Diluvian Chronicles
Diluvian Chronicles
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Exploring the Biggest Hobby Show in Japan (maybe the world?)
I recently visited the Shizuoka Hobby Show, Which is the largest plastic model convention in Japan, and maybe the world.
Join me for my next hobby live stream! Every other week:
Sunday, 9 am (Japan)
Saturday, 5 pm (Pacific)
My models can be found on MyMiniFactory.com
www.myminifactory.com/users/diluvianchronicles
Find out more about the game and the setting that I'm developing on
diluvianchronicles.com/
And of course you can fallow me on
Twitter DiluvianC
and
Instagram diluvian_chronicles
Music by Karl Casey @ White Bat Audio
zhlédnutí: 153

Video

Scale for 3D Printed Miniatures
zhlédnutí 9KPřed rokem
Lets talk a bit about the different systems hobbyists use to talk about scale, and what to do when 3D printing. Join me for my next hobby live stream! Sunday, April 23rd, 9 am (Japan) Saturday, April 22nd, 5 pm (Pacific) The samples can be found on MyMiniFactory.com www.myminifactory.com/object/3d-print-miniature-scale-samples-290421 Find out more about the game and the setting that I'm develop...
Making rules for terrain more FUN (Spire Seas Alpha 0.4)
zhlédnutí 103Před rokem
Finally update Spire Seas to Alpha 0.4, and made some new rules for using Spire Blocks to Set up. The full set isn't QUITE finished yet, but stay tuned for more Join me for my next hobby live stream! Sunday, April 23rd, 9 am (Japan) Saturday, April 22nd, 5 pm (Pacific) The Spire Block can be found on MyMiniFactory.com www.myminifactory.com/object/3d-print-282542 Find out more about the game and...
Printing Modular Terrain for Wargaming (with a secret)
zhlédnutí 645Před rokem
This took Way longer than expected... The Spire Block is the first prototype for a set of modular terrain for my game Spire Seas that doubles as a storage/carrying container for models and bits. The full set isn't QUITE finished yet, but stay tuned for more And Join me for my first hobby live stream, where I'll be painting up some of these blocks! Sunday, March 26th, 1 am Pacific (Sunday, March...
Design, Sculpt, Print, and Paint in (under) 24 hours
zhlédnutí 1,1KPřed rokem
I challenged myself to go through the entire design process, from concept to painting, in under 24 hours. The model featured in the video is available at: www.myminifactory.com/object/3d-print-spire-seas-objective-marker-antenna-268979 You can find out more about the project on diluvianchronicles.com/ including an early version of my miniature skirmish game Spire Seas or follow me on instagram....
Using Paths to Sculpt Hair for Miniatures
zhlédnutí 1,2KPřed rokem
This was my first attempt at using paths to sculpt hair in blender. It looks good on the screen, but I may have gone too detailed for printed minis. The Scav Huntress featured in the video is available at www.myminifactory.com/object/3d-print-scavenger-huntress-262489 Let me know what you think! For a Holiday discount, use the code: DiluvianHolidays You can find out more about the project on di...
Should you use Midjourney (V4) to design miniatures?
zhlédnutí 1,2KPřed rokem
I'd like to talk about some of my thoughts on using Midjourney and other AI art generators to make miniatures for wargaming and share a few tips for getting clean simple reference designs. The Scav Huntress featured in the video is available at www.myminifactory.com/object/3d-print-scavenger-huntress-262489 Let me know what you think! This is a complicated topic, so check out these interviews f...
Making 3D printable minis in Blender - Basic Tools
zhlédnutí 38KPřed rokem
Making 3D printable minis in Blender - Basic Tools
Wargaming without Dice
zhlédnutí 1,3KPřed rokem
Wargaming without Dice
Designing a 3D printed Pirate Ship for Wargaming
zhlédnutí 549Před rokem
Designing a 3D printed Pirate Ship for Wargaming
World Building the Flooded Future (with Midjourney)
zhlédnutí 404Před rokem
World Building the Flooded Future (with Midjourney)
Designing a Sci-Fi Pirate Captain!
zhlédnutí 658Před rokem
Designing a Sci-Fi Pirate Captain!
A whole Crew of Post-apocalyptic pirates! - for my skirmish game Spire Seas
zhlédnutí 290Před rokem
A whole Crew of Post-apocalyptic pirates! - for my skirmish game Spire Seas
Overgrown Post-Apocalyptic Terrain for Wargaming (Spire Seas)
zhlédnutí 914Před rokem
Overgrown Post-Apocalyptic Terrain for Wargaming (Spire Seas)
AI designed this Mini (and you can print it at home!)
zhlédnutí 2,1KPřed 2 lety
AI designed this Mini (and you can print it at home!)
Starting over from Scratch! (kind of)
zhlédnutí 1,6KPřed 2 lety
Starting over from Scratch! (kind of)
Making a Mini in 1 WEEK
zhlédnutí 667Před 2 lety
Making a Mini in 1 WEEK
My First (ever) Diorama!
zhlédnutí 773Před 2 lety
My First (ever) Diorama!
First Time Painting a Mini!
zhlédnutí 277Před 2 lety
First Time Painting a Mini!
How hard is it to make a 3D Printed Miniature in Blender?
zhlédnutí 15KPřed 2 lety
How hard is it to make a 3D Printed Miniature in Blender?
Concept Art for Miniatures: The Spire Veteran
zhlédnutí 197Před 2 lety
Concept Art for Miniatures: The Spire Veteran
The Cheapest way to Wargame? 2D Minis
zhlédnutí 295Před 2 lety
The Cheapest way to Wargame? 2D Minis
Spire Seas update: Alpha 0.2 Released!
zhlédnutí 77Před 2 lety
Spire Seas update: Alpha 0.2 Released!
Dollar Store Wargaming: Post-Apocalyptic Pirate Ship!
zhlédnutí 195Před 2 lety
Dollar Store Wargaming: Post-Apocalyptic Pirate Ship!
Where do Post-apocalyptic Pirates live?
zhlédnutí 67Před 2 lety
Where do Post-apocalyptic Pirates live?
Free STLs for Game Testing!
zhlédnutí 79Před 2 lety
Free STLs for Game Testing!
Testing my Miniature Wargame: Spire Seas!
zhlédnutí 185Před 2 lety
Testing my Miniature Wargame: Spire Seas!
My First Crew of Test Miniatures
zhlédnutí 76Před 2 lety
My First Crew of Test Miniatures
Making a 3D Printed Miniature for Wargaming
zhlédnutí 670Před 2 lety
Making a 3D Printed Miniature for Wargaming
Scavenger Catamaran Part 4: Painting
zhlédnutí 56Před 2 lety
Scavenger Catamaran Part 4: Painting

