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EVEN MORE Movement FPS - FUNKe Study
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- čas přidán 15. 08. 2024
- 'fps' stands for first person slider.
Patreon: / funkepills
Twitter: / funkepills
Discord: / discord
Twitch: / funke
I don't use tiktok or insta, but my handles are @thatfunkedude
Indie Games Mentioned:
Turbo Overkill: store.steampow...
Severed Steel: store.steampow...
Neon White: store.steampow...
Grapple Hoops: store.steampow...
Cyber Hook: store.steampow...
Reaver: store.steampow...
All other games shown are labelled in the bottom left at the start of their retrospective clips.
Special thanks to Great Souls Exalter & NIKO for their instrumentals
GSE: / @rotwild3899
NIKO: / 766niko
BOMBi Model by py_bun
/ py_bun
Thanks to Shammy for informing the Paladins section (specifically old siege), among other games recommended which appear throughout the video
/ shammytv
Thanks to Noodle and Leon Massey for script research help, although I didn't end up producing the Halo segment it still helped guide the video's production
/ legitimatenoodle
/ leonmassey
Miscellaneous Credits
People Who Upload No Commentary Playthroughs (Gundam / Shadow Warrior Particularly)
Windwaker Cloud Particle Recreation (erictahiriart)
This was supposed to be a small, easy video. It wasn't
0:00 State of Movement FPS
5:15 Turbo Overkill
7:05 Severed Steel
9:06 Neon White
10:46 Grapple Hoops
12:16 Cyber Hook
14:18 ULTRA-Likes & REAVER
18:11 The Maps of Arena FPS
20:17 OW2
23:02 Paladins
25:33 Shadow Warrior Classic
26:33 Shadow Warrior 1 (Mechanics)
27:47 Shadow Warrior 1 (Story)
28:52 Shadow Warrior 1 (Goofy Features)
30:30 Shadow Warrior 2 (What's Changed?)
32:34 Shadow Warrior 2 (Cool Tech & Level Design)
34:25 Shadow Warrior 2 (Story)
36:15 Shadow Warrior 2 (Opinions)
37:51 Shadow Warrior 3 (Lo Wang's Development)
39:56 Shadow Warrior 3 (The Pookie Bromance)
41:06 Shadow Warrior 3 (Conclusion)
43:26 End Credits
new video drops tomorrow
Haha i was doing my daily watch and i showed up at the perfect time
@@shmeegis466 lol same here my dude
Yoooo
Play The Void right now, you have 2 months
WHERED IT GO
I like that this video went from "Hey look at these cool FPS games with FUNKeY movement" to "Here is a 20 minute review of the story and gameplay of the Shadow Warrior franchise."
I feel like he should have uploaded those categories separately because i was bored and uninterested throughout Shadow Warrior.
@@damsen978 SHUT UP DAMSEN!
@@damsen978 the shadow warrior bit was my favorite part of the video lol, I always enjoy watching someone positively talking about something than negatively
@@deletedaccount6388 He was both positive and negative tho, it was a legit review, he marked their flaws and how they could improve. There's nothing wrong with talking about something negatively as long as you are respectful and show how they can improve.
@@damsen978 agreed, but I just think I enjoy someone talking about something they enjoy than something they didn’t enjoy. When someone talks positively about a game, it mostly means they enjoyed it which equates to neurons activating in my head
Yo, Dev of CyberHook here 👋
Just wanted to let you know that your video gave us our all time player peak!
Thank you and good job you wonderful bastard ! ❤
wow that's awesome
This is super cute
Now fix whatever was going on with that one level
@@exertations no cap, the community was asking for some harder levels 😏
Bought your game and beat it day one it was so addicting
14:10
If you wondered why he's so distraught, the timer is nearly at *ONE HOUR.*
Poor sod has been stuck in one level *that whole time* , I know the feeling.
A great example of this happens to be Big Oil from Payday 2, the reason this is a good example is because I spent an hour on this one level
@@forecastlotus3899 *Framing Frame intensifies*
that level and many others were hell to play through
Dude, for this one, i got it done in less than 20 minutes.
And yet i suck at every other game lol.
