Starfield Tips | COCKPITS Compared!

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  • čas přidán 19. 06. 2024
  • Starfield gameplay with DeLindsay. While this is quite the long video, today I present you with a full comparison of the various Cockpits in the game. I've gone in depth into the fitting of each Cockpit as well as a walk through of the interior. I didn't add the Manufacturer's Logo to each Cockpit as they're done one at a time.
    Get Starfield on Steam: store.steampowered.com/app/17...
    Bethesda Game Studios: bethesdagamestudios.com/
    _______________
    Patreon: / delindsaygaming
    Help me grow (PayPal Donate): www.paypal.com/donate/?hosted...
    Instagram: / delindsaygaming
    _______________
    00:00 - Intro
    00:26 - Deimos Phobos fitting
    03:31 - Deimos Phobos viewing
    05:19 - Deimos Ares fitting
    08:36 - Deimos Ares viewing
    10:44 - HopeTech Armstrong fitting
    12:52 - HopeTech Armstrong viewing
    14:13 - Nova C1 fitting
    17:18 - Nova C1 viewing
    18:38 - Nova C2 fitting
    21:03 - Nova C2 viewing
    22:32 - Nova Cabot fitting
    24:23 - Nova Cabot viewing
    26:28 - Stroud Viking fitting
    28:46 - Stroud Viking viewing
    30:37 - Stroud B300 fitting
    32:31 - Stroud B300 viewing
    35:43 - Stroud B500 fitting
    37:32 - Stroud B500 viewing
    38:59 - Taiyo Samuri fitting
    41:21 - Taiyo Samuri viewing
    #starfield #bethesda #microsoft
  • Hry

Komentáře • 313

  • @lucasneatrour5117
    @lucasneatrour5117 Před 8 měsíci +79

    When the Straud/Eckland salesman disappears, he is usually just standing behind the potted plant in his cubicle. Stealth skills learned from a lifetime of working retail.

    • @RacinJsn
      @RacinJsn Před 8 měsíci +9

      And the ship service technician in Neon has a perpetual hobby of diving in his spare time...

    • @delindsay
      @delindsay  Před 8 měsíci +6

      LMAO!

    • @kirknay
      @kirknay Před 8 měsíci +6

      Have to get away from the Karens somehow... 😂

    • @delindsay
      @delindsay  Před 8 měsíci +1

      @@kirknay I mean, you're not wrong.

    • @Muldini
      @Muldini Před 8 měsíci +5

      Came here to say that :) You can even spot him twice in this video when you check his office, it's just that you're rushing through the station too quickly to notice.

  • @intentionally_obscure
    @intentionally_obscure Před 8 měsíci +41

    All of the NPCs just standing in a cluster on one side of a single hab, blankly staring into space, is the most incredibly Bethesda thing I think I've ever seen.

    • @KiraSlith
      @KiraSlith Před 6 měsíci

      Yeah, usually means the game hasn't updated the list of activities on the ship for the AI to partake in. It removed the ones associated with the cockpit he removed, but it takes a few moments for the iterator to add the new ones in the new cockpit, which with his demonstration rig begins and ends with the cockpit. Which is also why they keep rushing for the cockpit after a couple minutes, assuming they don't respawn into one.

  • @axelhopfinger533
    @axelhopfinger533 Před 8 měsíci +63

    One thing is for certain: we need a LOT more cockpit options! Especially with more practical bridge designs.

    • @delindsay
      @delindsay  Před 8 měsíci +2

      I certainly agree with that.

    • @Raz0rking
      @Raz0rking Před 8 měsíci +6

      Mods. Them mods will be glorious

    • @jimmayus3211
      @jimmayus3211 Před 8 měsíci +5

      Just need options for bigger ships with more "captain's chair / area" type designs. I recruited a damn pilot, let him fly the bus.

    • @axelhopfinger533
      @axelhopfinger533 Před 8 měsíci +5

      @@jimmayus3211 And if you have bigger bridges, add some more sensible crew stations and stuff with actual functionality which also look different and practical.
      The bigger cockpits tend to not make that good use of the space they have.
      Also we need more sleek and aerodynamic cockpits with better viewing angles.

    • @MrZlocktar
      @MrZlocktar Před 8 měsíci +2

      ​@@Raz0rking Man, these stuff is actually really fucking hard to implement at the same level of quality. There is a lot of work has been done on Bethesda part. I do not recommend to expect anything from mods when it comes to ship modules and interiors. You are asking for too much. What we should expect however - are new cockpits and bridge from DLCs along with other new structural and possibly the entire rework for hab's purposes (like brig hab for example).

  • @YourTamedLion
    @YourTamedLion Před 8 měsíci +4

    Cool video as always with these comparisons.
    And thx to the comments who told me about the hope tech lady.
    She sold me the cockpit to my new ship ❤
    The big battle ship is nice but I now want something faster and lighter and more compact.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      It's tough too, when you want "all the things" like firepower, speed, cargo capacity, Crew Stations, etc while ALSO trying to keep it small and light.

    • @YourTamedLion
      @YourTamedLion Před 8 měsíci +1

      @@delindsay indeed. I think I will keep building ships for the next few weeks. Farming and playing the rest of the faction questlines but also lots and lots of space battles.
      And once I have enough Cash again, I will realize the next ship idea.
      Also: can't wait for more new ship/space action content ( maybe a Race Parcour in space even to fly best times? 😇)

    • @delindsay
      @delindsay  Před 8 měsíci +1

      @@YourTamedLion Not certain I can build a Ship capable of making the Kessel Run in less than 12 Parsecs.

  • @munster1404
    @munster1404 Před 8 měsíci +32

    HopeTech has the Overseer series cockpit which can only be accessed by a ladder. Much nicer "boxier" aesthetic compared to the Armstrong series. Even the port/starboard crew stations get a view.
    I have the cockpit stacked in this way : From control station, you climb up to a companionway with stern linked via a hatch to Captain's quarters. From the companionway up another ladder is connected to the Overseer cockpit. For some reason, this arrangement reduces the frequency that the crew usurps the Captain's quarters (I hate that by the way). I was a sailor onboard a Naval ship for several years and I have never stepped inside the Captain's (Commanding Officer's) quarters. It just feels wrong. lol

    • @CarlosDeLosMuertes
      @CarlosDeLosMuertes Před 8 měsíci +3

      That is one I want to compare to so it sucks it isn't in this video. I really like that one even if I hate being forced to use ladders, great for making something like a tugboat pushing barges kind of big cargo ship. Overseer is a great name for a bridge that looks great mounter high and far back.

    • @pdraggy
      @pdraggy Před 8 měsíci

      I know, I built an absolute school bus with 9 passenger slots and spent several hours just getting it so the passengers stay in the back and crew up front. It's just how it ought to be!

