Explaining Every Banned Card in the Pauper Format Part 4

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  • čas přidán 5. 08. 2024
  • In this series we’ll be going over all the cards banned in the commons only format Pauper and discussing why they’re banned and if they could be unbanned today. This video will finish going through some of the cards that were banned after already existing for an extended time in the Pauper metagame. We will also touch on how multiplayer designed mechanics often led to cards being banned in the format as we cover the last few cards on the list and some of the most recent bans in the format.
    Script by Uncrowned Jules
    Editing by Pumkinswift
    ├ The Video
    Intro: (0:00)
    Sojourner’s Companion: (0:20)
    Atog: (3:48)
    Bonder’s Ornament / Prophetic Prism: (7:00)
    Disciple of the Vault: (11:19)
    Fall from Favor: (14:50)
    Aarakocra Sneak / Stirring Bard / Vicious Battlerager / Underdark Explorer: (18:10)
    #mtg #tcg #magicthegathering
    (Just a note, we have people who actually know the game very well making the scripts for this channel. As the owner of the channel (Theduellogs/hirumaredx) is a total newbie to the game.)
  • Hry

Komentáře • 57

  • @raynmanshorts9275
    @raynmanshorts9275 Před 7 měsíci +41

    I remember when Fall from Favor was spoiled. _Everyone_ knew it was going to be a problem. The fact that Wizards didn't know was astounding, but they're a small, indie development company, so I guess it's understandable.

    • @casteanpreswyn7528
      @casteanpreswyn7528 Před 7 měsíci +5

      Man...this comment just made me remember that in my tiny hometown we had an old Wizards of the Coast store for years, back when they actually were a small company. Now I'm sad, cause that store was awesome.

    • @RvBnerd618
      @RvBnerd618 Před 7 měsíci +3

      They were too busy thinking of the whales paying three times the worth of a precon on Commander Master's product line. They hardly care about eternal formats like pauper as it doesn't make them no where near what they were selling for during that time.

  • @Lcngopher
    @Lcngopher Před 7 měsíci +26

    19:53 You know a multiplayer mechanic is busted in 1v1 when they have to ban a card from a deck revolving around that mechanic in legacy

  • @nathanramos3542
    @nathanramos3542 Před 7 měsíci +21

    gotta add swiftspear to the list now RIP

  • @StevieBlunderReal
    @StevieBlunderReal Před 7 měsíci +71

    this whole video can be summed up to "affinity amirite"

    • @federicodc
      @federicodc Před 7 měsíci +1

      Affinity and multiplayer*
      Also, Stevie jumpscare

  • @Kyori058
    @Kyori058 Před 7 měsíci +8

    Taking away Sojourner's Companion to artifact landcycling, we just basically have myr enforcer copy #5-8 & I am not really sure that would fix it without it being unique.

  • @matthewami
    @matthewami Před 7 měsíci +1

    I had heard of pauper before, but never knew what it was about until you began making this series. I’ve since then built and bought 2 different decks for the same price as a budget pioneer deck and started going to my LGS. Thanks for making these!

  • @christmas6666
    @christmas6666 Před 7 měsíci +2

    been waiting for this one :)

  • @dracish123456789
    @dracish123456789 Před 7 měsíci +1

    I'm excited for Standard bans throughout the years. Like what standard they were banned in why

  • @jonwilliams446
    @jonwilliams446 Před 7 měsíci +4

    Wait, did wotc forget the affinity combo from og mirrodin block? Where disciple of the vault is banned in block constructed?

    • @zebusaqua4415
      @zebusaqua4415 Před 7 měsíci

      What was the block constructed combo?

    • @jonwilliams446
      @jonwilliams446 Před 7 měsíci

      @@zebusaqua4415 disciple plus krark clan iron works

    • @marcoottina654
      @marcoottina654 Před 7 měsíci

      @@zebusaqua4415 basically, attack with a Arcbound Ravager + 1/2/3 or even 4 Disciple, then sacrifice every artifacts (even artifact lands!) to the Ravager, causing a lot of life loss due to Disciple and growing the A.R. to a massive size

  • @7Alberto7
    @7Alberto7 Před 7 měsíci

    Amazing

  • @neros_soren
    @neros_soren Před 7 měsíci +1

    Stonejourner's Companion can not be "fixed", period. Giving Affinity another 4/4 would make the decks just way too stong, no matter if we are talking Azorius (too much staying power and it is in the top 5 of the strongest decks already) or Grixis (no need to evaluate keeping a 4/4 as a blocker or drawing/gaining life anymore).

  • @simic0racle157
    @simic0racle157 Před 7 měsíci

    Notes on swiftspear?

  • @ShawnValsean
    @ShawnValsean Před 6 měsíci

    I know that wizards tends to not go after decks just to ban them and kill them out right, but if tron keeps enabling so much bs... id just consider banning the tron lands altogether. If all these bans don't even really take some decks down from being extremely good, and just puts them on par with other strong decks, it seems like it doesnt solve the issue. you're still playing maybe 3-4 different strategies or else youre losing

  • @kennydarmawan13
    @kennydarmawan13 Před 7 měsíci +13

    Fall from Favor came from Commander Legends. Masters reprint them.

  • @AENock
    @AENock Před 7 měsíci

    Affinity would be much more reasonable if WotC would ban the bridge lands. Affinity was a t2 deck at best with Gorilla Shaman sideboarded as an apex predator, prior to MH2.
    WotC's repeated logic was they liked the play pattern of Cleansing Wildfire targeting a bridge to ramp, but that combo is no longer relevant. Its safe and only logical to remove the bridges and allow Gorilla Shaman and Dust to Dust to prey on the archetype. This would let Atog return (a fan favorite) safely.

