This TF2 Map got Updated after 15 YEARS (2023 Summer Update)

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  • čas přidán 7. 09. 2024

Komentáře • 317

  • @Dr_Dan_
    @Dr_Dan_ Před rokem +649

    its criminal how much people look over these changes. also yeah, "valve" is not responsible for making these changes, but the fact that they still chose to implement them means that they might do that with other maps, if the comuunity will submit stuff like this to the workshop

    • @LEDs
      @LEDs  Před rokem +65

      Yeah. While Valve didn’t “make” these changes, they did push them through. But this does concern me if they start thinking about changing other classic maps.

    • @Dr_Dan_
      @Dr_Dan_ Před rokem +38

      @@LEDs i can cut some slack for maps with a cult status to them (aka dustbowl/2fort) but man, badwater needs to get their sightlines in check

    • @The_Troid
      @The_Troid Před rokem +18

      The thing is this was a change made by the creator of the map which seeing the many changes to snake water it seems that only the creator of their own community map can make changes to their own creation

    • @Dr_Dan_
      @Dr_Dan_ Před rokem +6

      @@The_Troid yeah i said that the changes were not made by valve. but the changes to snake water were nothing like this at all

    • @The_Troid
      @The_Troid Před rokem +2

      @@Dr_Dan_ I mean kinda are since the spawn room for red was changed

  • @MeowMeowMeowMeowMeowMeowMeowww

    Its an uncanny feeling for me to see a map changed that i played for hundreds of hours over more then a decade.

    • @LEDs
      @LEDs  Před rokem +40

      I completely get that. While I like some of the changes, there are others that are just so major that I’m not sure how they sit with me

  • @struckrex
    @struckrex Před rokem +342

    I think updating maps if they have issues design-wise isn’t an issue. It makes sense. Just because something has been the norm for a while, doesn’t mean you can’t make it better I think.

    • @hipposeducer28
      @hipposeducer28 Před rokem +35

      I honestly wish they would add more map changes like this. I've never liked valorant or cs:go all to much, but when I tried them out something that was always really exciting to keep track of was how they altered maps and made them more interesting through different kinds of changes. I really hope all these changes to steel will give other map creators more incentive to make bolder changes to any maps that have already been added to tf2.

    • @thestratposter3515
      @thestratposter3515 Před rokem

      .

    • @LEDs
      @LEDs  Před rokem +17

      Like when they added that roof to block T spawn from CT doors

    • @struckrex
      @struckrex Před rokem +8

      @@hipposeducer28 If you can update a game, you may as well also update the maps to be better too right?

    • @Solid_Hank
      @Solid_Hank Před rokem +3

      Exactly

  • @ivanbudruev8820
    @ivanbudruev8820 Před rokem +140

    It's nice to get a Director's Cut edition of Steel

  • @PotatoPatatoVonSpudsworth

    Steel is my favourite map by a huge margin. It adds so much nuance to both attacking and defending, ESPECIALLY when compared to other attack/defend maps that usually just boil down to "stand on point" and "shoot dudes."
    You think there's any higher thought or engagement happening on Dustbowl for either team? Nah, we're just mindlessly running at or shooting into a choke.
    Steel meanwhile offers different strategies and options, all while remaining so compact that both teams can easily relocate and adapt.

    • @Asmeasmeasme
      @Asmeasmeasme Před rokem +3

      Thats so true, but i often see people, who call this map bad. I quess they got used to dustbowl too much lol

    • @enn1924
      @enn1924 Před rokem +1

      You are going to love sulfur

    • @Asmeasmeasme
      @Asmeasmeasme Před rokem

      @@enn1924 sniper paradise

  • @VarskDarkness
    @VarskDarkness Před rokem +89

    6:16 this change makes a lot of sense because whenever i enter this area i almost always end up falling down to the bottom level. it just has this awkward verticality that it doesn't really need, even if it loses some of that visual detail it was a much needed change.

    • @LEDs
      @LEDs  Před rokem +5

      But what about demo!

