Professional Mine Imator Tips! Tips That will Make you a Pro!

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  • čas přidán 27. 06. 2024
  • I mostly explain the 12 principles of animation and how to use the principles in Mine Imator to become a better animator! Follow ALL of them and you can easily become a professional!
    To anyone arguing that about the tips making you a "pro", the described principles were set by Frank Thomas and Ollie Johnston and have been the standard rules of animation worldwide ever since.
    If you wanna learn more about the 12 principles of animation, see the tutorials made by Alan Becker, who's also the author of Animation vs Animator: • 1. Squash & Stretch - ...
    I hope this was helpful and thank you for watching!!
    Stay Sharp! ;)
    Contact us:
    ►Facebook: YxxREEPERSxxT
    ►Twitter: YxxREEPERSxxT
    ►Discord: SharpWind#3949
    ►Gmail: xxREEPERSxx.yt@gmail.com
    ======================================================
    Thanks For Watching!!!
    ~SharpWind
  • Hry

Komentáře • 122

  • @MonshiieeYT
    @MonshiieeYT Před 6 lety +24

    All I can say is "WOW" Thanks for this tips :D I hope you have a tutorial on lighting :D

    • @SharpWind
      @SharpWind  Před 6 lety +4

      Comming up! Check out our LATEST video for more info ;)

  • @mechanicpluto2430
    @mechanicpluto2430 Před 4 lety +3

    No matter your skill level as an animator, it's always good to check in on videos like these to ensure you're not losing your touch.

  • @mrflower3137
    @mrflower3137 Před 4 lety +1

    Before 2 years, i download Mine-imator.
    I don't know how to make animation with it. After 1 year/ When 2019 i always find the best tutor for me. And Now..
    I found the best tutor for me.
    Thx SharpWind For all your tutorial video.

  • @CubicAnimations
    @CubicAnimations Před 6 lety +7

    big thanks for the "Arcs" tip!

  • @Jake_Gotthard
    @Jake_Gotthard Před 10 měsíci

    My god.. this is awesome dude. Im new to animating and really want to animate. This is gonna help so so much.

  • @AndhikaStorm1192
    @AndhikaStorm1192 Před 3 lety +1

    I think this is my first video know your channel Sharp😄
    Really great tutorial😆

  • @IndoCraftanimation
    @IndoCraftanimation Před 6 lety +8

    man tips how to parent perfectly thnks

  • @XentaLynx
    @XentaLynx Před 5 lety +3

    tbh first video of sharpwind i watched, damn... recommendations

  • @backspaced
    @backspaced Před 5 lety +15

    8:18 "Even lovely innocent girls"
    That girl's smile doesn't look lovely or innocent though...

  • @SKIBBZ
    @SKIBBZ Před 6 lety +14

    This is a great video introductory for beginner Mine-imator animators, superb job!
    It would be great if more starting users could see this video though.

    • @SharpWind
      @SharpWind  Před 6 lety +3

      What an honor! xD
      thanks
      nice job yourself, i love your work :P
      ~SharpWind

    • @mrflower3137
      @mrflower3137 Před 4 lety

      SKIBBZ....

  • @TakeBlueYT
    @TakeBlueYT Před 6 lety

    Thanks!, This Is So Helping Me In Animating 😊

  • @TBMAnimateZ
    @TBMAnimateZ Před 6 lety +1

    Thanks for the tips ill be sure to use them

  • @Maximum_PH
    @Maximum_PH Před 6 lety +3

    Thanks For the Arcs motion

  • @SephticMI
    @SephticMI Před 6 lety +5

    professional mine imator? mkay lets watch

  • @barlizarlkBasic
    @barlizarlkBasic Před 4 lety +1

    the arch one. FINNALY i knew i was missing something XD

  • @hmcfotgan
    @hmcfotgan Před rokem

    Very helpful!

