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DIE BY THE BLADE Gameplay is Intense...

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  • čas přidán 15. 02. 2024
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Komentáře • 111

  • @brogeneral
    @brogeneral Před 3 měsíci +61

    Sage: "I mean you can just spam one button over and over again but that's not what you're supposed to-"
    Skal: *Overhead Overhead Overhead Overhead Overhea-*

  • @derskalde4973
    @derskalde4973 Před 3 měsíci +53

    "He ripped off his head and then proceeded to bash in his skull with it!"
    "That... doesn't make any sense"
    "That's what he said too"

  • @storyspren
    @storyspren Před 3 měsíci +27

    Yoshi looks zoned out because mentally he's at his office job, he just dials down the opacity of his work stuff in his Kiroshis for the duration of the fight, and is right back into it when it's over. It's how he affords all those new limbs.

  • @widgren87
    @widgren87 Před 3 měsíci +43

    For a brief second my mind went with 1998s Die by the Sword...

    • @widgren87
      @widgren87 Před 3 měsíci

      @@pekirt I can understand thay

    • @irrelevantfish1978
      @irrelevantfish1978 Před 3 měsíci +2

      Oh yeah, I loved _DBTS._ I could never get the hang of using a mouse or joystick, though, and 100%-keyboard control was how I learned what ghosting was, as my poor keyboard just couldn't handle six or seven simultaneous keys. 😆
      However, while it was unquestionably flawed, I suspect that many of those who couldn't get into it were using the "push button, perform pre-baked move" control system, which was pointless, atrocious, and _the freaking default._

    • @widgren87
      @widgren87 Před 3 měsíci

      I recall breaking a friends keyboard trying to play it, a LOT of buttonmashing... Luckily I had several spares so it was no issue... @@irrelevantfish1978

    • @saiyanwannabe6896
      @saiyanwannabe6896 Před 3 měsíci

      Id love to see a modern remake of that game, its so cool.

  • @reaperwithnoname
    @reaperwithnoname Před 3 měsíci +24

    I always like seeing discussion of realism, personally.

  • @Crangaso
    @Crangaso Před 3 měsíci +36

    Definitely reminds me of Bushido Blade (but with a health meter) & the one hit kills.
    The cinematic death slice/stab is mad ill.

    • @lorenzoniccoli99ln
      @lorenzoniccoli99ln Před 3 měsíci +7

      I don't see any health bar
      The green one is the stamina

    • @Crangaso
      @Crangaso Před 3 měsíci +2

      @@lorenzoniccoli99ln No doubt. Thought the stamina bar was health.

    • @xBaphometHx
      @xBaphometHx Před 15 dny +1

      Yeah, that was the first game that came to my mind. 1 vs 1 realistic sword fights.

    • @poopbutt6241
      @poopbutt6241 Před 15 dny

      Hellish quart

  • @terrorix2097
    @terrorix2097 Před 3 měsíci +7

    A safe and engaging way to dismember someone without having to drag them to the woods screaming? Gonna need to check it out. Great video Skal!

  • @Soulcrushers666
    @Soulcrushers666 Před 3 měsíci +11

    Who remembers The Black Knight mode from Chivalry? Where you could keep fighting 'till you're completely dismembered!

  • @jetshadowcrow
    @jetshadowcrow Před 3 měsíci +17

    I have been waiting for a good new Bushido style game. And the customization dynamic is a good bonus. I will be ordering it.

    • @Twisted_Logic
      @Twisted_Logic Před 3 měsíci +1

      You should give Hellish Quart a look as well if you haven't

  • @Obversechaos
    @Obversechaos Před 3 měsíci +8

    Killing them by striking with the pommel ends them rightly by throwing your pommel while its still attached to the sword and holding onto it. An advanced pommel throwing technique.

  • @Mote.
    @Mote. Před 3 měsíci +6

    I'm so happy you know Bushido Blade and the stances in it.

  • @MrDibara
    @MrDibara Před 3 měsíci +2

    28:00 That Samurai Jack reference! 👌 _God, I loved the Scotsman..._

  • @Efreeti
    @Efreeti Před 3 měsíci +7

    Cool to see Swordsage back on the channel!

  • @drive_6665
    @drive_6665 Před 3 měsíci +13

    The discord message's sound make me so confused xD

  • @saibakookami
    @saibakookami Před 3 měsíci +4

    This is the type of sword fighting games we want awesome

  • @wadewilson1126
    @wadewilson1126 Před 3 měsíci +6

    Hell of a lot of potential here. Can't wait to check it out.