    • @theelusivepootisberd7471
      @theelusivepootisberd7471 Před rokem +6

      ​@LEDs What makes me a good demoman? If I were a bad demoman, I wouldn't be sittin' here discussin' it with you, now would I?! LET'S DO IT! Not one of you's gonna survive this! One crossed wire, one wayward pinch of potassium chlorate, one errant twitch, and KA-BLOOIE! nd I got a manky eye. I'm a black Scottish cyclops. They got more fecking sea monsters in the great Lochett Ness than they got the likes of me. So! T'all you fine dandies, so proud, so cocksure, prancin' about with your heads full of eyeballs... come and get me, I say! I'll be waitin' on you with a whiff of the old brimstone! I'm a Grimm bloody fable with an unhappy bloody end! Oh, they're going to have to glue you back together...IN HELL!

    • @Medieval_Peasant
      @Medieval_Peasant Před rokem +14

      Yeah this room was atrocious to navigate when the moment came for getting back to spawn or to the point quickly. So glad they simplified it

    • @johncronk8867
      @johncronk8867 Před rokem +3

      What was that bottom level even for?

    • @walter1383
      @walter1383 Před rokem +2

      @@johncronk8867 A sneaky hiding place for players.

  • @evandurham8908
    @evandurham8908 Před rokem +25

    The "sticky through grate" thing should've been kept, especially since you could see it coming and it went both ways, so things like Scottish res or scorch shot could counter it.
    There's also identical grates on 2Fort where it really feels like it should be a feature

    • @TheRealFishyB
      @TheRealFishyB Před rokem +1

      It's there. The texture and size is to make it more clear and apparent using contrast and larger holes

  • @engineerfromtf2eatingabage1

    Man I miss the old steel (only because they removed the conveyor belt collision)

    • @C.A._Old
      @C.A._Old Před rokem +3

      Thats why i hated valve in 2020s. let me tell you: this update worst update than 2020 & 2021 Summer updates.

    • @supeesanic4287
      @supeesanic4287 Před rokem +6

      the SFM version is still in its 2008 form and you can try play through its game engine. But the withdrawal is no players and buggy tf2 game

    • @hipposeducer28
      @hipposeducer28 Před rokem +13

      phlog pyros are in shambles right now

    • @Casual_Luke
      @Casual_Luke Před rokem +6

      @@supeesanic4287 he could also just boot the old map file on normal tf2 lmao

    • @fedethegreat88
      @fedethegreat88 Před rokem +14

      ​@@C.A._Old How is an update that added 10 new maps, 4 new maps in a "new" community gamemode (although it's still being fixed), several actually good taunts and cosmetics, finally fixed many things in one of its oldest maps and, most importantly, added *S E A L* worse than a few updates that added a couple of bad maps and really ugly cosmetics

  • @FriendlyNeighborhoodLamia

    Well.. now I just wanna see Fishbus’ NEWER-STILL version cause that preview at the start looked wild as heck

    • @TheRealFishyB
      @TheRealFishyB Před rokem +8

      LET THEM COOK (alo you can just grab it off the workshop)

  • @primarchvulkan4013
    @primarchvulkan4013 Před rokem +14

    I liked that changes. Now cp_steel is less chokey and less prone to spam/spawn camping, which is always nice

  • @Loch_Ness_Lachster
    @Loch_Ness_Lachster Před rokem +4

    “Heading over to C there aren’t any changed I can see” 😂😂😂 the (lol) was a funny addition.

  • @papahemmy8587
    @papahemmy8587 Před rokem +23

    5:23 this change I feel like is a lot more important than you gave it credit for. The issue with flame particles going through the door was that it allowed pyros to stand behind the door and shoot fire at anyone on A point with them not being able to stop it. Yes blu could stand away from the door, it would very easily catch people of guard when they die to a pyro behind a door.