Buy ULTRAKILL.
"So why should we hire you?"
"I don't follow the rule of thirds."
"Welcome to Valve."
this series was always called Movement FPS. Maybe you're just remembering differently.
Play System Shock 2 right now, you have 2 months
You've had your warning now
oh of course, how could I be so foolish to think otherwise
what are you doing
you are a madman
I love you
I just watched 7 videos in 1, why won’t CZcams let me like this 7 times
Yeah I did not expect a video like this to go from Titanfall 2 to indies like Ultrakill and Neon White to Overwatch and Paladins only to have the 2nd half be dedicated entirely to all the Shadow Warrior games. What a ride.
@@TuriGamer iron pineapple
Shut the morb up before I morb you to mobermorbin morb, you mobermorbin morber
Make 6 alts
The seven alternate accounts in my back pocket
20:09 Words cannot describe how hilarious the implications that the musical/rap segments of some of these videos are made subconsciously and that you have no control over it. How Bombi goes from having such pure swag and dapperness to pure fear and anxiety is so damn funny. Best joke in any of your videos, hands down XD
Finally a comment about this.
i love how ultrakill, a game that isnt even finished yet, is still incredibly influential
And it doesn't seem like it's going to stop anytime soon too, it's not a one-hit wonder, it's still getting a good amount of attention and updates
@@Lucas-yu4bu Hakita is the one to be thanked for that.
The guy is insane and literally I swear, he just wants to make his game super enjoyable for him.
and we all just happen to have extremely similar tastes.
Like yknow, making rocket riding a thing soon.
@@gurimisenpai2358 now, still there are more people in the development of the game, but hakita is the brains and mechanical part of the game, where the other devs focuses in (like art, 3d modelling or writing (not the actual story, but like how it is writed) and the cybergrind is mostly managed by Pitr
It's not even finished yet??? Dang, I didn't even know that. Just assumed it was finished with how well-built and flushed out it is already, and even four months ago when you wrote this comment. Impressive game! 👍
it IS finished, just not the story
You explicitly said in the video you were going to play Paladins and when you pulled up the footage I thought it was still Overwatch 2 for a solid minute.
Andrvwm
When overwatch 2 started borrowing ideas from the "overwatch ripoff" game that was bound to happen :)
HUGGBEES
Oh hey huggabees
When I read your comment I can hear your voice saying it.
9:41
Did somebody say my name?
walt, i dunno man. uve been seeming sus lately…
I've been looking for a comment like this i knew i couldn't be the only that immediately thought that
You're one of those content creators that I'll watch anything from, I have very little interest in the subject but yet I cannot look away.
I'm not going to lie. Aside from the pure art of your content, the fact that you make Weezer references is a small/huge reason...
Some little addendums like usual: I think Neon White has more under the hood than I led on, and if it weren't sandwiched between 10 other reviews i'd probably have had more time to realize that. I'm told the game does have some more emergent shortcut shaving and more meaningful dialogue I passed over.
Also, Valorant's had maps more often than I listed in the video- that's just a research error on my part. I boot it like three times a year. My bad.
Lastly: The Shadow Warrior parts are intentionally more long-form and elaborative than my usual style- my last video was too quickfire for a lot of people, and I wanted to see how writing more thoroughly would fare (these are how my original, F2NKe Studies were written before becoming a main channel series). But I don't expect future videos to be strictly longform, and I get if that's not your personal preference.
ok
Thanks for the clarification, Justyn. Love the video.
An addendum to add: Paladins' Siege Beyond is merely the is the name of the queue, not the game mode itself. The queue hosts a modified Siege game mode for players to test out (think of the Overwatch experimental area), and changes are swapped out and replaced every two patches. Hope that explains it better.
Also, I too am sad about the Raum changes too =/
I have a question, what are your thoughts on the new Weezer album?
Great vid! Im never gonna play these but still great vid
I like how the analysis itself basically feels like a movement shooter. Hard to explain but it just has a nice flow. Totally agree about overwatch too, far too often it feels like there's no room for creativity. Stand here. Play this way. Otherwise you're either throwing or in bronze.