Komentáře

  • @Braincho
    @Braincho Před 5 dny

    Are those printed with resin printer?

  • @Shnowz
    @Shnowz Před 9 dny

    Today on slime on the scene

  • @Frank941
    @Frank941 Před 18 dny

    There were a lot of things you didn’t show how to do, you just said to do it. 🤔 I guess I just have to find another video

    • @DiluvianChronicles
      @DiluvianChronicles Před 18 dny

      It's true. Mostly intended as motivation rather than a thorough guide. working on a new series soon!

    • @Frank941
      @Frank941 Před 17 dny

      @@DiluvianChronicles Awesome 🤗 I am just completely new, so everything is confusing. Blender doesn’t have any official support so I’m dependent on awesome people like you that spends their precious time trying to help newbs like myself 😅 Thank you for your help. I appreciate it. I will subscribe and check in the future if there’s more good stuff. 👍

  • @Lordrebel3749
    @Lordrebel3749 Před 18 dny

    It’s a decent tutorial but you didn’t explain how to do the steps just showed doing them, like when you resized the cube, you didn’t say what you clicked on to get that window.

    • @DiluvianChronicles
      @DiluvianChronicles Před 18 dny

      definitely not as clear as I should have been. planning a more in depth one soon!

    • @Lordrebel3749
      @Lordrebel3749 Před 16 dny

      @@DiluvianChronicles ok cool, I really look forward to it. Thanks for the tutorial. I just bought a resin printer and am really excited and overwhelmed.

    • @DiluvianChronicles
      @DiluvianChronicles Před 16 dny

      haha I understand the feeling! I taught myself everything so you can too! don't worry!

  • @deaultusername
    @deaultusername Před měsícem

    28mm to eyes is 1/62ish and 35mm to eyes is 1/48ish to me. I use 5 foot 8 inches to eyes as average human with about 6ft to crown of head. 1/62 & 1/48 match army models I have. Sometimes you just have to bulk it up purely for looks however.

    • @DiluvianChronicles
      @DiluvianChronicles Před měsícem

      You are right the smaller you go the bulkier you have to make things for both aesthetics and durability

  • @Bad_Idea_Mike
    @Bad_Idea_Mike Před měsícem

    This is awesome!!! Thank you for providing this vaulable tool. Currently I am printing up my new army and sourcing models from different creators. These scale models will let me refrence them against a control scale sample. You just got my Sub!