    • @duckonaroll1913
      @duckonaroll1913 Před rokem

      he knows that which is why he said not letting red go there in the first place kind of nullified the change

  • @sm00se
    @sm00se Před rokem +17

    Tf2 has needed its own 3kliksphilip for a while

    • @LEDs
      @LEDs  Před rokem +9

      It means a lot that you are comparing me to the great 3kliksphillip. Thank you 🙏

  • @Mantafirefly
    @Mantafirefly Před rokem +6

    The blue staircases up to A and B are bigger so it's much harder to spam rockets against the far wall and get easy damage. I expect that's the biggest reason for that change.

  • @BUMMY105
    @BUMMY105 Před rokem +5

    Steel my beloved. I loved you at your purest, now I love you for your wellness.
    It may hurt to see your imperfections being silently chipped away, but they've yet to chip the essence of your very soul. I am proud of you Steel.

  • @doommachine5062
    @doommachine5062 Před rokem +18

    I would love to see old maps get updated for modern Team Fortress 2. Dust Bowl is the most prominent in my mind.

  • @DistortedDebaser
    @DistortedDebaser Před rokem +5

    I'm gonna miss you old steel.

  • @melc311
    @melc311 Před rokem +12

    These changes are pretty sensible but I can't say that I look forward to steel being radically changed any further.

  • @XxguaxinimxX.
    @XxguaxinimxX. Před rokem +10

    I think these changes add more good things than bad ones!
    If Valve would implement more of these, Dustbow is my top priority!

  • @cooldudemcswagcooldudemcsw4697

    I’m glad that such a unique map gets some updates in layout

  • @chev2
    @chev2 Před rokem +7

    I agree with you on the new metal grate texture. It looks really offputting. But overall, the other changes are pretty nice, and it's great to see the map still getting updated.

  • @neondead2.0.15
    @neondead2.0.15 Před rokem +20

    Oh so we had Heavy Update this summer : D

    • @rain3554
      @rain3554 Před rokem

      I rather get bot fix update then that

    • @neondead2.0.15
      @neondead2.0.15 Před rokem

      @@rain3554 Sadly it's almost imposible to do, Because this game is F2P it means that for one banned account they can make 2 more bots. The only solution that i see is broke nav mesh on casual servers so at least old bots cant work but bots that work without injectors will still ruin other people fun. Hope that what i wrote is not hard to read : D

    • @knyt0
      @knyt0 Před rokem

      @@neondead2.0.15 So tell me, why aren't there bots at the same scale in other F2P games?

    • @Asmeasmeasme
      @Asmeasmeasme Před rokem

      @@knyt0 proper anti cheat

    • @neondead2.0.15
      @neondead2.0.15 Před rokem

      @@knyt0 They dont let bots to multiply this much and do more ban vaves and hardware bans than Valve. You need to remember that TF2 has more simple anticheat measures, this game doesnt even track what you doing in other aplications. And please remember that there is less bots than was but more cheaters since cheats dont like regular updates which our precious game lack of. I think even free version of Lmaobox still working with some tweeaks. This game is old and if you want to have proper anti cheat than workshop is the place to put your work and make world better to all of us (you included).

  • @Josedx9
    @Josedx9 Před rokem +2

    One map that I would like to see updated is Ctf_Turbine based on the Christmas version that is in the workshop, it fixes various issues that plague Turbine, such as visibility to all the enemy team's exit points that the Sniper takes advantage of so much.

  • @Professor-Badger
    @Professor-Badger Před rokem +9

    So long as the old map can be put on community servers I can't be mad at trying to make the flow better

  • @LandmineSoldier
    @LandmineSoldier Před rokem +11

    I love community and valve is working to fix the old map. Great work!

