Modeling with Retopology and Make Live Enhancements (Maya 2024 New Feature!)

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  • čas přidán 7. 07. 2024
  • In this video, I'll show you the new enhancements made to Retopology that allow you to better control the edge flow of the final result. Then I'll switch over to Quad Draw, where I'll show you how to use the new Multi-Make Live feature to easily trace a high-res 3D model into low res.
    Get the Interactive Tutorials:
    - Retopology: area.autodesk.com/m/matt-chan...
    - Make Live: area.autodesk.com/m/matt-chan...
    Maya 2024 now available via Autodesk Account: accounts.autodesk.com
    For more interactive tutorials: area.autodesk.com/m/matt-chan...
    For more info on Maya 2024: help.autodesk.com/view/MAYAUL...
    00:00 - Intro
    00:44 - Retopology overview
    01:18 - Preserving by edge hardness
    02:25 - Preserving by edge angle
    03:56 - Preserving by component tag
    04:47 - Enforcing symmetry
    05:40 - Make Live overview
    06:36 - Make Live + Quad Draw
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Komentáře • 33

  • @AshKumar-mb7xn
    @AshKumar-mb7xn Před rokem +5

    Please make more detailed probably longer videos for explaining new features in many ways useful. Improvements are always great. Thanks for teaching 😇 👍

  • @keithedmond3905
    @keithedmond3905 Před rokem

    Nice tutorial. Off to try it out now. Thank you.

  • @nayandurge8877
    @nayandurge8877 Před rokem +2

    This is very useful, thank you sir

  • @chrisgallagher85
    @chrisgallagher85 Před 9 měsíci

    This is awesome. Thank you.

  • @PashaDefragzor
    @PashaDefragzor Před rokem +2

    Great tool, I like both 3dsMax and Maya, Blender as well - because it's completely free. Combination of these are powerful indeed

  • @SlantEyedJoe75
    @SlantEyedJoe75 Před rokem +8

    Multi-Make Live is very useful.

  • @Merkygloom
    @Merkygloom Před 9 měsíci

    Multi make live sounds super useful

  • @DonquijoteDC
    @DonquijoteDC Před 6 měsíci

    Is there any plans in future to use splines to guide the retopo direction and loops on the mesh. I remember that being a feature in Mudbox.

  • @ronydey2696
    @ronydey2696 Před rokem +1

    Great

  • @abiyyupanggalih854
    @abiyyupanggalih854 Před rokem

    any bug reports ?

  • @DoctorMGL
    @DoctorMGL Před 8 měsíci +2

    does it preserve UV's as they are originally ?

    • @Autodesk_Maya
      @Autodesk_Maya  Před 8 měsíci +2

      No, but you can always just transfer UVs from the original to the new one using Transfer Attributes

    • @DoctorMGL
      @DoctorMGL Před 8 měsíci

      @@Autodesk_Maya , nice thank you

  • @SlantEyedJoe75
    @SlantEyedJoe75 Před rokem +18

    Man those Blender Fans behave like toxic Star Wars fans because Autodesk made all their movies.

    • @user-cp9es2xm8x
      @user-cp9es2xm8x Před rokem +5

      yes, they say blender is better without even touching maya, and name like few addons and stuff and say it's better, idk how they prove it to themself something is better or not without even looking at one, those kids just learnt through tutorials, without any knowledge of edgeflow, topology.
      just toxic people on internet.

    • @fastlearner292
      @fastlearner292 Před rokem +6

      Maya guys aren't that great either lmao, infact I have seen toxic people for every 3d software, 3d artists are all like this, blaming this and that just for fun

    • @AshT8524
      @AshT8524 Před 10 měsíci +2

      Trolls everywhere, Actual professionals just choose n use softwares depending on the tasks. No need to point fingers or b salty

  • @user-rp1xv1lc6o
    @user-rp1xv1lc6o Před 4 měsíci

    0:49_Retopology

  • @cg.man_aka_kevin
    @cg.man_aka_kevin Před rokem +2

    Hi Matt, I thought you're an American... 😅😂
    Because, your accent really feels like an American, if I don't see your asian face, haha! :D

    • @BrianLockett
      @BrianLockett Před rokem +7

      Believe it or not, individuals of Asian descent can be American, too. Amazing, huh?

    • @cg.man_aka_kevin
      @cg.man_aka_kevin Před rokem +1

      @@BrianLockett I mean native American.

  • @inertiavee31
    @inertiavee31 Před rokem

    zremesh go brrrr

    • @zola2
      @zola2 Před 10 měsíci

      animation with zremesh is ass lil bro

  • @neko829
    @neko829 Před rokem +6

    Great, Maya in 2023 does what Zbrush did in 2005 lol

    • @scurvy786
      @scurvy786 Před rokem +1

      I would be curious to know how large the Maya development team is. As it does seem feature development is pretty slow. I wonder if that's due to Autodesk not allocating enough Devs or if they just try to make a stable program that they expect the studios code their own features and tools for it

    • @krz9000
      @krz9000 Před 11 měsíci

      They only invest as much as they can get away with. The way of satan and his jewish handlers

    • @crazychinese7315
      @crazychinese7315 Před 6 měsíci

      ​@@scurvy786 autodesk is a 41 years old company~ at this point they have already signed the death certificate of their abilities on progress and innovation

  • @AyushBakshi
    @AyushBakshi Před rokem +7

    Still sluggish and cumbersome. Anyone with ZBrush in the pipeline won't use this crap on any moderate-high complex shape.

  • @jamesbrady1930
    @jamesbrady1930 Před 7 měsíci

    retopologize is painfully slow.

  • @bigfish7926
    @bigfish7926 Před rokem

    ADS wants you to learn by watching Blender a bit.

  • @sqwert654
    @sqwert654 Před rokem

    2024 is a crash fest, retopo, quad draw tool. Just not stable enough to keep when Blender, Zbrush never crash on me

    • @Merkygloom
      @Merkygloom Před 9 měsíci +1

      I can make any software crash just by looking at it the wrong way

    • @crazychinese7315
      @crazychinese7315 Před 6 měsíci

      maybe buy a better computer my dude...@@Merkygloom