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SnuggleBunny
United States
Registrace 7. 06. 2016
Wargames. Retro and mod spotlights, Second Front, and multiplayer games with commentary of:
Field of Glory II
Field of Glory II Medieval
Pike and Shot: Campaigns
Sengoku Jidai: Shadow of the Shogun
Field of Glory II
Field of Glory II Medieval
Pike and Shot: Campaigns
Sengoku Jidai: Shadow of the Shogun
Field of Glory II Medieval 254: Easterlings vs Khand
Easterlings vs Khand with Dwarven allies. Using v1 of Middle Earth Mod; v1.1 is now available -
www.slitherine.com/forum/viewtopic.php?t=115276
www.slitherine.com/forum/viewtopic.php?t=115276
zhlédnutí: 165
Video
Field of Glory II MP 299: Historical Mirror League 16
zhlédnutí 171Před 4 hodinami
Field of Glory II MP 299: Historical Mirror League 16
Field of Glory II Medieval 253: Khand vs Easterlings
zhlédnutí 198Před 7 hodinami
Khand with Dwarven allies vs Easterlings. Using v1 of Middle Earth Mod; v1.1 is now available - www.slitherine.com/forum/viewtopic.php?t=115276
Field of Glory II MP 298: Historical Mirror League 15
zhlédnutí 183Před 9 hodinami
Field of Glory II MP 298: Historical Mirror League 15
Field of Glory II MP 297: Historical Mirror League 14
zhlédnutí 156Před 14 hodinami
Rosedelio's view of the battle: czcams.com/video/KdzRpS-OrsI/video.htmlsi=uxfTgiDudmPjD88l
Middle Earth Mod Updated
zhlédnutí 331Před 16 hodinami
Download, installation instructions and notes: www.slitherine.com/forum/viewtopic.php?t=115276
Field of Glory II MP 296: Historical Mirror League 13
zhlédnutí 208Před 19 hodinami
Rosedelio's view of the battle: czcams.com/video/TdpYPzeZam0/video.html&ab_channel=Rosedelio
Field of Glory II Medieval 252: Easterlings vs Gondor
zhlédnutí 272Před 21 hodinou
Using v1 of Middle Earth Mod. v1.1 will add banners and named generals, along with minor bug fixes and balance changes. www.slitherine.com/forum/viewtopic.php?t=115276
Field of Glory II MP 295: Historical Mirror League 12
zhlédnutí 170Před dnem
Field of Glory II MP 295: Historical Mirror League 12
Field of Glory II Medieval 251: Austrian vs Burgundian
zhlédnutí 285Před dnem
Austrian 1400-1446 vs Burgundian 1363-1414
Field of Glory II MP 294: Historical Mirror League 11
zhlédnutí 209Před dnem
Field of Glory II MP 294: Historical Mirror League 11
Pike and Shot MP 273: German vs Dutch
zhlédnutí 208Před dnem
German States 1649-1688 vs Dutch 1649-1688
Field of Glory II MP 293: Historical Mirror League 10
zhlédnutí 256Před 14 dny
Field of Glory II MP 293: Historical Mirror League 10
Field of Glory II Medieval 250: Orcs vs High Elves
zhlédnutí 504Před 14 dny
Field of Glory II Medieval 250: Orcs vs High Elves
Pike and Shot MP 272: Dreux 1562 (Catholic)
zhlédnutí 175Před 14 dny
Pike and Shot MP 272: Dreux 1562 (Catholic)
Field of Glory II Medieval 249: Haradrim vs Rohan
zhlédnutí 307Před 14 dny
Field of Glory II Medieval 249: Haradrim vs Rohan
Field of Glory II MP 292: Historical Mirror League 9
zhlédnutí 321Před 14 dny
Field of Glory II MP 292: Historical Mirror League 9
Pike and Shot MP 271: Rocroi 1643 (French)
zhlédnutí 193Před 21 dnem
Pike and Shot MP 271: Rocroi 1643 (French)
Pike and Shot MP 270: Dreux 1562 (Huguenot)
zhlédnutí 218Před 21 dnem
Pike and Shot MP 270: Dreux 1562 (Huguenot)
Field of Glory II Medieval 248: Polish vs Swedish
zhlédnutí 308Před 28 dny
Field of Glory II Medieval 248: Polish vs Swedish
Mare Nostrvm MP 5: Salamis 480BC (Persian)
zhlédnutí 195Před měsícem
Mare Nostrvm MP 5: Salamis 480BC (Persian)
Field of Glory II Medieval 247: Swedish vs Polish
zhlédnutí 580Před měsícem
Field of Glory II Medieval 247: Swedish vs Polish
Field of Glory II Medieval 246: Boltons vs Wildlings
zhlédnutí 312Před měsícem
Field of Glory II Medieval 246: Boltons vs Wildlings
The amount of double drops for the Easterlings was insane. The game did not want them to win.