  • @HuntBigs
    @HuntBigs Před rokem +2

    0:23 Last time that valve did this that I can remember was all the mercenary park changes because at launch that map was so unfun lmao

  • @Tukaro
    @Tukaro Před rokem +1

    5:14 I imagine the door was added to this area because it was a great Ninjaneer section. On RED, that hallway doesn't really have a point (except, maybe, spies or a spiteful Ninjaneer); at the very least, it doesn't serve a purpose until A is captured. This allowed BLU Ninjaneers to sneak the full circle (B>C>D>this hallway) and set up shop while the rest of BLU focused on A. Then, with A captured, RED would shift focus to B (and maybe a bit of E) still ignoring this hallway because the blast doors take so long to open, allowing BLU to build up a big push from there to D. The tele can be partially hidden in those little alcoves (showers?), so RED peaking in from A or E wouldn't necessarily notice anything. So, even with the seams closed to stop BLU flanking and shooting through them, blocking it off gives RED a bit more breathing room when redeploying after losing A.
    6:16 I think the large doors weren't kept at all because they implied the ability to drop down at some point (as there are other such doors on the map, IIRC). The deeper room was not only more annoying to navigate for RED but--as you showed at 0:43--made for a great BLU spy hiding spot. They could even decloak in the darker corner under the spawn room door and be easily missed by unseasoned players, who would pass through the room and never look/go back. IIRC, the gates didn't fully have nobuild applied (or you could just build at the lowest landing) and so it was another BLU Ninjaneer point, though much easier to clear out.

  • @LucarioredLR
    @LucarioredLR Před rokem +2

    I'd love to see Valve try and update maps like this
    Fix issues that make players dislike certain maps, especially the older ones, bringing them to more modern standards

  • @Whomobile
    @Whomobile Před rokem +15

    I wonder if that grate texture scaling was a mistake?

    • @LEDs
      @LEDs  Před rokem +5

      It could’ve been

    • @C.A._Old
      @C.A._Old Před rokem +1

      @@LEDs LED let me tell you: this update worst update than 2020 & 2021 Summer updates.

    • @C.A._Old
      @C.A._Old Před rokem +1

      @@LEDs Thats why i hated valve in 2020s.

    • @admiraltonydawning3847
      @admiraltonydawning3847 Před rokem +9

      @@C.A._Old Would you kindly substantiate the claim?

    • @Samstar369
      @Samstar369 Před rokem

      @@C.A._Old
      Can u not spam this everywhere? Like come on, you sound pathetic

  • @cadensherman1983
    @cadensherman1983 Před rokem

    I played this the other day not knowing that it had been updated, and it felt a lot more open and “flowy” for lack of a better word. Great changes!

  • @angzarrpsyco
    @angzarrpsyco Před rokem +12

    I really want to see the latest version of cp_steel to be put into the game. Or at the least play it and see the changes for myself

  • @juango500
    @juango500 Před rokem +2

    all of a sudden, in the patch notes:
    · Updated ctf_2fort

  • @TFZ.
    @TFZ. Před rokem +1

    Cant wait to see the next video about that AMAZING second barrel!!! 4:15

  • @asteroidrules
    @asteroidrules Před rokem +1

    I like quite a few of these changes, makes it harder for people to lay some seriously unfair ambushes, and any attempt to remove phlog cancels is an improvement. I do find it kind of funny how much this update has surprised some players, I get that it's been a very long time since it last happened, but when TF2 was still in active development 10-ish years ago it was common for updates to include changes and fixes to existing maps. I seriously hope we see more as it suggests that Valve is putting more attention on TF2, even if these updates were made by a community member.

  • @mtierney46
    @mtierney46 Před rokem +2

    Now we need "Steel Classic" change my mind

  • @heavenandhello6629
    @heavenandhello6629 Před rokem +3

    There’s a Halloween version of steel called Chateau and it still has the old layout since it was made before regular steel got changed. I not only hope that the creator won’t change it to the new layout, but I also hope that valve will add it to this year’s Scream Fortress update at an extremely rare chance.
    EDIT: FUCK, it got changed to the new layout as well! :(

  • @Cptn.Viridian
    @Cptn.Viridian Před rokem +2

    I mostly like these updates, but I cant get behind them removing *the fun pit* between b and e and the new door by A.
    I feel like the new door solves a problem that really didnt exist, and I always enjoyed the detail and unique layout of the alcohol and rocket room

  • @Kewertate
    @Kewertate Před rokem +4

    Along with steels updated layout we also got anothermap that plays similarly to steel, sulfur.

