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bballjo
United States
Registrace 11. 10. 2020
This channel is a hobby, and as I have many hobbies, a family and a big boy job, this channel will get all the attention that I can give it...sometimes that means a full week of videos, sometimes it may mean no videos, hard to tell, but I do hope you enjoy what I am putting out, when I put it out.
Quick word to everyone that's been part of this so far: THANK YOU! I never expected this channel to grow as much as it has over the last few months, and I really appreciate your support, it's simply not possible without you!
If you want to support me:
www.patreon.com/bballjo
discord.gg/zYf84kJcQU
HARDWARE:
Ryzen 5600X
64GB DDR4 RAM
RTX 4090
SHURE MV7
Channel motto: Don't take life to serious, because you won't get out of it alive.
PS: I don't accept Steam Friend Requests anymore...one BAD experience is enough :D
Quick word to everyone that's been part of this so far: THANK YOU! I never expected this channel to grow as much as it has over the last few months, and I really appreciate your support, it's simply not possible without you!
If you want to support me:
www.patreon.com/bballjo
discord.gg/zYf84kJcQU
HARDWARE:
Ryzen 5600X
64GB DDR4 RAM
RTX 4090
SHURE MV7
Channel motto: Don't take life to serious, because you won't get out of it alive.
PS: I don't accept Steam Friend Requests anymore...one BAD experience is enough :D
Profits and Utility Upgrades | Ep4 | Workers and Resources Soviet Republic | Season 10
Workers and Resources will Leave early access on June 20th. Lets play a new challenge with everything the game has to offer.
Today: First Industry Income and Utility Guide for Expansion
Want episodes early? Become a Patreon (www.patreon.com/bballjo) or YT Member and get access to every episode as I upload it.
The Peninsula Island Challenge has 4 simple rules:
1. Realistic Settings
2. No Land Connections to the Island
3. At max USSR 2 Customs Houses, 0 NATO
4. Hard Money
Mods are allowed and probably even required at times. I will stick to Vanilla at least for industries.
Videos are now rendered in 4k
MAP: steamcommunity.com/sharedfiles/filedetails/?id=3251562010
Workers & Resources: Soviet Republic is the ultimate real-time soviet-themed city builder tycoon game. Construct your own republic and transform a poor country into a rich industrial superpower!
This Hard playthrough of Soviet Republic should also serve as a tutorial for any of you that want to follow along.
HAVE FUN!
Patreon: www.patreon.com/bballjo
Twitter: bballjo
Discord: discord.gg/zYf84kJcQU
#WorkersAndResource1.0 #FullRelease #BestCityBuilder
Today: First Industry Income and Utility Guide for Expansion
Want episodes early? Become a Patreon (www.patreon.com/bballjo) or YT Member and get access to every episode as I upload it.
The Peninsula Island Challenge has 4 simple rules:
1. Realistic Settings
2. No Land Connections to the Island
3. At max USSR 2 Customs Houses, 0 NATO
4. Hard Money
Mods are allowed and probably even required at times. I will stick to Vanilla at least for industries.
Videos are now rendered in 4k
MAP: steamcommunity.com/sharedfiles/filedetails/?id=3251562010
Workers & Resources: Soviet Republic is the ultimate real-time soviet-themed city builder tycoon game. Construct your own republic and transform a poor country into a rich industrial superpower!
This Hard playthrough of Soviet Republic should also serve as a tutorial for any of you that want to follow along.
HAVE FUN!
Patreon: www.patreon.com/bballjo
Twitter: bballjo
Discord: discord.gg/zYf84kJcQU
#WorkersAndResource1.0 #FullRelease #BestCityBuilder
zhlédnutí: 1 099
Video
Earth Quake, Research Decisions, Industry | Ep3 | Workers and Resources Soviet Republic | Season 10
zhlédnutí 6KPřed 4 hodinami
Workers and Resources will Leave early access on June 20th. Lets play a new challenge with everything the game has to offer. Today: Deciding the correct Major Industry to Carry us for the near future. Want episodes early? Become a Patreon (www.patreon.com/bballjo) or YT Member and get access to every episode as I upload it. The Peninsula Island Challenge has 4 simple rules: 1. Realistic Setting...
Happy Citizens in Year 1 | Ep2 | Workers and Resources Soviet Republic | Season 10
zhlédnutí 7KPřed 7 hodinami
Workers and Resources will Leave early access on June 20th. Lets play a new challenge with everything the game has to offer. Today: Finishing the City Core and inviting the first Citizens Want episodes early? Become a Patreon (www.patreon.com/bballjo) or YT Member and get access to every episode as I upload it. The Peninsula Island Challenge has 4 simple rules: 1. Realistic Settings 2. No Land ...
