Augmented Reality Tutorial No. 32: User Inteface for Augmented Reality using Unity3D and Vuforia

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  • čas přidán 28. 08. 2024
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Komentáře • 167

  • @rodrigospinosa8310
    @rodrigospinosa8310 Před 7 lety

    Muito Obrigado por compartilhar seus conhecimentos aqui. Tenho aprendido muito com seus vídeos. Os tutoriais são claros e objetivos, muito obrigado mesmo.
    Grande Abraço

  • @JLydecka
    @JLydecka Před 8 lety +6

    Where is the audio?

  • @lucadifelice3479
    @lucadifelice3479 Před 2 lety +1

    Do the buttons work with touch screen?

  • @anonymous-hw6kh
    @anonymous-hw6kh Před 3 lety

    Thank you i don't know about world space

  • @juliocesarmontanha6901

    Thank you. Great tutorial.

  • @saraabdelkader117
    @saraabdelkader117 Před 8 lety

    You're Awesome !! Your tutorials are amazing! Very helpful, well explained and interesting. I learned a lot from your tutorials and enjoyed every second.
    Keep up the good work and please post more tutorials :) :)
    Do you have a tutorial for how to move a 3D GameObject with mouse? Mouse Drag?
    off course for AR application like this project.
    This will be very helpful for me since I just started working with Unity+Vuforia a week ago!
    Thanks again for your efforts.

    • @EdgarasArt
      @EdgarasArt  Před 8 lety

      +Sara Abdelkader thanks and yes, there is such tutorial.

  • @MILOsusuYT
    @MILOsusuYT Před 5 lety +1

    Can we use thid script for user defined target?

  • @hauntedspear5728
    @hauntedspear5728 Před 3 lety

    nice....still works on 2020

    • @EdgarasArt
      @EdgarasArt  Před 3 lety

      Oh, nice! Though I wouldn't go with tag based approach for the UI anymore.

    • @coonjamalay
      @coonjamalay Před rokem

      @@EdgarasArt hello man. the links for the files are not working. can you send me the cs file please?

    • @zhulingxi
      @zhulingxi Před rokem

      @@coonjamalay Hello, can you provide a script? The address below the video can't be opened.

  • @sharduldeolekar9392
    @sharduldeolekar9392 Před 8 lety +1

    My buttons aren't showing up for some reason. Do you know any possible solution?

  • @tomiriskhalyk8921
    @tomiriskhalyk8921 Před 2 lety

    Hi, can you help me? I have a problem. I exported my objects created in blender and applied all materials and textures. When I run scenes individually, they are applied. But when I go to the next scene through the buttons, the materials and textures are lost. Don't know what the error is?

  • @ranablaya6354
    @ranablaya6354 Před 8 lety +2

    How can I add a capture button? Like taking a picture.

  • @azirizaziriz8166
    @azirizaziriz8166 Před 8 lety +1

    Hi, in 11:30 you used UserInterfaceButtons.cs. May i ask, where did you get that script?

    • @EdgarasArt
      @EdgarasArt  Před 8 lety +1

      +Aziriz Aziriz I coded it myself, you can download it from here: www.himix.lt/augmented-reality/augmented-reality-user-interface-unity3d/

    • @azirizaziriz8166
      @azirizaziriz8166 Před 8 lety

      +Edgaras Art thanks ;)

    • @zhanzhan8059
      @zhanzhan8059 Před 2 lety

      @@EdgarasArt 下载失败了

    • @zhanzhan8059
      @zhanzhan8059 Před 2 lety

      已经无法下载了 怎么办呢,能否提供一个新的链接呢?

  • @dariomolinari7923
    @dariomolinari7923 Před 8 lety +2

    Hi Bro I Have another question. In my project Ui Button aren't fix on the imageTarget but follow ARCamera .
    I want like your project Buttons are fix on the image , even when i move the camera.
    What's the method ?

  • @prathameshlohokare8904
    @prathameshlohokare8904 Před 4 lety +1

    CAN I GET THE ROTATE SCALE UP DOWN CODE PLEASE..

  • @mayazhussain
    @mayazhussain Před 8 lety

    Is there anyway I can use text as an object and use buttons to change their color like red to green? which command is used for that purpose?

  • @Khawlalhasan
    @Khawlalhasan Před 6 lety

    Can I add my own customised 3D model? I want to design my own character is it possible ?

