BIG TALK: DOES SION NEED TO BE NERFED?
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- čas přidán 4. 05. 2022
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Can we appreciate the fact our boy Simon was single handedly responsible for the Sion nerf during his Korea trip? Wp to this Simon!
😭😭
Multiple OTPs with Meta Champs in High ELO? I schleep
One Sion OTP in High ELO? Instantly nerfed
I was thinking the same thing my dude
@@aeugh8998 would it be better if they just removed hullbreaker?
@@robertposaric6419 definitely
So glad baus met his goal in kr and got back to his home smoothly. It was actually noticable that his climb was taxing him mentally(probably phys too) and being homesick adds to it. MORE POWER BAUS! we shilling
The nerf probably made him very demotivated, as if he did all that work and now he's getting punished for it. I think the damage reduction also applies to demolish so getting those platings after death will be much harder now
Wopldf
we definitely shilling
KrugsUp 🤙
The problem was clearly hullbreaker, so Riot does the classic Riot move of nerfing the item and the champions who use the item in the same patch.
yeah hullbreaker and the tp nerf killed toplane for me
"oh you want to play tanky or something for your team to bad here is a otp and/or ignite toplane abuser"
and then where the fuck are the illaoi and yorick nerfs? both champs build hullbreaker far more than sion and one of those doesnt get hit by the nerfs
unless is Yone, Yasuo, Riven, Irelia or Fiora
Unless it's Yas/yone. Then they buff the champ anytime cringebow gets nerfed
@@RustingPeace Yorick and illaoi suck way more than sion. Illaoi legit is the absolute worst champ in league. There are zero high elo illaoi mains for good reason. Sion can actually teamfight and has a decent laning phase compared to the other 2.
WP to this Sion he played safe during Korea Incident, minimized deaths and yea he got his champion nerfed but now he deals 60% less damage to turrets in passive and is inting with his viewers to drop LP! Well played to this Sion!
@Belle ♪ reported
fcking bots everywhere, Team CZcams what the fck are you guys doing?!
@@daleryanaldover6545 doing nothing lol
@@daleryanaldover6545 they removed likes, and now its time for the bell ding ding
Dude this isnt even about enemy team being boosted, Baus movement is so insane, the way he dodges aatrox Q, like its not as easy as he makes it look, I play against aatrox and get completely rolled. Baus is actually just too cracked
duh hes challenger for a reason
It's almost like he's been challenger for years and has played against alot of aatroxs
Yep, baus actually has nuts micro
Lucian was pretty bad though imo didn't respect Baus at all
Aatrox isn't that hard to read, he has extremely telegraphed abilities.
No more low elo sion picks sadge. It was so fun seeing people try to bausffs special in my low elo and get excited when they did it right.
??? As long as sion is alive his turret damage is 100% only in zombie is it nerfed
Sadge 😂😂
@@XDmonster1000 they also nerfed hullbreaker by making only auto attacks get increased damage from it, so no extra damage on his ult or demolish from hb
@@owlhyzo4406 i don't think low elo players would even notice that tbh
@@nikolaosaalto2311 That's why it's a nerf. They will play it anyway, even if it is a last season build
I actually agree in the sense of reducing all damage in the game. Game is way too bursty and I wouldn't say I don't enjoy it but look at other MOBAs and compare the teamfights. Sure LoL is a faster paced game but teamfights is just buttonmashing as fast as you can nowadays.
Real talk here, but the main problem isn't the damage, it's the healing abundance. Sure damage is overinflated, but what makes it happen was how much healing is actually in the game right now. You're essentialy not punished even though you take like 95% of your HP cause you can just go back to farm and heal
@@aeugh8998 Yeah that's true. Thanks for adding!
@@aeugh8998 Riot said they are remaking healing too so they understand that
@@zarcointheduck1853 it will only work if they make it just purely scale with damage or even if they made it percentage health just cap it at 2% per proc
@@aeugh8998 That's because the damage is insane, then healing must be insane as well to keep up with the damage. It's just bad game design and I'm relivied that they are looking into this now
I call this the singed effect. One of the least touched champions for many years, had extremely low pick rate and a 54 winrate in season 8 and they gutted him like a fish
It's the "better nerf Asol" effect
The fact that the perma split push sion playstyle is a result of the champion not being able to contest 200 year bullshit and nerfing sion instead of nerfing all the shit that forces him to play like that is hilarious
sion having insane gold lead and 4 levels ahead, and chat saying that he's broken because he could kill lucian. brain damaged chat as always
twitch chat isnt human, diff kind of breed
but that's what makes sion broken? he died 5 times in lane and he wasn't even down a level. i love baus but he's completely biased against his own champion just like any other OTP, last year on his challenger grind in babus he specifically said that he'll be playing only tank sion cause it's his try hard account, yet he now claims that it's worse than lethality sion.
@@cocomartin5130 so just because you die 5 times in lane you should automatically be behind in gold and XP? News flash man,that's not how the game works
@@cocomartin5130 In recent news a guys discovers that minions give xp and gold
@@cocomartin5130 You're not seeing it from the right angle. If he DIDN'T die 5 times in lane, he would have been behind. He made use of his passive to maximize farm. If you're not dying on sion, you're trolling.
Sion punishes bad macro.
People with bad macro(KDA players) climb using mechanical champs, bc they embody the idea that "no one can def if I kill them all"
And now they don't know what to do when against a sion player bc their actual macro skills are lower than their league rank.