Getting started with Realistic Settings | Ep1 | Workers and Resources Soviet Republic | Season 10
zhlédnutí 11KPřed 9 hodinami
Workers and Resources will Leave early access on June 20th. Lets play a new challenge with everything the game has to offer. Today: Getting started on Realistic Settings with the Peninsula Island Challenge Want episodes early? Become a Patreon (www.patreon.com/bballjo) or YT Member and get access to every episode as I upload it. The Peninsula Island Challenge has 4 simple rules: 1. Realistic Se...
Season X: Map and Rules | Episode 0 | Workers and Resources Soviet Republic
zhlédnutí 5KPřed 12 hodinami
Workers and Resources will Leave early access on June 20th. Lets play a new challenge with everything the game has to offer. Today: Map Intro and Rules Explanation Want episodes early? Become a Patreon (www.patreon.com/bballjo) or YT Member and get access to every episode as I upload it. The Peninsula Island Challenge has 4 simple rules: 1. Realistic Settings 2. No Land Connections to the Islan...
What is the best industry? | Tests | Workers & Resources: Soviet Republic Guides
zhlédnutí 5KPřed 14 hodinami
I am about to start on something new, that wont allow mistakes, so I needed to know what industry is actually the best. My tests, tutorials and how to guides are aimed at new players, who may have skipped the in game tutorial or found issue with the same. This game has many hidden features, and I aim to show you all of them. WR:SR is an amazing sandbox city/republic builder, that allows you to ...
Mighty Organized Republic! | bballjo Reviews | Workers and Resources
zhlédnutí 2,4KPřed 16 hodinami
PLEASE SEND ME YOUR SAVE TO FIX OR REVIEW: discord.gg/FtYgBcXTyz Map: steamcommunity.com/sharedfiles/filedetails/?id=1880981708 I review YOUR saves! If you want some suggestion, hints, criticism, or just show of a bit, here is your chance! Get in contact with me via anything below and we make it work! Today we see a very compact setup, with overengineered train track, but not enough trains! Wor...
I build a Staging Yard, and it works! | Sweet Transit 1.0 Gameplay | 13
zhlédnutí 949Před dnem
Sweet Transit just left early access, and a lot of things have changed in the full release version. Lets Play it out! Sweet Transit is a unique city builder where the railway is king and trains are the best means of expansion and transportation. Create intricate production lines and grow humble villages into thriving metropolises while moving through prime eras such as the introduction of steam...
Fixing a Monstrosity | Sweet Transit 1.0 Gameplay | 12
zhlédnutí 729Před dnem
Sweet Transit just left early access, and a lot of things have changed in the full release version. Lets Play it out! Sweet Transit is a unique city builder where the railway is king and trains are the best means of expansion and transportation. Create intricate production lines and grow humble villages into thriving metropolises while moving through prime eras such as the introduction of steam...
Giant Warehouse Hub | Sweet Transit 1.0 Gameplay | 11
zhlédnutí 809Před 14 dny
Sweet Transit just left early access, and a lot of things have changed in the full release version. Lets Play it out! Sweet Transit is a unique city builder where the railway is king and trains are the best means of expansion and transportation. Create intricate production lines and grow humble villages into thriving metropolises while moving through prime eras such as the introduction of steam...
Prep-Work for Giant Hub | Sweet Transit 1.0 Gameplay | 10
zhlédnutí 764Před 14 dny
Sweet Transit just left early access, and a lot of things have changed in the full release version. Lets Play it out! Sweet Transit is a unique city builder where the railway is king and trains are the best means of expansion and transportation. Create intricate production lines and grow humble villages into thriving metropolises while moving through prime eras such as the introduction of steam...
A fuel Station...thats new | Sweet Transit 1.0 Gameplay | 9
zhlédnutí 1,1KPřed 14 dny
Sweet Transit just left early access, and a lot of things have changed in the full release version. Lets Play it out! Sweet Transit is a unique city builder where the railway is king and trains are the best means of expansion and transportation. Create intricate production lines and grow humble villages into thriving metropolises while moving through prime eras such as the introduction of steam...
City Tram Line | Sweet Transit 1.0 Gameplay | 8
zhlédnutí 2,2KPřed 21 dnem
Sweet Transit just left early access, and a lot of things have changed in the full release version. Lets Play it out! Sweet Transit is a unique city builder where the railway is king and trains are the best means of expansion and transportation. Create intricate production lines and grow humble villages into thriving metropolises while moving through prime eras such as the introduction of steam...