  • @AmroAyzure
    @AmroAyzure Před 4 lety

    thanks so much sharp

  • @ULTRABEAST
    @ULTRABEAST Před 6 lety +1

    Cool, love it

  • @YellowzAnaqi
    @YellowzAnaqi Před 6 lety +1

    Arcs is what i've been trying to do. thinking how u did dem smooth animations.Finally know how to do that

    • @SharpWind
      @SharpWind  Před 6 lety

      you can "layer down" a LOT of motion this way
      even at individual bodyparts to make the movement smoother
      you can even layer it down to X Y AND Z (making 3 folders)
      if you wanna learn more, check out our "Overlapping Action" tutorial (the 3rd most recently posted i think)
      ~SharpWind

    • @user-cp2zi8kd1y
      @user-cp2zi8kd1y Před 6 lety

      حسن محمد

  • @emerald948
    @emerald948 Před 4 lety +1

    thank you so much
    you are the best

  • @HAZEMM
    @HAZEMM Před 6 lety +13

    the best tips is #7 Arcs

    • @SharpWind
      @SharpWind  Před 6 lety +2

      They're not tips, they're written rules in animation, i didnt make this stuff up
      ~SharpWind

  • @IndoCraftanimation
    @IndoCraftanimation Před 6 lety +2

    mine imator updated

  • @steveuglyvideo0895
    @steveuglyvideo0895 Před 6 lety

    thanks for the tips pal
    i wish one day i will be a pro in mine imator like you

  • @chestaharwig9473
    @chestaharwig9473 Před 6 lety +1

    THANK YOU SO MUCH FOR THE ARCS ;-;

  • @thegamingfloodkid9022
    @thegamingfloodkid9022 Před 4 lety +1

    Quick note: Squash and Stretch looks nice when you use it for something like Slime (the mob when it is moving) or Slime Blocks.

    • @SharpWind
      @SharpWind  Před 4 lety

      Actually, its meant to be used on everything as it gains speed, but slimy/bouncy objects are that much more exaggerated
      (The more solid it is, the less its deforming)

    • @thegamingfloodkid9022
      @thegamingfloodkid9022 Před 4 lety

      @@SharpWind I know, But it can also be used on stuff related with Slime.

    • @SharpWind
      @SharpWind  Před 4 lety

      Then its not squash and stretch, as that refers to deformation according to the speed an object has (an early form of motion blur lol)
      But i see what you mean ;)

    • @thegamingfloodkid9022
      @thegamingfloodkid9022 Před 4 lety

      @@SharpWind ;)

  • @Nugcon
    @Nugcon Před 6 lety +4

    I watched Allan Becker cover this, but nice video anyways.

    • @SharpWind
      @SharpWind  Před 6 lety +3

      The point was to tell you about the 12 principles, but i put Alan Becker's videos in the description :P

  • @rentmc3452
    @rentmc3452 Před 6 lety

    Really helps a lot

    • @SharpWind
      @SharpWind  Před 6 lety

      Follow all of them, and we can assure you that your animations will become much better
      ~SharpWind

  • @tomeelarsonridgewell
    @tomeelarsonridgewell Před 3 lety +1

    4:13 that was Roa Nitrox

  • @radapedaxaanimations2077
    @radapedaxaanimations2077 Před 6 lety +2

    Nice

  • @performer_
    @performer_ Před 6 lety +1

    THX GG Sharp

  • @gamerfuywolf5727
    @gamerfuywolf5727 Před 6 lety +1

    Thnx this reallyhelped

    • @SharpWind
      @SharpWind  Před 6 lety

      Thats why the tutorials are there ;)

  • @enes.ozdemir
    @enes.ozdemir Před 5 lety +1

    Thanks. You follow :)

  • @cythefilipina
    @cythefilipina Před 6 lety

    OMG THANKS UR DA BESTTT!!!!!!

    • @SharpWind
      @SharpWind  Před 6 lety

      you're most welcome!
      glad the tutorial helped
      ~SharpWind

  • @Sharkhead123456
    @Sharkhead123456 Před 5 lety +1

    You made a slightly mistake about explaining Straight ahead and Pose to pose. Both are actually ways of animating. Yes, pose to pose means literally pose to pose. You do pose A, and then pose B, and then pose C, and so on. But Straight ahead is not what you said in the video ("Unpredictble and dont have a pattern to follow"). Straight ahead is another method of animating, wich means that you animate your key poses, and right after that you create breakdowns and even in betweens poses. So, its not actually random. Its a straight foward method of animating.