Wdym "movement shooter"? It's movement FPS. Maybe you're remembering the genre differently...
@@domshroom7 confused nick
Fast-pased 40 minute video. I kinda like it. All this content usually could've become a 2hr 3 part video if he wants it.
@@domshroom7 erm... what does FPS stand for?
It wouldn't be a problem if that was made 10 years ago. But now everything is feeling stale and formulaic. We need more innovations.
You are a very impressive content creator, you deserve every ounce of success you get.
I don't think you understand how cool your videos turn out with the amount of effort you put into it but your channel is the definition of cool
THANK YOU
I like this style of video format. The longer length and the “commercial cut” style screen in between segments makes it feel like a long running talk or documentary show that you wait all week for just to watch. The talking style is still there from previous uploads but the sporadic jumps to different topics with the “Funke board” between makes it feel like a fun variety show with an over arcing idea or theme. It’s pretty good.
This. It felt like a dunkview and a bag of popcorn chicken had a baby
I actually liked it because I could watch this during work and stop when there was a cut.
he aint gonna fuck you bro just say nice video and move on
FUNKe is one of the few youtubers of which I actually care about when they post. They introduce me to incredible games music and overall great content. The effort of the editing is insane. Thank you for the content!
Carl weezer
Does FUNKe go by they/them? Genuinely curious
@@ryanfahed7540 Don't think so
Do not compliment weezer
@@nanashi2146 thanks, just didn’t know for sure and couldn’t find an answer on his social medias
I came back after just finishing Titanfall 2 to say…
Yeah it’s fantastic
Titanfall 2 and Teamfortress 2 are both abbreviated to Tf2
me 2 :D
@@MarcoAdventures and they're both amazing
Just... *good* ?
29:35 I can't stop laughing at the delivery of "bitch"
i fully understand the obsession with TF2, a timeless masterpiece with soo much movement and fun ways fights its hard to stop comparing it to anything else even remotely close to its design.
I am having a hard time figuring out which TF2 you are talking about since both Team Fortress 2 and Titanfall 2 are like that.
Ok this is pretty funny lol
Lolbàsdgarth
@@asgth6147 I mean, either way, they are telling the truth so...
@@fenexus404 true
Putting this up for myself; for when I need to remind myself of FUNKe's crazy flow.
1:16
19:27
ty
*yoo ty for doing this I was gonna do that too FUNKe should make some songs ngl*
thanks king
Bruh, what are you smoking it sounds really bad
The only reason you give him credit is because you watched him before
some amazing editing again, but i especially liked the musical segment at about 19:26! Reminds me of the Lunchbox Mixtape, which i love!
neon white is easily summerisable as "kingdom hearts re:chain of memories but the story is those anime scenes you dont want your parents to walk in on"
Love how you just casually wip out a rap XD
His rapping noises 😫 I love how the way he raps his own songs
He is a legend
And a pretty lit one too
Yeah
The year is 20XX, FUNKe is now a channel dedicated to incredible quality editing; only making movement fps videos and weezer jokes
Whats with these homies dissin my girl
17:37 Oh you don't know what karlson is? Oh well it's just a little game a small youtuber Dani is making right now that you can wishlist on steam right now, we're currently the 18th most wishlisted game on steam so hit wishlist now gamers to get us to number 1.
Well he made it into a milk cow do nah its boring now
Overwatch’s “Push” gamemode sounds like that one community-made TF2 map called something like pl_waste. It has a single payload that each team has to fight over to push to the other’s base.
I have to say your that seeing a new video by you pop up in my recommended has only ever gotten me excited, and I always watch them as soon as I see them. Your commentary is not only enjoyable and informative, but your bombie character and jagged animation wraps it in what feels like a silk ribbon. Lastly the latter half of this video in particular about the Shadow Warrior games has to be my favorite part, I enjoyed the longer format and I had 0 clue this franchise even existed before watching, and now I find myself looking at the 70% off steam sale for the trilogy. Thanks for the awesome vids FUNKe!
Yeah that trilogy part kicked the most ass in the whole video, leaving the best for last! :D
"there's a story here but the game forgot to tell it so I forgot to remember it"
I will always absolutely love how many frames you have in your animation makes you feel way more alive.
