![Gamedev Fred](/img/default-banner.jpg)
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Gamedev Fred
Belgium
Registrace 26. 10. 2016
I'm a 3D character artist working in the games industry. This is my channel!
Blender Bake to Lowpoly - 2.82
Twitter: gamedevfred
Instagr: gamedevfred
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gumroad: gumroad.com/gamedevfred
assetstore: assetstore.unity.com/publishers/37632
Instagr: gamedevfred
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gumroad: gumroad.com/gamedevfred
assetstore: assetstore.unity.com/publishers/37632
zhlédnutí: 86 113
Video
Robot Character - Part 5: Modelling in Blender 2.81
zhlédnutí 9KPřed 4 lety
Twitter: gamedevfred Instagr: gamedevfred gumroad: gumroad.com/gamedevfred assetstore: assetstore.unity.com/publishers/37632
Jacko Alien Soldier - Unity Character
zhlédnutí 1,8KPřed 4 lety
Jacko for Unity: assetstore.unity.com/packages/slug/159271 Twitter: gamedevfred Instagr: gamedevfred
Robot Character - Part 4: Modelling in Blender 2.81
zhlédnutí 7KPřed 4 lety
Twitter: gamedevfred Instagr: gamedevfred gumroad: gumroad.com/gamedevfred assetstore: assetstore.unity.com/publishers/37632
Gobblers - Sketching with Grease Pencil
zhlédnutí 2,3KPřed 4 lety
Twitter: gamedevfred Instagr: gamedevfred gumroad: gumroad.com/gamedevfred assetstore: assetstore.unity.com/publishers/37632
Robot Character - Part 3: Sculpting and Modeling
zhlédnutí 11KPřed 4 lety
Twitter: gamedevfred Instagr: gamedevfred gumroad: gumroad.com/gamedevfred assetstore: assetstore.unity.com/publishers/37632
Stylized Shotgun - Part 4: Texturing in Substance Painter
zhlédnutí 907Před 4 lety
Full version available at: Gumroad: gum.co/QqWON Cubebrush: cbr.sh/8a8eel Twitter: gamedevfred Instagr: gamedevfred
Stylized Shotgun - Part 3: Low Poly Modeling
zhlédnutí 788Před 4 lety
Full version available at: Gumroad: gum.co/QqWON Cubebrush: cbr.sh/8a8eel Twitter: gamedevfred Instagr: gamedevfred
Robot Character - Part 2: Blockout in Blender 2.81
zhlédnutí 38KPřed 4 lety
Twitter: gamedevfred Instagr: gamedevfred gumroad: gumroad.com/gamedevfred unitystore: assetstore.unity.com/publishers/37632
Robot Character - Part 1: Concept in Grease Pencil
zhlédnutí 8KPřed 4 lety
Twitter: gamedevfred Instagr: gamedevfred gumroad: gumroad.com/gamedevfred unitystore: assetstore.unity.com/publishers/37632
Stylized Shotgun - Part 2: High Poly Modeling
zhlédnutí 1KPřed 4 lety
Full version available at: Gumroad: gum.co/QqWON Cubebrush: cbr.sh/8a8eel Twitter: gamedevfred Instagr: gamedevfred
Stylized Shotgun - Part 1: Concept in Grease Pencil
zhlédnutí 1,1KPřed 4 lety
Full version available at: Gumroad: gum.co/QqWON Cubebrush: cbr.sh/8a8eel Twitter: gamedevfred Instagr: gamedevfred
Character Exploration with Grease Pencil - 001
zhlédnutí 1,3KPřed 4 lety
Twitter: gamedevfred Instagr: gamedevfred gumroad: gumroad.com/gamedevfred assetstore: assetstore.unity.com/publishers/37632 You can view the 2x speed video on my Patreon at: www.patreon.com/gamedevfred Thank you for your support.
Gobbler 01 - Realtime game character rendered with Blender 2.8 Eevee
zhlédnutí 6KPřed 5 lety
Twitter: gamedevfred Instagr: gamedevfred This crazy Gobbler is part of a larger gang of miscreants who'll do anything for a purse of coin. ¬ He's a game character rendered in realtime using Blender Eevee. Modeling in blender, sculpting in zbrush, texturing in substance painter/designer.