  • @brandondadam7806
    @brandondadam7806 Před 8 lety

    So I got it to work for the most part, but the model's textures are not loading when I change the scene. They are black, and lose their textures. Do you know why that might happen? I am working with a more recent vuforia and unity than you, so it probably has to do with that. I had some other issues, and fixed them, but this one I can't find out. Do you know what is up?

  • @shafaqirshad7833
    @shafaqirshad7833 Před 8 lety

    hey. i have different image target for each model in my app. so how can we use same tag for diff image targets with different models attached to them? because in my case its not recognizing the 3d models with tag MODEL (because they are placed in there respective image targets i guess. and the script is applied to only one gameobject)

  • @anilraghuwanshi1870
    @anilraghuwanshi1870 Před 6 lety +3

    Can you please provide C# Script?

  • @franklinjuarezr5154
    @franklinjuarezr5154 Před 7 lety

    Great video!
    I have a questions, what is the difference in to work with the imagenTarget inside of the ARCamera? Can I work with the imagenTarget outside of the ARCamera? Will I have some errors? Because I saw some videos in which they put the imagenTarget inside of the ARCamera.

  • @firativerson
    @firativerson Před 9 lety +1

    Great tutorial again, thanks man.
    Did you get my message about your screenshot question?

  • @marmirmur
    @marmirmur Před 8 lety +1

    can u change the target with user defined?

  • @SunithaS05
    @SunithaS05 Před 7 lety

    So when we run this as a single project does it automatically start from scene 0 ? or can we set the scene from which our project will load ?

  • @gulamgaushkhan218
    @gulamgaushkhan218 Před 5 lety +1

    Thanks for your good video....
    Can you provide C# script.

  • @kareemmostafa7838
    @kareemmostafa7838 Před 8 lety

    Great video, I need to ask a question
    How to make the buttons virtual buttons? Thank You.

  • @nisaunmarkamah6186
    @nisaunmarkamah6186 Před 7 lety

    hello Edgaras Art, why canvas not remove after marker is not detected?
    how can solve that?
    Thanks for this tutorial

  • @msahkoo
    @msahkoo Před 6 lety

    what should i do for place button on screen , not on tracker image???

  • @JoSselyn666
    @JoSselyn666 Před 6 lety

    Thanks for the tutorial.
    Is there any way to create a button to return to the initial position?

  • @nnirbhaysingh
    @nnirbhaysingh Před 6 lety

    Hi @Edgaras Art , I am able to use buttons functionality using webcam, but it's not working on Android device after building .apk. Please help !

  • @luisismael7519
    @luisismael7519 Před 6 lety

    Hello Edgar, I'm trying to make your tutorial, that pressing the button changes to another object, but the button comes out when I do not recognize the pattern, I want that when you recognize the pattern leave the buttons and the object and have the functionality

  • @erkaari6342
    @erkaari6342 Před 9 lety

    i like it... you very good

  • @tdesignstudiovisualization3421

    Hi, thank you for the tutorial, it is a great work! I have a question which is I wonder how to fix the canvas on my screen. I mean I do not want the buttons and text move with object, i want it to fix on my screen right side. Appretiate for any suggestions..

  • @fabiotgarcia2
    @fabiotgarcia2 Před 7 lety

    I’d like to rotate the imageTarget not the object. Is it possible?

  • @user-un5cw3rb9v
    @user-un5cw3rb9v Před 7 lety

    Help. After installation UNITY 5.5.4f1, unity press the play ,the Game screen only half
    in option of Camera I have not option "Target Display".

  • @eriseduardocastroparra9064

    Excellent tutorials, I congratulate you for providing wisdom, I have a question, how to put a video on augmented reality?

    • @EdgarasArt
      @EdgarasArt  Před 8 lety

      +eris eduardo castro parra thanks. I suggest to try out Video Playback sample (in Advanced topics) from here: developer.vuforia.com/downloads/samples

  • @P0P357UR3
    @P0P357UR3 Před 8 lety +1

    Thanks for the tutorials with Vuforia! Could you or do you have a video which shows how to add custom scripts to the objects? So, if I have a car and want add a car controller to it to make it move realistically would this be possible with your button tutorial in this video

  • @derirismana2674
    @derirismana2674 Před 4 lety

    nice tutorial, thanks bro

    • @EdgarasArt
      @EdgarasArt  Před 4 lety

      Well than you. Though it's super old and nowadays I wouldn't use the approach I used in this tutorial

  • @carlosantoniocortes5524

    hola me puedes explicar como hacer el c#script de un boton que si hace click muestre una imagen?