Love your stuff like always! The raps are always my favorite, but I do wanna mention how I enjoyed the return to long-form with the Shadow Warrior series! Getting to see someone deep dive into material has always been my favorite type of entertainment on CZcams.
People have complained about your video pacing and density but I honestly love it. It's great seeing content that's distinctly stylistic and non-conformative to conventional video structures. It's very FLCL and I appreciate it
FLCL is an amazing experimental anime from the mid 2000s. FUNKe's content is properly reminiscent of FLCL and vice versa. W comment
FOOLe COOLe
I have never seen complaints about FUNKe’s video pacing or density, but I agree with the FLCL comparison.
@@StonkeyKong his recent video on concept albums had some criticism
35:50 “BASED LO WANG?” made my day
thank you funke, for introsucing me to 3 of the best games ive played. cyber hook, shadow warrior franchise and also my most beloved one, neon white.
Just in time for my beer, this is gunna be a good day.
NO WAY YOU LIKE HIM TOO? FAVORATE CZcamsRS LIKE EACH OTHER LES GOOOOO
i think funke should try angerfoot
Me when I hear my alarm clock
..I'm not sure what I appreciate more, the fact that FUNKe broke out into song mid-explanation or the fact that he's unironically not that bad at it.
how to say you're new around here without saying you're new around here
He has a mixtape if you wanna listen to more
Not me coming back 2 months later and low key falling in love with someones tastes and art style
Goood job Funke (Or Justyn with a Y lol) the bits of song and sporadic animating makes you a definite one in a million CZcamsr that I shall cherish and eagerly but patiently wait for content from you
I have rewatched this video countless times. The humor, music, and animation is peak here. I've seen your videos before, but this is by far my favorite of yours. Never stop improving man, I'll be subbed to you forever. You are by far one of my favorite CZcamsrs. I could listen to you review movement fps games forever.
13:05 Not true! The time slowdown actually increases your grapple range, so even the "best of the best" are forced to use it to make some grapples. The real test of skill is learning to briefly tap it to get that teensy bit of reach. I'm just amazed you mentioned Cyber Hook at all though, honestly. Super underrated, I'm glad more people are hearing about it!
Love the animations for bombie! Even with it being less animated it still feels great with the poses and voiceover. Really shows that sometimes limitations provide cool stuff!
Warfork is an amazing movement shooter just because of the dash and wall bouncing done through right clicking, dashing gives you speed, wall bouncing not only bounces, but lets you make 360 degree turns without losing speed, and trust me, you get a LOT of speed.
One of the highest production quality channels on youtube. I like your videos alot
That TF2 Rap went so god damn hard. That on top of phenomenal animation?
FUNKe's skills never cease to amaze me.
which tf2 rap lmao there’s a team fortress 2 rap and a titanfall 2 rap
he's almost up there in talent with temmie chang. he just needs to develop a short pixel art game and make a vtuber model of himself.
@@undeceased4574 Both went hard to be fair
@@undeceased4574 19:27
Animation isn't really phenomenal but ok
29:58 “But at it’s core it’s all swinging your stick and unloading on your enemies faces, stop giggling.” This man is hilarious
hi i literally discovered your channel hours ago and honestly while there are a lot of videos that are like this in some way i love the humor and random breaking into song! idk what else to say i've just never been so entertained watching youtube.. usually its just background noise but your videos are quite engaging!
12:20 I LOVE THIS whenever I see a game when you can speed up I always atomatically try to go as faster as possible but I never saw a game that NEEDS IT.
4:15 Actually, there IS a game where scale changes gameplay! It's called Atomega, an arena shooter game where as you fight you can collect cubes around the map that make you bigger and bigger the more of them you collect, eventually transforming you from a tiny cube, with not much offense but able to utilize small passageways in the map, into a hulking titan that can fire lasers, but is slow and can't fit within the structures scattered around the map.
Did u make atomega
yo that sounds sick imma check it out!
@@jaydeem1264 i don’t think so?
I think a channel named blitz made a video about it, remember seeing it a while back
Seems like a tech demo.