    • @pdraggy
      @pdraggy Před 8 měsíci

      @@CarlosDeLosMuertes I hate waiting for hatches, at least with a ladder (if it's not a three story+ ladder) you can just jet pack up it with a little bit of practice. But to each their own

  • @Sindrie1
    @Sindrie1 Před 8 měsíci +37

    Just a heads up you missed a bridge from hope tech. It's only available from the lady inside the factory sales floor.

    • @delindsay
      @delindsay  Před 8 měsíci +11

      Indeed, which is odd as others have commented that they see it for sale at the mechanic outside while I didn't.

    • @jerrypocalypse1180
      @jerrypocalypse1180 Před 8 měsíci +2

      I also only see it for sale at the lady inside

    • @Stukov961
      @Stukov961 Před 8 měsíci +6

      ​@@delindsaycould be a bug, or they're confused. I'm pretty certain that bridges are only supposed to show up from the relevant sales person and nowhere else. Nova is a special because the actual company is defunct, hence the Titan ship tech being the stand in. It's Nova Galactic's now defunct staryard you visit early on while you have Sarah as an undissmissable follower. Tayio as noted doesn't really have a bridge, only some visually identical extra versions of regular cockpit. That has bridge in the name, and are only available from the sales person like the other bridges, but I guess Bethesda forgot to make a model for it.
      Sidenote, Neon does have a regular ship tech but they fucked up his pathing, so he'll literally walk out in the ocean. You can teleport him to you with a console command, but he'll yeet himself off the landing platform again in short order.

    • @delindsay
      @delindsay  Před 8 měsíci +3

      @@Stukov961 Oh Bethesda and their bugs (intentional or not).

  • @Goatcha_M
    @Goatcha_M Před 8 měsíci +5

    Probably the single most important factor with a cockpit or bridge is first person visibility out the windows for combat encounters. Ones without top windows are a problem.

    • @delindsay
      @delindsay  Před 8 měsíci +2

      That's certainly my viewpoint as I fly in 1st person normally.

  • @michaeltelson9798
    @michaeltelson9798 Před 7 měsíci +5

    The Ecliptic Claymore uses the big Nova cockpit but has the entry to it on top. The stairs lead to a brig and the captain’s suite to one side. It’s been my favorite so far.

  • @jordanlawrence6487
    @jordanlawrence6487 Před 8 měsíci +8

    One issue I had when i used the Stroud B300 bridge in my ship was that the crew chairs are so close to the helm that the assigned crew will constantly talk to you as if you we standing near them. A lot of "Need something?" and "Sorry I was lost in thought, how can I help?" while you are actively flying, even in combat. Not sure what other bridges have this issue. I currently use the Nova Cabot with no issues.

  • @TheKisj
    @TheKisj Před 8 měsíci +6

    The cabot bridge is my personal favourite, i love having two options for entering the bridge, and you sit in the middle, which feels much better when you're in a dogfight in first person

    • @delindsay
      @delindsay  Před 8 měsíci +4

      It's certainlya sweet Bridge. Now if Bethesda would just add stairs/2-story Habs...

    • @TheKisj
      @TheKisj Před 8 měsíci +2

      @@delindsay oh yes, give us

  • @Amershaf
    @Amershaf Před 8 měsíci +5

    Thank you for putting this together. It had to be an incredible pain to make

    • @delindsay
      @delindsay  Před 8 měsíci +2

      It wasn't too bad, but yes it was much more "work" than the usual videos.

  • @CommanderTycho
    @CommanderTycho Před 8 měsíci +4

    Yeah so at 33:54 you are looking at him. He is hiding in the potted plant there.

    • @delindsay
      @delindsay  Před 8 měsíci

      Well I'll be damned, he must have a high Stealth skill because I dead ass missed him.

  • @WaCrex
    @WaCrex Před 8 měsíci +4

    When it comes to the fitting of the Cabot C3 or C4 Bridges from Nova, you can fit weapons on the sides. While you can't snap them to the cockpit itself, the sharp shape of the cockpit leaves enough room for two weapons on the left side and two on the right side. If you use the cockpit along with the structural parts from Shroud to make something like wings on both sides, you can mount the weapons on the wings between the cockpit and the wing. It looks nice along with either 4x PBO-175 Auto Helion Beam or 4x PBO-300 Auto Alpha Beam.

    • @delindsay
      @delindsay  Před 8 měsíci

      Gocha.

    • @WaCrex
      @WaCrex Před 8 měsíci

      @@delindsay Here's a picture of my tiny ship with 4x PBO-175 Auto Helion Beams fitted to the sides of the the Cabot C4 Cockpit. I wanted something like a tiny & fast NMS Sentinel Interceptor, with the front StroudEklund Cap A's and weapons giving it a bit of an aggressive look :)
      drive.google.com/file/d/1Yf6jnqYQHeshcG30xLWUwFnJ9gzIXku2/view?usp=sharing

  • @AshenSeraph
    @AshenSeraph Před 8 měsíci +9

    Around 35:00 He’s standing in the tree in that little partitioned office space. I’ve had him do that to me several times until noticing he does that and have had him do that several more times since noticing that his location glitches out sometimes, he always ends up in that tree. The game resets his location after a bit, which is why you found him where you did after wondering around for a while.

    • @Power5
      @Power5 Před 8 měsíci

      Yup he is licking the plant at 34:42

    • @HalcyonDaze33
      @HalcyonDaze33 Před 6 měsíci

      They’re in the trees, maaaan. The f*cking treeees!

  • @shadowdancer9830
    @shadowdancer9830 Před 8 měsíci +4

    I have found your vids invaluable in understanding their system. You need a map to navigate our ships - lol. For some reason they choose a nose cockpit system only for the game. There are problems with lining up with the exit modules and air lock connections. They probably setup that way because people get lost in their ships, so they forced use to connect things this way. They should have had other options like a dome top or bottom cockpit to connect to habs so you can save space option and use those side connections for weapons and such. They also should have had those hab module hard point connections designed empty so ladders and doors, like the way workstation and the infirmary habs have it. That way we can use them without deleting beds, chairs and tables. Agains thax for making these vids.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      A bottom done like cockpit would be so cool!

  • @roamingcurious6730
    @roamingcurious6730 Před 8 měsíci +5

    It must have taken you hours upon hours to do this video. I think I speak for everybody to say THANKS for all your effort.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      Hours yes, upon hours maybe. It was over 3-4 days and probably ~8-10 hours total. The rendering alone took almost 2 hours.