  • @Thejaimeduque
    @Thejaimeduque Před 9 lety

    you know do that same thing with virtual buttons? thank you for your attention

  • @sumitverma-mg4mf
    @sumitverma-mg4mf Před 8 lety +6

    What is UserInterfaceButtons.cs and where does it came from???

    • @EdgarasArt
      @EdgarasArt  Před 8 lety +4

      +sumit verma download from the website below the video.

    • @sumitverma-mg4mf
      @sumitverma-mg4mf Před 8 lety

      +Edgaras Art Thanks for this tutorial

    • @ajadehya
      @ajadehya Před 5 lety

      @@EdgarasArt what if there are 2 or more objects that want to scale and rotate?

    • @EdgarasArt
      @EdgarasArt  Před 5 lety

      @@ajadehya a bit of re-coding needed, not something fancy

    • @ajadehya
      @ajadehya Před 5 lety

      @@EdgarasArt what a coding? I don't know about c# or other programs languange. Where u from?

  • @fajarhidayah837
    @fajarhidayah837 Před 7 lety +2

    thanks for your tutorial, it's work..
    i wanna ask, if i create 2 imageTarget with 2 different object, the button won't work for the second object. i already give all object with "model" tag, but still, the button won't work in second object.
    how i can solve that?

    • @ginnanboy8698
      @ginnanboy8698 Před 7 lety

      Hello, I have the same problem too. If you don't mind having 2 objects
      changing at the same time AND working with only 1 image target, then you can place your second object under
      the first object. Give the second object a different tag (not model),
      the first model has "model" tag. This should work hopefully. Does anyone
      know how to have 2 models with the same image target OR 2 models with 2
      different image targets, but the buttons only applies to 1 model (2nd
      model doesnt change) and when you select the 2nd model, the the buttons
      only works for the second model. I would be great if you can choose
      which 3d model can change (for example: scale).

    • @fajarhidayah837
      @fajarhidayah837 Před 7 lety

      i solved my problem a weeks ago, but with different solution. i just change a little bit code from Edgaras Art and change all tag model with different name.
      And i think for you solution, you can make a new function in the code, so in event trigger you can call different function. and dont forget to make different tag name.

    • @ginnanboy8698
      @ginnanboy8698 Před 7 lety

      Hello, Thank you for your suggestion, Fajar. I'm new to Unity and Coding. Unfortunately, I do not really understand your tip. Could you maybe share your solution/code?

    • @fajarhidayah837
      @fajarhidayah837 Před 7 lety

      Hello Wilbert, i new in unity too. And i just add some code from Edgaras Art code, so actually i not write all the code.
      so my suggestion is,
      first, you should create different tag for different model.
      then, open the code from Edgaras Art (UserInterfaceButton.cs if i'm not wrong).
      In those code, you can see many function.
      if you want to rotate model1 but model2 not rotate and vice versa, you just copy all rotate function then paste and rename it.
      in your new function change the tag from model1 to model2.
      then create button for rotating model2.
      in this tutorial i believe there's explanation about the event trigger.
      in this button you can change the function in event trigger to your new function.
      so, the logic is to call different function for rotating different model because each function call different tag.
      i hope this help you.

    • @ginnanboy8698
      @ginnanboy8698 Před 7 lety

      Thank you Fajar for your detailed explanation. I will let you know if it works, later.

  • @muhammadrifqydwifano8874

    hei bro, i follow your tutorial, at the end the controller up down left right its not working, i watched every second but i didnt know whats wrong... can you help me?

  • @autodidik2097
    @autodidik2097 Před 6 lety

    the button rotation can't working in phone after i build my project.
    but, in unity its work. why?

  • @gram7781
    @gram7781 Před 6 lety

    Why not have the buttons be virtual? Why do you have people click buttons with a mouse when this app is meant for AR? Do you have a solution for VR buttons

  • @laiarish
    @laiarish Před 8 lety

    Hi! I was just checking all yout tutorials, and they are very helpful, thank you. I ave a question though. The amrker you use seems quite simple, and I was wondering how do you manage to make it so strong, since I have tried lots of markers, and the only ones that actually work without hassle are the ones made from a photography, that have kind of 'organic' patterns and that are super contrasted. Do you know why this happens?
    Thank you very much for your help!

    • @serge3595
      @serge3595 Před 8 lety

      There are a lot of unique points and edges on the marker/logo they use.

