Rigging Suspension with Spring in 10 Minutes | blender 2.8
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- čas přidán 18. 07. 2020
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You can slow down the video in play speed 0.75 and you cn follow it easily
You can slow down the video playback at a speed of 0.75, and you will still not understand anything
no bullshit straight to the point and very helpful video
Just what I was looking for!
And direct and to the point, with no introduction. Perfect video.
Thanks, this was exactly what I needed to know. I found it difficult to follow what you were doing but with a bit of replaying and a lot of experimenting with the settings I got there in the end.
Glad it helped!
it's a suggestion.
Use any add-on so that viewers can see which keys are you pressing...
Thanks for the tutorial.\( ̄︶ ̄*\))
Hey thank you for suggestions
I always use screencast key you can check out my other tutorial.
But unfortunately this time i forget to enable the add-on.
Thank you for watching.
Hello. I also learned a lot from this tutorial.
I didn't know the difference between extruding a bone and creating it in edit mode.
After seeing this tutorial, I can see exactly... I didn't understand the hook function at first... After following it a few times, I understand it. Thank you very much!
Glad it was helpful
Thanks a lot! i was looking for somthing like this for the past 6 months but couldnt find someone that would explain it all like you did! Thanks again!
Absolutely awesome tutorial mate, helped me make movable coil suspension, I will say it was a little hard to follow as a beginner as you’re pretty fast but I got there in the end 👌🏻
great tutorial, thank you
Man you're amazing!
Thanks a lot for the tutorial !
Very clear and well explained
Glad it was helpful!
Very nice tuto !
The best tutuor! Thanks!
Very good, thank you!
Very helpful. Thanks!
You can do the same thing with only 5 regular objects, NO bones at all and much fewer steps using the "track to" and "stretch to" constraints and the hook modifier to get the spring stretch without deforming the radius of the coils.
Does it transfer to a game?
@@MusicForTheBroken I'm the wrong person to ask that question.
@@MusicForTheBrokenno
Will not work for any other flexible model
That's a serious tutorial!
Awesome tut, big thanks
Glad you liked it!
Hi, thanks for this, I will learn for my next video ;)
Great!
thanks Bro, it's very important moment in the Blender 👍👍👍👏😀
Great Tutorial!
Thanks!
So mutch thanks!
Great bro
Thank you!
Ty ❤️
Good tutorial, but it was a little bit quick. I suggest to talk and click slower and clip the video when you said something in wrong order. But anyway I am very happy that you are here. I will see more. I need to improve in rigging. Thank you!!!
Thanks for the tip
Waiting 😍
thanks a lot!
But how to constrain the pivot on the top? after all done well I it works perfectly fine in the x view only. Now I tried to add location constraint to the top too bone, but the bottom one I has no Idea what could stop it from swinging all over the place
nice tutorial, but how would i make dynamic suspension?, i cant find any tutorials for dyamic suspension
Oh my god, thank you!
Awesome
legend
you are great man very helpful! please post more tutorials on constraints.
More to come!
Hello, great tutorial, I was wondering how can I export this to urneal engine? Thanks i can't figure it out
Your tutorials are amazing. You are a legend, man!
Glad you think so!
Like you happy voice on end of video. Nice TUT ..
how to you get the shock
when I try to add a screw modifier it turns my object into a screw, I dont have my object selected . Im using blender 3.2 and it doesnt have that circle that you have
This method looks great! I saw a different method where the modeller used single bones for each segment of the spring. Lots of bones to keep the spring from squashing. This approach is much simpler and works like a champ.
CN i ask how came up WI this idea?
The main issue is that you cant export this rigged spring to fbx as mesh because it is curve. So this method is limited to blender use only.
@Con Koumis but then the coil itself will deform when you stretch/squeeze the spring
Is this the same concept for leaf springs and coils
can you do the lesson of this modeling
Good tutorial, worked for me.
But watch it on half speed and I would say it is an tutorial for advanced Blender users a beginner just would not know how to continue sometimes...
Still thank you.
Good explanation thanks, what shorcut do you use on 1:18 ?
thanks you for watching
Its F2 for renaming.
How this rig work in game??
do you do the modeling lesson my friend
Is there a simpler way to rig linear bones? This is great, but it seems needlessly complicated. Like, is there a way to create a linear joint using only one bone, for example?
Complicated? I saw a different method where each small segment of the specific Ng was a bone, thus a gazillions bones. This approach is much cleaner and simpler
Waiting
This is not the clearest explanation, but after rewatching a few times at 0.75x speed, I've finally done it.
is it possible to do it with mesh? it stretches awfully in my situation...
No i don't think so
Maybe with shape keys
Great video but few things, you could slow the video to let follow more easily and the setup seems to be a bit complicated using bones. Why you used bones instead of object constraints? Lots of work to simple limit movement. Thank you!
a tutorial series on how to rig an excavator
Will this translate easily in 3.3?
Yes
work with game engine?
It should but i don't know
Never used game engine
5:40 it`s not neccessary to use 3d cursor, active element will be fine
If you close your eyes and listen carefully it seems like nawazuddin is helping you rig.
A bit too fast but very useful tutorial.
nice video
music is a bit to loud in my opinion
Yes
I will post future videos without music
could easily do a 15 min calm video instead of rushing and saying "sorry" 20 times
Yes sorry +1
Please watch it in .75 x speed.
In Cinema 4D this is much easier and faster: no bones are needed, all restrictions and dependencies are made on the objects themselves. In Blender, everything is too complicated as always.
At half speed, it sounds like he is drunk blendering, LOL!!.
You can slow down the video playback at a speed of 0.75, and you will still not understand anything
Bro, just a bit of advice.
Make a script and then do the tutorial.
Explained so messy and complicated
slow down and talk clearly, youre mumbling and slurring. Hard to understand.
That's not how you make a tutorial.
Yes sorry I did speed up video which is not great
Sorry but this is one hell of a confused tutorial. To me it feels like you just made this tutorial on the fly. You had to redo so many steps during the tutorial because you were unsure where you were going. In the end i was left with more questions than answers and, yes you guessed right, confusion
very helpful! thank you.