    • @hipposeducer28
      @hipposeducer28 Před rokem

      Suijin x Steel, the greatest crossover ever

    • @O5MO
      @O5MO Před rokem

      @@hipposeducer28 Suijin x Steel x KOTH, because last point kind of works by koth rules unless other points are capped. If blu captures it before other points, they have to wait until time runs out to win

    • @Asmeasmeasme
      @Asmeasmeasme Před rokem

      sulfur aka sniper paradise

    • @hipposeducer28
      @hipposeducer28 Před rokem +1

      @@O5MO suijin is koth so it kinda works out

  • @trinitroid7893
    @trinitroid7893 Před rokem +2

    The metal grate texture is really off and it doesn't feel like it fits to the layout at all. Though, it kinda makes sense in balance-wise on why the explosions can't reach on the other side of the floor, since Demo can easily place stickies in a safe place without the need to enter the room itself.
    The fourth floor room with the rocket is a nice change, as it adds a good flow in movement. While it does feel a little suck that a little detail has been removed, I rather take the flow over a little visual design that you can only pay attention once in a while.
    I noticed that a lot of it fixes issues on rushes and chokepoints in this map, but it's prolly for the best. I mean, even Engie mains got affected by this and they all have to change their strat, including for Demo and Soldier.

  • @nuherbleath461
    @nuherbleath461 Před rokem +2

    Let’s be real, dustbowl is *beyond* *repair*

    • @LEDs
      @LEDs  Před rokem +3

      It's perfection

  • @cope3555
    @cope3555 Před rokem +1

    2:14 spawn camping question mark question mark

  • @khirnera
    @khirnera Před rokem +1

    I like pretty much all of the QoL changes made to the map, but its frustrating to see over the years (as in Not Just With This Map) how many times maps have had fun goofy weird buggy spots removed, like the pipe and pixel wide ledge you mentioned. Janky pots that experienced players can abuse are part of the lasting charm of the game (as long as other experienced players can counter them with sufficient knowledge) and seeing them get sanded away is a shame

    • @LEDs
      @LEDs  Před rokem +1

      I agree fully. A map with absolutely no glitches/tricks is pretty lame

  • @k-clin
    @k-clin Před rokem +1

    I've only played 1 time on this map so far, but this may mean that other maps are getting updates as well

  • @PavltheRobot
    @PavltheRobot Před rokem +1

    It's interesting that they decided to update such an old map, but I'm not really sure if I like the changes. Some of them look better visually, but gameplay-wise it's a mixed feeling.

  • @DoABarrelRol1l
    @DoABarrelRol1l Před rokem

    Wow I was busy looking at new maps I haven’t played steal in almost a month now! Definitely my favorite most played map so these changes are going to mess me up until I get used to them.
    And yes more buffs to BLUs first point- about 1/3rd of my games end in an immediate defeat at A because I built a sentry on the shed, half the team gets lost, or they have 0-1 pre round Ubers (you want 2-4 on this map as you can face dustbowl levels of spam).
    Maybe even a way to get to A through E so you can do some sort of flank from behind rather than just yeast the final capture.

  • @Hardman5509
    @Hardman5509 Před rokem +2

    A lot of the changes are focused on A, it seems. I know from asking around that in competitive, A is a point that they give up as it's much harder to defend and B is much easier for BLU to push onto E. Perhaps this will make competitive players focus a bit more on A? (More so than having a Spy or a sticky trap)

  • @hlibushok
    @hlibushok Před rokem +1

    So when I played this map yesterday it wasn't a Mandela effect after all! Now I'm really excited for the potential future changes to other old maps.

  • @GENIUSGT
    @GENIUSGT Před rokem +2

    4:26 This is going to be a pain in the ass for engineers.