    • @Neiot
      @Neiot Před 3 měsíci +5

      The models' facial expressions desperately need scrubbing, but otherwise, I think the gameplay is rather intuitive. There is a bit of a learning curve. Given time, it will be a solid fighting game.

  • @DrBangCok
    @DrBangCok Před 4 dny

    16:20 what a knee slapper 🤣🤣🤣

  • @outsideiskrrtinsideihurt699
    @outsideiskrrtinsideihurt699 Před 3 měsíci +1

    I love the camera work in the game. It makes it feel much more intense

  • @bentrieschmann
    @bentrieschmann Před 3 měsíci +8

    Butterfly has a lot less stamina than the others I noticed.

  • @JustGrowingUp84
    @JustGrowingUp84 Před 3 měsíci +2

    This was such a cool idea!

  • @TheHornedKing
    @TheHornedKing Před 3 měsíci +4

    Looks fun. I like the weapon customization.

  • @Neiot
    @Neiot Před 3 měsíci +11

    ⚔️

  • @PainX187
    @PainX187 Před 3 měsíci +7

    not sure if you noticed but i do see a stat difference the most telling thing is the stamina bar noticed one match you had the same but you had slower regen other match you seem to have faster regen but less total think i can see speed differences to but that's a bit more anecdotal the game is very fast

  • @jimmybears
    @jimmybears Před 3 měsíci +7

    game looks sick

  • @y0rrzu971
    @y0rrzu971 Před 3 měsíci +1

    as someone whos played for honor , absolver, and sifu this should be a breeze to learn and get good at

  • @justmutantjed
    @justmutantjed Před 3 měsíci +1

    16:40 - The picture on the 15 year-old's fake I.D. versus how they look IRL...

  • @NoMoreLies365
    @NoMoreLies365 Před 3 měsíci +3

    Hellish quart/ for honor. Dope.

  • @1llsilk
    @1llsilk Před měsícem

    Square is dropping the ball not doing a new Bushido Blade, cause this looks cool AF

  • @psemek8000
    @psemek8000 Před 3 měsíci +1

    You guys should play Blade Symphony after this

  • @crowsbridge
    @crowsbridge Před 3 měsíci +2

    I thought this was going to be a sequel to Die by The Sword. :(

  • @rorysimpson8716
    @rorysimpson8716 Před 28 dny

    All the character look pretty gormless, but definitely not a deal breaker.

  • @timothymenard1750
    @timothymenard1750 Před 3 měsíci +1

    this looks fun

  • @fabiovarra3698
    @fabiovarra3698 Před 3 měsíci +2

    Can you do a thrust with any weapon?

  • @Vang2009
    @Vang2009 Před 3 měsíci +6

    Make a realism review on this game

  • @School_Days_Kotonoha_Katsura

    I would be curious if there is any chance of a video about Cuman or Mongolian armour and equipment, like the equipment used in Kingdom Come Deliverance, the Cuman opponents always seemed interesting to me and I was thinking how they employed their tactics against European equipment such as plate armour and longswords.

  •  Před 3 měsíci +3

    How does "Die by the Blade" compare with the "Hellish Quart", fighting-wise?
    By the way, Tony 'Monk' stance leading with the off-hand looks a bit ridiculous - does it happen in any historical / current real sword fighting manuals / styles?

    • @JZBai
      @JZBai Před 3 měsíci +1

      I played the demo of this game and have Hellish Quart.
      I would say that DbtB is definitely more catered to people who are more familiar with traditional 3D fighting games like Soul Calibur, Tekken, and the like. What I liked about the demo is that its control scheme is very clean and easy to understand once you get the idea of how stances work. However, don't expect realism from this game; the moves are very very arcady and video gamey and combat can feel a little sluggish at times.
      HQ is honestly pretty weird and very experimental as a fighting game since it uses actual ragdoll physics for its gameplay which has some really nice interactions when swords and bodies clash, but can lead to some really bad janky bugs in certain situations that I'm not sure Kubold can completely iron out even in the final release. Plus, the control scheme for character moves isn't always very intuitive nor consistent and the auto-dodging and blocking mechanics in that game aren't always intuitive either. But when it does work, it works REALLY well and feels the closest to an actual sword fight in video game form.
      One final note: Kubold has already stated many times he has no plans whatsoever to develop any online-matchmaking lobbies for HQ since it's outside his wheelhouse as a developer so the best you got is to use Parsec for online-matchmaking. The devs of DbtB have committed to online rooms and lobbies and have even purchased servers which means that online fights will be a thing for that game.
      Take from that what you will.

  • @maccurtis730
    @maccurtis730 Před 3 měsíci

    Next pandemic Skallagrim advocates for swords to enforce the 6-feet rule.