    • @SharpWind
      @SharpWind  Před 5 lety

      actually, pose to pose is where you determine your key poses and then fill in the gaps (which the 3D software does automatically, that's why i said it was pointless), and the straight ahead is where you animate each frame forwards continuously, and it's hard to keep a solid motion that way and it results in being chunky, hence it's being used to animate particles, fire and such, as they don't have a determined path to follow

  • @skibidi493
    @skibidi493 Před 7 měsíci

    can u do video how we can change clolor eyes on your rig face :D ?

  • @thegreatv6961
    @thegreatv6961 Před 6 lety +1

    thanks

  • @achipperyounglad
    @achipperyounglad Před 4 lety +1

    hahahhaa..i should have watch this vid before starting my sequel

  • @tomeelarsonridgewell
    @tomeelarsonridgewell Před 2 lety +1

    8:00 i am so afraid of that smile

  • @stbcraft7194
    @stbcraft7194 Před 6 lety

    +plus great tips

  • @XentaLynx
    @XentaLynx Před 4 lety +1

    i actually came again just for the -Arcs

  • @adinsonardi2342
    @adinsonardi2342 Před 5 lety +1

    wow :)

  • @Ricksoawesome
    @Ricksoawesome Před 5 lety +1

    just like alan becker in a more easier way xD

    • @SharpWind
      @SharpWind  Před 5 lety +1

      i'll take that as a compliment :P
      the principles are the same no matter who teaches them

  • @DeltaDinoDeltaAndrew
    @DeltaDinoDeltaAndrew Před 6 lety

    my boi alan becker xD

    • @SharpWind
      @SharpWind  Před 6 lety

      those are the actual animating principles taught in collages and they were "placed" by Frank Thomas and Ollie Johnston in the 20. century
      its not just Alan Becker who studied them
      ~SharpWind

    • @DeltaDinoDeltaAndrew
      @DeltaDinoDeltaAndrew Před 6 lety

      ok.

  • @valourshourya
    @valourshourya Před 2 lety +1

    Sharpwind uses activated windows
    oooooooooooooooooooooooo

  • @norzie7489
    @norzie7489 Před 4 lety

    how to make charged creeper

  • @kenshiromilesvt.7037
    @kenshiromilesvt.7037 Před 5 lety

    That dude in Staging is using Crescent Rose. Nice.

  • @stephaniemcfarland1825

    Comparing 2danimation to 3d animation has made me realise that animation has a lot of tweening. What if somebody disabled it, to make it look something more akin to 2d animation and stop-motion.

  • @Statiso
    @Statiso Před 5 lety

    I understood somethings

  • @mjyanimations1062
    @mjyanimations1062 Před 5 lety

    The slight swaying while walking is so hard to do

    • @SharpWind
      @SharpWind  Před 5 lety

      animation in general is hard :p

  • @stbcraft7194
    @stbcraft7194 Před 6 lety +1

    Hey man your doing great on CZcams I don't think you remember me but you might remember me as water_boy76 we use to talk on discord a while back you you were telling me about you creeper collab

    • @SharpWind
      @SharpWind  Před 6 lety

      i remember you, good to hear from you

    • @stbcraft7194
      @stbcraft7194 Před 6 lety +1

      I'm using your rig for a new project thanks for the rigs P.S I subbed and liked your video

  • @melvind_3
    @melvind_3 Před 4 lety

    how much tempo are using using for animations?
    my tempo with your is different i guess...
    cause..every time im trying to follow your tutorial..mine is little bit faster then your-

  • @SelfmadeAyann
    @SelfmadeAyann Před 5 lety

    Are you from slovenia

  • @Turtleblade
    @Turtleblade Před 6 lety

    Lol roasting cazakojas rig

    • @SharpWind
      @SharpWind  Před 6 lety

      wasnt really roasting it, since i said he used one of the 12 professional principles to design it :P

  • @dzonigameplay8486
    @dzonigameplay8486 Před 4 lety

    why u write activate windwos on serbian?

