ChamSys MagicQ Intermediate Training: Advanced Patch Functions

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  • čas přidán 13. 09. 2024

Komentáře • 13

  • @bajsiify
    @bajsiify Před 3 lety

    Hi please help
    I programmed a group of fixture from left to right.
    Then, I made a left to right effect with that group.
    Now, I updated that group but effect does not change, It play with fixture order of old group.
    How to make effect so when i change group order it updates effect?

    • @ChamSysLtd
      @ChamSysLtd  Před 3 lety

      We'd advise using 'group FX' for these as the FX would update based on the group order and what's in the group - video on this here: czcams.com/video/_btpNTTo2go/video.html

  • @vortexelectrical1095
    @vortexelectrical1095 Před 2 lety

    Hello, I patched some point and wash fixtures and programmed colour palettes for them. Then I decided to morph them to points and washes from another manufacturer. In case of the wash fixtures, there was no problem. I morphed them from some China washes to Chauvet Rogue1 wash and all the palletes worked the same as before. However, when I morphed the point fixtures, I wasn't able to change colour or beam, although everything seemed to work properly. Any advice would be appreciated. Thanks.

    • @ChamSysLtd
      @ChamSysLtd  Před 2 lety +1

      Hi Jonas, When morphing colour wheel fixtures often you will need to update the palettes again. With RGB/CMY colour mixing fixtures morphing will try and match these up.

    • @vortexelectrical1095
      @vortexelectrical1095 Před 2 lety

      @@ChamSysLtd Thank you for quick answer :)

  • @MrFawkes93
    @MrFawkes93 Před 11 měsíci

    how/where can I get this demo show?
    on my console is totaly difrent

    • @ChamSysLtd
      @ChamSysLtd  Před 11 měsíci +1

      The demo show files are included with MagicQ > Load Show > Demos (you will have a demo's folder) > Chauvetdemo2021.shw

  • @aleksandarsekulic2818
    @aleksandarsekulic2818 Před 3 lety

    Hello guys
    After using morph option, heads went to "unpatched" i doesn't stay on same address..
    Can you guys explain me why?
    And also is it going to affect to my data like possition, beam etc.. after i patch to another addresses but with the same numerical order of head.
    hope you understand me
    Thank youuuu

    • @ChamSysLtd
      @ChamSysLtd  Před 3 lety +1

      This will happen if the mode/fixture you have morphed to requires more channels than there was space for.
      e.g if you have 4, 10 channel fixtures at addresses 1, 11, 21, 31 and morphed to a 15 channel fixture/mode the heads would be unpatched since there would be an address clash.
      You are free to re-enter free DMX addresses and re-address the fixtures, this will not affect programming or data like pos, col, beams, cues or palettes.

    • @aleksandarsekulic2818
      @aleksandarsekulic2818 Před 3 lety +2

      @@ChamSysLtdOooh, i just checked and that's exactly what i did..
      Thank you so much for quick reply!
      I really appreciate it!!

    • @ChamSysLtd
      @ChamSysLtd  Před 3 lety +1

      @@aleksandarsekulic2818 You are welcome!