  • @MyMediaConsulting
    @MyMediaConsulting Před 8 měsíci +8

    On the Cabot if you use a x2 and x1 side by side you can stack them and your only ladders will be the loading bay and the docker.

    • @delindsay
      @delindsay  Před 8 měsíci +5

      Yeah, lots of good options for a no-ladder build with that Cockpit.

  • @Toxyethanol
    @Toxyethanol Před 8 měsíci +6

    Would be a cool touch if whoever your active companion is takes the co-pilot seat

    • @delindsay
      @delindsay  Před 8 měsíci +1

      Agreed.

    • @chengkuoklee5734
      @chengkuoklee5734 Před 8 měsíci +2

      I hope in later patch you can assign crews as passengers in your ship. It's too empty.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      @@chengkuoklee5734 That'd add a new level of "lived in" to the game.

  • @IonNight
    @IonNight Před 8 měsíci +2

    Might be another comment about the Stroud-Eklund clerk disappearing, but if you go to 34:42 and play half a second more, you can see the dude standing behind the chair in the corner of his office booth that you rarely watch.
    I laughed so hard when I found him in the corner

  • @edwardlthompson
    @edwardlthompson Před 8 měsíci +5

    BTW, with an equipment plate, you can fit 7 weapons on the Viking cockpits. ;-) They are also the least mass of all. With crew they are my favorite cockpits of all. Very versatile for builds. Another great video! I can't wait to see what you do next.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      I "think" I knew that as I've used that cockpit many times but I'll just say thanks for the tip as my mind doesn't work as well as it used to heh.

    • @danielseamons4198
      @danielseamons4198 Před 7 měsíci +2

      with the deimos "d" i think you can have 9.

  • @kevinmpink
    @kevinmpink Před 7 měsíci +1

    Really helpful video! Thanks for a thorough rundown of fitting as well as the viewing side!

  • @mortache
    @mortache Před 8 měsíci +7

    Love the Stroud-Ecklund bridge's visibility, the console thingy has a giant hole in the middle for vision. But it SUCKS that the crew never shuts up because they're sitting too close and it triggers their idle dialogue!
    Also, ladders are no big deal as long as you just have 2 levels connected, then you can just use the jetpack to jump

    • @delindsay
      @delindsay  Před 8 měsíci

      That's kind of my philosophy, 2 levels total whether I have the Cabot or not because it's easy (now that I understand how to do it) to jump up the 1 level.

    • @mitmon_8538
      @mitmon_8538 Před 8 měsíci +1

      Late to the party on this one, but thank you for confirming my fears. I just recently built a ship with the Taiyo bridge since the first person flying/fighting view is very nice with no pillars in the way and a simple, roomy path to the captain's chair. However, I noticed the crew dialogue trigger thing as well with Sarah getting into a loop of asking what I wanted over and over when we were all sitting there. The seats must be too close to each other. I don't think I can handle that, so I may need to rethink my cockpit choices.

    • @delindsay
      @delindsay  Před 8 měsíci

      @@mitmon_8538 It gets super annoying, and for me since I change Ships constantly they will often spawn in a group and even in doorways then their dialog triggers all at once, it's horrifying.

    • @RichardBejtlich
      @RichardBejtlich Před 7 měsíci +1

      29:40 not this one? It’s a mail slot for visibility. 😆

    • @delindsay
      @delindsay  Před 7 měsíci

      @@RichardBejtlich Lol.

  • @mchapman2424
    @mchapman2424 Před 8 měsíci +2

    I got a good chuckle outta the deimos guy implying that you arent serious about your spaceship when you are pretty much real life Earth's go-to guy for spaceship design information 😂
    In regards to the nova Cabot, I have definitely seen Heller sit up front. it stuck in my memory because it annoyed me lol. Bro youre a rockcrusher, get your ass in the back!
    Really appreciate all the work man!

  • @ghostpasha9076
    @ghostpasha9076 Před 8 měsíci +5

    Nice - been waiting for this one. At least aesthetically, I find the cockpit to be the most important part of the ship.

    • @delindsay
      @delindsay  Před 8 měsíci +3

      I think we're all in agreement there.

  • @maxdamagus
    @maxdamagus Před 8 měsíci +1

    Been looking through all habs videos, great work!

    • @delindsay
      @delindsay  Před 8 měsíci

      Thank you. Now if I can only come up with another series of videos that hit the same accord with people hehe, no pressure.

  • @TenNoZeorymer72
    @TenNoZeorymer72 Před 8 měsíci +7

    With as large the Ares is, I'm surprised they didn't turn those two side cubbies into a head (bathroom) and a Captain's ready room/office. Maybe that 2nd one would skirt the IP infringement line.
    You hit the nail on the head with the Armstrong. With something that looks like the front end of a heavy attack helicopter, you should be able to put some gatling/GAU-8 equivalent gun underneath it.
    After the talk last night, I set up my new ship with the Cabot with NPC spaces connected to the bottom door and the spaces I use the most connected to the top. I then used the Taiyo variant habs (Top/Bottom/A/B) to control snap points and excessive ladders (My CO's quarters looks better being the Taiyo top with no side connectors). I don't know how I land the thing since it is right at the 80m point and some landing pads have me wedged under rock. But I am happy with my Musashi. Just wish I could paint teeth on that Cheshire Cat front of the Cabot.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      I like that idea. I feel like there's tons of wasted space inside all the Habs/Cockpits.

  • @jerrypocalypse1180
    @jerrypocalypse1180 Před 8 měsíci +3

    I like how they did the Hopetech version of the ladder access bridge way more than the way they did Stroud's with the odd crew seats just kinda watching the pilot's seat.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      It's a Bridge for Pilots in Training? And those seats all pointed at the Captain's chair are for the final exam?

    • @jerrypocalypse1180
      @jerrypocalypse1180 Před 8 měsíci +1

      @@delindsay Hahaha. Quite possibly

  • @ghstbstr
    @ghstbstr Před 8 měsíci +13

    Awesome video. Easily the best and nicest cockpit(bridge) is the Nova Galactic Cabot. I have it on my modified Razorleaf(Mantis) ship, and I will never use another cockpit(bridge) again. Yeah it took me awhile to get my ship the way I wanted it, but it just works.

    • @delindsay
      @delindsay  Před 8 měsíci +2

      It is quite a beautiful Cockpit indeed.

  • @outland2874
    @outland2874 Před 8 měsíci +2

    The long awaited video

    • @delindsay
      @delindsay  Před 8 měsíci

      The LONG video that was awaited 🤣

  • @StarfieldInformationNetwork
    @StarfieldInformationNetwork Před 6 měsíci +2

    Your video has been added to the Starfield Tips & Tricks playlist on the Starfield Information Network's CZcams and social media pages. Thank you for producing such fantastic content. We believe that by sharing your content on our platforms, other members of the Starfield community will appreciate your creations as much as we did. If you have additional content you'd like us to feature, please don't hesitate to reach out. Have a wonderful day!

