Brav_FG
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Unreal Engine 5 - Realistic Hands Motion Capture
Everything is made by me, no Metahuman. The main goal of this test was to try other solutions of mocap for hands. For more follow me at: bravfg.art
zhlédnutí: 31 944

Video

Unreal Engine 5 - Realistic Face Motion Capture Test
zhlédnutí 35KPřed 6 lety
Everything is made by me, no Metahuman. This is markerless motion-capture then render inside Unreal Engine 5. For more you can follow me at: bravfg.art
Unreal Engine 5 - Realistic Material and Lighting Test
zhlédnutí 4,1KPřed 6 lety
A material/lighting test running inside Unreal Engine 5 . If you want to know how it was made and more follow me at: bravfg.art

Komentáře

  • @BodhiTheMovieMaker
    @BodhiTheMovieMaker Před 4 měsíci

    love it. How does this work? can you explain the process? Thanks!

  • @workinprogress2077
    @workinprogress2077 Před 5 měsíci

    ..., now pick up a glass with your magic hands.

  • @themightyflog
    @themightyflog Před 6 měsíci

    Wow

  • @T1mothyTee
    @T1mothyTee Před 9 měsíci

    Wow amazing! Does your hand model have any deformation / wrinkle maps or tendons moving? Or just regular hand mesh? (because it looks very good regardless-so was wondering)

  • @Dapper_the_slapper
    @Dapper_the_slapper Před 11 měsíci

    Obviously the title was changed going off the upload date ;)

  • @abdelhaksaouli8802
    @abdelhaksaouli8802 Před 11 měsíci

    how you achieved tracking ? please

  • @haripriyan8277
    @haripriyan8277 Před 2 lety

    Can u make a tutorial plz

  • @RR-kn1tg
    @RR-kn1tg Před 3 lety

    Better than real hand :)

  • @directorindirect
    @directorindirect Před 4 lety

    I have gone through all you work. That is just amazing.

  • @Forest5
    @Forest5 Před 4 lety

    Can you show how you made this?

  • @user-cw3nb8rc9e
    @user-cw3nb8rc9e Před 4 lety

    too much bones in fingers. Looks like starving person without water for 2 days.

  • @Forest5
    @Forest5 Před 4 lety

    Can you make a tutorial showing how you made this step by step?

  • @irocklalot
    @irocklalot Před 4 lety

    Damn that's amazing. Can you dm me? Maybe we could work on something in the future. I work a lot with vr stuff. Networking at least

  • @enes.ozdemir
    @enes.ozdemir Před 4 lety

    Wow great :o

  • @marco.scaligeri
    @marco.scaligeri Před 4 lety

    amazing job! kudos...would you please share the project for learning purpose?

  • @abrahamyehoshuafrias3390

    What kind of cream are you using ?

  • @alexeyanastasiev477
    @alexeyanastasiev477 Před 5 lety

    Damn, it's a masterpiece, DM me. I've got interesting proposal.

  • @solarstoned
    @solarstoned Před 5 lety

    Amazing

  • @doctormanhatten5202
    @doctormanhatten5202 Před 5 lety

    eyes still don't look alive

    • @onlycorner5565
      @onlycorner5565 Před 4 lety

      the head shapes arent good , so yes you can slap skin details to lock good but if the head is not up to par its gona lock wonky

  • @jwbonnett
    @jwbonnett Před 5 lety

    Where can I get that 3D model?

  • @bay-star7879
    @bay-star7879 Před 5 lety

    hopefully this can also bring more realistic vr

  • @GHOST-mj4br
    @GHOST-mj4br Před 5 lety

    Fake their is no unreal engine game like that

  • @KristerNielsen
    @KristerNielsen Před 5 lety

    Superb work. This is what is needed in flight simulators when using VR and Leap Motion

    • @bravfg
      @bravfg Před 5 lety

      thanks! hehe good idea, never really thought about it

  • @papamegamind
    @papamegamind Před 6 lety

    teach how thanks

  • @jasonsydroworld7344
    @jasonsydroworld7344 Před 6 lety

    Can you please make a tutorial

    • @bravfg
      @bravfg Před 6 lety

      Hello! I have done it, on my Instagram account, you can find the tutorial and also free 3D models :)

    • @kickassmovies5952
      @kickassmovies5952 Před 3 lety

      @@bravfg The instagram link does not exist

  • @Roaddelta
    @Roaddelta Před 6 lety

    Love the tattoo design btw <3

    • @bravfg
      @bravfg Před 6 lety

      hehe thanks! I had a lot of fun designing it, glad you like it!

    • @Roaddelta
      @Roaddelta Před 6 lety

      Braulio Fg are you also a tattoo artist?? Beautiful work man. Really thinking about doing something like this tessalation design fory next tattoo hehe

    • @bravfg
      @bravfg Před 6 lety

      not at all, I just made the stencil for the digital arm to break the symmetry, but I do not make tattoos hehe

  • @MatiasHMoro
    @MatiasHMoro Před 6 lety

    Hey there. I visited your instagram profile but you mention nowhere how did you achieved this motion capture animations. Can you explain what software did you used?

    • @bravfg
      @bravfg Před 6 lety

      Sure, for this one I use Brekel Hands along with a Leap Motion sensor, with a live link to Maya and then rendered inside Unreal Engine 4, hope it helps, thanks! :D

    • @MatiasHMoro
      @MatiasHMoro Před 6 lety

      Braulio, thank for the answer. I did found it in your isntagram in a comment after all. Let me ask you one thing. Im guessing that is you are holding something, the device fails to recognize your hands, isn't it?