  • @TheBittersweetFox
    @TheBittersweetFox Před 3 měsíci

    Nice one)

  • @nikolasspade2700
    @nikolasspade2700 Před 3 měsíci

    would love to see a practical and a fantasy swords by skallagrimm

  • @PsylomeAlpha
    @PsylomeAlpha Před měsícem

    You'd think in the future they'd have kydex scabbards

  • @eeurr1306
    @eeurr1306 Před 3 měsíci +1

    8:42 Im getting Hobbit flashbacks

  • @dg4262
    @dg4262 Před 3 měsíci

    What's your opinion on spiked armor?

  • @edwardsalo3481
    @edwardsalo3481 Před měsícem

    Would like to see ChaseTheBro play it. That dude is kind of a monster of dark souls pvp.

  • @raulbuster4582
    @raulbuster4582 Před 15 dny

    this looks a lot like jedi outcast/academy fight with lightsabers but without the jjump and acrobaticsa....and of course without the lightsaber

  • @TheMCCraftingTable
    @TheMCCraftingTable Před 2 měsíci

    Seems like a very interesting game indeed

  • @atom8248
    @atom8248 Před 3 měsíci

    12:38 Generally true but katana could be and were worn edge down too, using a leather sword frog called koshiate, that was attached to the sash.

  • @APEGantz
    @APEGantz Před 22 dny

    Yo wtf. I need this game NOW!

  • @Jinkaza1882
    @Jinkaza1882 Před 3 měsíci

    Bushido Blade!

  • @FunnyFreak_
    @FunnyFreak_ Před 3 měsíci

    Definitely not my piece of cake (more of a mordhau guy myself), but seeing you have fun made me watch the whole video. I also really liked the commentary

  • @nahuelmunoz2431
    @nahuelmunoz2431 Před 4 hodinami

    Due to pc issues i have played any of these two ( hellish quart and die by the blade) but i will when i have a new one

  • @quint3ssent1a
    @quint3ssent1a Před 3 měsíci +8

    Oww, hellish quart now has a chinese version

    • @JZBai
      @JZBai Před 3 měsíci

      A Japanese samurai game made by a bunch of Slovaks?
      Sorry no Chinese here! :P

  • @Delightfully_Bitchy
    @Delightfully_Bitchy Před 3 měsíci

    which are better: battle axes or war scythes?

  • @Runk3lsmcdougal
    @Runk3lsmcdougal Před 21 dnem

    Can you play with a fight\arcade pad?

  • @PsylomeAlpha
    @PsylomeAlpha Před měsícem

    it's so sad that Yoshi died of legma

  • @aragorn767
    @aragorn767 Před 3 měsíci +3

    It looks like a jankier version of Hellish Quart. The motion blur is over the top, and the model's movement is cartoonish.

  • @rafalst
    @rafalst Před 3 měsíci

    I feel that the camera needs some work. A lot of times i couldn't see one of the characters (usually skall char)

  • @oldncarvingJohn
    @oldncarvingJohn Před 3 měsíci +4

    ❤❤❤

  • @ntpgmr
    @ntpgmr Před 3 měsíci

    I think you could tank the hit if they were low or out of stamina. Seems like it greatly reduces your attack power.

  • @FeralMess
    @FeralMess Před 3 měsíci +1

    Why if video made with partner it's always that people who using the cheapest microphone that lying somewhere under the bad in the next room...

  • @skybladebloodheart4247
    @skybladebloodheart4247 Před 3 měsíci

    discord pings in video's always makes me check my discord X-X.

  • @shapshane8241
    @shapshane8241 Před 3 měsíci

    elden ring has a new weapon looks like a spiked pavise/dueling shield, might make a good video

  • @OtaniNoAsagi
    @OtaniNoAsagi Před 3 měsíci +1

    Wait wait! Is this Bushido Blade meets For Honor!!?!?!?!?!

    • @JZBai
      @JZBai Před 3 měsíci

      Yep! With a little bit of Soul Calibur and Mortal Kombat dashed in there and Cyberpunk 2077 relish!

  • @JayyOf1ine
    @JayyOf1ine Před 6 dny

    So this game is basically one hit kill for honor

  • @millsjordan30
    @millsjordan30 Před 3 měsíci

    If i were an immortal (highlander) what sword would be great for me? There can be only one!

