How to Create Realistic Microphone Textures in Maya/Arnold - Material Study

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  • čas přidán 27. 08. 2024

Komentáře • 48

  • @arvidurs
    @arvidurs  Před 3 lety +4

    ...::: DISCORD COMMUNITY :::...
    discord.gg/z35NUgV
    Bad luck if you don't join!

  • @microbounce2009
    @microbounce2009 Před 3 lety +9

    I missed these Maya and Arnold tutorials. Thanks again.

    • @ChaosWolfNinja
      @ChaosWolfNinja Před 3 lety

      Yeah! I miss them too. I am really not a fan of the Twitch streams he does now...

  • @blackspear217
    @blackspear217 Před 3 lety +10

    love the material studies, cheers Arvid!

    • @arvidurs
      @arvidurs  Před 3 lety +1

      Yeah I need to get back at it! Thanks Gaetan

  • @lorralu
    @lorralu Před 3 lety +4

    Finally some shading again! Always something new to learn from these, love it

  • @EduVlog1
    @EduVlog1 Před 3 lety +3

    Tutorials like this one are the best! It really makes me improve faster. I'll appreciate it if you back with these studies!

  • @andrewashraf1863
    @andrewashraf1863 Před 3 lety +5

    please we need more and more shading tutorials . thank you

  • @human6944
    @human6944 Před 3 lety +1

    Finally man you backed to maya we miss you making maya tutorials

    • @arvidurs
      @arvidurs  Před 3 lety +1

      Yeah I get it :) I’m just exploring Houdini as well. Both are fun to work with. But granted I’ll do some more maya stuff in future

  • @RavenWhiteThibaultV
    @RavenWhiteThibaultV Před 3 lety +2

    Hi Arvid ! Great tutorial as always. Materials study are definitely my favorite ones
    I would love to see your approach on a camera lens. The kind of iridescent, multiple layered glasses effect :)

  • @timphillips2307
    @timphillips2307 Před 3 lety +1

    Great stuff Arvid!

  • @AhmedNassef
    @AhmedNassef Před 3 lety

    Even after shifting to Blender your tutorials are still applicable and enjoyable.. I learnt from you first.. 😃👍

  • @andrea_ciani
    @andrea_ciani Před 3 lety

    Great idea, flakes comb with disp. map! Thank you Arvid!

  • @omma911
    @omma911 Před 3 lety +2

    Maybe this badboy requires a tiny bit of sss. Great technique, thanks m8!

  • @jakobvoldberg451
    @jakobvoldberg451 Před 3 lety +1

    This is amazing, thanks Arvid!

  • @OmarHesham
    @OmarHesham Před 3 lety +1

    Great stuff! thanks for sharing

  • @kapilsinghrawat4481
    @kapilsinghrawat4481 Před 3 lety +1

    You are awesome man

  • @pratikbhade8324
    @pratikbhade8324 Před 3 lety

    Always good detailed video.

  • @jordancassidy744
    @jordancassidy744 Před 3 lety

    Great one Arvid cheers!

    • @arvidurs
      @arvidurs  Před 3 lety

      Thanks Jordan, much love!

  • @Palrakesh363
    @Palrakesh363 Před 3 lety

    amazing

  • @aayushdatta9144
    @aayushdatta9144 Před 3 lety

    its good , thanks

  • @monocore
    @monocore Před 3 lety

    I asked you about something similar on twitter once too! Awesome!

    • @arvidurs
      @arvidurs  Před 3 lety +1

      Yeah I'm more active now on Twitter - maybe send another tweet :D

  • @bhuwansharmaa
    @bhuwansharmaa Před 3 lety +1

    love it

  • @vfxart1994
    @vfxart1994 Před 3 lety

    really nice thanks for this

  • @hamedgln8269
    @hamedgln8269 Před 3 lety

    Thanks that was amazing

  • @buchiramulu
    @buchiramulu Před 3 lety

    Super Tutorial..!

  • @ektorthebigbro
    @ektorthebigbro Před 5 měsíci

    very nice result but you cant really use this model for anything other than closeups because the polycount is too high

  • @JuliusBurton
    @JuliusBurton Před 3 lety

    I think there is too much fresnel on the top edge of your render that can’t be seen in the reference. How would you go about removing this?

  • @booleanvisuals8564
    @booleanvisuals8564 Před 3 lety +1

    Thank Thank You So Much! I'm Jonathan, this is my account. I'll quickly apply the technique.

    • @arvidurs
      @arvidurs  Před 3 lety +1

      Super cool! Please share your results mate

  • @harisharma4536
    @harisharma4536 Před 3 lety

    Please make more product render tutorials.

  • @neoneoneoneo7035
    @neoneoneoneo7035 Před 3 lety +1

    Which software are you using?

  • @pgcreations305
    @pgcreations305 Před rokem

    thank u

  • @daniboiyy
    @daniboiyy Před 3 lety

    couldn't you have increased the UV scale to create more noise patterns?

  • @cliffordjohnathan6140
    @cliffordjohnathan6140 Před 3 lety

    10:56 how to slide number like that. I've been learning this program for 4 weeks but nowhere teach this method, they just do it.
    My GODD, Maya is sooo ancient, i got sooo much stress by learning this program.

  • @salembey16075
    @salembey16075 Před 3 lety

    Great tutorial! i bought your training about arnold in Maya 2018 on udemy, could you plz update it? Thanks a lot

  • @monocore
    @monocore Před 3 lety

    I hope they don't deprecate the composite node. Sadly they will.

    • @arvidurs
      @arvidurs  Před 3 lety +1

      aiLayer does the same afaik

    • @monocore
      @monocore Před 3 lety

      @@arvidurs sometimes I just need a quick operation, I find the layer nodes way too convoluted.

  • @rsundriyak7020
    @rsundriyak7020 Před 3 lety

    🙏🙏🙏👌👌