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Let's Play: Small World Underground
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- čas přidán 10. 09. 2017
- Az & Ben take up arms in Small World Underground, the dark fantasy area control game from Days of Wonder.
Delve into the world of underground fantasy battles as they duke it out across Mystic Crystal Fields, Black Mountains and Muddy Swamps with fantasy races to see who can come out on top.
Gnomes, Lizardmen, Drow and Liches are just some of the races we see, as the guys have to decide where to strike and when to put a race into decline and move onto the next.
In the end, it's the player with the most gold who'll come out on top!
What fantasy race would you most like to lead into battle?
Small World Underground
Designer: Philippe Keyaerts
Publisher: Days of Wonder
Players: 2-5
Play Time: 30-90 mins
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This why you leave the tokens on the races because you forgot to move them down with the mummies.
Great Video to learn how to play de game and also amazing comments on the strategies to follow to be a better player.
You forget 2 or 3 points for the second player, he played with the power "martyr" but when the first player killed bis Token, he didn't receive his point for his power.
guy on left should've score 14 points on second to last and last turn because he was holding two black mountains
he should have took the will-o-wisps and started on the left crystal region and bully the mummies with the dice. Take as many more regions he could with the dice including the other crystal region and declare decline to use his special power and colect a bunch of gold.
At 48:26 should you have scored extra as the diamonds should score on all two black mountains you control, no?
Very well explained, thanks!
Looks like a fun game with family
👍 Czech republik - thx. English is the atomic nucleus for me. Subtitle is ok.
The coins are supposed to stay with the race + ability combo, not on the slot they were placed. There should never be a case where there's a race + ability combo that has no coins on it that has combos closer to the stacks of races and abilities that *do* have coins.
I'm only about halfway through the video, so I'm not sure if this was ever corrected later on.
When you got 13 "+2 for the 2 gnomes" it should've been 14 as there are 3 gnomes. ~35mins
Though this is the sequel to the land version I kinda dislike the art work on the board which lets it down (same on original), it doesnt feel like underground. Really feel they could of broken the regions into Great caverns and have tunnels joining them. Also flying carpet under ground, better to have say some kinda teleporting crystal, otherwise like game mechanics for races
PS good to see Ben allowed outside his News monitor to play games.
We only let him out to play games with us.
totally agree. I just play the races on the normal board LMAO
reese's peanut butter cups
can you only enter from one area ? when you get a new race?
You asked this two years ago, but I've just got the game and I'm really excited about it so let me respond.
You can enter from any area which touches the corner of the map.
You can get a new race whenever you want. To do that, your active race has to go into decline. There are several more rules tied to that.
@@westboy52 lol thank you
No trolling, but nearly every strategic decision in this game was wrong. Having said that, I really enjoyed watching. Thanks guys
Good thing this is just a demonstration, not a strategy guide.