Zbrush vs Blender Side by Side Sculpt | Squidward

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  • čas přidán 15. 09. 2021
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    Back due to popular demand... We have another Zbrush vs Blender side by side sculpt! In this video I compare Zbrush Core Mini and Blender as I sculpt Squidward from Spongebob Square Pants.
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    ⚡️ 40 + FREE Models
    owlhowell.gumroad.com/l/never...
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  • Krátké a kreslené filmy

Komentáře • 61

  • @AlHowell
    @AlHowell  Před 2 lety +2

    Zbrush vs Blender Side by Side Sculpt | Pokemon
    czcams.com/video/EmGn7m2n_vo/video.html

  • @ollicron7397
    @ollicron7397 Před 2 lety +30

    Zbrush has never crashed on my PC ever. Blender for some reason once I reach a certain number of polygons decides to clock out of my PC.

    • @AlHowell
      @AlHowell  Před 2 lety +6

      That's an amazing track record! Zbrush has crashed on me, but it's practically zero when compared to Blender

  • @aririn7114
    @aririn7114 Před 2 lety +21

    Zbrush is a monster for sculpting, but blender is maybe better for setting textures, materials, lights and of course it's good for animations, especially if you have some extra useful plugins. Anyway, I love your Squidward, you made a good job in both blender and zbrush!

    • @AlHowell
      @AlHowell  Před 2 lety

      Totally agree... and thank you!

  • @hot_fun_videos
    @hot_fun_videos Před 2 lety +1

    Hello , i think you Use Sculptris Pro in Zbrush in this video right ?? is that not need more Strong hardware and more hard to reduce polygons and topology ?

  • @MateusGamer7
    @MateusGamer7 Před 2 lety

    I loved it, thanks man!

    • @AlHowell
      @AlHowell  Před 2 lety +1

      Right on!!! Thank you so much!

  • @JDX559
    @JDX559 Před 2 lety +15

    I can't wait for Blender 3.0 it's gonna be awesome hope there's more tools for modeling and sculpting.

    • @AlHowell
      @AlHowell  Před 2 lety

      I hope so too!

    • @CptBlaueWolke
      @CptBlaueWolke Před 2 lety +1

      hope longer, if it does work like all the other tools, sculpting will stay as it is. Blender never refines the tools it has i feel

    • @PDD555
      @PDD555 Před 2 lety

      @@CptBlaueWolke not necessarily, blender sculpting is always updating with new brushes, features or tools. There's a dedicated team to only sculpture

    • @CptBlaueWolke
      @CptBlaueWolke Před 2 lety

      @@PDD555 My last information is that the sculpting "team" (consisting out of one single guy) left the blender foundation for personal projects.

  • @ludmilarozd.1112
    @ludmilarozd.1112 Před 2 lety

    Thanks)

  • @PosjeYT
    @PosjeYT Před 2 lety +3

    the blender one looks way more like squidward the Zbruch is to detailed!

  • @rahmanlinux9602
    @rahmanlinux9602 Před 2 lety

    im so tempted to purchase Z program Core but will wait for sale XD. Z program is awwsome so sad it's not available for linux ...

    • @AlHowell
      @AlHowell  Před 2 lety +1

      Zbrush Core is a solid choice!

  • @Atomic-toons00
    @Atomic-toons00 Před 2 lety +1

    He looks handsom

  • @user-vl8ck4gz6w
    @user-vl8ck4gz6w Před 2 lety

    You cant compare full version of blender vs super light 5percent version of Zbrush called "core" ...

    • @AlHowell
      @AlHowell  Před 2 lety

      While I agree that it’s not a FAIR comparison, core mini can hold its own when it comes to sculpting

  • @SK-yb7bx
    @SK-yb7bx Před 2 lety

    You can sculpt the same way in Blender as in Zbrush.

    • @ZigealFaust
      @ZigealFaust Před rokem +1

      You really can't. Not even close.

    • @SK-yb7bx
      @SK-yb7bx Před rokem

      @@ZigealFaust I've done it

  • @adityadivine9750
    @adityadivine9750 Před 2 lety

    Please do this series now again because blender is updated.
    I hope you'll, subbed too

    • @AlHowell
      @AlHowell  Před 2 lety

      I'm working on another Zbrush vs Blender sculpt as we speak 👍

    • @adityadivine9750
      @adityadivine9750 Před 2 lety

      @@AlHowell too excited!!
      Please add what you think blender is still behind zbrush and same the other way around.

    • @AlHowell
      @AlHowell  Před 2 lety

      @@adityadivine9750 👍 I will be doing more side by side sculpts as well as comparing features directly.

    • @adityadivine9750
      @adityadivine9750 Před 2 lety

      @@AlHowell thanks

    • @TheLaxBroseph
      @TheLaxBroseph Před 2 lety

      @@AlHowell would you recommend trying blender as opposed to buying Zbrush? Was about to buy zbrush but decided to wait and do more research.

  • @brenguy2006
    @brenguy2006 Před 2 lety +2

    Unfortunately the programmer behind most of Blender's sculpting improvements - Pablo Dobarro - has decided to leave the Blender Foundation, so improvements to Blender's sculpting is likely to slow down - at least in the short term.