    • @delindsay
      @delindsay  Před 6 měsíci

      Thank you and have a great day yourself!

  • @sirbowserfelix9293
    @sirbowserfelix9293 Před 8 měsíci +5

    As a tip for the employee from Stroud/Eckland that likes to disapear, I often preffer to use Stroud in Neon since Taiyo is nearby so I can go and check both. Not sure if there's any difference between Stroud in their Staryard and Neon, I'm still level 35, but so far, I think both have the same stuff to sell.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      I will test that out for the future, can't stand that dude's disappearing act.

    • @thomaspriddy6524
      @thomaspriddy6524 Před 8 měsíci

      he's normally facing the wall partition in his mini "office" the one with the plant. You can see him through the window he normally sits in front of @@delindsay

    • @TenNoZeorymer72
      @TenNoZeorymer72 Před 8 měsíci +2

      I have discovered that if Havershaw is not at the front desk when you come through the connector, go past the mission boards and take a left. He'll be in that little office. I noticed he moved to that spot after I finished the Kepler R/S quest.

    • @tanithis
      @tanithis Před 8 měsíci +3

      You can't find him because he is on break having a bite to eat.

    • @delindsay
      @delindsay  Před 8 měsíci +4

      @@tanithis I mean, a Mans' gotta eat amright.

  • @webologixmy
    @webologixmy Před 8 měsíci +1

    Awesome. Very detailed. Loved it. Thank you.

  • @kan-zee
    @kan-zee Před 7 dny +2

    21:32...I love this cockpit...
    Looks like a dup of the Frontier cock pit
    I love the bare walls...cause in mine...I fill up the walls with Weapons Racks and the floor space with Storage Boxes of all sizes.

    • @delindsay
      @delindsay  Před 7 dny

      That would be a great use of space!

  • @Goatcha_M
    @Goatcha_M Před 8 měsíci +2

    What I want to fit most underneath the bridge is the loading ramp.

  • @mikestanmore2614
    @mikestanmore2614 Před 8 měsíci +2

    If you're looking for the Stroud-Ekland salesman, check behind the tree in his office, if he's not behind his desk, or the front desk. I've always found him there if I've lost him.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      Yeah, dude's got serious Sneak skills. I didn't even notice it until someone pointed it out with a time stamp.

  • @nathangregory_
    @nathangregory_ Před 5 měsíci +1

    You're doing excellent service for this game. Thank you.

  • @yester8039
    @yester8039 Před 8 měsíci +2

    I think its pretty safe to say the Armstrong cockpits are based on the MI-24 Hind Attack helicopter/gunship, look it up

  • @DrewOrdo
    @DrewOrdo Před 8 měsíci +1

    I'm glad I came across your video. I'm working on a build inspired by the Milano and have been thinking about which cockpit to use. Thanks

  • @merManc
    @merManc Před 8 měsíci +5

    Really been enjoying this series.
    My favourite cockpit is the Armstrong. I just love how tight and cosy it feels inside, and the view when flying is actually really good. At the moment though, I'm running a science and research style ship and went with the Taiyo, which felt more fitting. Sadly, the two crew seats are just close enough to the pilot's seat that you get chattered at, a lot, by whoever's sitting there.
    I'd change it if I didn't have the bug where making any edits to your ship turns it invisible and completely unusable...

    • @delindsay
      @delindsay  Před 8 měsíci

      Thanks. I'm happy that the series was well received. Hopefully I can hit that spark again in the future, that this series has for me.

  • @tnc7399
    @tnc7399 Před 8 měsíci +3

    I love the deimos and hopetech bridge. I will eventually my Warship Judgement II to the Starfield reddit or something soon, and I think it looks amazing and intimidating

  • @belgeode
    @belgeode Před 8 měsíci +2

    As much as I love the sleekness and openness of the Taiyo cockpit, I have noticed if your crew sits in the jump seats behind you, they just woooon't shut up. They could have pushed those seats back just a tad to get them out of interaction with player range. LOL.

    • @delindsay
      @delindsay  Před 8 měsíci

      One thing I've always disliked about Bethesda games is Companions. They're always in the way and their flavor conversation gets old REAL fast.

  • @richardvannoy1198
    @richardvannoy1198 Před 7 měsíci +1

    Fantastic video! Great job!

    • @delindsay
      @delindsay  Před 7 měsíci

      Thank you, hope it helps you decide.

    • @richardvannoy1198
      @richardvannoy1198 Před 7 měsíci +1

      Welcome! Stroud Viking works great for me. I love the spacious Bridge.

  • @lazyprojector7890
    @lazyprojector7890 Před 8 měsíci +3

    I used the 'flip glitch' to clip the angled Stroud/Eckland front structural elements into the Areas bridge to great aesthetic effect. You do see it when you're in the cabin, but you walk through and access cargo/captain storage w/o any issue.

    • @delindsay
      @delindsay  Před 8 měsíci +3

      Indeed, I've used it before and touch on that in this video but wanted to keep this fully "Vanilla-no Mods" type of video for those interested in that.

  • @treis42
    @treis42 Před 8 měsíci +7

    After your videos, I'm trying to build something with the Nova Cabot and 2x2 Living quarters with that swanky pool table on an exposed corner with some windows. It's really tough finding trim that fits around the Cabot and doesn't make it look like it's just taped on. Even Nova's structural pieces don't really line up with it.
    Still love the cozy little Magellan C1 even if you do clip through the support beam on the right when you exit the seat. Stroud Viking is nice for the stations and mount points, but the first-person view is... unacceptable.

    • @TenNoZeorymer72
      @TenNoZeorymer72 Před 8 měsíci +1

      On mine, which is a Class C, I have 320CB gears on the outboard and a Taiyo Companionway 1x1 bottom A on the bottom level and a Deimos 3x1 living quarters and the Deimos 3x2 Cargo Hall with Nova Cowling 2L- SF (port and starboard) on the sides. Like you said, it doesn't line up perfectly but it is close enough that it doesn't become painfully obvious.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      I too don't care that much for the "side fillers" to create better lines on a Ship. I'm hoping Modders help us out in that regard.

    • @TenNoZeorymer72
      @TenNoZeorymer72 Před 8 měsíci +2

      @@delindsay That's one thing I'm worried about once the GECK is released and NifSkope and everything else is updated. What if there is script that prevents more obvious alterations (dump the modularization concept, getting rid of the 80mx80m XY plane limits, shoehorn components where there are no snap points) from breaking all the spaceship mechanics if implemented?