  • @RobJackJones
    @RobJackJones Před 2 měsíci

    Good Day, i got a Question, what Printer did you use for the Print? Kinda Curious, because i Purchase recualary Printed Minis from Only-Games, and the Details are Astonishing, so i wonder what the Resolution was on your Print? Thanks in Advance and the Time to give a Answer, best Regards!

    • @DiluvianChronicles
      @DiluvianChronicles Před 2 měsíci

      Good question! It was a Mars 2 so about 2k resolution. I think you will see diminishing returns after 4k unless the print bed is larger.

  • @bullno1
    @bullno1 Před 2 měsíci

    On wind direction, Flying Colors, though not miniature game just uses d6. 5&6 just mean "no change". That gives a the wind a bit more consistency.

    • @DiluvianChronicles
      @DiluvianChronicles Před 2 měsíci

      That is a great idea! From a 25% chance to stay the same to a 50% chance. I like it

  • @magwumpus
    @magwumpus Před 2 měsíci

    Thanks for providing the example scale stls! I was working on a base mesh of my own, and your model made it easy to scale appropriately.

  • @daviddreigon8723
    @daviddreigon8723 Před 2 měsíci

    What program do you use at 6:04?

  • @skeleton_craftGaming
    @skeleton_craftGaming Před 2 měsíci

    Yes, everything that comes included with blender is free, not only are all the pre-installed add-ons free, well they're pre-installed Also a quick little tip if you press in any of the transforms [scale, rotate, translate and extrude (which is just a duplicate link and translate)] if you the shift button And any of x y or z it locks respective axis Blender has non-destructive Boolean modifiers too by the way

    • @DiluvianChronicles
      @DiluvianChronicles Před 2 měsíci

      Nice tips! Thank you!

    • @skeleton_craftGaming
      @skeleton_craftGaming Před 2 měsíci

      @@DiluvianChronicles I don't know how well the Boolean modifiers work... But yeah, and you could do some crazy stuff with geometry nodes too, though that's more advanced than anything you're probably ever going to need If you're only using blender for 3D printing.

    • @DiluvianChronicles
      @DiluvianChronicles Před 2 měsíci

      Agreed. I have put off getting into geometry nodes because they haven't really seemed necessary yet.

    • @skeleton_craftGaming
      @skeleton_craftGaming Před 2 měsíci

      @@DiluvianChronicles And they probably aren't really for the type of thing you're doing, but it's really cool some of the like. Procedural models you could make.. And then like any other modifier once you get it to the point where you like it. You can apply it as well...

    • @skeleton_craftGaming
      @skeleton_craftGaming Před 2 měsíci

      But yeah you can implement full-on particle systems in Geo nodes...

  • @artistpoet5253
    @artistpoet5253 Před 2 měsíci

    I like the ideas of using cards in combat games. I wanted to check out the rules but Squarespace says your site is gone. Where do I go to get the rules? I hope you haven't sidelined this project. It looks and sounds fun.

    • @DiluvianChronicles
      @DiluvianChronicles Před 2 měsíci

      Actually I've been traveling for the past few months so some things are on the back burner, but your comment inspired me, so the website should be up again soon! Thank you!

  • @garyjd1166
    @garyjd1166 Před 3 měsíci

    Tubey guys = shako

  • @SuperFunkmachine
    @SuperFunkmachine Před 3 měsíci

    The main issue is that going large costs more, more lead, resin, space and time. Its easy to paint a 15mm as there less detail, 32mm can be too hard if need an army.

    • @DiluvianChronicles
      @DiluvianChronicles Před 3 měsíci

      I agree, though I think the difference in amount of resin is pretty small, at least for 28-35mm. I think 15 would be better for an army game if you want a reasonable amount of space but 32/35 looks so much nicer in a skirmish size game. I guess one size doesn't really fit all

    • @SuperFunkmachine
      @SuperFunkmachine Před 3 měsíci

      @@DiluvianChronicles Over the four dozen minis you want for an army it adds up. But a skirmish game go with what you like.

  • @strangething77
    @strangething77 Před 3 měsíci

    Why on earth would you start by placing a cube in the model's hand? The rest of your model is just going to be in the way while you sculpt. It is so much easier to just make a new object, then scale & rotate it to fit the model later.