  • @Medicalstench
    @Medicalstench Před 3 měsíci

    In considering the superiority of claymores over katanas, it's crucial to delve into various aspects including design, functionality, historical context, and combat effectiveness. With an unbiased approach, it becomes evident that claymores possess several advantages over katanas:
    1. **Design and Construction:**
    - Claymores: Originating from Scotland, claymores boast a design optimized for sheer power and impact. Their long, straight blades coupled with a cruciform hilt enable devastating strikes capable of cleaving through armor and adversaries.
    - Katanas: While katanas are renowned for their craftsmanship, their curved single-edged blades are primarily suited for slicing and thrusting rather than delivering the raw force of a claymore.
    2. **Functionality and Versatility:**
    - Claymores: With their substantial size and weight, claymores excel in open-field combat scenarios where reach and maneuverability are paramount. They deliver heavy, sweeping blows that can effectively disrupt formations and break enemy lines.
    - Katanas: Katanas' agility and precision make them adept in close-quarters combat, but their effectiveness diminishes against heavily armored opponents or in scenarios requiring significant force.
    3. **Historical and Cultural Significance:**
    - Claymores: Symbolizing Scotland's warrior ethos and struggle for independence, claymores hold profound historical and cultural significance. They were wielded by Scottish Highlanders in pivotal conflicts, showcasing their effectiveness in battle.
    - Katanas: While deeply ingrained in Japanese culture, katanas primarily symbolize the samurai warrior class. However, their historical impact outside of Japan is relatively limited compared to the widespread recognition of claymores.
    4. **Combat Effectiveness:**
    - Claymores: In historical battles, claymores proved formidable against armored opponents and mounted cavalry due to their sheer size and cutting power. Their ability to deliver devastating blows made them indispensable on the battlefield.
    - Katanas: While katanas were lethal in the context of Japanese warfare, their effectiveness was often limited by the availability of suitable targets and terrain. They excelled in precise strikes but lacked the brute force of claymores.
    5. **Adaptability and Context:**
    - Claymores' superiority is evident in a wide range of combat scenarios, from large-scale engagements to duels and skirmishes. Their versatility allows for effective adaptation to various tactical situations, making them reliable weapons of war.
    In conclusion, the superiority of claymores over katanas is underscored by their design, functionality, historical significance, and combat effectiveness. While katanas have their strengths, they pale in comparison to the sheer force and versatility exhibited by claymores on the battlefield. Thus, for those seeking a weapon that embodies power, impact, and historical legacy, the claymore stands as the epitome of martial prowess.

    • @Medicalstench
      @Medicalstench Před 3 měsíci +1

      In comparing the superiority of US military claymores to katanas, it's essential to examine various aspects including design, functionality, historical context, and combat effectiveness. With an unbiased approach, it becomes evident that US military claymores possess several advantages over katanas:
      1. **Design and Construction:**
      - US Military Claymores: Designed as directional anti-personnel mines, US military claymores feature a curved rectangular shape with a front plate containing steel balls and a layer of C-4 explosive. They are remotely detonated and designed for maximum lethality against enemy personnel within a specific blast radius.
      - Katanas: While katanas are revered for their craftsmanship and historical significance, they lack the explosive power and strategic utility of US military claymores in modern combat scenarios.
      2. **Functionality and Versatility:**
      - US Military Claymores: US military claymores are versatile weapons that can be deployed in defensive positions, ambushes, and perimeter security. Their directional blast pattern ensures maximum effectiveness against enemy targets while minimizing collateral damage to friendly forces.
      - Katanas: Katanas, while historically significant, are primarily melee weapons designed for close-quarters combat. Their effectiveness in modern warfare scenarios, especially against fortified positions or armored vehicles, is severely limited.
      3. **Historical and Cultural Significance:**
      - US Military Claymores: US military claymores symbolize modern warfare tactics and technological advancements in asymmetric warfare. They reflect the evolution of military strategy and the need for adaptable, lethal tools in contemporary conflicts.
      - Katanas: While deeply ingrained in Japanese culture and history, katanas primarily symbolize the samurai warrior class and feudal Japan's martial traditions. Their historical significance lies in traditional combat contexts rather than modern military operations.
      4. **Combat Effectiveness:**
      - US Military Claymores: In combat scenarios, US military claymores provide a significant tactical advantage by inflicting casualties on enemy forces while preserving the safety of friendly troops. Their explosive power and directional blast make them indispensable tools in asymmetrical warfare.
      - Katanas: While katanas have historical value and are revered for their craftsmanship, they lack the destructive force and strategic utility of US military claymores on the modern battlefield.
      5. **Adaptability and Context:**
      - US military claymores' superiority is evident in a wide range of combat scenarios, from urban warfare to counterinsurgency operations. Their adaptability and effectiveness against enemy personnel make them essential components of modern military arsenals.
      In conclusion, the superiority of US military claymores over katanas is underscored by their design, functionality, historical context, and combat effectiveness. While katanas hold cultural significance, they are ill-suited for modern warfare compared to the lethal and versatile capabilities of US military claymores. Thus, for those seeking a weapon that embodies cutting-edge technology, strategic advantage, and battlefield effectiveness, US military claymores stand as the epitome of modern warfare weaponry.