    • @delindsay
      @delindsay  Před 8 měsíci

      @@TenNoZeorymer72 It's entirely possible and we won't know until it's out, which I have no idea why they're "rumored" to be waiting a year.

  • @outland2874
    @outland2874 Před 8 měsíci +5

    Hey quick observation I didnt see the overseer cockpit for hopetech in the video

    • @delindsay
      @delindsay  Před 8 měsíci +1

      Do you know where to get it? You can see in the video I was AT each of the respective Staryards and what's in this video was all they had for sale.

    • @marcellusbianca
      @marcellusbianca Před 8 měsíci +1

      i saw it with the sales rep inside the hopetech building@@delindsay

    • @Torguemada
      @Torguemada Před 8 měsíci +1

      @@delindsay Hopetech rep is inside the building, not the guy you where talking to

    • @outland2874
      @outland2874 Před 8 měsíci

      @@delindsay as the previous comments stated the rep inside also the UC prisoner shuttle has one

    • @delindsay
      @delindsay  Před 8 měsíci

      @@marcellusbianca Ok, I'll check out inside, thanks.

  • @aaronthompson2329
    @aaronthompson2329 Před 8 měsíci +2

    Gotta love the Bethesda jank, I have often had Vasco float out the top of my cockpit & ride outside. I have had both Barrett & Sam sit in the co-pilot seat of the Cabot cockpit. Maybe the companion has to have the piloting skill to sit there?

    • @delindsay
      @delindsay  Před 8 měsíci +1

      It 'aint a Bethesda game without some jank.

  • @KaethofDeath
    @KaethofDeath Před 8 měsíci +3

    Overall, my favorite would be HopeTech’s Armstrong:
    It’s simple making it great for fighter style ships, a nice exterior and window, then the red interior lighting matches the Crimson Fleet scheme and the Hope 4 bay that I really like.
    Deimos Ares Bridge:
    Originally my favorite, but after a while I moved away from it as my ships became smaller fighter designs. The navigation table is a nice addition while over encumbered, to outright skip sitting animation.
    Nova Cabot Bridge:
    Not the biggest fan of it’s frog like exterior and it’s window is much too slanted making the room fell far too small. The lack of ladders due to built in stairs is extremely satisfying and I wish was available with habs.
    HopeTech Overseer 300 Bridge:
    A nice exterior and excellent viewing. Easily would have been my favorite if not for the need of a top placement and forced ladder.
    Taiyo Samurai:
    I like the window, but it is way ugly to look at. And like Stroud, has too much wasted interior space.

  • @lordtachanka903
    @lordtachanka903 Před 6 měsíci +1

    Idk if he said this already or not but just in case he didn’t I wanna add that if you use the Viking cockpit (and presumably a few others), don’t put a roof window on it because it won’t actually work. It’ll be attachable but if you attach it you won’t be able to use it as a window. You can only see it from the outside. It’s basically the treehouse door from that one episode of Drake and Josh lmao. It’s a drawing of one but it doesn’t function as one.

    • @delindsay
      @delindsay  Před 6 měsíci

      I don't think I did mention it, thanks.

  • @E_2the_mma
    @E_2the_mma Před 8 měsíci +2

    A note for the viking it isn't fully clear on the bottom, if it try to put something below the front half it will be blocked by the front gun mounts or at the very least something with a full hitbox like a hab or a hull piece

    • @delindsay
      @delindsay  Před 8 měsíci

      It can be yes, I touched on that by stating if you use 2 guns that are too large, they will occlude each other.

  • @JohnnyHughes1
    @JohnnyHughes1 Před 8 měsíci +1

    I only use the Cabot. Basically, a Cabot bridge.. Hope Hab Spine and Hope Hab Bracers to connect all the Habs together and however you connect the habs you get no doors and no ladders for 2 level builds. You get a 2 hatches coming off the bridge. You can even get rid of those with Hab Spines if you want.
    No mazes, hallways that go fore/aft and port/stbd that run the length of the ship. No reason to build with any cockpit other than Cabot.

  • @Power5
    @Power5 Před 8 měsíci +1

    for small cockpits, the Armstrong is just the best. Looks so starshipy. Looks substantial and love the red lighting for my combat ships. The walls of the demios and stroud seems to be made of paper.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      I mean, if Deimos was truly a Military Contractor then they would be constructing their Ships as cheaply as possible.

    • @Power5
      @Power5 Před 8 měsíci +1

      More referring to in-game appearance. They seem so flat on the inside.

    • @delindsay
      @delindsay  Před 8 měsíci

      @@Power5 Indeed.

  • @rickcas15rc
    @rickcas15rc Před 8 měsíci

    Taiyo has a showroom you can enter showing the cockpit too, pretty cool

  • @kan-zee
    @kan-zee Před 7 dny +2

    38:04...don't personally care for the cockpits that have only chairs....like a viewing room, and no consoles.

  • @mynickisalreadytaken
    @mynickisalreadytaken Před 8 měsíci +1

    While i do use glitches in building, i think it is fine that we have different Cockpits with positive and negative stuff. Kinda real. But i guess it will be updated over time. Can't wait for more parts and more mechanics.
    I do love the Deimos Ares. As soon as i could buy it i used it. Works perfectly on my Frigate. Love the look of it.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      It's a very fine Bridge indeed.

  • @J.D.Vision
    @J.D.Vision Před 8 měsíci +1

    There's a way to install some or all of the overlapping structures (highlighted in red), I think its a glitch.
    Just install (A), flip (Y), then flip again (Y), and press (B) to install.

  • @wayneyang1
    @wayneyang1 Před 7 měsíci +1

    Instead pressing "E" at the airlock, you can Press "R" to go staight into your pilot set and long press "E" to exit the seat.

  • @PlutocracyLP
    @PlutocracyLP Před 8 měsíci +4

    to save yourself some headache making these, Atlantis Shipyard All Parts by TheMudsy on nexusmods does what it says on the tin. I only mention it because you missed the HopeTech Overseer Bridge, which is another bottom-entry cockpit like the SE Kon-Tiki B-series
    that said, the Deimos Ares is my current favorite because of that floor window - if you position an open frame C-class grav drive just beneath and ahead of your cockpit, you can see the armillary from inside which I love

    • @delindsay
      @delindsay  Před 8 měsíci

      Oh I'm certain Mods have simplified the process but not everyone uses them so I try and make my videos as Vanilla game as possible.

  • @KeebHoard
    @KeebHoard Před 8 měsíci +1

    If you don't want your crew to be all clumped up like that then you need to install additional habs that have crew capacity. The crew will spread themselves out then. At least that works for me.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      I do and it doesn't matter, whenever you add a new Hab, especially a Cockpit, the Crew all seems to span inside that all clumped up. It's a really odd thing to see but since I'm changing Ships/Habs every single day I see it all the time.