Doesn't only using the dwarves as your infantry instead of the native impact foot or the Variag's kinda defeat the purpose of testing the faction? Though I guess testing the balance of allies is important too.
It's also a matter of testing the individual units, and in this case I just picked up an open match. Anyway this is using v1, and v1.1 was released last week, with 1.2 in progress, so things have changed a bit since this video.
Спасибо за видео. Интересный контент и приемлемая подача)
You are spoiling us with these videos!
Heh uploads will be much slower in June, and probably pick back up in July
I was surprised at how much worse Landschnekts performed compared to Swiss Keils. The lack of determined foot as well as downgrade from Superior to Above Average means that they crack much quicker from shooting and from favourable melees.
This is true... but they are a *lot* cheaper, allowing you to dump more points elsewhere, so it is a tradeoff
Roman style Memorial day BBQ.
Who brought the garum?
Some of these hurting soldiers screams remind me of Caesar 3.
I was so bad at that game...
Also that general death the instant you charged was a great meme moment
Much sadness
It has been pretty interesting watching Rosedelio's style on his channel. He seems to have an uncomplicated playstyle but just doesn't seem to make any mistakes and his army comp always seems superior to his opponent's.
"Everything in war is very simple. But the simplest thing is difficult."
Is that a custom texture for the nazgul? :D
That would be the Polish men at arms darkened, courtesy of kronenblatt
Slave revolt list is surprisingly not terrible for how meme-y it is
Ehh, Rosie's just really good, it's a trash list
Mod is very cool - no Variags of Khand?
Variags are included in the separate Khand army list. You can read the explanations for the army lists in the second forum post of the link in description.
Middle Earth is not my favourite fantasy world in the military sense, but the interaction between those lists seemed quite fun! Thanks for making it and sharing! I guess the axemen are the guys that are mentioned in a failed ambush in the third book, but, why did you made them a different unit than the main infantry of easterlings? Was to give more variety or is because of sources?
They are mentioned as a separate group of Easterlings in the lead up to the battle of the Pelennor Fields; mention of armament alone wouldn't warrant a separate unit, but specific mention of them fighting as a separate group does.
This is a nice video
45:20: 'Many of you may die, but that is a sacrifice I am willing to make.' This seems reasonably balanced to me.
Well, that was a butchery. Going down the middle and allowing you to pour all your ranged firepower into them on the advance was definitely a bad move. Picking one flank and sticking to it might've gone better against your more defensive posture.
Agreed, the deep formation just gave me extra time
Reposted from this morning due to an editing error, thanks to viewer 'ThatUglyGuy', you're beautiful to me!
Love you too
Just started watching your videos. Just wanted to let you know that they're really entertaining.
Hmm... your opponent was fighting downhill for most of that, so it does say something about how dominant your position was that the elves still lost. My instincts have always been that mass beats quality in FoG, but that seems to have become a little less true as the game has been iterated on.
I have just started an Elves vs Orcs match, so we will see how I do in turn. My hazy thoughts as to what my oppo could have done differently here are to have concentrated more in the assault, or play defensive - the attack was a bit scattered and slow, which gave me time to surround. But I may come to the conclusion that the Elves need a boost of some sort, we will see.
I'm sure your armies are at least better matched with each other than Third Age Total War's are, but if elves weren't so powerful then Morgoth would have conquered Beleriand.
Of course Morgoth did conquer much of Beleriand and was on the verge of consolidating his conquests when the Vanyar & Friends showed up to kick ass and cause severe environmental damage. When I create new army lists, I may create an earlier in the third age high elves list with a greater proportion of noldor and sindar, which will be impractical but enjoyable
@@snugglebunny1840 I can't help but chortle at the epic War of Wrath being reduced to 'severe environmental damage'. XD
Unmanoeuvrable light foot; I think that's the first time I've seen that. Also, I think that's the first time I've seen those large formations for light troops.
See the link in the video description, second post for army list explanations; the size of orcish units is cosmetically enlarged, but mechanically and points cost wise not. the 16 figure ones are functionally 12, the 12 functionally 8, etc. Seleukid Levy Skirmishers in vanilla base game are unmaneuverable, you've seen them ;)
@@snugglebunny1840 Aye, I remember you explaining it to me. It's just the first time I've seen large skirmisher units in action. The levy skirmishers I forgot (because they largely deserve to be so :p)
Pike and Shot had those 400 man light arquebusier units too, though of course the graphics didn't greatly differentiate them
I am enjoying the mod, hopefully someone will make custom textures for units.