  • @callyg.628
    @callyg.628 Před 3 měsíci

    This was a great tutorial - I have knowledge of most of these tools but had no idea it could actually be this simple to make minis! I have subscribed for more :)

  • @anscart2969
    @anscart2969 Před 3 měsíci

    "Great tutorial, let's see if that one model I made a while ago can be printed. I'll just check with the 3D-Print add-on" "Non-Manifold edges: 898" "Bad contig edges: 2934" Well that's gonna be fun to clean up

    • @DiluvianChronicles
      @DiluvianChronicles Před 3 měsíci

      Hahahaha I feel that. A lot of it can be cleaned up easily though, especially if it's just some extra duplicate geometry.

    • @anscart2969
      @anscart2969 Před 3 měsíci

      @@DiluvianChronicles It really was easier tahn I expected! One question tho: the "bad contig edges" number has gone up to 6290. Will that be a problem down the line?

    • @DiluvianChronicles
      @DiluvianChronicles Před 3 měsíci

      Try recalculating normals. You might have faces on both sides or opposite sides. Make sure each object has all of its faces on the outside. Do you have a lot of separate objects?

    • @anscart2969
      @anscart2969 Před 3 měsíci

      @@DiluvianChronicles Yeah, the model is made from about 20 different objects and when I made it I did so without the bool tool. I'll try to recalculate them later and say how it went!. Thank you so far for helping me!

    • @DiluvianChronicles
      @DiluvianChronicles Před 3 měsíci

      No problem! Good luck and let me know how it goes!

  • @AcVinicious
    @AcVinicious Před 4 měsíci

    Love and Appreciation for giving out that huge information ! <3

  • @thenathanimal2909
    @thenathanimal2909 Před 4 měsíci

    Heroic scale is a blight upon modelling - The models have the proportions of toddlers.

    • @DiluvianChronicles
      @DiluvianChronicles Před 3 měsíci

      I kind of agree. Though it makes sense when modeling and casting physical minis.

  • @Slurgical_3D_Terrain_Channel

    Very nice, love it.

  • @Slurgical_3D_Terrain_Channel

    Pretty cool. Well done. Sounds like a great game and world.

  • @Slurgical_3D_Terrain_Channel

    Thanks for your video. I could have sworn ShatterPoint scale was 45 when I first looked into it, and now when I double checked its 40. What is your opinion on that? The miniatures didn’t change, but the measurement have. Unless I was in delusional dream state and it was 40mm all along.

    • @DiluvianChronicles
      @DiluvianChronicles Před 5 měsíci

      I think this is one of those issues that bothers some (like me) more than others. I get really thrown by mis matching scales and measurements but a lot of people don't seem to mind so much.

    • @Slurgical_3D_Terrain_Channel
      @Slurgical_3D_Terrain_Channel Před 5 měsíci

      @@DiluvianChronicles I started my youtube channel to promote the terrain I create for tabletop gaming, and to be more efficient and trouble free, within my designs I incorporate risers so players print let say the building once, finish it and with the appropriate risers fitting 28, 32 or 45mm scale to the game they decide to play. So that 45mm scale is throwing me off into a spin.

  • @playerextremebr1.027
    @playerextremebr1.027 Před 5 měsíci

    Kriegspiel...

  • @Main267
    @Main267 Před 6 měsíci

    4:22 Blender supports drag and drop of images onto the 3D viewer, which you can then use a direct 1:1 reference inside of the modeler using orthographic projections in case your reference is really good and a profile sketch. Setting up the reference plane Blender creates to be axis aligned allows for faster copying of the reference with a mesh in front of it, using X-Ray/transparency. Just a different method to help bring in the hand drawn into the digital realm, instead of using the eyes to compare and contrast it turns it into tracing of what you've already created.

  • @Scott-sm1bs
    @Scott-sm1bs Před 6 měsíci

    I wish i could see these stood up next to chapstick

    • @DiluvianChronicles
      @DiluvianChronicles Před 3 měsíci

      Good idea! How about a playing card? Or some other standard sized object

  • @strohslights4996
    @strohslights4996 Před 6 měsíci

    I scale and rebase almost everything to 35mm with 25/50/100mm bases. This video is truth. I have one mini stl on my desktop by which all others are scaled and started doing this about a year ago. Now I can't hardly stand looking at my out of scale minis to the point I have considered throwing them out but then I think about what a waste it would be and so I sit here every night haunted by tiny men.

  • @joeszymanski3540
    @joeszymanski3540 Před 6 měsíci

    Blender is such a good software, I really don't know why more people don't use it.

