Sorry, no fancy showcase intro nor clip montage for this, as doing the same thing for two similar, yet distinct mods already takes a lot of time. Also, aside from questionable hand positioning on the Coral Release cutscene due to the rigid animation for NPCs, Ayre in her custom IB-01C: CEL 240 ECHO is incredibly good-looking! Timestamps: 0:00 - Mod display (KRDCD version) 0:40 - Paint options (KRDCD version) 2:49 - Mod display (Ria version) 3:15 - Paint options I (Ria version) 4:55 - Paint options II (Ria version) 6:22 - Side-by-side comparison between models 6:40 - Default & suggested builds (KRDCD version) 7:30 - AC assembly test (KRDCD version) 8:35 - Movement test (KRDCD version) 9:55 - Individual weapon test (KRDCD version) 10:57 - Damaged state (KRDCD version) 11:50 - Suggested build (Ria version) 12:04 - AC assembly test (Ria version) 12:55 - Movement test (Ria version) 14:09 - Damaged state (Ria version) 15:02 - Player IB-01 CEL 240 vs. Boss IB-01 CEL 240 16:20 - Map ceiling reached, phase 2 19:15 - Arena Analysis ECHO / Ayre 21:51 - Ayre's arrival in Coral Release (modded) 22:29 - End card
The CEL 240 Custom is easily my favorite replacer in the game, even being one of the few to mix properly with base game parts while having little to no noticeable clipping and even fewer gaps.
Y'know, It would've been cool if during the 2nd phase of the fight the ambient Coral triggered an EN anomaly and granted increased generator performance. Seeing you take the fight way up into the air made me think of that.
What if there was an optional mission in Chapter 5 (NG+ most likely) where you steal the IB-01 CEL 240 and get its wings as two Back Units; acting as high quantity laser drone deployment systems, or even the frame parts? I think it'd be cool Edit: the battle at the height limit is very dramatic, cinematic, and cool in this. And here I was wondering what the infinite fuel was for.
Am I right to assume that the model for the CEL 240 was taken from the Phase 2 of the fight (with stains and burns)? I believe Phase 1 CEL 240 has "clean" body with no gradient or whatever - right?
Sorry, no fancy showcase intro nor clip montage for this, as doing the same thing for two similar, yet distinct mods already takes a lot of time. Also, aside from questionable hand positioning on the Coral Release cutscene due to the rigid animation for NPCs, Ayre in her custom IB-01C: CEL 240 ECHO is incredibly good-looking!
Timestamps:
0:00 - Mod display (KRDCD version)
0:40 - Paint options (KRDCD version)
2:49 - Mod display (Ria version)
3:15 - Paint options I (Ria version)
4:55 - Paint options II (Ria version)
6:22 - Side-by-side comparison between models
6:40 - Default & suggested builds (KRDCD version)
7:30 - AC assembly test (KRDCD version)
8:35 - Movement test (KRDCD version)
9:55 - Individual weapon test (KRDCD version)
10:57 - Damaged state (KRDCD version)
11:50 - Suggested build (Ria version)
12:04 - AC assembly test (Ria version)
12:55 - Movement test (Ria version)
14:09 - Damaged state (Ria version)
15:02 - Player IB-01 CEL 240 vs. Boss IB-01 CEL 240
16:20 - Map ceiling reached, phase 2
19:15 - Arena Analysis ECHO / Ayre
21:51 - Ayre's arrival in Coral Release (modded)
22:29 - End card
The Ria version is pretty cool, it looks like an armored core with repurposed enemy parts, i wish we got something like that in the actual game
I want dlc parts to be like that tbh
🤔 coral laser drone
The CEL 240 Custom is easily my favorite replacer in the game, even being one of the few to mix properly with base game parts while having little to no noticeable clipping and even fewer gaps.
Y'know, It would've been cool if during the 2nd phase of the fight the ambient Coral triggered an EN anomaly and granted increased generator performance. Seeing you take the fight way up into the air made me think of that.
Yeah, i was wondering how the user had infinite boost in the IBIS fight.
16:46 glad they programmed it to follow you even to impossible heights, makes for a very cool air duel
This mod must include coral drones
This will make it more incredible
I've been wanting coral drones for some time now, but I think it would be more interesting if one wing was drones, while the other was turrets.
20:03 I never realized how sick the IB-02 CEL240 would look with Ayre’s color sceme. Just one more reason to love Ayre.
Damn the IBIS Echo looks NICE
For such a beautiful machine it sure managed to kick my arse a good amount of times and with the power of mods i shall wear it's armour like a trophy
Oh, me. Oh, my....
This is magnificent!!!! 0o0
Would be interesting if you can do similar videos like this for 00-ARETHA and N-WGIX/v.
Someone might've asked this but does the Ria version were made from scratch or is it from customized existing model?
It's re-arranged from the original IB-01: CEL 240 model's bones, with different proportions on some parts.
Ria's Ephemera Core and KRDCD's reverse joint should do just right, because CEL-240 has supposedly reverse joint lega
I’m the ria version some the feet clips through the ground during basic boost movements onto top of some general jank other then that pretty cool
This thing looks lethal
I would love to see Fromsoft add the RIA version as a part set
What if there was an optional mission in Chapter 5 (NG+ most likely) where you steal the IB-01 CEL 240 and get its wings as two Back Units; acting as high quantity laser drone deployment systems, or even the frame parts? I think it'd be cool
Edit: the battle at the height limit is very dramatic, cinematic, and cool in this. And here I was wondering what the infinite fuel was for.
Am I right to assume that the model for the CEL 240 was taken from the Phase 2 of the fight (with stains and burns)? I believe Phase 1 CEL 240 has "clean" body with no gradient or whatever - right?
Would be awesome to have a core expansion that allows you to fly for a while without using stamina and maybe buffs speed or smthn
This cool af, you did a great job.
Question, Would it be possible to mod in the Metal Wolf mech from Metal Wolf Chaos into AC6? That would be so epic.
Can someone please remake the true IBIS from silent line?
Playable ekdromoi would be really cool
Does anyone notice that the WLT 011 when full charged and releasing, its sound is kinda haunting/horrifying to be on the other end of this?
I kinda like that coral moonblade
Would put it on Ayre boss mech
Mech warrior mechs would be amazing
He turned himself into the coral, funniest shit ive ever seen
Dude the Ria version is literally a Qubeley
The RIA version looks like AMX004 Quebely from mobile suit gundam
Glad I'm not the only one who sees the resemblance...
Can you play with pca Heavy Cavalry? 😮
Can anyone help me? I used the modengine 2 and placed the extracted files into the mod section but the mod is not working
You need to create a 'parts' folder within the mod folder of modengine, drop the files there
Thx for the reply, but I did make the parts folder and it is still not working, dunno why
@@freyala024
Lil cuh thinks he’s IB-01-CEL 240😭😭😭