  • @user-td3fx3nv4z
    @user-td3fx3nv4z Před 5 lety

    If I want the object return to the original settings(something likes reset...)
    Can you provide the code.
    Thank you in advance!

  • @taihowai8837
    @taihowai8837 Před 8 lety

    what happen if only the next scene work and rotate or scale no work?

  • @ginnanboy8698
    @ginnanboy8698 Před 7 lety

    hello Edgaras, what changes do I have to make in your "UserInterfaceButtons" script to avoid Negative scaling? If I touch "Scale down" a couple of times, the object will eventually scale in the opposite direction.
    I assume I have to make changes to this part of your script:
    public void ScaleDownButton ()
    {
    // transform.localScale += new Vector3(-scalingSpeed, -scalingSpeed, -scalingSpeed);
    GameObject.FindWithTag ("Model").transform.localScale += new Vector3 (-scalingSpeed, -scalingSpeed, -scalingSpeed);
    }

    • @mulagraphics
      @mulagraphics Před 6 lety

      Hi did you solve this problem ? digitalwirez@gmail.com please help

  • @nafekzir6703
    @nafekzir6703 Před 9 lety

    I have one question , can i make Augmented Reality in the panorama )

  • @rickyhardi3093
    @rickyhardi3093 Před 4 lety

    I am confused how to enter two objects in one scene so that it can be rotated. Can anyone help? I use the script in the video

  • @panakitikos
    @panakitikos Před 8 lety

    man you are AWESOME!!!!!!!!!

  • @Sharku5
    @Sharku5 Před 7 lety +1

    THANK YOU!!

  • @vsdesigner
    @vsdesigner Před 6 lety

    Hello, Was this project possible with virtual button?

  • @koraytemizsoy4634
    @koraytemizsoy4634 Před 5 lety

    Hi! Thank you for this videos! They are great. However, I assume that I did everything that you have done up to scale and testing scene but I cannot see the canvas and buttons on the pc screen. What is your opinion for this issue?

    • @EdgarasArt
      @EdgarasArt  Před 5 lety

      Hi. Double click on the canvas in the hierarchy to find it in the scene and align it to your tracker.

  • @ginnanboy8698
    @ginnanboy8698 Před 7 lety

    Hello Edgaras Art,
    Can you make a tutorial on how to make the augmented 3D object to do some animation with a sound effect (for example, an attack animation) after you say “attack”, on a Android device? (Basically using speech to control your augmented object.) It would be a nice addition to this tutorial.
    Also it would be cool if you could switch scenes, for example when you say “scene 2” or “next/previous scene”.

    • @EdgarasArt
      @EdgarasArt  Před 7 lety

      Wilbert Llama don't have such plans ar the moment

    • @ginnanboy8698
      @ginnanboy8698 Před 7 lety

      Ok :) thank you anyway! I learn a lot from your tutorials. All the best!

  • @metalnica94
    @metalnica94 Před 8 lety

    i want to know if the app can read more than one QR Code with others 3D models in the same application!

    • @sharduldeolekar9392
      @sharduldeolekar9392 Před 8 lety

      +oscar rodriguez yes, it can. Also, they're more complex than 'QR codes'.

  • @cikmizaraihan
    @cikmizaraihan Před 8 lety

    nice video :D
    is this works for more than one object in same scene??

  • @Zudi148
    @Zudi148 Před 6 lety

    Thanks very much

    • @Zudi148
      @Zudi148 Před 6 lety

      Thanks you very much

  • @fabiotgarcia2
    @fabiotgarcia2 Před 7 lety

    Great Tutorial!
    Everything works on my project but when I apply the UP | DOWN | LEFT | RIGHT its not working. What I'm missing?

    • @EdgarasArt
      @EdgarasArt  Před 7 lety

      Thanks, most likely you didn't select tag as a "Model" on the UnityChan model.

    • @isaaclavenant
      @isaaclavenant Před 7 lety

      Hey bro
      I follow the steps correctly, only when I want to rotate the object, it does not work

  • @omarx781
    @omarx781 Před 6 lety

    hello guys i need help please , im developing an ar app a catalog , but im trying to integrate a 360 image instead of a 3d model its for a shoe catalog so i dont have the time to do 3d model texture render and all of that stuff , i want to replace it with 360 image so it can rotate when used in camera and gives a good quality can someone please help me with this

  • @MuhammadCatubig
    @MuhammadCatubig Před 8 lety

    I have tried your tutorial but when I moved the object away from the camera, the interface stays on the screen but in angled position. How do you fixed this? Is this something to do with the script? Please let me know, thanks.