This made everything Harder! | Sweet Transit 1.0 Gameplay | 7
zhlédnutí 1,6KPřed 21 dnem
Sweet Transit just left early access, and a lot of things have changed in the full release version. Lets Play it out! Sweet Transit is a unique city builder where the railway is king and trains are the best means of expansion and transportation. Create intricate production lines and grow humble villages into thriving metropolises while moving through prime eras such as the introduction of steam...
They used the whole map! | bballjo Reviews | Workers and Resources
zhlédnutí 9KPřed 21 dnem
PLEASE SEND ME YOUR SAVE TO FIX OR REVIEW: discord.gg/FtYgBcXTyz Channel Update: After intro igors channel: www.youtube.com/@igordega Map: random I review YOUR saves! If you want some suggestion, hints, criticism, or just show of a bit, here is your chance! Get in contact with me via anything below and we make it work! Today we see a very compact setup, with overengineered train track, but not ...
First Huge Station Build | Sweet Transit 1.0 Gameplay | 6
zhlédnutí 1,8KPřed 28 dny
First Huge Station Build | Sweet Transit 1.0 Gameplay | 6
Finally bballjo sized | Sweet Transit 1.0 Gameplay | 5
zhlédnutí 2KPřed měsícem
Finally bballjo sized | Sweet Transit 1.0 Gameplay | 5
Supply and Demand Explained | Sweet Transit 1.0 Gameplay | 4
zhlédnutí 1,9KPřed měsícem
Supply and Demand Explained | Sweet Transit 1.0 Gameplay | 4
Bigger Station | Sweet Transit 1.0 Gameplay | 3
zhlédnutí 2,9KPřed měsícem
Bigger Station | Sweet Transit 1.0 Gameplay | 3
Expanding Industries | Sweet Transit 1.0 Gameplay | 2
zhlédnutí 4,6KPřed měsícem
Expanding Industries | Sweet Transit 1.0 Gameplay | 2
Getting started in the Full Release | Sweet Transit 1.0 Gameplay | 1
zhlédnutí 21KPřed měsícem
Getting started in the Full Release | Sweet Transit 1.0 Gameplay | 1
An engineer build this republic! | bballjo Reviews | Workers and Resources
zhlédnutí 5KPřed měsícem
An engineer build this republic! | bballjo Reviews | Workers and Resources
Efficient Island Usage | bballjo Reviews | Workers and Resources
zhlédnutí 2,3KPřed měsícem
Efficient Island Usage | bballjo Reviews | Workers and Resources
Manor Lords: Reaching Max Settlement Level on Hardest Difficulty | 4
zhlédnutí 2,4KPřed měsícem
Manor Lords: Reaching Max Settlement Level on Hardest Difficulty | 4
Manor Lords: The Hardest Year on Extreme Difficulty | 3
zhlédnutí 1,2KPřed měsícem
Manor Lords: The Hardest Year on Extreme Difficulty | 3
Manor Lords: You need Farms and Bows Fast on Hardest Difficulty | 2
zhlédnutí 2,5KPřed měsícem
Manor Lords: You need Farms and Bows Fast on Hardest Difficulty | 2
Manor Lords: Let's play Hardest Settings Possible | No Resources | 1
zhlédnutí 3,1KPřed měsícem
Manor Lords: Let's play Hardest Settings Possible | No Resources | 1
Manor Lords: Beating the baron| First Look Gameplay | 10
zhlédnutí 895Před měsícem
Manor Lords: Beating the baron| First Look Gameplay | 10
Manor Lords: Regional Trade | First Look Gameplay | 9
zhlédnutí 717Před měsícem
Manor Lords: Regional Trade | First Look Gameplay | 9
Manor Lords: Farm Payoff | First Look Gameplay | 8
zhlédnutí 1,7KPřed měsícem
Manor Lords: Farm Payoff | First Look Gameplay | 8
Dont you also need the Resource Survey to see uranium on map or will it purely be based on import?
You only need the survey to know where they are...but I know that without the survey.
lol looking at dollars when he needs to look at rubels @bballjo
Great episode 👌
Do you have a target population at which you won't import workers anymore, but grow with the only those born into the republic? Or will you always just import workers when you want to expand?
Waiting for workers would simply mean skipping that during the video, plus it's a nice way to use up dollars...I don't have plans to restrict that to slow us down artificially. At some point population growth will be too big anyway.
As long as you mean Vodka when you say water, okay.
We're so back!!
34:14 That's not gravel.. :)
Finally frist incomes YAY!
Can low-education adults go to school or are they stuck as low education once they hit 18?
Yes, they can.
torn between jumping into WRSR right now and waiting for v1 next week!