  • @whynotanyting
    @whynotanyting Před rokem +1

    Anxiously awaiting the barrel video

  • @Asmeasmeasme
    @Asmeasmeasme Před rokem +2

    Metal grating damage pass through still works just fine, idk what are you talking about

    • @LEDs
      @LEDs  Před rokem

      In my mind I was thinking it was a block bullets brush. Sorry for the error

  • @jas-c3610
    @jas-c3610 Před rokem +1

    I only saw that Fishbus fixed some collision problems and doesn't noticed this changes in patchnote. So for me this video is double surprise.

  • @fintandavies1977
    @fintandavies1977 Před rokem +1

    As someone who has always hated playing steel; these are improvements

  • @Hellga242
    @Hellga242 Před rokem

    Instructions: Bacon Wrapped Shrimp Appetizer Recipe
    Line a baking sheet with foil. Preheat oven to 400F.
    Wrap each piece of shrimp with 1/3 slice of bacon and secure with a toothpick. Place on the baking sheet.
    [1 lb shrimp, 7 thick pieces of bacon]
    Mix together the melted butter, brown sugar, and chipotle powder.
    [4 tablespoons salted butter,1/4 cup brown sugar,1/2 tablespoon chipotle powder]
    Brush each shrimp liberally with the butter mixture, using about 2/3 of it. Save the leftover butter mixture and set aside.
    Bake for 15 minutes. Take the shrimp out of the oven and switch to broil.
    Brush each shrimp one more time with the remaining butter mixture (stir before brushing).
    Broil for 1-2 minutes or until bubbly.

  • @holojet
    @holojet Před 9 měsíci

    I used to spend a long time in that wooden barn area near control point b, i saw it and thought it looked different and thought i was going crazy, i guess they did actually update it

  • @Jennacide.
    @Jennacide. Před rokem +2

    Ffs man, i can no longer snipe through the blast door to point A? Bad games :(

  • @windywriter
    @windywriter Před rokem

    7:30 It's still possible to deal explosive damage through the grate on Steel - or, at least, it still worked when I was playing on the map about two weeks ago

    • @LEDs
      @LEDs  Před rokem

      Yes, that is correct

  • @Wiki1184
    @Wiki1184 Před rokem +1

    7:28
    RIP to the ultimate sticky trap.

  • @trudaftgunpunk
    @trudaftgunpunk Před rokem +1

    0:41 I did this immediately when the wrangler was released, is this META now / when did it become common?
    …I played, uhh when this was released, so a bit ago…

  • @blocky_luke
    @blocky_luke Před rokem +3

    And i bet a lot of players didn't even notice

  • @John-el1ki
    @John-el1ki Před rokem

    speaking of people using explosives to kill people, 2fort is the only one i am aware of that demo can use sticky traps to kill people through the fence floor

  • @chuck_muckle
    @chuck_muckle Před rokem +1

    Love the little Easter eggs in the captions

  • @alkimia1791
    @alkimia1791 Před rokem +1

    Honestly so glad that blast door on point A is solid now. So tired of phlog pyros shooting through that

    • @LEDs
      @LEDs  Před rokem +1

      It badly needed to be patched

    • @alkimia1791
      @alkimia1791 Před rokem

      @@LEDs Yup. Just by doing that the map is more enjoyable because you don't have to worry about phlog pyros on the other side of that door

  • @CuteBridge
    @CuteBridge Před rokem +2

    I love this map. Glad it got updated. As a spy player, these changes are wonderful.

  • @GunKick
    @GunKick Před rokem +1

    rare unknown barrel tech...

  • @literatemax
    @literatemax Před rokem +2

    3:50 wait, so players and projectiles just phase through that pipe now?

    • @LEDs
      @LEDs  Před rokem +1

      Yes. This was probably done to prevent rocket/sticky jumping players from colliding with them mid-air

    • @literatemax
      @literatemax Před rokem

      ​@@LEDsI willl try to hit people through it because that sounds funny.