Actually this. Sion is easy to beat and match with simple item usage (Sunderer) that most toplane bruiser could build anyway. They forget that most of the times death doesn't make you weaker, it's bad decision. You can apply it to any champion to some degree but suprise suprise, death = bad to those people
100% true. why i hate this fkn game because there are so many cringe champs that just have so much outplay potential that its almost impossible to die in a 1v1 on them
The problem is that League isn't designed to be a game with this hard splitpushing like Dota. Before hullbreaker buffs ppl were kinda sleeping on it being strong, but now every top can build it and go ham, which indirectly resulted in ppl seeing how bad it is for the game. Sion was all that but on steroids before the nerfs. You can argue all you want about how ppl in challenger have bad macro, but when you have to commit 2-3 ppl from your team to stop a top laner only because he bought a hullbreaker, that gameplay that doesn't feel rewarding, even if you stop it.
Sion doesn't punish bad macro. Sion rewards good macro while ignoring wether the enemy's macro is good or not cause of his post-death damage (again, before the nerfs).
@@MT-so2mk it's not bad for the game, what's bad for the game is expecting everyone to play cringe kda Champs and aram mid all game. Half of the fun of mobas is coming up with new strategies to win but riot guts them every time because ant peons like you cry and can't stand having to learn on the fly instead of copying some guidebooks gameplan
@@MT-so2mk But thing is, most of the times that you have to commit 2-3 people to stop sion you have done something wrong either in picking champs, in building or in just giving him too much of a lead. Like, the same ways other top champs have a lot of champ counters sion has champ counters and item counters. If you dont pick any of them as a toplaner and none of your team gets %hp you're probably gonna have a hard time and not be able to just destroy him (sion is kinda like a Kayle, very early early game, but exponentially dangerous when it starts scaling, thing is they work differently, with kayle to punish her you have to kill her early / dive her, start denying her xp and then continue diving, start a freeze and make her have to play risky etc etc, with sion the way you punish him is not only killing him, as he literally is weak in most matchups and he has to walk up to farm, you have to kill him without making it so he can get much in return in his passive, if he's 0/4 and you let him push, then kill him with his wave close to tower so that he clears the wave while you're fighting, and when he's dead given that you dont have a wave and the tower is attacking his wave that pushed during the fight he procs demolish and gets one or two plates you just trolled. He literally gets more gold than you as he's 0/4, but him being 0/4 is also the reason he shouldn't ever be allowed to push that much, what you do is if the wave is pushing to you freeze a little closer to the center of the lane and then deny him till he walks up, you kill him and then start destroying his tower or you make it push till his tower or till he makes the wave a little thinner and start what i just said. Again, if when you take the tower and have the lead you dont always push the wave, establish vision of their jungle and then start doing little rotations without letting sion get to your tower and start growing your teams lead more and more, you're not playing it correctly and you will in the end get fucked. But that's the same thing when i'm playing kayle today they picked karma, camped me with their jungler and after killing me like 5 times karma spent 10 extra minutes top trying to fck me over, guess what dumbass, i don't even need to fight you and while being in my 2nd tower if you keep pushing it's way easier to not lose xp and start scaling rapidly. What happened was, we got 2 drakes from ekko camping top, when fed ekko finally starting trying to do drakes shyv stole one, they then got one, I suddenly outplay them on mid 1 vs 3, we get 4th drake, i hit 16 we instantly just win. I went from 2/8 after being camped and dived to 9/9 and carried all lategame fights (even though during midgame our jung was the one carrying) Did they play the matchup properlly? No the hell not, of course kayle can't do shit vs Karma during lane, you cant trade vs her and she can humilliate you undertower, however you cant just stay 10 extra minutes on toplane when you are vs an scaling champ, you can't really punish it no more and you're 4/1, you will literally cost your team the game because after the pressure your jungler allocated top and the lead you gained you are not using it.
All they have to do to kill your sion is bring back ZZ'roth item!
I remember back in 2016 rushing this item against proxy singed and it was hell of fun, the voidlings would hold the wave and the gold from the kills would actually go to you
I played ZZ Banner combo as Singed back then. Biggest fun I had in the game. Triple base proxy. ZZ down on botlane and double proxy top/mid. Was the only time I ever got to Dia promos
@@FMSkyLoL omg, same here, and i miss it so much. Unfortunately double proxy singed got screwed in so many ways, that a few adjustments would still not be enough to bring it back
@@TheAxelFII He's so weak now. Can't really tank. No range farming. Gets outscaled. It hurts
ahh the good old days of having fun with the game. I wish there's a gamemode where we can play the old patch again.
@@criisjooy7805 imagine how much fun was having enemy team with triple proxy unkilable creature in their base
the passive nerfs are fine I think, but they were obviously supposed to come with some compensation buffs to make it an adjustment rather than a nerf.
Literally what I was thinking
I think it might be too much in 1 nerf. Maybe have passive deal 75% damage first.
@@xaussiemarksmanx8381 sion identity is dealing damages during passive.
@@toxhydre8806 what? lmao, dealing damage during passive is not even the most important part of his kit wdym
@@sirerdecnit1937 it’s about his identity, Sion is a zombie and nerfing the zombie part means transforming him into a champ with an odd passive. Imagine if Riot nerfed Jhin passive from 100% crit rate on 4th hit to 40% crit rate. The champ would lose all his identity.
i think with "less damage in the game" they meant they wanted to reduce combat pace, just overall reducing the oneshotty "how did i even die" moments, and i agree with that, with modern items anything with a small lead can randomly oneshot you if you didnt build enough defensives
take a look at 6:50. that was so interactive for aatrox
@Tsuru Tsuru Xerath is an artillery mage that's his role.