I rather doubt this will happen, but the banners in next version help. I made this mod largely for personal use, knowing the lack of models would limit its appeal, but if a few dozen other people enjoy it that's an added bonus.
I suppose the AI needs to consider the entire LOS of a turreted tank as a danger zone!
Yes, and it would be nice if in addition turning the turret had a negative effect on chance to hit, though not nearly as much as moving the vehicle before firing.
It´s a good battle but not lore-friendly. Those rohirrim surrounded by southerners and elephants should have lasted until last turn, then Gandalf appears and evil loses even if they have superior numbers and better tactical position.
The critical part is the giant green blob of jello-men coming in and eating everything
You actually DID read the books pretty well for making Rohan's list at least; you picked up on the fact that while the Rohirrim were obviously highly-skilled cavalry, they were also well-known for being pretty sturdy and reliable shield-wall infantry as well, being a critical basis for their battlefield strategies. If it was just a balance choice for making your mod, it was a good one, but I'd like to think you quite enjoy Lord of the Rings and did your research in depth for it!
Heh I am a bit of a Tolkien obsessive. For the Rohan army list, along with the LOTR and its appendix, the Unfinished Tales chapter 'The Battles of the Fords of Isen' was invaluable, though a lot of interpretation was still required. If you want to see my rationale for the army lists, see the link in the video description (edit - actually added now...), second post.
@@snugglebunny1840Fantastic, I will do. The Haradrim were well-done as well, very plausible build while giving their Mumakil Above-Average as a lovely bit of fun. Just that little edge can help make them so devastating, as they were the lynchpin of the Men of Harad.
As a Hungarian subscriber what else I can say: "Sagittis Hungarorum Libera nos, Domine!" ;)
Heh well don't be too happy, there's a mirror too...
fantastic game
26:42 is the start of the repeat of 22:54.
Hmmm think its fine if I pin this and leave it up, or shall I take the whole thing down and reupload?
I didn't mind at all, when I was watching.
Deja vu around 28 minutes in.
Lol 0:17 the vaunted Lombard army. Do you have a favourite army in FoGII, SB?
Nah, variety is the spice of FoG. That said I do have a soft spot for Achaemenid armies.
@@snugglebunny1840 oh cool, I like Persian armies as well. I'm a fan of the Parthians as well
I will be waiting for the second part. Victory for France is possible, but it's a pretty unbalanced battle and it takes poker and risky tricks to win.
It's just begun, so will be 3-4 weeks
Great Conde was only 21 when he led this battle.
Nice recreation of the charge of the light brigade! Muskets to the right of me. Muskets to the left of me. Cannons all up in my face. Away rode the what was left of the 600! 🤓
Yeah we've begun the mirror, very curious to see if this version actually is winnable for the French
@@snugglebunny1840 You were out gunned, up against superior infantry with a too narrow battle field to effectively employ your cav. How did you not win? I feel you did not properly motivate your troops. 🙄But on the bright side, for once you did not lose your cannons. LOL Yes, I very curious to see Chronos win as the French in the mirror, because I feel there is an in balance here.
I feel like you might be underselling the scandinavian foot a little in the opening statement. Compare them to billmen/halberdiers: 43 points vs 45, so scandis are 2 point cheaper. Both do the same in impact, both have armored. In melee they get 105 PoA from heavy weapons + swords against anything that doesnt reduce their swordsmen capabilities. In return for this reduction they get 50% crossbow in what is otherwise a completely okay melee unit. Combined with cannons and the few handgunners you get this can give you a surprisingly hefty ranged punch, especially considering how many armored/mounted units there are in this period. Also some self defense vs skirmishers, even if crossbows do poorly there. Theyre not exceptional, but for their price point I'd make the claim that theyre more than good enough.
Totally fair, this pair of matches did improve my opinion of them, the key being their combination with gunpowder units. On their own, don't seem that impressive, but given the lists they are in they will nearly always have gunpowder support and they really shine in those circumstances.
How do i load these community mods, i downloaded the war of the roses one but cant seem to load them in game
This series of scenarios from stockwellpete are multiplayer only
Watching this video, I had the realization that this system would work surprisingly well for an Imjin war themed game, with some adjustments.