With regards to Neon White, its honestly my GOTY. The characters do get better as you learn more about them and the story is subversive enough to not be entirely predictable. Emergent gameplay choices play a bigger role than FUNKe let on if you care about getting WR in any level, as shortcuts become increasingly necessary to shave off seconds
Will jump off this comment to also caveat I definitely had a skewed intent playing the game since I generally kick my leg during dialogue stuff, there's a lot more under the game's hood than what I scripted here (and if it weren't wedged between 10 other reviews i'd probably have given it more justice)
@@FUNKe I do appreciate that they have an incredibly fast fast forward button to skip all dialogue and such. But the gameplay gets so fuckin good from start to finish
Man the game looks fun but I have a burning hatred for anime bullshit and especially visual novels
and machine girl made the soundtrack !!!
@@FlozzSD Same, but there's a fast forward button and you can skip through all of that very, very quickly. Trust me the gameplay is worth it. It absolutely slapps
Thanks for including Shadow Warrior (2013)!! Such a underrated game with one of the funniest gameplays ever, and not forget the ending that literally made me cry
13:05 Actually, using the slowdown also increases the hook's range. You can save time overall by activating it for a split second to reach a farther target and get a better time overall.
Its really motivating seeing how FUNKe went from not uploading at all for a year, to now pouring his heart out with his passion and tallent for comedy, writing, music and whatever it is he can use creatively. I recommend his video on his second chanel of him explaining his absence and giving advice surrounding his situation.
I really admire you dude!
kinda an interesting tonally changing video. starting with a quick review of more movement shooter indie games, then a discussion on hero shooter mapdesign, then a whole series review.
Idk feels like this could be three separate videos instead of one. But I guess this works too. good stuff.
It definitely could've, and in the future i'll probably keep to individual releases. This just let me try a lot of styles in close proximity, so if one thing doesn't work there's still something else for people to latch onto. That and I didn't want to drop 4 movement shooter videos back to back, I like having some subject diversity across each video. But the next time I do one of these, it'll probably be a different format/more like the last one.
@@FUNKe Understandable. I was just thinking from a effort/reward perspective, might have been efficient to release 1 video, then have 2 in reserve to drip feed content as a safty net while you are working on other stuff (and to have distinct categories of content for cataloging purposes). Not complaining about a mass drop, but thought it might be easier from a content creators perspective and in relation to the amount of hours spent on it. But im no expert in this stuff. Hell, it got on trending. It does have an interesting experimental flow of consciousness feel though. chill mood.
Also, thanks for the response guy!
@@FUNKe "That and I didn't want to drop 4 movement shooter videos back to back"
Split them into playlists/categories. Don't be afraid of speaking repetitively of what you like and enjoy. That includes TF2 and TF|2. So people can select what they want to hear about. I honestly couldn't care less about Shadow Warrior, i don't like Asian themed games.
@@FUNKe yeah dude but you probably missed out on shit tons of money. Probably. You could have definitely spaced it out, using each movement shooter as a spacer for other videos while you work on them or something. But glad to see this vid regardless :)
@@damsen978 “I don’t like Asian themed games” uhhhhhhhhhhhhhhh what?
Thanks for showing these. Got cyber hook for under $5 due to a steam summer sale and beat the whole game almost day 1. Super addicting game
you are far and away my favorite youtuber, creator, whatever you call it. I hope I can meet you one day man you are a huge inspiration and your videos provide me entertainment for weeks and weeks because they're just so rewatchable. Love you FUNKe
Can I just say, the produtction quality of these videos, for free (or even paid) entertainment is phenomenal, the jokes are crisp and well timed and dripping with character, the games in discussion are put under a fair light and your attitude towards them is commendable, and overall these videos are just put together wiht such love and care and it truly shows, whatever youre doing Funke I hope its as rewarding and fun as watching your videos are, Jah bless
I will saying having recently picked up Neon White it does expand on a lot of the anime stuff I see people cringe with but it does lean into the tropes pretty heavily on purpose. I don't know about anyone else but it really invokes those teenage Saturday nights of watching toonami and then playing a CS surf map while listening to your underground breakcore. The soundtrack is amazing hype mixed with zen and Steve Blum (Spike from Cowboy Bebop) voices the main character. Really that nostalgia stuff depends on your up bringing but it's nice to see these really great VAs do something so niche for a change since Neon White is a real cheek clenched. PS I know you know this but I just wanna sell people on the game because while I like a good boom shoot I want new stuff and I really just want a surf game minus all the public lobbies. oh and I saw it show up for a second but Postal Brain-Damaged is also quite good. Most functional Piss button in gaming very good.
beans
Ok but like, anime.