Buy pink wards against Eve.
Seraphines WR is 4% LOWER then Sonas in plat+.
Gwen has a 49% WR on low PR and BR you really complain about her because of one high cooldown ability which you can play around.
Oh wow the Darius mobafire guide insane. You do realise that plenty of toplane matchups are one sided that's what the role is all about.
Garen also has a higher WR then Darius but sure poor Garen has a bad matchup that's unacceptable.
Not saying any of that is good balancing but it's also nothing special League is full of this. Just feels like you picked the champs you personally dislike.
Is this a whine about everything you personally dislike comment section?
@Tsuru Tsuru why do you only talk about things that arent a problem? I'm actually impressed by how bad this list is. Surely you gotta be a troll...
ok so they shouldn't buff GP anymore lol
@Tsuru Tsuru Maybe just maybe I didn't comment about GP because I agree about GP? Crazy I know.
That's besides my point though my point was that you are blinded by personal preference. I am as well. Most people are. Additionally it's not about contradicting your statements my point is that you can make arguments like yours about 50 other champs.
You should've toned down on getting defensive and angry you just come across as weird. fan boys, classic move, pro commenter, winner like what it's a normal debate lol
Also dunno why a single YTer you recommend matters here
Man, don't you love a macro intensive playstyle with huge skill expression that requires a good understanding of mechanics and practice get nerfed?
(OK so I left for an hour not expecting much to happen, damn)
nah man, why would riot love it when they have irelias and yones in diamond with a skill cap of silver, thats a true show
wdym this champ wins without infinte dashes or resets?? nerf it to the ground
In reality: ooga booga let me build hb and instantly win lane and destroy towers singlehandedly even if i go 0/30
@@cob-codeofbrawl7668 Don't forget Fioras and Tryndameres :DDDD
Thebausffs is actually insane on this champ, doesnt mean it isnt retarded lol. What a disgusting gameplay rushing hullbreaker going 0/10 and still destroying the game
I dont know. Sion was fine for ages. I would appreciate to delete Hullbreaker or Rework it for Offensive Splitpush Champs, than nerf Sion directly.
I like the rework to an offensive item idea. Give it a sheen effect that does bonus damage to structures, something like a mini demolish(keeps the current hull breaker conditions so people don’t 5 man the item to rush structures), or an active that lets you do bonus damage to structures for x seconds on a y second cool down.
I personally have more issues with unkillable Hullbreaker Yorick than Sion.
maybe we should just remove hullbreaker and stop adding "afk-push" items with no strategy into the game...
Say what you want about the failed Sanguine Blade, but at least you had counterplay against that. You cant counterplay free resists and tower-truedmg from hullbreaker, you couldnt counterplay voidlings that spawned basically infinitely from ZZrot and you couldnt counterplay the buff from banner of command.
Hullbreaker requires no strategy, its just "I sit here so me and my minions are super tanky".
@@Dennisamzocken i think the counterplay to hullbreaker is responding to the splitpusher properly instead of fighting/chasing 4v5 while your base gets ate up
@@AlexiSonic All these Tank Type Splitpushers are annoying. Its ok 2 get the attention of 2-3 People but if it takes all 5 Enemys to have a chance to kill you is just toxic. Thats why i would prefer a more offensive item. Fiora, Irelia and Jax need a lead to be effective and are easier to kill.
As a d2 top laner i've never felt Sion is op and often feels like a free lane when enemies pick it. Kinda weird move by Rito to dumpster baufs champ when he's single handedly carrying the game on Twitch
As a grandmaster, that nerf is completely deserved, I wouldn't mind they buffing other parts of sion if he's a weak champion (I dont know, I dont play top), but they had to nerf this playstyle, not because its unique or OP, just because its completely annoying for the other 9 players in the game to deal with it. (MAYBE it was too much to nerf both hullbreaker AND the champion, who knows, but Im really glad this playstyle is getting nerfed)
laning against sion was never, and will never be a problem for anyone. Now, when he reaches the 0-20 powerspike and starts taking your whole base with a baus special, yeah that's broken and annoying, both at the same time. It's a champion that gets rewarded for dying. Even if it was not broken it's still annoying to verse and to play with. The more times you kill him the better he becomes in the game. Such a stupid design tbh.
As a master toplaner, playing against a guy 10 times worse than me but having to send resources for him or he takes all turrets and kills me 1v1 after going 0/10 is not fun, also not fun when he proxy, its just toxic for the game and people only enjoy it because you dont need any skill to run it down, u can perma int and still be relevant in the game no matter how much they punish you, no shit people have fun with it, you are never behind so you always play the way you want to and are always a threat
@@trn1446 Sion does get stronger by dying he scales by gaining health whenever he kills a unit. He doesn't gain any stats by just dying.
@@PedroJasperJazz Grandmaster my ass. If you are grandmaster then you will know that the problem is hullbreaker more so than sion.