  • @CptDadBod
    @CptDadBod Před 6 měsíci

    how do i get from the cube to a full body person???

    • @DiluvianChronicles
      @DiluvianChronicles Před 5 měsíci

      Its a long process. I learned just from watching some videos and lots and lots of practice. Don't let it get you down when things look off, just power through, get to a decent point and try again. just like drawing!

  • @MonsieurRitournelle
    @MonsieurRitournelle Před 6 měsíci

    Thanks for the clear video, I started out making "realist" miniatures but now prefer to focus on "heroic" miniatures, not necessarily with a 1/5 ratio for the head, more like 1/6. I find the heroic format too radical, so I hope my compromise will be pleasant in hand. And Happy New Year !! ;)

    • @DiluvianChronicles
      @DiluvianChronicles Před 6 měsíci

      Thank you! I think that's a good idea. As printers and resin get better and better, I think there will be more room for realism but at the end of the day it's a limit of our eyes and perspective. Can't bring myself to go too heroic though hahaba

  • @Blutgang
    @Blutgang Před 7 měsíci

    I have preselected mini files I scale to, like you show. I get frustrated when I buy a file that's a scale and if I print without comparison and it's just off the rest of the collection I am adding it to. Thnx

  • @BlUsKrEEm
    @BlUsKrEEm Před 8 měsíci

    Its been a while since we had Spire Seas content. I hope the project isnt abandoned. My wife amd I really dig the game, and with rhe growing popularity of microwargames like Demon Ship, I have to believe there's an audience out there for it just waiting fornSpire Seas to take off. Im not on discord, so maybe Im just self selecting to be out of the loop, but I just wanted to add some support today on the place I found the game.

    • @DiluvianChronicles
      @DiluvianChronicles Před 8 měsíci

      Thank you for the kind words! The game (and channel) is on a bit of a pause while I work on another, very different project. Hopefully I can get some work done on it once that gets rolling. Thank you for the encouragement! It is a good boost to get some more art done and move the game towards a releasable state. Hopefully there will be more news soon!

  • @fistedpotate
    @fistedpotate Před 8 měsíci

    somehow, i cant delete vertices and apply the mirror mod correctly. what am i doing wrong? maybe selecting before deleting vertices?

    • @DiluvianChronicles
      @DiluvianChronicles Před 8 měsíci

      Make sure you aren't deleting the vertices in the middle. These will become the centerline

  • @oflaM
    @oflaM Před 8 měsíci

    Thank you so much. Your videos are so helpful. ❤

  • @user-yb8qz9pz1z
    @user-yb8qz9pz1z Před 8 měsíci

    Hi @Diluvian Chronicles, I was just wondering if you're using a drawing tablet when modeling? Thanks!

  • @okunodankai2689
    @okunodankai2689 Před 8 měsíci

    I want to thank you a lot, I started to use Blender because I wanted to do my own figures, and I didn't know what to do, and even if this isn't the most detailed step-by-step guide for modeling, I now know where to start. Also I now know that I can do my desired miniatures as no one in youtube seemed to be teaching this, at least for DnD

  • @thomaschase7097
    @thomaschase7097 Před 8 měsíci

    Your scaling explanation is more complicated than it needs to be. Scaling is based on the average height of the person, bottom of foot, to top of head, of 1.8 meters, or 1,800 mm. That means that 1/72 is equal to 1800 / 72, and that is 25mm. You can find scaling charts online that explain this and show where all the model scales, including train scales, fit within this mathematical standard. Companies are dishonest in this regard and conflate scales for the purpose of selling. For example Airfix does a fair job of scaling their models between HO (1/87), 1/76 and 1/72. The problem arises in that rather than retooling kits, they just relabel HO scale as 1/76 or 1/72, or 1/76 as 1/72. The wargaming community views 20mm to include 1/76 or 1/72, even though 20mm is technically 1/87 or HO scale. Then you have companies like Warlord Games that resell Italeri kits that are still 1/72 at 28mm. Another common issue in the historical skirmish wargaming community is that 28mm is conflated with 1/56 (32mm). A 1/56 scale tank next to actual 28mm figures looks opposite of smart. Then you run into scaling within scale for fantasy games with large monsters etc. The most recent development in the modeling industry is that they started measuring figures for "sculpting purposes" from bottom of foot to eye level. I think this change has two objectives from a business perspective. First it is a means by which scale confusion is created for consumers, resulting in expanding demographics within the hobby. Second it reinforces the above mentioned scale conflation between a correct 28mm figure and 30 to 32mm figures. So for example for a 32mm figure maker to market to 28mm buyers, will only list the foot to eye scale and not the foot to top of head scale. This will not be obvious with the packaging. It is my hope that the expansion of the modeling business via computerized 3D printing will correct this conflation and confusion over time.