  • @tomeelarsonridgewell
    @tomeelarsonridgewell Před 2 lety +1

    3:56 bruh it is not a blue guy its litirly you

  • @ahmednoor1090
    @ahmednoor1090 Před 3 lety

    is he krm studioz

  • @bikalpabhatta868
    @bikalpabhatta868 Před 3 lety

    WHERE DO THE ANIMATINGGO IN THE FILE AFTER SAVEING THAT *PLZ TELL*

  • @stbcraft7194
    @stbcraft7194 Před 6 lety

    I'm that guy from NewZealand lol

  • @user-zf4en5qh8n
    @user-zf4en5qh8n Před rokem

    nice but there are how much principels

    • @SharpWind
      @SharpWind  Před rokem

      Original principles of animation, as they were back in the day described by Ollie Johnston and Frank Thomas consisted of the 12 listed ones.
      Obviously animation is far more complex than 12 tips, but these tips are used as a "beginner survival kit" when it comes to learning. The 12 principles of animatiom are a framework and ground rules upon most modern animation is based on
      I studied animation professionally :)

  • @ionsystem3263
    @ionsystem3263 Před 6 lety

    Whats ur server?

  • @skakkaakakakakaka1768
    @skakkaakakakakaka1768 Před 5 lety +1

    how to make appeal

    • @SharpWind
      @SharpWind  Před 5 lety

      basically make the character "likeable" by appearance
      make them appear charismatic and have a lot of personality

  • @frenchmappingmc4466
    @frenchmappingmc4466 Před 6 lety

    I need help in this principal called "Ideas" help I can't get any ideas!

    • @SharpWind
      @SharpWind  Před 6 lety

      same
      why do you think i have so many tutorials?

  • @kb-en6we
    @kb-en6we Před 6 lety

    COMO ENGROSSAR E AFINAR UM ITEM NO MINEIMATOR??

    • @SharpWind
      @SharpWind  Před 6 lety +1

      Parent it to your character / block (whatever you want to fix it on)

  • @TheUltraMinebox
    @TheUltraMinebox Před 6 lety

    Man are the animations of The Tan James and SKIBBZ newbie?
    Or are you talking to the EXTREMELY noob people???

    • @SharpWind
      @SharpWind  Před 6 lety

      how are TheTanJames or SKIBBZ related to this video in any way?
      i'm talking to the VAST MAJORITY of people, cause i still see a lot of bad animations

    • @TheUltraMinebox
      @TheUltraMinebox Před 6 lety

      Those 2 animators are related because they use mine imator.

    • @SharpWind
      @SharpWind  Před 6 lety

      this tutorial isnt meant for them????

  • @Rizoku_
    @Rizoku_ Před 6 lety

    Umm...
    I use Blender 3D.

    • @SharpWind
      @SharpWind  Před 6 lety

      Works with blender too
      the software doesnt really matter
      its about the principles

  • @CreeperPro
    @CreeperPro Před 4 lety +1

    always wanted to know how americans do it

    • @Nugcon
      @Nugcon Před 4 lety

      Most of the MI community aren't even American tho.

    • @SharpWind
      @SharpWind  Před 4 lety

      Its a universal standard, these principles

    • @CreeperPro
      @CreeperPro Před 4 lety

      eeeee can maybe not many more standard animations ??? no uh well

  • @danger1451
    @danger1451 Před 6 lety

    0:25 11.Timing**T**

  • @ubercraft4362
    @ubercraft4362 Před 5 lety

    Wow.....there is NO WAY I can do this XD XD XD

  • @ervickgacula6381
    @ervickgacula6381 Před 6 lety

    Add a public comment...

  • @BEARii2
    @BEARii2 Před 5 lety

    Mineimator.com

  • @lifecraft789
    @lifecraft789 Před 6 lety

    I follow non of these. :D

  • @captnspino4149
    @captnspino4149 Před 3 lety

    Well yes are animations are trash because of the camera angles

  • @mw9583
    @mw9583 Před 6 lety

    Rude im never gonna subscribe!!!!!