Welcome back to EUW, love your time in Korea. Keep it up my Baussffs
Your profile pic is something, that toddler is Soloboloing the ginger cat
@@mohammadrayyan7851 amen, haven't changed it since 2008 or something and I don't plan to
The fact that SION is getting nerfed while Yone, Akali, Irelia, Fiora, aatrox healing, new swain healing, etc aren't absolutely blows my mind. I mean it's not rocket science, it's as though rito has quite literally no idea what the actually state of the game is with balancing. If it's actually a tower / obj issue, just nerf hullbreaker. And man don't even get me started on how gross sunderer item is, gets double pen, %health dmg that's outrageous and heals like a bloodthirster. Rant done
Meanwhile GP is oneshotting everyone and left untouched. I dunno what they are smoking at riot, but i want some
Agreed,but thing is that riot knows a lot people play this champ and they don’t wanna fk his moneymaker’s
Personally I don't think they should nerf hullbreaker, rather they should buff towers. Towers fall crazy fast to pretty much any champion.
It is really strange that turrets get weaker the closer they are to the nexus. Nexus turret has half the hp of outer lane turrets!
New swain suck(specially in toplane), but whatever.
@@MrJacqques agree that turrets should be buffed but the rest of your statement is objectively wrong. nexus and inhibitor turrets regen health and have almost double the armour and magic resist of outer turrets and the inner (tier 2) turrets are the tankiest of all based off health and resistances. nexus turrets can also obviously out-dps all other turrets 2x if attacking the same target
The problem isn't Sion. It's Hull breaker.
He's been doing this for all these years before Hull breaker was a thing. Still reaching challenger every season. Back when it was trinity force and sanguine blade. No prowlers claw to dash back in range.
What Hull breaker has done is make this significantly more noob friendly with all the HP and resistances it provides.
that's only good tank item though. it's broken for sure. but other tank items are pretty bad. you get destroyed so fast even when building full tank
@@theinfographicgamer5873 That's not the case with Warmogs. Until you reach level 12 Warmogs is the best tank item, second is sunfire. When level 12, Warmogs moves to second and sunfire moves to third.
As they plan to re adjust it's scaling the level in which it surpasses Warmogs will increase.
The thing Warmogs does that no other tank item does is when you happen to lose (up to) 99% of your HP all you need to do is stand out of combat for 16 seconds, and you'll be back to full HP.
I've done the math so many times. Warmogs is always first and sunfire is always second. (excluding the times when you're receiving only magic or physical damage to which then randuins / force of nature is best)
The actual best way to tank the most damage is to go Warmogs first, then sunfire second. Even though you won't have the Warmogs passive instantly upon buying it first, that's fine as HP regen is strongest in the early game and it gives 200% so you even recover from poke better. Hull breaker is better than Warmogs first as it helps in more ways than just allowing you to take more damage, and like I said, it ends up beating Warmogs at level 12 which isn't hard to reach for a solo laner. The only thing is, Hull breaker becomes just as good a Knights Vow (but slightly worse in terms of tanking damage) when even one ally exists near you.
@@X33Ultras0und Bruh, who tf rushes warmog first, you get the passive if you already got 1.1k bonus health. If you rush warmogs, you're trolling.
@@aazar4021 It's actually the best tank item. Warmogs gives you 800
Hp out of 1100hp then two Ruby crystals give 300 HP these also build into Bami's cinder, which builds into sunfire, which the second best tank item in the game. So after buying Warmogs, 800 gold later you would have the passive of Warmogs reached.
And Warmogs comes with +200% base hp regen. Giving you more HP over the course of a fight and letting you recover from poke much better, even before the passive is active. HP regen is most effective in the early game where burst damage is at its lowest.
Don’t think sion needs a nerf, this is just a product of the worst meta that’s ever graced this game. Hullbreaker just works too well with some champions sion included. That item broke the game.
Let's ignore the fact sion gets a second health bar and gets the wave even if he dies. Not to mention his sunfire titanic hullbreaker itemization. He is a toxic champ
@@virusproofficial1086 yeah i also much rather play against irelia, aatrox or riven than sion, he's just that strong
Kapp
@@j.knuffix293 man talking about laning phase XDD about sion lol
@@virusproofficial1086 And lets also ignore that his kit is trash and he needs his passive to survive laning phase without being behind in exp and farm. Lets also forget his abilities are easy to dodge which is the main source of his damage. And yes lets also complain about a scaling champion that does well with the 3 items he needs. Literally remove those three items and he is useless aside from being a damage sponge that pops against counterpicks and champions that builds botrk.
@@dementia3067 no way something pops when counterpicked. He can go even lane purely because of his passive, even if he gets dove, he gets the wave. That's the reason he scales better and more safely than nasus for example. His passive alone is toxic
When I saw the patch it’s I immediately thought “oh poor baus hes not gonna like thi” I wish you the best of luck hopefully your sion playing style survives the meta it’s pretty fun to watch. I also agree on how’s it’s really hard to Iose to inting sion. It’s pretty easy to counter pick
You could try to upsize the W effect from the hotbar to show the number (+health) go up as you do the Q montages
Sion might struggle with the next patch but damn Pyke got COMPLETELY gutted
my biggest issue with nerfs like this is that there are legitimately busted mechanics in the game that go untouched because they're apart of obviously popular champions. you could go to every tier list on the internet, ask OTPs, pros, etc., and none of them will think Sion is too strong in any part of his kit. but somehow, Riot knows better than everyone else who plays their game...
Idk Whats so hard to get about the fact that the winning condition of Sion is complete Braindead. Its Not about him beeing OP it’s about him Not Having a Skill expression.