  • @joshuaturner4602
    @joshuaturner4602 Před 7 měsíci +1

    Isn't sojourners companion -landcycling already a card ?

    • @stigmaoftherose
      @stigmaoftherose Před 7 měsíci +3

      Sojourner is the only non basic or land type cycling. Being able to grab artifact lands which includes 2 color lands that none of the others can grab (at least in pauper as dual lands are all above common) is actually insane for mana fixing and being practically free late game.

    • @forsureitsme
      @forsureitsme Před 7 měsíci +1

      ​@@stigmaoftherose there are dual (snow and non-snow) lands with basic types in pauper, but as you said there are no way to search them all (some search for forests)

    • @joshuaturner4602
      @joshuaturner4602 Před 7 měsíci +2

      @@stigmaoftherose right but MYR enforcer is sojourners companion minus the land cycling ability.
      He suggested to balance the card by removing the land cycling ability which would turn it into a card that already exists..... MYR enforcer

    • @stigmaoftherose
      @stigmaoftherose Před 7 měsíci +1

      @@joshuaturner4602 oh minus land cycling. I didn't get that's what you meant by "-landcycling"

    • @neros_soren
      @neros_soren Před 7 měsíci

      @@forsureitsme Erm... Either you wrote this reply really weird and you meant there is no ONE CYCLE card that searches every color, which is true but who cares, OR your statement is false, because there are enough cycle cards that do not cycle for just basics.

  • @ronanlooney3112
    @ronanlooney3112 Před 7 měsíci

    Another option to balance the initiative card might be to force a particular dungeon. Since being able to pick which one is a large boost in flexibility.

    • @lordereney
      @lordereney Před 7 měsíci +8

      initiative is already limited to undercity, venture in the dungeon is what let's you choose

  • @bradensorensen966
    @bradensorensen966 Před 7 měsíci +1

    2:30 If you use Companion to get an artifact land you CANNOT play Kenku Artificer on turn 3!
    You couldn’t artifact land cycle until you have two mana. So turn 2 and you’ve already dropped a land. You get an artifact land that you’ll have to drop on turn 3. But, it comes out tapped and Kenku Artificer is three mana.

    • @drac8635
      @drac8635 Před 7 měsíci +4

      Cycling can be done at instant speed, so you just hold 2 mana open and cycle Companion at the end of your opponent's turn, and then play the 3rd land on turn 3. Then, you would play Kenku.

    • @brendaneichler5244
      @brendaneichler5244 Před 7 měsíci +1

      Couldn't the Turn 2 and 3 artifact lands both be OG artifact lands a la Seat of the Synod?

    • @drac8635
      @drac8635 Před 7 měsíci +2

      @@brendaneichler5244 Yes. Turns 1 and 2, play out one of the mono-colored artifact lands, then, cycle Companion at the end of your opponent’s second turn and grab a 3rd mono-colored artifact land. Then proceed to turn 3, play the land you just tutored for, and play Kenku

    • @thatguyintherain3168
      @thatguyintherain3168 Před 7 měsíci +1

      Sir, there are mono colored artifact lands that enter untapped.

    • @drac8635
      @drac8635 Před 7 měsíci

      @@thatguyintherain3168 I’m aware. Nothing I said stated otherwise

  • @SgtImrak93
    @SgtImrak93 Před 7 měsíci +1

    Itog

  • @christopherb501
    @christopherb501 Před 7 měsíci

    10 Cards Likely to Be Banned in Timeless

    • @josephwodarczyk977
      @josephwodarczyk977 Před 7 měsíci

      Limited. Timeless is supposed to be like vintage with zero or very very few bans. But limiting stuff is fine.

  • @jackdaniell4594
    @jackdaniell4594 Před 7 měsíci

    This dude has the most insane typos and errors in the text constantly.

  • @dariocampanella7992
    @dariocampanella7992 Před 7 měsíci +2

    can you please stop put those beatiful backgrounds? I stopped listening to follow the lazer bouncing around.

  • @crondog
    @crondog Před 7 měsíci +7

    Monarch and the Initiative are just really bad game design in my opinion because they create a game piece that can't be interacted with. Imagine how much more balanced they would be if they instead created an enchantment or artifact token with the effect instead.

    • @TehKorwinMikke
      @TehKorwinMikke Před 7 měsíci +4

      ??
      Initiative is the worse one because you can't do anything about other people's dungeon progress.
      But still - they are both trivial to interact with. Just, you know, move to combat and smack the carrier with creatures.

    • @neros_soren
      @neros_soren Před 7 měsíci

      @@TehKorwinMikke Problem arises if you actually get it on turn one with a 3-4 toughness body attached to it. Also a problem, if you are actually the aggressive deck with it early game.
      So...no, they are not "trivial". An aggro deck drawing a card each turn uninteractable is a huge issue. I mean, Fairies actually do that and they win because of it, and their cards are interactable.
      Altho, I disagree that the mechanic is "bad game design". It's a design not meant for 1v1 is all.

    • @TehKorwinMikke
      @TehKorwinMikke Před 7 měsíci

      @@neros_soren You say that it's hard to interact - which we know, that's why it's a terrible 1v1 mechanic and awesome multiplayer mechanic.
      That still does not make it "uninteractable".

    • @neros_soren
      @neros_soren Před 7 měsíci

      @@TehKorwinMikke You literally said that they are TRIVIAL to interact with, that's what I was replying to. It's not trivial if you can't hit somebody, which is the case against 3-4 toughness creatures on turn 1 or 2.

    • @TehKorwinMikke
      @TehKorwinMikke Před 7 měsíci

      @@neros_soren Okay, in that you are correct. "trivial" is completely the wrong word for this.

  • @DEVILONBOTHSHOULDERS
    @DEVILONBOTHSHOULDERS Před 7 měsíci +1

    wake up babe new manalogs