Brain Damaged and Neon White are going back and forth for my GOTY right now, and I hope they’ll manage to stick around and not get tossed out or overshadowed when stuff like Ultrakill’s summer update comes.
personally, the soundtrack was the only reason I picked it up originally (cos Machine Girl in any context *rocks*) but the gameplay and aesthetic ended up being a really pleasant surprise. The people whining about anime need to grow up at some point.
i think he should try out angerfoot
every video i watch of yours makes me intimidated at the level of skill needed to accomplish your editing style. its so dense with jokes and impressive decisions!
funke i love you so much. I legit waited an entire month because I wanted to have the most optimal evening to watch this video since it's on the longer end and I wanted to savor it.
Please keep up the good work and I wish I could catch your streams but the time zone difference is brutal :/
funke is single handedly making some of the best content on the platform with his editing style, music, humor, and taste in weezer. notifications are on for when Funke experimental rap album drops
"Overwatch is still a casual game restructured into an Esport by devs that are either too micromanaged to address that, or just outright too disconnected to ever address it"
I honestly couldn't have said it better myself
It sounds about right, with Blizzard still kinda obsessed with turning multiplayer games into eSports right out of the gate rather than well...let it happen naturally by the players
@@granmastersword Its especially what killed HOTS. A game like HOTS was never supposed to be an esport and actually succeeded because of the fact it was such a casual esport in the way that Dota and League were never structured to be
What an awesome introductory video to your channel. Loved how this video was kinda all over the place. Never had any interest in Shadow Warrior either but your rundown of the story was pretty interesting.
I would love to hear you talk about lovely planet. Despite the visuals, this is one of the most intense fps games when you are aiming for perfection with 3 stars. It's so satisfying to land perfectly precise shots midair on 3 falling objects all while the happy music that never gets old is playing on loop
I approached this thinking “hell yeah new FUNKe vid” but then I realized it’s fuckin 43 minutes??? Bless, man. I always love the game analysis videos. I could watch you review something I’ve never heard of and it’d be like a college course in game design.
It's. Fucking odd. I know you're a musician, I know you love music.
But something about that flow is genuinely. . .comforting in a wild way. Should consider just pursuing it on the side. Not for youtube, or anything, but for yourself. See what art you make. It sounds like you have something to say somewhere in the backdrop of it, and maybe you'd be surprised by what comes out.
I was looking for someone commenting on the musical bits in these videos.
I genuinely like the self written music inserts as they are at least to me berry enjoyable and leaves me wanting to hear more. While I'm on it if you actually read this @funke I want to thank you for putting in so much effort.
"See what art you make" almost made me cry and I'm not sure why
@@lopocozo Because maybe you needed to hear it too.😄
Maybe not! But just in case: Give it a whirl.
Dude tbh Funke's music is awesome, like I just spent like 10 minutes trying to find him on spotify, closest I got was uncle dane. Seriously though, Funke's in the hood is full of hard ass bars.
13:48
Hey FUNKe, hope you're still reading comments here - new viewer that binged your movement FPS videos and wanted to lay down a few thoughts. I'm a CS player and I consider CS to be very vanilla in regards to mechanics - there's no sprinting/abilities and the grenades don't kill you in 1 hit except in coordinated circumstances. In an earlier video you mentioned that FPS was fundamentally "shoot good, run good", where "shoot good" was in reference to mechanical aim skill and "run good" was knowledge of the maps. Hitbox displacement was brought up as a second point, but I think the topic deserves a more explicit explanation in a future video.