    • @sajans3998
      @sajans3998 Před 2 lety

      why he left?

    • @AlHowell
      @AlHowell  Před 2 lety

      I heard that... what a bummer.

    • @brenguy2006
      @brenguy2006 Před 2 lety +3

      @@sajans3998 In his words "Life update: I've decided to take a break from Blender development to try out new opportunities. My main focus at the moment is to keep working on my portfolio and become a better artist."

    • @AlHowell
      @AlHowell  Před 2 lety +2

      Thanks for the information!

    • @LincolnDWard
      @LincolnDWard Před 2 lety +1

      an update! Despite Pablo's departure, there are still great improvements coming: code.blender.org/2022/02/sculpt-development-update/

  • @murdocklesban6836
    @murdocklesban6836 Před 2 lety

    todo depende en Blender puedes ahcer lo msimo con DYNOTOPO un cubo

  • @TheTyroofToriyama
    @TheTyroofToriyama Před rokem

    The blender project just looks to be getting left behind and if we were to go for much more geometry and detail then sure blender would have to forfeit completely?

    • @TheTyroofToriyama
      @TheTyroofToriyama Před rokem

      Is what would happen with me if I compete with the career of a zbrush sculptor… Same principle

  • @murdocklesban6836
    @murdocklesban6836 Před 2 lety +1

    incluso en blender puedes hacerlo mas rápido parece que tu escultor no es tan bueno

  • @CptBlaueWolke
    @CptBlaueWolke Před 2 lety

    well.. its obviously not zbrush, but zbrush core mini, not even Zbrush core. I don't know the limitations of mini, but from what that guy talks it seems it's an extremely limited version.

    • @AlHowell
      @AlHowell  Před 2 lety +2

      Yep, very limited but still feels better than sculpting in Blender

    • @CptBlaueWolke
      @CptBlaueWolke Před 2 lety

      @@AlHowell Oh i see, had the impression that you seem to like blender more. Maybe with the setup of the sculpt, but i agree with the feel. Imo, Nothing beats zbrush in feeling (atleast digitally)

    • @AlHowell
      @AlHowell  Před 2 lety

      @@CptBlaueWolke in this sculpt I like what I created in Blender more (but there are many factors that skew this non scientific test, for example I sculpted this in Blender second. Meaning lots of the “problems” were already solved bc I had done it before. there are lots a great things about sculpting in Blender.

  • @ReginaldSprinkhuizen
    @ReginaldSprinkhuizen Před 2 lety +2

    You're sculpting details way earlier in ZCM, but what are details worth if the base isn't great? But that's with all sculpts, a good base is better than a detailed turd 🤣

    • @ZigealFaust
      @ZigealFaust Před rokem

      Fun fact: you can just copy the mesh you just made in zbrush and zremesh it to BE a great base then project your high poly sculpt onto it.
      I swear, Blender only users are so dense it's not even funny.

    • @ReginaldSprinkhuizen
      @ReginaldSprinkhuizen Před rokem

      @@ZigealFaust I have both dude, and if that's the workflow than he should have used it. I'm not saying Blender is better (which I don't think it is) but to me this is comparing apples and oranges.

    • @ZigealFaust
      @ZigealFaust Před rokem +1

      @@ReginaldSprinkhuizen Fair enough if you didnt know that. But to me it's like comparing cherrys to watermelons.

  • @FarukAkad902
    @FarukAkad902 Před rokem +3

    Zbrush is an absolutely great program for sculpting. However, blender sculpting is very lacking. Realistic characters cannot be made in Blender, it is impossible to give fine details, there are no ready-made textures, brushes are limited, you cannot work in high polygons, there is no Zremesher feature, It does not have a smooth structure, it creates cracks and bumps on the surface. Characters can be designed very easily in Zbrush, but it takes a long time to create a character in blender and the quality of the character is very low. I tried hard to make realistic characters in Blender, but it couldn't capture the realism of the character I made in zbrush. That's why blender doesn't deserve donations made for it. Such a sculpting program was left behind in this era. Blender is a primitive design program that has fallen far behind.

  • @Michal.mikhael
    @Michal.mikhael Před 2 lety +5

    Zbrush effect looks much more detailed and like a PRO did it but blender one has much more smoother mesh and looks like amateur did it.

    • @AlHowell
      @AlHowell  Před 2 lety +2

      Well, I'm definitely a Blender noob! lol

    • @Michal.mikhael
      @Michal.mikhael Před 2 lety

      @@AlHowell xD I was just wondering is it because of you did it this way or the tool make it look like this

    • @AlHowell
      @AlHowell  Před 2 lety +4

      It is due to my lack of knowledge of the tool

  • @CompanyMyIt
    @CompanyMyIt Před 2 lety

    The Greatest Commandment
    34 Hearing that Jesus had silenced the Sadducees, the Pharisees got together. 35 One of them, an expert in the law, tested him with this question: 36 “Teacher, which is the greatest commandment in the Law?”
    37 Jesus replied: “‘Love the Lord your God with all your heart and with all your soul and with all your mind.’[c] 38 This is the first and greatest commandment. 39 And the second is like it: ‘Love your neighbor as yourself.’[d] 40 All the Law and the Prophets hang on these two commandments.”