  • @jhonatanquirozd
    @jhonatanquirozd Před 8 lety

    What is the way to taste as apk from a Android mobile? I have to print out the sheet?

  • @etienne2973
    @etienne2973 Před 6 lety

    Great!! I like it!!

  • @ManikandanM-gi4id
    @ManikandanM-gi4id Před 7 lety

    I've a problem when build the android apk (CommandInvokationFailure: Unable to convert classes into dex format.)Any one please help me

  • @anisaramdhani9652
    @anisaramdhani9652 Před 8 lety

    How to showing camera in play mode?

  • @kdawgjetz
    @kdawgjetz Před 9 lety

    Cool stuff. I noticed you are using a mouse but Will this work with touch screen on a phone?

  • @zexaarcix
    @zexaarcix Před 8 lety

    do u have button script next scene for andorid?

  • @clintlagman8235
    @clintlagman8235 Před 7 lety

    I want my plane (3d object) clickable that can change scene. Can someone guide me?

  • @cranberyyn
    @cranberyyn Před 4 lety

    Thank youuuuuu!

  • @dannyrizkyp
    @dannyrizkyp Před 4 lety

    Hello @Edgaras ART, I had finished the tutorial and everything is working perfectly when I preview the work. Then, after I build it to Android, the UI button is not working. Do you know how to handle this? Thank you.

  • @krushivasani6259
    @krushivasani6259 Před 4 lety +1

    Can you give user interface button script?

  • @Gyuzal92
    @Gyuzal92 Před 8 lety

    Hi! Thank you so much for your videos! Can you, please, make one using database like Sqlite, MySql or any other? For example fetch some data from db and show it on the target image. It would be so great ;)

    • @EdgarasArt
      @EdgarasArt  Před 8 lety

      +Gyuzal Rakhmayeva Vuforia has cloud recognition and I'm working on it.

  • @saniahhasuni5084
    @saniahhasuni5084 Před 8 lety

    May I ask, what if there is two model in 1 scene? Because your tutorial only have 1 model in 1 scene. Then, what happened to the tag? Can I tag both of my model as Model?

    • @EdgarasArt
      @EdgarasArt  Před 8 lety

      +Saniah Hasuni yep, in order to apply the same function for both models.

    • @saniahhasuni5084
      @saniahhasuni5084 Před 8 lety

      +Edgaras Art I have tried set both character same tag name as Model, but it does not work. What happen is only 1 character that scale up and scale down when I click the button, the other one did not happen anything. I’m creating a scene that has two character, one person performing CPR and the other person is the patient. I need both character to scale up and scale down at the same time when the button is clicked.

  • @dariomolinari7923
    @dariomolinari7923 Před 8 lety

    Hi Edgards I follow your amazing tutorials and i have a question.
    I'm doing a software for my degree but the problem is that when the application starts UI components are visible both on the display and when i point the ImageTarget.I want UI components aren't visibile at the beginning but only when application recognize the image.Sorry for my english i'm an italian student :)

    • @EdgarasArt
      @EdgarasArt  Před 8 lety

      +Dario Molinari I believe in you, you will find a way to code this. It's not so complicated.

    • @dariomolinari7923
      @dariomolinari7923 Před 8 lety

      Edgaras Art
      At the end i find the solution... thank you! your tutorial saved me :D

    • @EdgarasArt
      @EdgarasArt  Před 8 lety

      great!

  • @patriciobaeza6675
    @patriciobaeza6675 Před 8 lety

    works the buttons also with touch event? Nice video!

  • @ronaknavadiya
    @ronaknavadiya Před 4 lety

    Can you make a playlist of the tutorial because it’s not findable!!

    • @EdgarasArt
      @EdgarasArt  Před 4 lety

      Hello, Playlist exists: czcams.com/video/yCv99qRSca8/video.html

  • @beatriceschmidt3947
    @beatriceschmidt3947 Před 6 lety

    Thank you

  • @juandesebastian
    @juandesebastian Před 9 lety

    se puede hacer esto para dispositivos Android ?

  • @tayofigueroa
    @tayofigueroa Před 8 lety

    If I build and run this project into my Android, it still work? Or I need to change something?

    • @EdgarasArt
      @EdgarasArt  Před 8 lety +1

      +tayo figueroa it should work, no changes needed.