  • @Dedprotectr
    @Dedprotectr Před rokem +1

    I think these changes are cool, but it sometimes get to the point where some of the strategic integrity of the map feels threatened.

  • @squindigglyjigglybop1300

    I'm never gonna play tf2 again if playing my favorite map makes me feel like I have dementia

  • @nowhereishere
    @nowhereishere Před 11 měsíci

    The widening up valve did really makes it look better and not so claustrophobic/cramped

    • @LEDs
      @LEDs  Před 11 měsíci

      Actually, Valve didn't make these changes, they just authorized them. Fishbus is the actual mapper for Steel

    • @nowhereishere
      @nowhereishere Před 11 měsíci

      @@LEDs even then I feel like them authorizing it is enough to make me happy, the changes (the mapper) made really mad that map pop even more than I'd did before. I just love the architecture of the tf2 maps, I could talk about it for hours

  • @Drew_64
    @Drew_64 Před rokem +1

    i knew something was off when i played the other day

  • @supeesanic4287
    @supeesanic4287 Před rokem +2

    Now we need to wait for Hydro to be removed or complete overhaul

    • @jas-c3610
      @jas-c3610 Před rokem

      No, we need this relic of old tf2. Even if you think this is bad then we need it even more to be sure not making mistakes of it's creators.

    • @LEDs
      @LEDs  Před rokem

      I’ve never actually played a game of hydro with a full lobby, so I don’t know

  • @Tscendrik
    @Tscendrik Před rokem

    I'd love a updated cp_powerhouse in a similliar way like steel.

  • @Pyrotrainthing
    @Pyrotrainthing Před rokem

    Weird to think cp_Steel has been redone, the amount of potshots I got thrown at me cause Red team spawncamped…
    It still looks like some areas of the map may need to cleaned up (the bricks near Blu Spawn’s exit sign and the seams in the ground irk me but my HAMR experience consists of a flat box map with a borked Blu spawn that is obviously not public, so I got no room to judge with all the quality changes to make the map more balanced.

    • @TheRealFishyB
      @TheRealFishyB Před rokem

      Spawn camping sucks and I don't think it's a valid quirk of a map, hence the MAJOR changes

  • @Coolyo420
    @Coolyo420 Před rokem +2

    cant wait for the 2 barrels video

  • @bbdanny
    @bbdanny Před rokem

    Even tho I don't play the game anymore, iIm glad mappers are doing stuff with old maps
    last fall I made some edits to thunder mountain (which is valve created), but I doubt those will ever make it to the game, except maybe in a Smissmas/Screamfortress version

  • @theultimatetrashman887
    @theultimatetrashman887 Před rokem +2

    Next thing you know they will update 2Fort and make it the best map in all of gaming...

  • @Henrik0x7F
    @Henrik0x7F Před rokem +5

    Those new "stairs" look awful. I hope they fix those

  • @SpireGuy
    @SpireGuy Před rokem +1

    Now it's REAL steel

  • @TheFerbison
    @TheFerbison Před rokem +1

    Steel fans when they add another barrel to a niche part of the map for literally no reason:

  • @WarBird115
    @WarBird115 Před rokem

    06:05 was my go to chokepoint with engie. I feel like it was purposely done cuz of me. Probably not but still XD. Sad to see it go but i do understand. That place was OP

  • @microsoftpowerpoint4731
    @microsoftpowerpoint4731 Před rokem +1

    I think this is nearing the tipping point where Valve can just filter community submissions but let them do all the work and everyone is happy because the game is self sustaining

  • @thewoodpeckers655
    @thewoodpeckers655 Před rokem +1

    The fact that this is happening at all tells me that there’s been a shift in the TF2 Dev team.

  • @Zitronbtw
    @Zitronbtw Před rokem

    if they make maps less spawncamp-able then I'm all for it. Hopefully they update dustbow next

  • @yume5338
    @yume5338 Před rokem +1

    I would love for Dustbowl to get some touch ups but I don't want the layout changed at all. I find Dustbowl great how it is.