Character Design in Blender 2.8 with Grease Pencil
zhlédnutí 23KPřed 5 lety
Twitter: gamedevfred Instagr: gamedevfred gumroad: gumroad.com/gamedevfred assetstore: assetstore.unity.com/publishers/37632
Mecha Design in Blender 2.8 with Grease Pencil
zhlédnutí 28KPřed 5 lety
Mecha Design in Blender 2.8 with Grease Pencil
Vehicle Design in Blender 2.8 with Grease Pencil
zhlédnutí 117KPřed 5 lety
Vehicle Design in Blender 2.8 with Grease Pencil
Character Concept with Grease Pencil in Blender 2.8
zhlédnutí 3,4KPřed 5 lety
Character Concept with Grease Pencil in Blender 2.8
Character Concept in Blender 2.8 with Grease Pencil - narrated
zhlédnutí 8KPřed 5 lety
Character Concept in Blender 2.8 with Grease Pencil - narrated
Character Concept in Blender 2.8 with Grease Pencil
zhlédnutí 4KPřed 5 lety
Character Concept in Blender 2.8 with Grease Pencil
VR Landscape Study Timelapse - in Quill
zhlédnutí 3,2KPřed 5 lety
VR Landscape Study Timelapse - in Quill
VR will change the CG industry for creators
zhlédnutí 1,1KPřed 5 lety
VR will change the CG industry for creators
Daily Sketch #005: Grease Pencil Animation
zhlédnutí 3,9KPřed 5 lety
Daily Sketch #005: Grease Pencil Animation
Daily Sketch #003: Grease Pencil Animation
zhlédnutí 21KPřed 5 lety
Daily Sketch #003: Grease Pencil Animation
Daily Sketch #002: Grease Pencil Robot
zhlédnutí 44KPřed 5 lety
Daily Sketch #002: Grease Pencil Robot
Daily Sculpt #004: Insect Alien Creature - Part 01
zhlédnutí 817Před 5 lety
Daily Sculpt #004: Insect Alien Creature - Part 01
Daily Sculpt #003: Final Space style character
zhlédnutí 502Před 5 lety
Daily Sculpt #003: Final Space style character
Daily Sculpt #002: Stylized Masked Warrior
zhlédnutí 491Před 5 lety
Daily Sculpt #002: Stylized Masked Warrior
Not clear about details. Poor job.
Yo, bro, tell me why I'm following your steps 100% accurately, and getting black lines here and there and dark parts. Why isn't it turning out like yours, clean and like it was copied and pasted from the high-poly to low-poly!? 😢
i got all the way to the end despite 3 or 4 non explained parts which i had to google and then on the last step it said there is no uv for my model. i dont know what anything is yet but i will say if your tutorials dont include the basic knowledge or all the steps your demographic can only ever be people who already know what they are doing in blender. with all the new ai stuff and all the improvements to engines and modeling software i think there is going to be a massive influx of new people to the arena, if u want those people as followers i would suggest you appeal to their needs else they will of course go to someone who does and really there arnt that many choices, if u did it u would corner the market so to speak potentially and ur making tutorials anyway u might as well
Thankyu
Thanks👍🏻
Still very helpful in 2024!! 🎉🎉 Thanks!!!
Is it possible to do this in maya? I searched for tutorials and i only found baking for normal maps
so it had to be overlapping huh... That was my mistake, thanks for the tutorial
if you end up with black on your low poly texture when baking: what fixed it for me was under the Selected To Active section, using the extrude setting as well as the Max Ray distance. extrusion at 3" and Max Ray Distance at 4" seems to work for me for a human character. watch out for inside legs and under arms, which can look wrong if these are wrong.
What scale was your character and what was your lighting setup? It all matters!
hello ! How to import the high mesh into susbtance painter ? and then re export it
thank you!
Amazing Thank you!
fast, to the grain, excellent
thank you - I couldnt get the command to work but it was under the object tab and I just didn't even know what to look for exactly until I found this, it helped me.
nice look to such a quick colouring job.
why didnt you rotate the camera??!?!?!??
Niceeeeeee
cool
like the music
how long did this character take you
Thank you kind sir!
This is a fantastic tutorial that teaches foundational concepts in a reproducible and educational way. I have watched hundreds of game dev tutorial videos at this point this is one of the most important ones I have found so far, i have come back to it multiple times now. Thank you so much for making this
Same!
Because I don't get the color map
What nodes do I use to place the textures in the head with color
It looks great. But I don't find a reason to make the line work in blender instead of taking a screenshot and go to photoshop. I think grease pencil is interesting to draw over the 3d model, so you can rotate the camera around the model and keep the lines.
This video is super useful. i come back to watch this every fiew months when i need to re-learn Baking 😄
Same!
2:14 most important
9:11. What setting did you click that you suddenly had a connected polygon?
LOVE THE SKETCH
Great stuff, thank you
Why does the GMS tNice tutorialng doesn't soft sa way like it did in the video?
That is a GREAT sound quality
thanks for the interesting story!
For anyone who isn't having much success getting the armor modeling to look right, especially with the bevels, make sure you select the edges that are highlighted in blue in this video and select Edge -> Edge Bevel Weight and then just drag your mouse a bunch and click. Then in your bevel modifier you can select Limit Method: Weight and it should work better. Also make sure your modifier hierarchy is Bevel then Subdivision Surface and finally Mirror if its required.
Will you continue this series?
its 2 . eight two
can you share the greasepencil?
Good Stuff but for my time and money Pie Menu Editor is the best
Doesnt work for me been trying.
Épico 😄😄
How did you make the low poly mesh?
I’m told that to have smooth shadows i need to have a low poly mesh to generate smooth shadows for too. Shading
oh the menu only changed a little, you jus t have to click 'Link materials'. cool!
Hi can you make an update to blender 3 video?
If node editor doesn't work, use cycles instead of normal blender, wasted 1 hour of my life because no one told me what cycles is.
Grease pencil is actually an incredible tool!
Thanks
Have there been any improvements to this workflow in blender 3? Any helpful add-ons? Imagine having to to this for 400 objects.
Paid but very good Simple Bake addon:)
@@ryszardzimek899 principled baker is Free and do same
do you have some course?