Houdini: Mixing RBD and Vellum

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  • čas přidán 8. 09. 2024

Komentáře • 19

  • @Troydpierce
    @Troydpierce Před 5 měsíci +1

    Exactly what I have been trying to achieve, thank you!

  • @wh1chkraft
    @wh1chkraft Před 5 měsíci +1

    this is fantastic, thank you

  • @uddhavvegad8440
    @uddhavvegad8440 Před 6 měsíci +1

    this was exctaly what I wanted thank you

  • @LuisMontemayor
    @LuisMontemayor Před rokem +1

    thanks so much, this was really helpful for me :)

  • @vil.l2476
    @vil.l2476 Před rokem +1

    Man, thank you. Going to try this 😘

    • @ModelWhatYouSee
      @ModelWhatYouSee  Před rokem

      You are very welcome! Let me know if there is anything you would like to learn or see!

    • @vil.l2476
      @vil.l2476 Před rokem +1

      @@ModelWhatYouSee If you can do a quick guide about mixing solvers it would be great.
      For example I went to the fact that it easier to do second vellum object with bigger stiffness and bigger bend stiffness instead of vellum + RBD.
      Pyro + vellum, flud + rbd and etc.
      Sop solver is a hard theme for me too.

  • @spiderbrr
    @spiderbrr Před 10 měsíci

    Awesome! Thanks!

  • @mrpig4286
    @mrpig4286 Před rokem +1

    how to avoid the RBD objects deforming?

  • @martinmenso6671
    @martinmenso6671 Před 2 měsíci

    Great! I just have an issue. I am using an rbdbulletsolver which is running a sop solver within it. But I want to add a vellum object into mix. But can't figure out of to combine these two in the sop level. Any ideas?

    • @ModelWhatYouSee
      @ModelWhatYouSee  Před 2 měsíci

      if you want, send me the .hip and i can take a look

    • @martinmenso6671
      @martinmenso6671 Před 2 měsíci

      @@ModelWhatYouSee Yes that would be amazing! Thank you

    • @martinmenso6671
      @martinmenso6671 Před 2 měsíci

      @@ModelWhatYouSee let me know how I can contact you. Thanks

    • @martinmenso6671
      @martinmenso6671 Před 2 měsíci

      Please let me know to send you the file. Thanks!