Project Wingman | Mission 12: Midnight Light (PS5)

Sdílet
Vložit
  • čas přidán 5. 10. 2023
  • Frost never stood a chance against my missile spam
    Played on Hard Difficulty
  • Hry

Komentáře • 11

  • @joshmccalip6053
    @joshmccalip6053 Před 10 měsíci +6

    The mission with the most chill bullet hell theme in history.

  • @commandermaverick1487
    @commandermaverick1487 Před 10 měsíci +5

    11:29 unknown’s name changed

  • @mystyle_jm8997
    @mystyle_jm8997 Před 9 měsíci +1

    Since the SK.25U is the only Aircraft that have a 30mm Cannon, about the SK.27 and MG 29... Do you have plans to tell the Project Wingman Developers to change the Machine Guns from SK.27 and MG 29 from Rapid Fire 20mm Vulcan to destructive 30mm Autocannon for a next Patch, since most Russian and European Planes use 30mm?

    • @TITANxRaven_Gaming
      @TITANxRaven_Gaming  Před 9 měsíci

      The Calamity made it so only the Sk.25U and the PW-MK1 have the 30mm, can't have shit in the Federation lmao

    • @mystyle_jm8997
      @mystyle_jm8997 Před 9 měsíci

      But what abouth the Accipiter, since that Aircraft was equipped with GAU/12 25mm Gatling Gun? Unless of course, like in Ace Combat 7: Skies Unknown where the 25mm Gatling Pod was equipped on F-35C, it'll be hard to tell about the Damage Output compared between 20mm and 30mm, since it has the same ammunition count as 20mm.

  • @CatGoon67
    @CatGoon67 Před 10 měsíci

    I used this plane for like 3 missions before realizing they gave it more missiles

    • @TITANxRaven_Gaming
      @TITANxRaven_Gaming  Před 10 měsíci +4

      Yeah I didn't even notice until a few missions in that I could use 4x standard missiles like that lol game changing

  • @dariusti974
    @dariusti974 Před 10 měsíci

    Ngl… I kinda preferred the way the level used to look prior to the visual upgrades. Yes this is more detailed but… not as dark. Looks almost like day now.
    Still, the visual advancements are hard to ignore

    • @Chick2106
      @Chick2106 Před 10 měsíci

      i think the gamma was way up in this

    • @TITANxRaven_Gaming
      @TITANxRaven_Gaming  Před 10 měsíci

      I didn't mess with the gamma or any visual settings at all in this playthrough, only thing that was different was bigger unit boxes for the enemies, controller settings and audio mix to favor the music very slightly.
      Visually speaking, the visual is normal settings so any differences seen are indeed the intended difference from the og update on PC