLibrary  Před 2 měsíci +1

      Check your player collision and see if it’s overlapping more than one! Hopefully you can find the issue 🙏

    • @Yes.Im.Mr.Anderson
      @Yes.Im.Mr.Anderson Před 2 měsíci

      @@GameCodeLibrary Thank you so much. You was right! The problem is in circle collider used for collections.