Capoeira Animset
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- čas přidán 9. 09. 2024
- Like Dance
I made it with reference to capoeira martial arts, but not all motions may be the same as capoeira.
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#asset #gameanimation #customanimation
If you need to put sound to this animations, this pack can be useful: assetstore.uni...
assetstore.uni...
Best animator on market!
Awesome I was just telling a friend today how we need capoeira animations for our game. would be awesome to see your take on Pencak Silat, Wing chun, drunken kungfu or Karate would look like
What's the game called? I'll have to keep my eyes out for it
I liked it, but capoeira also blows with hands, fists, elbows and head. It could be more diverse.
Bruh, just like...damn! Keep it up! I'm still waiting to see your Muhammad ali boxing but every time there's a new release my drool over it! Such great work keep it up!
Can you put all the fighting animations that you've created in a collection pack? Like just the one's fighting without weapons.
I was going to do this, Then I remembered I can hurt my back just by getting out of bed wrong.
Nice work!!!
the Ginga and moves are kinda off
is this available in the unity asset store?
do not roll backwards on avoid, make bridge instead
This remind me of the breaker fighting slyle from yakuza 0
Fantastic 😍💋 💝💖♥️❤️
Is there 4 way movement
These are taken from tekken :/ y'all could have just looked up capoeira videos to gotten a better feel for the animations. I usually like your stuff but this is derivative.
Edit: not saying you stole the animations from the game. But you copied the moves heavily.
Mate it's a Mixamoto pack called Capoeira, because that's what it is in Tekken, Capoeira too. Nobody stole anything, it's a Brazilian martial art.
@@truehighs7845 I have all 30+ Capoeira anims from Mixamo, and these looks different
DMC 5
This is impressive ! I'm going to leave some constructive criticism here if you don't mind. I'm not in any way trying to be negative because I appreciate all art.
But In my own opinion, I feel as though your animations need a lot less bounce to them.
Like when landing on the ground, and at the end of certain attacks. It makes it seem like I can't take them seriously enough. But I guess the bounce is more of an animation style thing, idk. I just felt like it was too much exaggerated bounciness. Overall some nice animations but that alone keeps me from using them personally.
you know you could easily edit the bounciness yourself, yeah?