  • @delindsay
    @delindsay  Před 8 měsíci +17

    This video is heavily Chaptered so that you can skip to each part easily. The missed Cockpit, Overseer, is now available here: czcams.com/video/evMT8l7IlJM/video.htmlsi=at5d9uZ0UZY2PKha

    • @jiggadaboom
      @jiggadaboom Před 8 měsíci +4

      For the pieces that won't snap, flip it, then flip it back, then b to exit and it will snap 😉👍🏻

    • @delindsay
      @delindsay  Před 8 měsíci +3

      @@jiggadaboom Indeed, I discussed it a few times in the video but wanted to present a no-glitch/no-mods view on the various build pieces.

    • @mchapman2424
      @mchapman2424 Před 8 měsíci +1

      I would love to see your own design of a class c spaceship

    • @delindsay
      @delindsay  Před 8 měsíci +1

      @@mchapman2424 I've been working on one for a few days, still not happy with it but it's getting there. Super expensive when Engines cost like 60K each lol.

  • @DerAraber
    @DerAraber Před 3 měsíci +1

    RP it when he disappears, that's how I handle the frustration 😂
    He went for a bathroom break or a cig

  • @creditableme1
    @creditableme1 Před 8 měsíci +2

    @delindsay The Stroud sales man was standing in the bushes in his second office, you can see him @ 33:54 . I find him standing the the bushes trying to hide alllll the time. Really annoying but hilarious

    • @delindsay
      @delindsay  Před 8 měsíci +1

      Someone else pointed that out, dude has some serious Sneak skills.

  • @Jont12gte
    @Jont12gte Před 8 měsíci +1

    Pretty sure Hopetech has the Overseer series of cockpits. Looks like something that would go on tugboat or a small industrial ship

    • @delindsay
      @delindsay  Před 8 měsíci

      Indeed, several have mentioned only the inside Rep has them, others have said the outside NPC does too. Such a poor choice in design not to have it consistent.

  • @MikhailScottKy
    @MikhailScottKy Před 6 měsíci +1

    I wish they made a Nova 2 up and 2 across cockpit. It would definitely fit a niche that needs to be addressed.

  • @JediSSJ1
    @JediSSJ1 Před 8 měsíci +1

    The Ares is by far my favorite, but I sometimes use the Cabat just to get two levels without ladders.

    • @delindsay
      @delindsay  Před 8 měsíci

      Now if we can only find a definitive way to ALWAYS (as in 100%, not 99%) force Doors/Ladders where we want them...

  • @lazyprojector7890
    @lazyprojector7890 Před 8 měsíci +2

    42 minutes!?!?!? *dies*
    *also watches the whole damn thing*

    • @delindsay
      @delindsay  Před 8 měsíci +1

      It's heavily timestamped so you can jump from Cockpit view to Cockpit view if that's all you wanted to see. Several had asked I also dive deep into the fit guide for each Cockpit as well, and there's timestamps for that too.

  • @CheapCreep
    @CheapCreep Před 8 měsíci

    Woah, this is a long one.
    Giggity

  • @JoeBob79569
    @JoeBob79569 Před 8 měsíci +1

    The first time I built a ship with the Cabot cockpit I jumped on top of the ship to look around, and I somehow glitched down through one of the small windows and into the bridge!
    But the doors were blanked off so I couldn't get out, they were like just flat and grey and wouldn't open for me.
    The must change to "openable" as soon as you enter the ship officially, or something.
    I had to reload the save, but thinking about it I could have probably just fast travelled, but then again I was probably over encumbered as I usually am!

    • @delindsay
      @delindsay  Před 8 měsíci

      I hadn't thought about that, the Ship counted as "closed" until you zone into it through the hatch.

  • @plixeon
    @plixeon Před 8 měsíci

    The lady inside the Hopetech building sells additional Hopetech cockpits that are different than the style you showed.

  • @betelguse16
    @betelguse16 Před 8 měsíci +2

    If you could combine the command chair part of the Taio with the back half of the Stroud-Ecklund, it would be the perfect bridge. The Stroud-Ecklund bridge had except aesthics but terrible visibility, the Taio has amazing visibility but terrible aesthetics. (I don’t need 2 back seat drivers! Make yourselves useful!) 😂

    • @delindsay
      @delindsay  Před 8 měsíci +1

      I wonder if Modders will be able to give us option like that, merging of 2 Cockpit styles into one, or if the 3D model just can't be picked apart in that way.

  • @DatBlueBish
    @DatBlueBish Před 8 měsíci +3

    12:30 regarding the "exit all menus" function, instead of spamming Tab, try holding it down. That's gets you directly back to gameplay. I'm not sure if it works when an NPC is involved but could be worth a try.

    • @delindsay
      @delindsay  Před 8 měsíci

      Well alrighty then, thank you!

    • @JamesCartermusic
      @JamesCartermusic Před 8 měsíci +1

      I think he means also exiting out of the vendor dialogue options too. In regular menu stuff it’s fine but when it comes to vendors at the end you’re still talking to them which is annoying

    • @delindsay
      @delindsay  Před 8 měsíci +1

      @@JamesCartermusic I do and it is what it is, for now. I'm sure Modders will bring all the QoL things we should've had with the base game.

  • @HUKIT.
    @HUKIT. Před 8 měsíci

    At least the Straud guy comes back, my Neon ship tech is 3 miles away under the water where he can’t be interacted with. I’m level 76 and haven’t seem him since around 17ish.

  • @Mr_Waffle.
    @Mr_Waffle. Před 8 měsíci +1

    I love the big Cabot, but I've had two problems with it... Vasco sits behind the top door so half the time I can't get through, and I've managed to fall through the windshield when walking on the outside of the ship into the cockpit (but it's not the "real" usable cockpit so I have to fastravel away...)

    • @delindsay
      @delindsay  Před 8 měsíci +1

      I've gotten some weird things with Vasco before as well, like showing up in the middle of a random Hab several times.

  • @accidrainn
    @accidrainn Před 8 měsíci +1

    When you use the ship builder pad at an outpost.. Do you get access to the bigger things like the habs and, bridges? I know you don't get the unique stuff.. Thanks in advance great video 😁

    • @delindsay
      @delindsay  Před 8 měsíci

      You don't get any Manufacturer specific items like the big Bridges, crossways, spines, etc.

  • @Agent_Chieftain
    @Agent_Chieftain Před 8 měsíci +2

    Aw, you missed on opportunity for editing and showing off more of the cockpits. On the final cockpit for a manufacturer, you should have initiated a grav jump to show off the unique button pressing sequence for each one. Then the grav jump flash could have been the cutting point for your edit.