    • @LEDs
      @LEDs  Před rokem

      Same

    • @PauperoftheFishies
      @PauperoftheFishies Před rokem

      Dustbowl in Team Fortress 2 Classic has a number of graphical upgrades, the shadows are gorgeous

  • @luca377bazooka_2
    @luca377bazooka_2 Před rokem +1

    This is the heavy update we have been waiting for

  • @Miracle7Seven
    @Miracle7Seven Před rokem +1

    Wait, so the community members update this game more than Valve at all? You’re telling me, a singular person named fishbus updated a map for the games summer 2023 update?

    • @LEDs
      @LEDs  Před rokem +1

      Precisely

  • @AmaroqStarwind
    @AmaroqStarwind Před 10 měsíci +1

    RIP alcohol and rockets.

  • @Hexickk
    @Hexickk Před rokem +1

    from playing community server matches it feels quite attacker sided (much easier to take E) but hopefully it will balance itself out over time

    • @Asmeasmeasme
      @Asmeasmeasme Před rokem

      You can occupy a shit house and spam explosives through windows

  • @FearsJourney
    @FearsJourney Před rokem +1

    I just want to say i know fishbus made the changes but i feel a lot of maps should be updated

  • @Das_Psycho
    @Das_Psycho Před rokem

    So many new weapons and playstyles evolve. Maps need to be able to update with the times. I would love for dustbowl to become more demoknight friendly for example

  • @Iron_Soil
    @Iron_Soil Před rokem +2

    Finally i can Play my favorite map

  • @ghost_ship_supreme
    @ghost_ship_supreme Před 11 měsíci

    Steel is my all time favorite map! I probably have 50% of my game time on steel! I dont really like the new spawn rooms, except for the red last extension. I actually custom made an entire bot mesh for the entire map a couple years ago. It made it possible for bots to even climb the ladders and stuff. I also agree with them nerfing some clip brushes sucks. It also indirectly may make some achievements harder.
    And finally, nerfing the blast door is incredibly sad. It’s like watching a piece of the map history die.
    But I ESPECIALLY dislike the removal of the B basement. It completely ruins my spy hiding spots. And I often used it as engineer because enemies wouldn’t see teles if they peeled in quickly. I hope they change it back later. Though the B balcony extension was nice, but the A gate and the C grate… yeah ugly af lol.
    It’s basically a different map. Not only that, it’s beginning to remind me of “house” from rainbow six siege. Hopefully they leave it alone now (except maybe reverting the B basement, seriously, it made sticky spawn camping harder for attackers.)

  • @bobertastic6541
    @bobertastic6541 Před rokem

    We actually had a full team at tf2 but most of them were working on this so that’s why we didn’t get updates.

  • @jewfroo8521
    @jewfroo8521 Před rokem +1

    "i actually really miss that I can no longer exploit and shit on new players at all times" ?

  • @SwecrafterSlom
    @SwecrafterSlom Před rokem +1

    Steel is my favorite map and I love all of these changes to it!

  • @nuggers2573
    @nuggers2573 Před rokem

    I can't believe that valve would actually risk changing one of the oldest maps to a newer version after so many years without touching it

  • @coldtiger2288
    @coldtiger2288 Před rokem +1

    I bet some players will still get confused lol.

  • @AriocKaichi
    @AriocKaichi Před rokem

    So...That spot they patched on C where you can no longer build a sentry up there has me curious. Could tele's also have been built up there?

    • @LEDs
      @LEDs  Před rokem

      Nope. The area was too small

  • @hamhelly9115
    @hamhelly9115 Před rokem

    Steel is a community map, it was the creators who updated it not Valve, they just release the updated version to the public. So it really is if the map creators decide to update their maps.

  • @zerro3172
    @zerro3172 Před rokem +2

    good changes

  • @yourdemiseishere
    @yourdemiseishere Před rokem +2

    They fixed it the day i trie to abuse it.