In CS, "good movement" is as equally important as having good aim. "Good movement" goes beyond counter-strafing; having good movement in CS (and other FPS) also includes making your opponents shots to hit as difficult as possible. This is known in CS as "anti-crosshair placement", trying to ruin the opponent's crosshair placement. Examples include swinging around a corner close and fast against an AWPer that is holding his crosshair too close to a corner (forcing him to flick outward and possibly miss) or varying the height of your head at which you peek a corner (Dust2 peeking short from catwalk, you can crouch peek, peek standing up or peek from on top of the railing). There are many advantages to peeking from an elevated axis in CS - the main two is that it makes your head more difficult to hit (so less chance you die instantly vs an AK) and it increases your odds of surviving an AWP shot since the opponent might be holding too low and hit your legs (NOT a one-hit kill). This is all in a video game with absolutely no movement abilities and is generally regarded as "slow" with respect to movement and pacing.
Hope to see this topic get brought up in another video!
its a good thin I'm fluent in weezer
i love how FUNKe added more expressions to his oc, makes him more of an interesting character to look at while you hear him play some great games imo.
*reading the sticky note he wrote.* oh wow what an in depth review of the gam- oh… I’ve never even imagined fumbling the bag that hard.
I have watched all of this series, and I love the way FUNKe reviews games. He plays like the dopamine fiends we all aspire to be when we get behind a high refresh monitor. He follows up this high-octane gameplay with a college thesis style breakdown of mechanics, story, and level design with quick witted humor thrown in to keep it light. All and all, one of my favorite CZcamsrs of all time.
You're the reason i even got ultrakill and got into movement shooters and its opened doors to an entire whole new kind of fun for playing games, perfected the whole game and got all the lil secerets for ultrakill and im patiently waiting on the new content so thank you for showing me the heaven that is movement shooters :)
Yo you ever played doom eternal ?
@@Breakaway-ic5gj Hvae not no
I don't remember if he went over apex legends in his previous videos, soi would definitely give it a try. Best mobility you will get in a multiplayer game today, and it's rooted in the Titanfall universe.
I used to constantly listen to that FUNKe Study ending song ""full version"" that you did on a livestream and then put into the ending of a video once, so hearing its melody(? i think i don't know music terms all too well) during all the transitions was making my brain go "hey I know that" in a very nice way. And of course the newer acoustic rendition at the end was absolutely fantastic.
I think "motif" is the word you're looking for
i have not a single idea of what this video is talking about but im loving it
"I'm gonna go play Paladins now" is the most savage burn on Overwatch 2 you could have made
18:27 *Valorant's last map wasn't 2 years ago.* The newest at the time of this comment was Pearl, 4 days ago; The newest before that was Fracture, about 10 months ago.
The map shown in the video is Split, which has been in the game *since its beta* more than 2 years ago.
Yeah idk I imagine this was a joke that just didn’t land cause he did point out how many new maps and agents valorant has gotten like a minute later
@@longislandlegoboy yeah i thought it might be a mistake
That's research error on my part. I was going off information I could find rather than experience because I boot valorant like three times a year and don't keep up with content drops. I try to be more diligent but that's just my bad honestly
@@FUNKe It's alright; everyone slips up sometimes. Can't blame you for making a mistake about a game you almost never play.
Well tbf valorant is pretty shit and majority of its maps are pretty bad
When it comes to Neon White, I've had a good time just being able to breeze through and enjoy the gameplay, since as far as I can tell, the only required progression is to have good times on levels to raise your rank for the next set. Gifts and Dialogue are mainly there for folks who want to be invested in the characters.
There are levels locked behind character interactions, though they're not nearly as interesting as the main campaign levels.
@@AxolotlDreams-u- I dunno, some of the most stand out levels in my opinions are the sidequests, specifically Violet's are a cut above the rest imo.
@@AxolotlDreams-u- I love the side levels a lot, the removal of the timer makes the focus more on just making it through than being quick, which is a great change of pace and a nice break from the main levels. Also changes the game into nearly feeling more like a 3D version of a die-and-retry platformer like Meat Boy (I would love to see a 3D Celeste tbh)
@@Silver-Rexy Violets are pretty good but yellow and reds are kinda lacking imo. I get that its a challenge run but red and yellows just cut half of the mechanic and it gets a little dull.
ultimately its fine, but I don't like it as much.