    • @bravfg
      @bravfg Před 6 lety

      If the object its to big to obstruct the sensor below, then yeah, it would have a hard time recognizing the hands, but a small object would not cause any problem

    • @norman191000
      @norman191000 Před 4 lety

      Braulio Fg does Brekel Hands connects live to Maya? Do you think it will work with 3dsmax as well?

  • @thelurkingpanda3605
    @thelurkingpanda3605 Před 6 lety

    well done. especially the hand

    • @bravfg
      @bravfg Před 6 lety

      Thanks so much! glad to read that you like it! :D

    • @thelurkingpanda3605
      @thelurkingpanda3605 Před 6 lety

      Yeah I'm now looking through your content. I really like all your things. I have similar interests, just lower skill/experience

    • @bravfg
      @bravfg Před 6 lety

      I understand, no problem at all, I have a couple of free tutorials, and also free 3D models so you can get started! thanks for the kind words! =D

    • @thelurkingpanda3605
      @thelurkingpanda3605 Před 6 lety

      I will definitely be using those thank you again!

  • @raytracerfx
    @raytracerfx Před 6 lety

    impressive, could you let us know abit more about the facial motion capture technique used/Software?

    • @bravfg
      @bravfg Před 6 lety

      For this one I use a Kinect for Xbox360 and the software Faceshift, with a live link to Maya :D

  • @khamzin3835
    @khamzin3835 Před 6 lety

    Lie to me?)

  • @Mariachi153
    @Mariachi153 Před 6 lety

    this is awesome!

    • @bravfg
      @bravfg Před 6 lety

      So glad you like it! :D

  • @annecalamuccimucciart1579

    I'd like to know how u simulated your hand moviment in software? Like, what kind of hardware you used? It seems very realistic, nice job!

    • @bravfg
      @bravfg Před 6 lety

      Sorry for the late reply! I use Brekel Hands along with a Leap Motion sensor

    • @samuelsnyder4179
      @samuelsnyder4179 Před 5 lety

      @@bravfg what export format did you use BVH, FBX, etc? thanks !

  • @alpboysan
    @alpboysan Před 6 lety

    Leap motion for Vive already does this live

  • @daddyk1ngst0n79
    @daddyk1ngst0n79 Před 6 lety

    game changer..WOW

    • @bravfg
      @bravfg Před 6 lety

      Thanks so much man! means a lot!

  • @neoqueto
    @neoqueto Před 6 lety

    if this is real time, then siggraph awaits you.

    • @bravfg
      @bravfg Před 6 lety

      haha thanks! for now I´ll keep working on my project, we´ll see! :)

    • @reke9942
      @reke9942 Před 6 lety

      bro please keep it up! really looking fowrward to your results

    • @bravfg
      @bravfg Před 6 lety

      Thanks! I would definitly will, already planning my next project! :D

  • @pedroaugustosantana9281

    This is fantastic, how you achieved such level of realism? The movement is so smooth absolutely incredible.

    • @bravfg
      @bravfg Před 6 lety

      Thanks, Im a 3d artist so been studying this kind of subjects for awhile now, been really dedicated to it. If you liked this one, you could check out other test I have in this channel :)

    • @screamhousegames3079
      @screamhousegames3079 Před 6 lety

      I am looking for natural hand cycles for my fps. I.e. open door, open cabinet, point, etc... Could I contract you to do these moves which would take little time for you but save me time? I think I have those same arms from Ten.

  • @VVLGK
    @VVLGK Před 6 lety

    This can be done in blender and maya using free ni-mate software czcams.com/video/wtTJHnbOn3U/video.html

    • @bravfg
      @bravfg Před 6 lety

      really cool! thanks for sharing! :)

  • @Sikanda.
    @Sikanda. Před 6 lety

    Stunning work! That could be amazing to play with those hands with VR.

    • @bravfg
      @bravfg Před 6 lety

      Thanks! glad you like it :)

  • @whathappenswhen4767
    @whathappenswhen4767 Před 6 lety

    did you get this from Turbosquid?

  • @JoelDev
    @JoelDev Před 6 lety

    this accept Glock magazine ?

    • @bravfg
      @bravfg Před 6 lety

      This is a digital 3D gun, virtually created inside a videogame engine. So it accepts any magazine that you want :D

  • @VrenderNY
    @VrenderNY Před 6 lety

    Excellent work!!!

    • @bravfg
      @bravfg Před 6 lety

      Thanks!! much appreciated!

  • @MelvilleG
    @MelvilleG Před 6 lety

    It is almost perfect. The only visual discrepancy, which can be easily eliminated is the widening of the eye around the iris lid. Physically it protrudes out a little and causes the eyelids to sort of wrap around it, creating the impression of "widening" around the iris. So when the girl rolls the eyes - the eyelids widen more where the iris is currently at. Other than that the model is just unbelievably gorgeous.

    • @bravfg
      @bravfg Před 6 lety

      Thanks! that's some precise observation, I would definitely have it in mind next time!

  • @AgentSmith911
    @AgentSmith911 Před 6 lety

    It's scary how close to reality video game graphics has come! The only thing that reveals that this is not "real" is probably the eyelashes or eyes and the movements.

  • @voze1905
    @voze1905 Před 6 lety

    This is pre rendered right?

    • @bravfg
      @bravfg Před 6 lety

      No, this is rendered in real time inside videogame engine "Unreal Engine 4" =)

  • @dmiesterwzere06
    @dmiesterwzere06 Před 7 lety

    Just wanted to say, this looks unbelievable. How long did it take you to do the skin animations and eye saccades?

    • @genkidama7385
      @genkidama7385 Před 6 lety

      i think he used a face capture software like f-clone or faceshift. if you have a kinect or webcam.

  • @tomhaswell6283
    @tomhaswell6283 Před 7 lety

    Awesome