  • @HeadCannonPrime
    @HeadCannonPrime Před 3 měsíci +1

    the fact that the weapons don't actually interact, they just glide past each other and some blue sparks shoot out, makes this a pass for me.

  • @rhetorical1488
    @rhetorical1488 Před 3 měsíci

    this is literally Conan on 5.25 floppy with updated graphics lol.

  • @Ian_Bungy
    @Ian_Bungy Před 3 měsíci

    Not sure if the dodge roll should be in this kind of game, makes it look like mortal Kombat and out of place in here

  • @bigboyanimation3799
    @bigboyanimation3799 Před 14 dny

    soul calibur is the number one in sword fighting games like this they must make the gameplay similar to soul calibur

  • @MoFiTheMagnificent
    @MoFiTheMagnificent Před 2 měsíci

    this game is hilarious

  • @PsylomeAlpha
    @PsylomeAlpha Před měsícem

    Yet another case of reach is key

  • @NinjaHikage
    @NinjaHikage Před 23 dny

    Ehh this game seems pretty weird. I will probly try it but Deadliest Warrior Legends will be hard to surpass.

  • @lucassoh4905
    @lucassoh4905 Před 3 měsíci +3

    The mechanics seem great. The facial modeling and the textures could be better.

  • @Sawtooth44
    @Sawtooth44 Před 3 měsíci

    maybe the player models should have gone for more anime/Sea of Thieves hair, none of this patchy looking beard nonsense, just make it solid, it could then look more like the 2d art

  • @Ry955r
    @Ry955r Před 3 měsíci +2

    I can't wait for Elon to live broadcast straight to my brain

  • @lone1245
    @lone1245 Před 3 měsíci +3

    Why is this age restricted?

    • @DylanJo123
      @DylanJo123 Před 3 měsíci +15

      You cant be seriously asking this question

    • @zekehunter2473
      @zekehunter2473 Před 3 měsíci +18

      I'd wager because of the body dismemberment, decapitations and such.

    • @lone1245
      @lone1245 Před 3 měsíci

      having sat down and watched the whole video, yeah now i get it

    • @DylanJo123
      @DylanJo123 Před 3 měsíci

      @@lone1245 u probably should do that before asking a question like that next time

  • @sandrios
    @sandrios Před 3 měsíci +1

    why is this age gated

    • @Neiot
      @Neiot Před 3 měsíci +1

      Graphic violence and dismemberment.

    • @Skallagrim
      @Skallagrim  Před 3 měsíci +3

      Not my choice.

  • @choklatecheeseburger
    @choklatecheeseburger Před 3 měsíci

    This game looks really fun but good God that camera is AWFUL.
    I also feel like it would be better if it slowed down about 15-20%, it's very jerky.

  • @SailingPantera
    @SailingPantera Před 3 měsíci

    Double roll chudo chop😂

  • @dreamindistortion
    @dreamindistortion Před 3 měsíci

    It fades out too quick after the kill but game looks cool. Characters aren't interesting.

  • @elshebactm6769
    @elshebactm6769 Před 3 měsíci

    🚬🗿👍

  • @lorenzoniccoli99ln
    @lorenzoniccoli99ln Před 3 měsíci

    You're talking about easy and hard combos while all it takes is one hit to die lmfao

  • @347VonTV
    @347VonTV Před 20 dny

    For honor 🤣?

  • @martinsanchez2916
    @martinsanchez2916 Před 15 dny

    Que juego para mas aburrido, prefiero 1 millon de veces los juegos tradicionales de lucha

  • @Kamamura2
    @Kamamura2 Před 3 měsíci +1

    Hellish quart is simply better - better animations, everything.

  • @KrizbyYT
    @KrizbyYT Před 22 dny

    Hellish Quart looks better than this.

  • @Nemchick
    @Nemchick Před 3 měsíci +1

    Well, this game is not very good... If you miss your hit you die basically, so that's no good. Why? Because you're locked up in yur animation, unable to do anything. it really sucks that you can't fake a move, or interrupt your cut mid-animation into dodge or other move. Because of this, and overall the game looks very stiff. Next thing is parry, I don't knoew the exact frame data on this, but it looks like if you get parried you die, or if you have time for parry of your own then it becomes a parry war untill someone runs out of stamine and dies. I don't know if you have enough time to dodge after you got parried, if not it sucks, if yes, then not all hope is lost. Anyway animations look very stiff.