    • @delindsay
      @delindsay  Před 8 měsíci

      0.0 I see your point, touche!

  • @cjl1586A
    @cjl1586A Před 8 měsíci +2

    It felt like the Deimos Ares bridge had a lot of wasted potential. Crew jump seats with control panels would have been nice. Instead it’s just the pilot, co-pilot, and six backseat drivers complaining in the background.

    • @delindsay
      @delindsay  Před 8 měsíci +2

      I 100% agree, and that seems to be a running theme in Starfield, so much wasted volumes of space inside various Habs.

  • @CarlosDeLosMuertes
    @CarlosDeLosMuertes Před 8 měsíci +1

    I've been enjoying these comparisons, But I do have to bring up you forgot HopeTech's actual bridge available at their factory. I quite like that one even though it is ladder access only.

    • @delindsay
      @delindsay  Před 8 měsíci +1

      Other have also commented this. Apparently some have it at both vendors (tech outside, sales lady inside) but I was not so fortunate.

  • @Jackson-fm4ve
    @Jackson-fm4ve Před 8 měsíci

    Armillary screen?? Is that an x-box exclusive or am I missing something? Do I need a certain level in one of the navigation or planet scanning skills to get that onboard my ships?

    • @Jackson-fm4ve
      @Jackson-fm4ve Před 8 měsíci +1

      oh it's a quest! need to stop building ships and outposts and actually play the game I guess ;)

    • @delindsay
      @delindsay  Před 8 měsíci

      @@Jackson-fm4ve Indeed, main Storyline.

  • @robertvohs1699
    @robertvohs1699 Před 8 měsíci +1

    when you go to get back in the ship, u could load to the cockpit and cut the video to show you at the entrance. on pc if you hold the Tab key, it will let you exit quicker.

    • @delindsay
      @delindsay  Před 8 měsíci

      I'm still in my baby phase of learning video editing, that's what the Chapters are there for. You can skip directly to me standing in front of the Cockpit door as you please.

    • @robertvohs1699
      @robertvohs1699 Před 8 měsíci +1

      no it was just a friendly tip if you didnt want to walk all through the ship to the cockpit. i do enjoy the comparison videos. thank you for your time and effort @@delindsay

    • @delindsay
      @delindsay  Před 8 měsíci +1

      @@robertvohs1699 No worries, wasn't offended. It's true that I'm just learning how to edited video and likely in the future, I'll cut the running/walking simulator bits out. For now though, I have to resort to Chapters to make it faster for viewers to see the parts they want.

  • @falcorusticolus4360
    @falcorusticolus4360 Před 7 měsíci +1

    12:30 If you hold down the TAB button that will allow you to exit all menus.

  • @MidanMagistrate
    @MidanMagistrate Před 7 měsíci

    Wait, why did you showcase the Kontiki cockpits but not the HopeTech Overseer?

  • @LawfullSpook
    @LawfullSpook Před 8 měsíci +1

    You can actually get around the snapping issue with the Deimos cockpit or any piece for that matter for using a "glitch" if you place a 3rd companion way above it and then snap the cockpit to the top one then you place something on the very bottom you can then use the duplicate button and it will auto snap the the one below with no issues. It is an exploit and I get some people don't want to do it but it does really help when you have a piece that looks like it should snap but won't.

    • @delindsay
      @delindsay  Před 8 měsíci

      I did mention multiple times that there's workarounds to placing things where they don't normally snap, but that's for another video. This was specifically to show what you can and can't do without glitches, Mods, etc.

    • @LawfullSpook
      @LawfullSpook Před 8 měsíci +1

      @@delindsay ah I must have missed it I was watching the video when I was on my break at work :)

    • @delindsay
      @delindsay  Před 8 měsíci

      @@LawfullSpook No worries.

  • @andystocking5316
    @andystocking5316 Před 8 měsíci +2

    I'm torn becuase I love the external appearance of the Viking, and the interior appearacne, but I find the viewscreen to be too narrow to the point where is feel limiting in combat. The Kon-Tiki has GREAT sightlines out of the pilot's chair but has the wierd thing where all the chairs are set up to watch the pilot rather than actually do anything.

    • @delindsay
      @delindsay  Před 8 měsíci

      Being able to "see the battlefield" is one reason I usually go with the Cabot/Ares over other Cockpits.

  • @mrow7598
    @mrow7598 Před 8 měsíci +1

    I would love to have a 2 level Ares cockpit. Shame the cabot is the only 2 level cockpit.

  • @Zayphar
    @Zayphar Před 8 měsíci +1

    And the winner is...the Stroud Viking.

  • @OdesiusKrosa
    @OdesiusKrosa Před 8 měsíci

    He doesn’t disappear, he clips into the potted plant by his desk. You can still talk to him though.

  • @RawenWarCrow
    @RawenWarCrow Před 8 měsíci +1

    To differientiate snap points from weapon mounts, you just look to the shape inside the blue circle: if it's a dot, it's a snap point; if it's a square, it's a weapon mount. Wich means on the S-E Viking, there's only 2 weapon mounts (front under), all the others are snap points. About the Hopetech Overseer, I don't understand why you - or all the people who told you to go inside the Hopetech building - don't have it with the techie, as I just checked and have it there, that's pretty weird... Anyway, a great video again, it was probably a lot of work, thanks ^_^

    • @delindsay
      @delindsay  Před 8 měsíci +1

      I wondered if there was a differentiating appearance, thanks for the tip!

    • @RawenWarCrow
      @RawenWarCrow Před 8 měsíci +1

      @@delindsay No worries, mate ^_^ The problem is that the square corners are rounded, which makes it pretty difficult to miss if you don't really pay attention, bad artistic decision on Bethesda... If that was, let's say, a triangle with sharp edges, there would have been less possibility for people to mix it with a dot...

    • @delindsay
      @delindsay  Před 8 měsíci +1

      @@RawenWarCrow Fair.

  • @trottheblackdog
    @trottheblackdog Před 8 měsíci +2

    Hey that first cockpit is in the UC simulator right?

    • @delindsay
      @delindsay  Před 8 měsíci +1

      A bit hard for me to remember because I did that Mission super early on but you're probably correct.

  • @anthonynokes627
    @anthonynokes627 Před 8 měsíci +1

    I didn't see you mention the cockpit that has a bed in it? I ran into a ship that had a bed in the back right corner.

    • @delindsay
      @delindsay  Před 8 měsíci

      I've never seen that before, was it an NPC Ship? I mean, was it a Pirate Ship (those seem to be fairly standard Ships) or was it a friendly NPC, like a Merchant or Settlers?