@@thorbenhendrik4152 if it were that brain dead everyone would play sion and climb to challenger lol
Reminds me of that time Syndra had all her abilities nerfed simply cause she happened to do well against assassins in an assassin meta
Which makes no sense to me, she wasn't even broken, just happened to slam assassins pretty well. Was apparently against Riot's wishes
A mage like Syndra shouldn't do well against assassins tho, especially if assassins happened to be overpowered at that point
That's totally normal. Edgy assassins sell more skins than control mages
I remember her getting nerfed because she just needed to press R to win
@@TheAndr0y You are mental if you think edge beats the overly sexualised big tit mages lol.
There's reason mages have like 8 skins each.
@@adamnagel7436 Then why was all abilities *Except* R nerfed?
It's cause she had anti-assassin potential, and in their heavy skin selling assassin meta, that wasn't allowed
Big bauss is back in town
8:39 The return of L9 Babus
It's the first time Sion got so popular and he's already getting nerfed lol. I guess that Riot can't stand Sion having the same play rate as Riven/Irelia/Fiora.
Yes! Sion needed a nerf so bad but camille 1 item power spike shredding your nuts open and fiora outscaling every champ must not be touched. All hail fiora and camille players.
And riven keeping her 52% winrate for next couple of patches.
Skin selling top lane waifus must not be touched
@@avroskroksthestarfish4495 And thats 52% on average. Actual riven otps who abuse her absurd burst from animation cancels have been rocking 60%+ for the past 2 seasons XD
yeah fiora/riven/camille/irelia are why i dont play this game anymore, fkn so tired of those champs and u just know the loser who plays and defends them is so dumb that even making them into fertilizer is more honor than they deserve
@@mr.joesterr5359 Just look at Built (best Riven player ever pretty much), challenger rank 1 EUW who is basically a Riven OTP (He can play other champions, but nowhere near as good as when he plays Riven). He's so good on Riven, he basically smurfs on top elo challenger most of the time, even in games he loses. Also has an actual 60+% winrate while maintaining 1800+ elo. Which is insane.
That said, Riven is a skill based champion, not something that any random high elo top laner can pick up and perform even close to that level, only the high elo otp's who master Riven are truly insane with it.
welcome back home baus! wpgg
This might have been one of the greatest Videos on this channel. Much love to you! You gonna rule even if Rito uses their 200+IQ balancing strategy
Aatrox down half an item, 100-0 a sion with 2 items, 1 of them being hullbreaker, and ended that fight still full health. Sion isn’t the problem, it’s the mechanics of the game that the players are taking advantage of.
I don't even know how people think Aatrox is op, since his rework that champ is boring, clumsy and easy to counter. To me it looks like a failed champ
@@Geozuks idk man, cn super server top players (xiao ming, xiao chao meng) seem to be using aatrox often
@@Geozuks Aatrox is insanely high skill cap now. If you aren’t amazing at him he isn’t op, but look at any Korean or Chinese challenger playing him and it’s insane.
I'm sure he's regretting going to Korea. Imagine going out there with the best intentions only to get your main champion nerfed literally because of you. He's probably not going to prioritize Sion anymore... that's sad. It was a huge middle-finger from Riot.
that Rakan was malding in chat at the end 😂
welcome back babus, gameplay looking refined
Been playing Sion since getting back into ranked games, it was rough at first but i got better again at the game, the problem is just my opponents, every champion is basically a counterpick to sion but i still win 1v1 and i can say this since there have been a lot of times i got destroyed in lane and lost the game, from what i see its the problem of both the sions who just die for every wave, and their opponents that dont know how to deal with this gameplay
Try building lethality early, you should have dirk incredibly early like the first 7-8 minutes every game. When you get 3-4 points into Q with dirk you will start to stomp lane
its amazing that almost any champ on top shits on sion
Riven darius camille fiora vayne kennen(if you are demential) yorick urgot quinn. Even skarner does
"Who thinks tank sion is strong?"
Simon when playing tank sion: I'm so strong its crazy
Always thought trundle would be a good substitute for Sion with the same strategy
4:15 that transition is so good lmao
I actually think they tried to nerf inting SIon more than your "smart" Sion strat. Because that is indeed a problem in low elo, where even the dummest Sion creates so much pressure that a little lack of macro in the opposite team can lose them the game. That being said, considering how broken Fiora and Yi are in this elo, that's still a position that is difficult to defend.
We'll see how this goes. I hope the champ will still be playable for you.
Fiora is broken in any elo, Yi is shit everywhere.
Im agree with the hullbreaker nerfs, but nor really with sion nerfs
Hullbreaker is what broke this strat completely. It makes Sion (and other champions) SOOO TANKY it's disgusting, and at the same time they take towers quickly n other unnecessary stuff.
I personally think that only ADCs need some buffs, at least in early game. Its stupid to see how tanks deal equal damage or more and they have 3 times more health and resistances
Will be great to see how it he adapts his Playstyle to the changes
The is nothing that is funnier than being 1/7 50cs and 1 1/2 level ahead.😂
Ty Baus for sharing a forgotten champ with us ❤
Btw sry for my bad eng 😁
Imagine if they nerfed it because somebody from Riot lost their Bronze Promo cause a 0 18 Sion hitting their nexus
its 100% what happend. Its prolly the same with things like pyke mid. Its already worse then pyke support, only reason theyd nerf it is cause it ruined their promos
Pretty sure the balance team only plays yasuo, yone, irelia, jax and Fiora
@@seproh0 they make those meta because they sell a lot of skins
@@rise7056yeah wind brothers and jax are really meta rn trust me
@@seproh0 They sound like Garen players to me
I don't remember seeing baus so mad at riot like this, even his face expression shows anger
I think nerfing damage should be not in numbers but in difficulty of a kit. For example rengar jumps and kills you with a single ability in 0.03s should definetly not be a thing. On target abilities in general i think should not deal so much damage.
lemme get this straight. Bausffs, the only inting sion player, gets a nerf, a single player gets nerfed, but champions that get abused by hundreds of people dont get nerfed? kek
sion is 3 to 4 levels above an adc with an item advantage = sion is broken
Good to see Simon in good spirits back home.