@@AxolotlDreams-u- I don't know how you went about playing through levels and collecting gifts but you generally get 1 sidequest per character per episode so they never ended up feeling dull for me. I actually think having VN downtime and less stressful mini missions between 10 level episodes is a really good pacing choice.
HE WILL NEVER BE BALLI-
10:52
okay this is the best stuff on youtube the videos are so planned out if not too planed out! I could watch this content for the rest of my life and be done with it, thank you and keep the good work up!
Man, your animation has improved so much over the years. So much personality and the video flows really well.
it a little different tho
19:27 Joji and Lil Nas X have got some heavy competition after listening to that career-ending TF2 rap
“You’re still listening go play the campaign silly” this is why I subbed.
3:21 on the subject of modern gevo (2024) the community is making a client, currently custom matches function on a small scale demo, but custom skins are currently possible and have been implemented as a test in the game with potential for community made and unreleased maps to be added in, plus new units! And for people who hated the grind everything is gonna be free. Future is looking bright here!
Deja vu, Deja vu. Another one????
@@elzeban history isn’t a circle, it’s a bunch of authors plagiarizing the people who came before them, with varying entertainment and quality
Man, can I just say that you had my eyes glued to the screen for the entire duration of this video? You're so engaging and skilled at production. Props to you and your team. I listened closely to the entire thing.
Team? I’m pretty sure it’s just him.
ONLY HIM AND HES THE BESTTTTTTTTTTT
22:59
Thank you for blessing us with FUNKe Car.
CS is one of those awesome game with great community and a lot of experimental maps !
12:15 my ears just started ringing,Please calm down in the editing booth my ears cant handle it
The signs of a good FPS game are how funny it is to die and let the ragdoll animations play out
hey wait a minute i think i've seen that before
Your animation skill has sky rocketed! I can't imagine how much time it takes to make the little guy for everything like this and also come up with all of these creative ways to make him expressive.
Your input on games is also great. Whenever I say "oh, the developer probably had this in mind for how the player approaches something or how they want it tackled." Other people have constantly retorted "nuh uh they just designed it to be fun, there was no intended or expected way to do something!" It always bugged me. I'm glad you can see things in the same way I do.
9:53 This was so creative a funny bro! Loved every second of it.
About cyberhook, I picked up the game about a year ago and after a bit of testing there I’d definitely a use for the time stop mechanic even if you are good at the game - it extends your range and allows you to reach blocks further away, quite significantly, to the point where some grapples are only possible if you briefly activate slow motion. I’m only commenting this to express my love for that game it’s amazing
Dude you were literally one of the best content creators I’ve ever seen on this website, like you’re incredibly unique compared to anyone else I’ve watched and I love your editing style. Also you play titanfall 2 so that’s awesome
9:36 ”Jesse what the fuck are you talking about-”
FUNKe please upload however and whatever you want to, that makes your content so much more funny and genuine, and the personality is really the whole initial reason I subscribed. Keep it up man! ✌
It took me four months to realize that, because Justyn said rule of thirds wouldn't show up in the video, the "two words" jokes are both funny and meta jokes.
Good movie.
"Story in a game is like story in a porn movie. It's expected to be there, but its not that important" - John Carmack
For the sticky note at 9:52
Said this in respect to Doom
I can’t imagine how much time these videos take. Nice work man, super creative work.
poggies
Alright this video has been on my watch later for a bit and I’m just now getting the chance to watch this
3:34
I was thinking the exact same thing this afternoon when I was thinking about how Valorant, Apex, Overwatch, and many others have to make sure every character has some kind of ultimate ability because apparently core character gameplay isn’t distinct enough to make each character stand out
not really a movement fps but i feel is worth mentioning, gears of war's wall cancelling is one of my favorite forms of movement in a game, but i feel like it's kinda underrated
i could watch your animation OC do funny low frame ragdolls all day. you give it just the right amount of weight. it's seriously one of the coolest avatars ever, and its so simple. because its so simple? idk