  • @cassidyschramm2884
    @cassidyschramm2884 Před 9 měsíci

    Thanks, this video was very helpful! Would the process be any different if you were to model very curly hair? I am having a difficult time preventing overlap and gaps since I am modeling curly hair. And I am worried that the printed curls will be too brittle (This is going to be my first attempt at a 3D print so I barely know anything haha).

  • @foxtopuscreations6046
    @foxtopuscreations6046 Před 9 měsíci

    Things have really changed significantly in just a year, it's pretty scary.

  • @crystalclearchaos5387
    @crystalclearchaos5387 Před 10 měsíci

    Oo these would look perfect on my Gaslands table is there a base free version so i can imbed them into the terrain or will i have to cut off the base in slicer

  • @crystalclearchaos5387
    @crystalclearchaos5387 Před 10 měsíci

    For a sail I would suggest a trick I learned from Ben from bp custom creations he took a brown bag cut to shape crinkled it up and covered it in super glue to harden it

  • @crystalclearchaos5387
    @crystalclearchaos5387 Před 10 měsíci

    O and for wood planks use a stiff wire brush and brush the wood to get wood grain details which will show when you dry brush and wash

  • @crystalclearchaos5387
    @crystalclearchaos5387 Před 10 měsíci

    Also keep up the good work nice to see new channels grow and get better with time

  • @crystalclearchaos5387
    @crystalclearchaos5387 Před 10 měsíci

    Also tip for the future thin your paint to a silky consistency for better coverage and use smaller brushes for finer control trust me I know from experience (I used to paint entire minis with the citadel base brush that came in the paint set ) I would use it to base and detail an entire mini cuz at the time I had no brushes yes I did extremely well (my minis are on display in a game shop cuz the owner really loved the paint job ) spite the fact I only used one brush but when I moved onto a cheep set of synthetic artist brushes i got at hobby lobby for $4 my minis have gotten way better to the point I enter them in international model contests yes it takes longer but the end result is worth it also nice build tho it’s a bit small for a catamaran more like a large pontoon boat

  • @crystalclearchaos5387
    @crystalclearchaos5387 Před 10 měsíci

    At 3:10 is that the bipod from a doven wolf beam rifle/cannon on the underside of the solar panel lol I just use one for a Gaslands build on my Mario bros police interseptor build to build the big bumper car like power conduit they had in the movie

  • @crystalclearchaos5387
    @crystalclearchaos5387 Před 10 měsíci

    Also this seems a bit small for a catamaran could be a mini pontoon boat or swamp boat

  • @crystalclearchaos5387
    @crystalclearchaos5387 Před 10 měsíci

    Is that bits from a rx78 and chars Zaku in the top left and on the butt of the boat and a fed suit butt skit holding up the mast

  • @crystalclearchaos5387
    @crystalclearchaos5387 Před 10 měsíci

    I kinda wanna play this now and also more inspiration for my scarlet Ann Gaslands builds lol

  • @worst411
    @worst411 Před 10 měsíci

    Hi I recently came across your videos, but I really love them! I love that you show all the complications and what you do to overcome them! I have been working in blender for quite some time now, with the idea of printing as well. However, I never seem to get models that don't have any issues. Especially with booleans. I have tried working these issues out, however, sometimes there are multiple hundreds per boolean. How do you deal with this? Do you decimate before you boolean things together? Do all parameters of 3d-print addon need to be 0 ? I am really interested in your advice. Kind regards!

  • @ItsAGhostParty
    @ItsAGhostParty Před 10 měsíci

    Thank you so much for this tutorial. It's surprisingly hard to find videos talking about modeling in Blender for the purpose of 3D printing your model later.

  • @glumforge
    @glumforge Před 10 měsíci

    I beg you, tell me how you rendered the animation? How to set the light and what material to choose so that the render turns out like yours?

    • @DiluvianChronicles
      @DiluvianChronicles Před 10 měsíci

      It's a bit complicated for a comment, but basically the animation is done with a addon that creates a turntable animation (away from my computer ATM but can find it later). Then parent the lights to the camera so they move together. For the material there are some good references online but the secret is to add a bit of subsurface scattering and play around with the colors. Good luck!