Yes, or Medieval and Renaissance era galley warfare
Very bloody battle, interesting to watch! My game sense is still lacking from my limited single player experience, it was easy to see why your right flank was getting crushed but the situation on the left was hard to comprehend as a whole. I was not expecting you to get the win partway through the watch, gratz on pulling through.
Basically the left pulled through due to having more men in general, but particularly more men at arms; the scandi foot being heavy weapon, they are not quite as useful as spearmen are against cavalry
Wow that was close, great match! Those polish lancers on your right flank are real chads.
Very interesting game! Thanks for the replay.
Hey SB, did you ever play Field of Glory 2: Empires? There's the medieval version coming in june too. Honestly I really like the FoG series but I'm not good at it (I'm more of a TW player).
I briefly tried it and bounced off of it, but I probably didn't give it a fair shake. That said, Kingdoms looks like it will be a straight up upgrade, so I will probably give it a try.
Good luck with your project. If you want, I can give a try to see if I can import new models in. I have the tools and some links the guys at slitherine gave me a year ago.
Interesting! You can contact me via the fog discord if you would like to discuss further.
@@snugglebunny1840 I'll drop you a message after work today.
@@snugglebunny1840 I'll drop you a message after work today
Thanks for your Middle-Earth mod! I hope you will be able to create custom graphics. I'm very interested in fantasy mods for Field of Glory 2.
Very interesting battle! Thanks for the replay.
Cheers, mirror will be posting in several days
where can i get the mod
youtube dislikes links posted in the comments, but if you go to the modding subforum of the Slitherine fog2m forum you'll find it there
Thanks for the interesting match! Having the opportunity to rewatch and hear you comment on it ( - in your usal "sleepy, finnish accent" of cause XD - ) is always fun. Biggest mistake on my part - besides taking the offensive at all, lol - was probably loosing both of my Knights so easily to your light guns. I put them on that flank, to add some punsh to my infantry attack - sadly they're not dismountable, which would have worked really nice here imo - hoping I would get one or two disrupts in on the first turn of shooting, than a fragment on the second, which could than be exploited by the Knights and maybe good things would happen from there on out. But this way they really just were a points waste. Should have instead bought one Knight less (the other one is forced I believe), going even heavier into light cavalry or at least putting them on the left flank and instead using one of the mounted Xbows for a flanking move on my right. Going for the Scandi foot + artillery combo also worked out really well for you, it's probably the superior army comp for Sweden in this matchup on this map. You certainly played it really well, nicely done!
I wonder about DMAA - yes they're less vulnerable to cannon fire, and sure the lack of combat strength isn't horrible when they have superior and fully armored to make up for it... but their armor advantage is reduced by the 50% HW of the Scandis, and that *combined* with the bad combat strength modifier I think is tough. More light cavalry I agree would have been really hard for me to deal with, even as it was I had to waste huge amounts of points to just temporarily push them off map.
@@snugglebunny1840 I don't think it is as bad. On equal ground my money would be on the DMaA. They should have the max +100 armor-PoA vs. armored units. So the Scandi foot would cancel 25 of that, but without generals involved they will still be down ~ 100+ PoA. CS and HW-fallback could of cause be a problem, but I still think they come out on top comfortably. And at least in this case they would have had supporting infantry to mitigate that somewhat. The hill in this case was probably the bigger problem for them with +100 PoA on the step slope (and +75 PoA or so on the edges?). But even if they aren't dominating in this fight, they would still have contributed in some way, possibly allowing to flank somewhere or to finish some fights a bit quicker...certainly more could be achieved than I did get of them here...but than again, I also misused them as mounted units here XD
@@l.s.9095 hills are either +25 or +100; less than 100 height = +25
@@snugglebunny1840 Wow, thanks. I guess I should have already known this after so many hours, but you never stop learning I guess :D
Good game
Free folk list seems deceptively strong, doesn't it?
A number of the lists need some adjusting. When I have time I may put together an army list balance submod, adjusting unit stats and availabilities
Please more
Working on a separate mod project at the moment, so uploads will slow for awhile, and I do not have GoT mod games underway at the moment. Will certainly do more in future though.
I really appreciate that you’re putting out FoG content regularly! I was late to the party on this game, and it’s great to see you’re still enjoying it.
Interesting game! Even if it was suboptimal in the end, I appreciate that your oponent tried to think outside the box and implement a battleplan that was not just charging forward or entrenching in rough ground. I hope he likes the game and keeps playing
He's a long time commenter and enjoyer of the game. I don't normally offer such extended advice within a video because it can come off a bit rude, but since he asked for it I felt free to do so.