0:50 actually perfect yimit impression OMEGALUL
Sion as a champion isn't broken. However, the strategy in which sion plays is rather tedious. You can be winning the map comfortably but sion still remains a problem in my opinion. Because it forces you to deal with him otherwise you lose despite winning everywhere else. Don't nerf him, just change him thats all.
Isn't trynd same, but no one complains about ut
@@edis9869 trynd has a lot of bad matchups (if theyre not first timing their champ) and provides a lot less utility to the team.
If a shitty splitpushing sion decides he had enough of dying 1v1 he'll just decide to ult into the teamfight with his 1-2 items minimum that he has at that point. A shitty trynd with 1-2 items is basically useless in tf.
@@edis9869 I mean there are stronger splitpushers (Trundle,Camille,Fiora, etc) but they don’t get rewarded for dying.
Sion is way more tedious to play against since he can just afk splitpush without regard for dying since he gains free hp with W and has passive + hullbreaker.
@@edis9869 put the video on 8:50. How is sion not an unkillable tank with tryndamere's damage? Baus can play like a rtrd while a trynda player couldnt do any of that without hard commiting with ghost and ult.
@@diogo4800 lucian is so worthless and useless at that point in the game (only worth 176 gold), literally a monkey throwing shit at the monitor could kill the lucian. Do you notice the level and item difference between sion and lucian that fight? If it was a tryndamere with the same level and item advantage over the lucian, it would literally been a 1-shot crit AA that 100-to-0s the lucian.
Unique means good apparently.
Not interacting with your laner once you start proxying and just stat checking 80% of champs by standing next to them while also being 0/5 is fun for everyone!
Not meant to be fun. Only to secure the dub
Welcome back ma boy
Some of the best patch notes I’ve seen in a while tbh
he's right. Sion wasn't even OP this playstyle just made him relevant, riot completely gutted him and will inevitably buff him again.
They should just nerf hullbreaker instead of sion
@@soul2928 They are already nerfing hullbreaker.
Sion is for sure a split pushing menace in lower elo, at least, but so are champs like Yorick? In my limited experience, at least. And this is what the ban feature is for, right? If you don’t want to deal with the champ, ban it. Idk man.
I think a more acceptable nerf would just be to make his passive damage scale off his shield passive stacks on turrets. That would even further cement him into the split pushing, turret destroying champion he currently is.
Say keep the 40% damage to turrets, but for every 150 stacks, you deal 6% more damage to turrets, capped at 120% of current damage. This rewards people like Simon who farm really well, and creates a better to way to counter Sion, without outright stripping him of one of his best tools, and further cements him into that "infinite push" champion.
But thats literally the reason hes getting nerfed? you cannot punish sion, never ever, hes a constant threat and a pain in the ass even if hes the worst player in the game, that playstyle sucks and shouldnt ever be rewarded, you should know when to splitpush, and how to do it, not permanently going to a sidelane to push like a braindamaged, sion was and will always be a tank, farm up and be ready for teamfights, find good ult angles and good Q stuns, not splitpushing with demolishing and taking turrets faster than a fiora with also 3 times her health
@@Hooklamat0r He's not even that strong though. They're literally stripping one of his biggest features. Low ELO players can't farm for shit, so Sion will be less punishing in lower ranking, but still remain relevant in higher ranking
Been waiting so long for this video
Imagine calling late game Sion Broken, no shit he is supposed to be broken late game. Same with all the other stacking champs, they are supposed to be broken the later the game goes.
Single Sion Q shouldn’t nearly on shot you, when the Sion has only Hull and Titanic. But if the Sion is full AD, I’ll accept my death as any role. That is the idea behind reducing damage.
If I get 1 shot by a full rotation of abilities/combos, I have no quarrels, and I accept that I suck.
I saw a lot of sion in my games. I always was quite happy for the free feed.
I think the big mistake riot made, was forcing teamfights, around drakes so much. Toplane island got even less impact, and splitpush got hardnerfed to death (also the tp changes are a factor). To revive splitpush, they overbuffed bruiserchamps/-items and gave em hullbreaker on top, which seems to be a good concept when you break it down to: It gives you advantage as a splitpusher and disadvantage in teamfights.
Parallel to buffing splitpush and even more buffing toplane bruiser, they wanted to erase tank meta, so they gave tanks items, that spend a part of thier value on high dmg. Meanwhile everyone got more tank shred. Tanks get closer to bruisers. Some tanks worked well with the changes (see this sion build here) and some less (for ex. Maokai). They allready worked a bit on this, but it is not even close to be reverted. They only gave tanks, items that bring em back to old tankiness for a short moment.
Over all the game got faster. Oneshots here and there and massiv teamfights replace strategic map control, at least in solo q. You can only pick a champ like sion, that can easily force (and maybe wins) a 1v2 situation in sidelane (with hullbreaker) to counter this meta a bit.
So in conclusion: Riot had to gave massiv tools and buffs to some strong sidelaners to give a slight opertunity to the players to counter this messy braindead meta they created. Fighting one monstrosity with another.
