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whozproxy
Registrace 22. 08. 2017
Focus And Dedication
Video
Roblox volumetric lighting test #IFellOff #Fart #Skibidi #roblox
zhlédnutí 73Před měsícem
used an old version of volumika as a reference. Gonna update it some more hopefully fix some of the density issues and aspect ratio issues
infectious smile break into end area with just sign
zhlédnutí 11Před měsícem
infectious smile break into end area with just sign
Road To Grambys LittleBoy Nuclear Bomb
zhlédnutí 10Před 2 měsíci
still WIP using a pie gun system almost 1:1 scale of littleboy just a little bigger
Roblox Semi-Realistic Holo Sight
zhlédnutí 83Před 3 měsíci
Sadly, I don't think I can make it any more realistic. I'm not the best at math. Thanks for watchin!
Roblox Realistic Dual Render scope VS Glass Ball Scope | SIDE BY SIDE
zhlédnutí 191Před 3 měsíci
Roblox Realistic Dual Render scope VS Glass Ball Scope | SIDE BY SIDE
Roblox Realistic Dual Render Scope
zhlédnutí 383Před 3 měsíci
So, I optimized it more. What I'm planning on doing is adding more optimizations but, that will require me to rescript some stuff. But, it'll be worth it! EDIT: Gotta redo some parts of the scope and gotta redo the gun system. Found out, after reset, it breaks everything. FIXED THE SCOPE BUT TIME TO REWRITE THE GUN SYSTEM!!
ROBLOX DEADLINE 0.22.04 UPDATE PERSONAL REVIEW
zhlédnutí 97Před 3 měsíci
ROBLOX DEADLINE 0.22.04 UPDATE PERSONAL REVIEW
Roblox Dual Render Scope Showcase
zhlédnutí 122Před 3 měsíci
for my game I'm working on. Everyone renders on client so the server doesn't strain. Made it where it doesn't render depending on the angle of the camera and the distance of the player. Gonna do some more optimizations. And as you can see it is still WIP.
can you help me with volumetric lighting stuff
cool
I saw #skibidi and wantsd to kill myself, GOOD SHIT THOUGH
command prefix should be "?" cause of queries.
pretty cool :0
Thats awesome
You're not using slash commands
It doens't have to be slash commands I'm pretty new to discord bots
Thats really cool, could you share the code or explain how you did it?
its pretty straight forward
Basically, I use the startswith function and then if it was like $new then I would add the data to an SQL database. It’s basically just a visualization of an SQL database.
I have a question How do you add eye relief onto the scope?
You just have to get the distance of the players head and size it based on that!
@@whozproxy thank you
tutorial?
If this is made with viewports you can prolly make a neat thermal scope with that.
Mhm!
That is really impressive!
Thanks!
tutorial?
Might make a tutorial soon or when I finish the game!
@@whozproxy would be much appreciated thanky ouu
You can make a tutorial?
I’ll make a tutorial when I’m finished with my game!
WOAH MAN!! Keep cooking. By the way, are you making this scope code for an activity or for a game?
I'm making it for my game and for practice! Thank you for the comment!
thats clean
how do you make it not lag at all 😭
It took a lot of optimization and bunch of failed attempts. Im currently still adding more optimizations
@@whozproxy whats your pc build?
@@SentientShades pcpartpicker.com/list/sqB8Cd My siblings play on an older PC that isn't eligible for Windows 11 and it still runs fine! Also, I've tested it a bunch and It works fine with 3+ scopes activated at once!
@@whozproxymy friend was saying it’s running well because you have like 3 4090’s (and then I reminded him Roblox is cpu based). he’s been trying to create one for awhile and he’s made good progress with his optimization but it’s still too laggy to be practical (40-60 fps ), can you give me any tips? Like what frame rate are you rendering the background
@@SentientShades One thing he can do is have a separate render of the map and never update it as the map is not gonna change. I personally am currently adding that to my scope. Instead of using renderstepped I’m using a while loop that repeats after 0.025 seconds. It clears then draws. My gpu is pretty good but, it is not as good as the 4090. EDIT: another tip that I forgot to say is to make sure you’re not starting a new forloop every time inside of the other loop.
no realeas?
I might give it out free later but not currently. Maybe once I'm finished with my game!
This doesn't use image textures. Instead its using a surface GUI that moves the reticle based on how the camera moves.
i love those scope shaders
it was maded using viewports or glass balls?, bcs i like too much the scope shaders
It was made using viewports and lots of optimization. That is how I made the scope more detailed.
Pretty cool!
Thanks!
@@whozproxy Your welcome!
how to get a lot of money like you
You gotta play a lot. I earned my money from ssniping and doing cqb over like 3-4 days