  • @Goatcha_M
    @Goatcha_M Před 8 měsíci +1

    Nova C2 is the original cockpit for Frontier I believe.

    • @delindsay
      @delindsay  Před 8 měsíci

      Sounds about right. Sadly I nuked the "unique" Control Hab before I realized that it was unique.

  • @joshwilson6388
    @joshwilson6388 Před 8 měsíci +2

    It's remarkably baffling that Bethesda opted to attach ship cargo capacity to the cockpit rather than the 1x1 storerooms and 2x2 or larger cargo habs. Absolutely nonsensical

    • @delindsay
      @delindsay  Před 8 měsíci +2

      Yup. For me, it's always the small details that make games feel alive. While I do love Starfield, it's also a love/wtf kind of relationship.

  • @changelingchild4299
    @changelingchild4299 Před 8 měsíci

    I really wish they had an entry on the back of the bridges, often I think they would look good on the bottom of my ship, but then the layout makes no sense!

  • @benolson4575
    @benolson4575 Před 8 měsíci +1

    not sure why the sunroof matters. Would you ever look straight up during a dogfight?

    • @delindsay
      @delindsay  Před 8 měsíci

      Enemy Ships tend to fly straight at you then veer up and over you at close range.

  • @nywolf9798
    @nywolf9798 Před 6 měsíci +1

    That merging thing is happening to me also since the last update, it doesn't happen at my own outpost ship pad

    • @delindsay
      @delindsay  Před 6 měsíci +1

      I really hope BGS starts putting out meaningful bug fixes. I'm happy they finally added DLSS and it certainly made an improvement in my game but there are so many bugs that have been present since day 1 that's it's really wearing me down.

    • @nywolf9798
      @nywolf9798 Před 6 měsíci +1

      @@delindsay Yeah, I love the game but it's a hot mess for sure, but it is a Bethesda game. I'm a big fan of Fallout 4 and all the fallout's and the elder scrolls, fallout 4 for me had game breaking bugs, so far starfield has either had just annoying bugs or pretty funny bugs for me and nothing game breaking in, I went in expecting a bugfest so I wasn't disappointed the game wasn't perfect. Hopefully they keep fixing stuff, without breaking other stuff. I haven't loaded any mods yet because the updates would most likely ruin them anyway. The first mod will be to give vendors more money. One of the most annoying things is you do a dungeon and you can't even sell one expensive gun. Or making a run to sell stuff from my outposts and I have to go to twenty stores. with fallout four the modders fixed most of the issues, the same will probably happen here.

    • @delindsay
      @delindsay  Před 6 měsíci +1

      @@nywolf9798 I'll never understand BGS and even Todd Howard's obsession with giving us Merchants with barely any money. They know damn well that their player base are walking talking hoarders, LET US SELL OUR LOOT!!

  • @woolseybums4619
    @woolseybums4619 Před 8 měsíci +1

    6 crew is the cockpit from Titan

  • @namaikikitsune
    @namaikikitsune Před 8 měsíci +1

    Not a fan of the Nova C2 externally. It's just impossible to blend in and I don't really like long "neck" looks. Not a fan of "jump" seats either as I like actual crew stations. So far Nova C1, Stroud Viking and HopeTech Armstrong are my go to. The Armstrong is a bit difficult because it's hard to blend in the external shape but the interior is just about perfect in terms of detail, layout and lighting for a smaller ship. We really need more transition/adapter structural pieces.

  • @lukeasarts9788
    @lukeasarts9788 Před 8 měsíci +2

    There's a unique Nasa version of a nova cockpit it adds nasa branding to the outside no idea if the interior is different. It's available from Jazz at the Key

    • @delindsay
      @delindsay  Před 8 měsíci

      Is it different than the one I showed in the video?

    • @lukeasarts9788
      @lukeasarts9788 Před 8 měsíci +1

      It's a Nova C2 I believe with NASA markings exterior wise, But unfortunately I didn't try it out as I had no credits to modify my ship

    • @delindsay
      @delindsay  Před 8 měsíci

      @@lukeasarts9788 I'll go check it out, thanks.

    • @amy_grace
      @amy_grace Před 8 měsíci +1

      I think the NASA variant is available anywhere that sells Nova cockpits after you've explored the NASA launch facility as part of the main quest.

    • @delindsay
      @delindsay  Před 8 měsíci

      @@amy_grace That was my guess.

  • @paulchurchill5045
    @paulchurchill5045 Před 8 měsíci +1

    Hopetech is my favourite but i wish the radar panel wasn't blank,Stroud is my least favourite,furthermore the Stroud salesman doesn't disappear but he is in his little cubicle office standing opposite to the desk,facing the partition wall & hidden by the large pot plant (i think he suffers from depression LoL). o7🚀

  • @user-pg3jo2jh8y
    @user-pg3jo2jh8y Před 8 měsíci +1

    They should add more 1x1 variants and a vertical 1x2 that are stairs

  • @Yesthatsmyfirstname
    @Yesthatsmyfirstname Před 7 měsíci

    Are you running some sort of visual mod? I use the Demos bridge in my build and it's just so freaking dark, I can't see anything! Yours is so bright and detailed. Why, that's like my only complaint about this game, it's too freaking dark.

    • @delindsay
      @delindsay  Před 7 měsíci

      No, fully vanilla game. I'm not against Mods at all but until they're fully supported by BGS after the Geck or w/e they're calling the Creation Club this time around I'm going to wait. I'm PC with most of my settings on High on an RTX 3070 Ti. I still don't quite get 60 FPS and in New Atlantis there's places I can drop down into the 20's but the image quality is good imo.

    • @Yesthatsmyfirstname
      @Yesthatsmyfirstname Před 7 měsíci +1

      @@delindsay hm I will have to mess with my settings some more cuz mine just looks crummy in comparison color wise. I play on XSX so there's not many graphics settings I can change

    • @delindsay
      @delindsay  Před 7 měsíci

      @@Yesthatsmyfirstname Hard to say as I haven't played Starfield on an XBox so I'm unfamiliar with what effect you CAN have via the settings. Best guess is to search google/youtube for settings suggestions for your specific model.

  • @TheHumanRanger
    @TheHumanRanger Před 8 měsíci +1

    Dude you should get that flashlight mod, it's really good!

    • @delindsay
      @delindsay  Před 8 měsíci +2

      I'll be roiding out on Mods once they're officially supported, just like I always did with Skyrim/Fallout 4. For now though, I'm making these videos as purely Vanilla game.

    • @TheHumanRanger
      @TheHumanRanger Před 8 měsíci +2

      Fair enough @@delindsay