Now we have games were most of the time toplaners feel overpowered compared to the power level of mid and botlaners. And still, if they do not splitpush, they struggle to play together with thier team and often have less impact even if they got fed in lane.
I wish for less oneshot potential, I want longer more tactical fights. I am to old for having one splitsec of a reaction time. I even play tanks, to counter this bad reaction, but in this meta this often only buys me 1 sec more, maybe 2 or 3 when i have an active item up.
I also wish for more valid strats. More than "ALL TO DRAKE" or "LEMME SPLIT! I WIN 1v2!".
So YES this ^ tank sion build has way to much of everything. At least nerfe sunfire dmg. Or in best case: Nerf teamfight meta, so you can remove hullbreaker from the game. This item is ether op or to nerfed to be played. It is riots big weapon against this meta and I doubt they can balance an item against the rest of the map and all the other players in game.
No joke now am i the only one who thinks that simon is one of the best players at the moment? his iq pretty high dodging skills, vision knowledge , micro,macro idk this guy amazing im glad im a fan of him for years before he even been so recognizable 💪
I think he still has room to grow. He admitted that he didn't pay attention to jungler pathing for example. So best of the best, no. But one of the best, as you say, definitely.
WP to this company they played safe during nerfing phase, minimised brains, and yea they let some OP picks go but now they have 100 years of champ design experience and will nerf ASol and Sion! WP to Rito!
I could of sworn he said Riot needed to nerf his Sion strat a couple weeks ago, but I also smoke a lot of weed, so, that's it.
Try AD Kayle. Tri Force, BOTRK. Wit's End, Hull Breaker, and Titanic, go Brrserk Greaves. Runes are Lethal Tempo, the mana thingy, alacrity, and coup de grace. Resolve with bone plating and Overgrowth. AS, Adaptive, and Armor. Take tp and flash
I think Sion should be nerfed but not as bad. I was thinking reduced damage to structures, but taking 60% is too much. Maybe 70-75% would be better, and restricting what item passives work with his zombie mode. But shit they are murdering him for the what, 4th time?
Murdering him? Only hullbreaker affects Baus directly, he rarely used passive to take towers anyway. Only baus wannabes int 10 deaths 15 minutes bc that's the strat and think passive is for the towers
they nerfing hullbreaker as well
@@virusproofficial1086 he still use the passive to proc demolish
@@virusproofficial1086 I was speaking about Sion, he will find a way to efficiently play with the nerfs. I’m aware this is directed towards the 0-10 split pushing sions in queues, but I still feel the nerfs are pretty hefty on sion’s end of the deal
League is actually well-balanced game. U clearly can see it with playing on half OP champs and using half of items whis is also just OP by themself.
Contrast is tooo high. In one game GP oneshoting everyone with 1 barrell. In others - there something like tank tham kench and no one can kill him...
4:13 what is that song?
I think by “reduce the amount of damage” they mean every strong champion won’t be able to instakill half of the enemies with 1-2 abilities or autos only halfway through their items build. It’s a very easy concept to understand when you put it in the perspective of other MOBAS and average TTK. League champions explode each other almost instantly compared to other games and the fights end way too quickly because everyone is basically a glass cannon.
it feels completely unfair to play vs a sion, at least as a mage or adc. cant stop him from destroying your tower and once hes done he just kills you easily
What they say happened: Sion is too able to stay effective in games that he has a poor start in, so we're nerfing that style of play where he exchanges his life for objectives and gold.
What ACTUALLY happened: A bunch of streamers/"pros" cried that theBaus got into their Challenger ranks on multiple servers without playing like a metaslave, so Rito is gonna make them feel better by nerfing the champion Sion.
It's not like one of the two points cannot also include the second. But yes
Hes still alive!🤌🏾😘
I think that the nerfing dmg part is good, why the hell does everyone one shot?
I feel like yumi needs a major nerf/total rework. There's no reason you should be able to have that much impact on the game while being littoraly untargetable and undamagable whilst being attached to someone else
"Literally only reason you wanna pick a Sion" - Rakan, as Sion constantly exudes pressure their team failed to recognize.
Seriously. A Sion in the game is a constant pressure threat. Considering how bad he gets bodied early, your best hope is to get as much of a lead in laning phase as you can, but as we all know
"Top lane champs have 0 impact on the game" kappa.
we back lets goooo
I saw Sion making games really hard in low elo, that tank/bruiser build with hullbreaker is hard to deal with in low elo, where no one know a thing about wave management and all that stuff, I guess that's why the nerf
i belive sion needs a buff now take away some of the pushing power after dead and actually giving him more tools while alive cause the amount of top laner who gap sion top is stupid the only reason why i think sion works is scaling runes and items scaling with hp and giving him more hp than a chogath ult just by farming make him fairly strong even dying cause u literally can gain hp after dying and use tp or ult to minimaze xp loses, even more if u proxy
They can gap Sion top, but Sion is less affected by being killed over and over than any other champion in the game, since even if you kill him he would still manage to clear the wave and not lose any/much XP and gold. This combined with the fact that he has infinite scaling means that being gapped in lane is completely okay.
@@ludek7548 oui I agree I don't think the passive it's the problem tho i would argue the W passive it's the problem at the current state of item and runes reviving and being able to farm and catch xp is a good feature u still would get behind on gold and the unixestance of a fighting passive makes weaker on 1v1, but the HP stats of W passive turn the gold/stats in favor of sion, combined with W HP scale l, titanic DMG and Sunfire it meaning those items will benefit more than just stats
you need to be nerfed simon
I do agree that the Lucian probably should not have gotten direct hit by ulty. He has a dash, he should use to to avoid that, not just auto in place and hope he does enough damage.