I think at this point might as well wait...
bballjo: "Should we use a mod for that?" game: *starts a fire
Those heating pipes, thats why I was so certain about usiong the small heating plant in the planning. Its so expensive to plumb everything in.
Yes! And I'm happy the small plant is working out:) 😀
So, this is season 1.0 you say? ;-)
That's a clever way to put it!!!
I saw on a thumbnail from another content creator merging bridges. Is it now finally possible to have bridge crossings in Version 1.0?
I really wish, they would add smooth curves to bridges. So it wouldn't look like vehicle jumping on it
Haven't heard or seen that...which creator?
I'm playing along and already decided to not give a crap about producing my own raw/bulk ressources (except lumber and gravel) not gonna waste space on mining/processing and growing crops 😂
Great content, thank you 🎉
Terraforming in the first month has been costing me USD
I wonder if it's just a playtime lock then...idk. I know it's supposed to be free for a little bit.
This is your best series yet. Thank you for making this, I've been learning a lot from this series.
Transport sim? Yes Anything to do with ETS2/ATS? Not really. Stop comparing
Why does this game not have an autosquare hotkey? I'm tired of things not being perpendicular
This game's dev's definitely aren't native English speakers... Technical Services sounds like an engineering consultation company not waste management lol
U must place a big RED STAR on the hill between industry and town .... it would look so soviet !
A monument to the Big Quake :D
You might catch it later, but when setting up the new CO, it looked like you only picked steel from open storage. Everything else was coming from the customs house.
Yeah...it's high time that setup gets moved...soon enough 😁
So i guess normies watch TV news and reality shows after work, i watch bballjo nerd out on a new W&R start for the 10th time... Guess that's my autism.
will you ever fix that stub between the boarder post and the gravel road?
Nope :)
31:44 don't we all...
37:45 Pro tip: When placing pipes, roads, rail, paths and whatnot try pressing CTRL while you are at the phase where the scroll wheel adjusts curvature. CTRL acts as a toggle for having one or two curves. In this case you would want two narrow curves to make the sewage pipe as short as possible, i.e. hold CTRL and use the scroll wheel to make the turns tight. (In this case you ended upp adding another switch so all this didn't matter, but I think it's still worth pointing out).
You can't have too many sewage switches 😂
what do you do with sewage if there is no lake nearby? Let's say I have treatment plant that is treating sewage. What do I do with the output of it? Can I reuse that water for production somewhere? Can I dispose of it somehow? What are my options?
You have to dump it in water or export to customs house.
This is a great guide but it’s so hard to make a city that doesn’t look ugly. There isn’t really any passive landscaping you can do to make the place actually aesthetically appealing, plus the lack of prebuilt templates to use makes it really hard to make something more complicated than a a bunch of stuff off a highway
I'n my map of this challenge I first built the full crops industry and had years of slow groths, then quickly put out a nuclear industy on a fair bit of debt (based on your industy comparision video, not seeing you actually used it in the series), my debt including some existing is paid off by the end of the year!
Is it possible to feed your people fish? Seems like it'd be great on an island.
I kinda enjoy watching paths being laid out. :)
Did you send water trucks straight to the small water substation, or has it to do with the technical building running the water truck this way? There is no truck stop with the small water subs i thought, so i always built these larger water distribution buildings for smaller, no purifier, solutions. Also i wonder if you are on to a long budget struggle, but maybe not i am curious. Cities just put not out much return unless producing import independent. The chemical and grain import will be expensive.
Water...yes, technical services can deliver directly to all buildings that require it, and if you have water substations, it combines those buildings into 1 stop. Money? Let's wait and see.
Refined Oil, Nuclear fuel, Electronics, Aluminum, Steel, Cars, Chemicals are cash cows.
I wonder why sewage needs less of a drop than water - which is much less viscous.
Because water runs in pressurized pipes, so it doesn't need any drop, sewage runs just with gravity.
Are you referring to water flowing without a pump? I would think that the game simulates that a water well is actually not at surface level but rather a few meters under ground. (IRL I think that a shallow well usually has a water level that is 2-10m deep, while a deep well might have water way lower but usually the quality is higher).
Why did you put the free gas station right next to the construction office instead of just assigning the distribution office to fill the construction office with fuel?
Because at this stage, the CO didn't have power.
loved the earth quake
It's always a great surprise 😁
love the effort you put in making your videos
I appreciate that!
i love that bballjo way :D
Hey, stop apologizing for the slower pace. I really enjoy it and I can already see, that your city will be more resilient to funny little mistakes. A really good series so far.
Speed and rush are lethal in this game, we like it as it is, carry on :)