A Look Inside: Gods of Glorantha, for RuneQuest 3rd Edition (Avalon Hill 1985)
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- čas přidán 5. 09. 2024
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This supplement did more to explain Glorantha to me than most of the other material that I ever collected... for whatever reason a lot of the material that I read at various times either seemed really vague or ultra-specific. Maybe I just had a problem absorbing it properly. But I felt that this supplement in particular really helped make sense of the place. I also don't know why I've seen so many people beat up on RQ3 in favor of RQ2... RQ3 seemed like a great game. I'm sure it has flaws that I never noticed but it's one of the few games that I've ever seen that tracked "fatigue", a critical factor in understanding the tempo of ancient warfare.
Chaosium has some sort of update of this in the works for the current RQ edition...right/wrong?
Correct. Looks massive, too.