5:28 humble baus compliments his community for outplaying the enemy on inting sion
I love when Sion players try to explain me that 1v5 with hullbreaker and sunfire with Sion while being 0/10 is healthy and fair for game :D
The thing is, he doesn't 1v5 with hullbreaker and sunfire while being 0/10. If he does, the kills probably went on someone useless. Plus, you shouldn't be looking at KDA when fighting someone in League. KDA is irrelevant. Someone 0/10 with 200cs if as fed as somoene 5/0 with 100cs. If you add the levels in, he could be stronger while being 0/10.
KDA is an information, but it doesn't show whether or not your opponent can smash you.
Look at items and levels in priority. Shutdowns grant a lot of gold, don't get baited by someone's KDA.
the nerf is a Riot Games Balance Team classic, slap a bandaid on a non-issue, instead of putting some random %reduction on a passive just nerf Sion any other way so the people trying to play the "inting" strat stop inting and making horrendous matches for their teams are discouraged from trying it and you keep the ones actually able to pull it off with their unique playstyle, but gold elo balance team just slapped some funny numbers lol, imo death timer shouldn't tick during passive so dying early is punishable and the "good deaths" require more thought about the lane status, maybe give him some base stats (he has one of the lowest base health) and revert the extra damage to monsters on Q, plus the huge W buffs
welcome back baus
The problem with the Sion strat isn't that it's OP in general, it's that you need to play the entire game around it. There are less then 5 champions in the game currently (Kassadin, Master Yi and Katarina come to mind) who punish (relatively) small mistakes as hard as Sion and it fucks up the games of lower ELO players who don't pay as careful attention.
It should also be noted that Sion is a champion that doesn't get played often enough to make learning to play against easy for those of us who don't play more then an avg of 2 games a day.
You guys all know what happened. Some bronze Riot employee in balance team lost to sion running it down. And he thought “tHiS sHiT iS brOkEn”. Just like that one time they also lost to rej bead akali and nerfed rej bead 😂😂😂
if anything there should be more ways to carry a game than just being the stronger laner. sometimes you know you will lose a fight so you would rather opt for a different option
I don't get why they do such a huge jump (100% -> 40%) instead of something like (100% -> 70%) and adjust accordingly
when riot has to nerf a champ not because its op but so the people that dont understand how to deal against him stop crying
Sion should not be nerfed jesus
baus's reaction to his main getting nerfed is funny af
what is the song that starts at 2:57?
My delusional take on Sion Nerf: Deserved (cuz its so unfun to play against where he just respawns, takes your inhib tower, dies and repeats until nexus) BUT that's kinda only way Sion is very powerful. Make him better at... you know. Earlygame and stuff where he doesnt need to default to PvE, ignore enemies hit structures playstyle.
exactly. they should nerf his passive impact, and buff everything else about him because the champ is dogshit.
@@zezanje1 I think dogshit is definitely a wrong way to put it.. Sunfire Aegis scaled up Sion is still bonkers... but keyword is 'scaled up'.
Make him faster, stronger early and reduce damage. Thats all i want
@@baxland2539 true, its insane how tank sion can 1v5 some games, get inhib, tower and 3 kills and live, baus did it many times, but that only happens later in the game or if you get really fed, and that should never happen if you are playing vs sion that is probably the shittiest pre lvl 6 top except for kayle maybe.
I think saying Sion is fine for the game is just wrong as a statement. The champ gets rewarded for dying 15 times instead of being punished. Yeah we all know the passive, but 1shotting nexus towers for no reason whatsoever is kinda dumb tbh. Now, this does not mean that abominations like GP or Aatrox are good for the game, cause clearly they are not. But losing a game because Sion bought Hullbreaker 2nd is not balanced either. I think they should have just waited 1 more patch to see what the Hullbreaker nerfs do instead of nerfing both that and Sion directly. But they clearly think the champ is broken, and despite that being a fair point, he is not broken per se, just highly abusable. Being broken is a different thing, like picking GP and insta winning a game should not be a thing but it still is.
Fanboys won't admit it but it's so incredibly true. Whether or not he's overpowered he's terrible for the game.
Sion just has a good end a lot of champs can go for nexus turrets and end the game it’s a way to punish the enemy if they don’t stop the wave
he gets rewarded for getting gold and xp not dying????
I mean he's not rewarded by die 15 times, he's rewarded because when he dies he farm instead of do nothing as most of the players the 99% of the time
@@bbydykdyl7779 S8 tourists won't admit it, but their marketing matrix montage champions that hard-counter any legacy kits with minimal effort (kits made before dyed-hair devs and 10c business suits got involved) that they consistently get buffs or slap-on-the-wrists for, are getting just a LITTLE bit boring to see and face. Especially when they have a veritable army of paywhales who try to gaslight players who have seen these changes occur over the last decade :)))))
7:45 yeah that's why I imagine Riot doesn't like heimer. His whole kit provides unique playstyle in the game, while there are much more broken things that are much less fun to play against.
The thing no one will ever admit or notice that thier champions are broken unless they are the meta bec the meta champion are usually the one who is played in ranked so people donot realize how strong thier champions according to other 140 champion
Sion was not a problem before hullbreaker was released. They should've nerfed hullbreaker and left it at that