    • @tayofigueroa
      @tayofigueroa Před 8 lety

      +Edgaras Art thanks! BTW I really like your videos!

    • @EdgarasArt
      @EdgarasArt  Před 8 lety

      thanks! :)

  • @ashishrajput8124
    @ashishrajput8124 Před 5 lety

    sir where is userinterface button script?? please help

  • @guillermogutierrez5118

    If I build this in Android will it work through screen touch?

    • @EdgarasArt
      @EdgarasArt  Před 7 lety

      Yes

    • @JDzida
      @JDzida Před 5 lety

      Hi, great tutorial. On editor in unity works great but when i build apk and install on android only change scene and end aplication buttons work. Movement and roration buttons does not work at all.

  • @Gamercolt7765
    @Gamercolt7765 Před 8 lety

    Can Unity play Augmented Reality with sounds?

  • @zalfaqihridwan
    @zalfaqihridwan Před rokem

    can u gave me some script?

  • @taihowai8837
    @taihowai8837 Před 8 lety

    when i try to using all your model and follow the step is work. but i change another model didn't work .anyone can help me?

    • @EdgarasArt
      @EdgarasArt  Před 8 lety

      Tags are in place?

    • @taihowai8837
      @taihowai8837 Před 8 lety

      +Edgaras Art (OurTechArt) ya

    • @taihowai8837
      @taihowai8837 Před 8 lety

      previous scene and next scene is work. but rotate or scale no work

    • @isaaclavenant
      @isaaclavenant Před 7 lety

      i have the same problem
      did you solved it?

  • @krushivasani269
    @krushivasani269 Před 4 lety

    Can you please send buttoninterface script?

  • @michaelbuenaventura3476

    Can i ask where is the script?

    • @EdgarasArt
      @EdgarasArt  Před 4 lety

      The link below the video in the description.

    • @zhulingxi
      @zhulingxi Před rokem

      @@EdgarasArt Sir, the script address cannot be opened.

  • @elvispeter4266
    @elvispeter4266 Před 6 lety

    hello guys can u help me in recording AR camera tutorial

  • @micurobert6823
    @micurobert6823 Před 8 lety

    u can add scripts to that buttons?

  • @dindayeppo
    @dindayeppo Před 5 lety

    how about 2 objects?

    • @EdgarasArt
      @EdgarasArt  Před 5 lety

      And what bout it?

    • @dindayeppo
      @dindayeppo Před 5 lety

      scale up and scale down, i try in 1 object success but in another objects failed, why?

    • @EdgarasArt
      @EdgarasArt  Před 5 lety

      @@dindayeppo Maybe tags were not set?

    • @dindayeppo
      @dindayeppo Před 5 lety

      @@EdgarasArt how to set a tag?

  • @jessiechen383
    @jessiechen383 Před 7 lety

    How can I get the script?

  • @arpitaj4732
    @arpitaj4732 Před 6 lety

    Can you please provide the c# script ???

    • @EdgarasArt
      @EdgarasArt  Před 6 lety

      Hello, it is in the description box below the video.

    • @zhulingxi
      @zhulingxi Před rokem

      @@EdgarasArt Hello, can you provide a script? The address below the video can't be opened.

  • @dattatreyajagatap2512
    @dattatreyajagatap2512 Před 4 lety

    i need script sir

    • @EdgarasArt
      @EdgarasArt  Před 4 lety

      Hello. It is provided.

    • @dattatreyajagatap2512
      @dattatreyajagatap2512 Před 4 lety

      @@EdgarasArt thx sir one more thing i request sir "i can't fine data load behaviour script" in a .r inspector panel . running unity 2020

  • @robkur6901
    @robkur6901 Před 6 lety

    Keren kak edgar video tutor nya :D
    Mau tanya kak kalau misal imagetarget kita banyak caranya biar bisa rotate, scale dll gimana ya?
    Kalau untuk 1 imagetarget bisa lancar sesuai tutorial , kalau lebih dari 1 imagetarget tidak mau rotate, scale dll
    Mohon pencerahannya kaks ... salam kreatifitas :D , ini no. saya kaks 085704480137

    • @rickyhardi3093
      @rickyhardi3093 Před 4 lety

      Gan udh dpt solusinya blm? Saya juga pengen bikin kaya gitu biar bisa di lakuin di bnyk targetnya

  • @andremanuted
    @andremanuted Před 8 lety

    nice video :D
    is this works for more than one object in same scene??