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PJ Simborg
Registrace 26. 03. 2007
Video
Doubling Cube Lesson From O'Hagan
zhlédnutí 459Před 11 měsíci
A lesson from one of the best in the world
11 positions from Florida Chouette
zhlédnutí 228Před rokem
Test yourself on these 11 positions, analyzed by Phil and XG
7 Position Quiz
zhlédnutí 390Před rokem
Test yourself on these match positions, with commentary by Steve Sax and Phil Simborg
6 position from Mochy Phil match
zhlédnutí 342Před rokem
Tested Ido Levi and with analysis.....test yourself.
9 positions test by Phil and MCG
zhlédnutí 442Před rokem
Phil tests MCG on 9 interesting positions. Test yourself and see if you can do better than Matt.
Your First Backgammon Tournament--What to expect
zhlédnutí 518Před rokem
Your First Backgammon Tournament What to expect
8 position quiz from Palm Beach Chouette, 2022
zhlédnutí 167Před rokem
8 position quiz from Palm Beach Chouette, 2022
Phil Simborg vs Ben Friesen - Chicago Classic ABT Round 2
zhlédnutí 271Před 2 lety
Phil Simborg vs Ben Friesen - Chicago Classic ABT Round 2
Thank you for a great interview.
I got the first two right, and the second two wrong. I am not good at match cube play.
In position 4, if you change the score to 4a 5a it is a pass. You can double more aggressively in one way gammonish positions at 4a5a than at 4a7a. With only a one point lead you want to win the match in a single game but with a three point lead you can be a little more cautious.
In position 1, 66, 65, 63 play much better for the opponent when you don't point on head.
I was watching one of Marc Olsen's videos earlier today about the 1 man back and how slippery it can be with regards to escaping. The PIP count is even so we don't want that blot to escape so hitting is important. Prime an Anchor Attack a blot fits the first position in your video.
I got 3oo4. 8>)
Great Method! thx for sharing first hand!
lovely set but those dice towers are fucking hideous
So that's how you play out a position!
No transcription I know of.
Is there a match transcription of this anywhere?
10/13
See you in San Antonio. It will be my first tournament.
Nine: At 11 away, too good?
solution #14 is right there in the title! ;-) Great interesting content as always, thx
I got 2 and 4 wrong. Interesting problems, thanks!
I got 1 and 4 wrong. And I still believe the answer of problem 4 (2:37) is breaking the 6 point to make the 2 - 6/2. He will still have 11 combinations to hit you but if he doesn't, you will have 7 to cover the slot on 6 - 61, 16, 52, 25, 43, 34 and 44.
Hi Phil. I love your colorful match commentary and watching your jokes fly over peoples heads.
The last position seemed easy, attack a single checker, we have a better board.
I'd love to see more of those exercises! thx!
I have 20 teachers standing by to help you and if you join USBGF you can watch 250 of my teaching videos free. Www.backgammonlearningcenter.com.
First- sounds good Phil. Not too loud of a baffle box Good work. Good dice to you. All the best from salsaguy from Los Ange)es / So Cal
one of the many outstanding things of Paul is, that he doesnt move the checkers forward and back, as nearly everybody does it, including players of world class.
I agree. I have suggested rules that limit checker shuffling and would even favor touch/move.
... ik it's 6 years ago - but actually I'd like to learn: Why is #1 a Redouble/Take? I'd know about the Take - but why in terms of BG (not XG) is this a Redouble? Four pips down, 1,3 Epc down, even on bearing off (2,5 times prob), some more bad rolls for red (basically all 4's)... scarcely can find red advantage xcept being on roll... - On what reasons - xcept: "xg says so" - do you redouble?
Ir is a redouble because you are a big favorite to win and therefore would like to play for twice as much. The ONLY ROLL where your opponent can redouble you on the next roll is if you roll 22. Baring that, you are still a favorite. You will almost always get off in 3 rolls and so will your opponent.
Good stuff Phil. My saying is 1) HIT. 2) Build (a point) 3) Get Ready to Build or 4) RUN. Those are the 4 key strategies for each roll for your game plan choices Keep up the great work. salsaguy
Gammons after 32-dance is 11.8% according to a rollout.
You can always tell someone's level of computers by looking at their desktop.
How do you set XG to show the away score? I cant find a way to that in the settings. Thanks
Right click on the score and you have the option to set it to away.
@@PhilSimborg Thanks Phil. You have made my weekend with that XG tip!
Came here to tell you how much I enjoy your commentary on BGWC23 in Monte-Carlo. Man, you're Class! I mean, sure we all learn tremendously from supergreats as Wilcox, Sebastian, Marc or Michy commenting - but your wit, one-liners, tongue-in-cheek is only topped by your expertise and constant overview of the match developing. (I'm only joking...not) greetz from another dino in another field.
So nice of you to take the time to thank me. If I did a good job it’s only because I was genuinely enjoying myself and wanted to convey that excitement to all. This is a fun game and that is why we play it and why I like to keep it fun.
This is a great vid! Thanks for the tips. I *absolutely love* your commentary, BTW. I will be glued to youtube when they start posting matches from Monte Carlo. BTW the "123" tip was great. A vid of rules of thumb and where they apply in a game would be amazing.
Hi, regarding the symmetrical positions, I would rather suggest the formula (number of checkers x median point) : - At 15:00 of your video, instead of (12+7)x5, you can do 10 x 9.5. - At 16:00, instead of (6+1)x4=28, you can do 8 x 3.5. - At 17:10, instead of (7+13)x6=120, you can do 12x10. - At 18:00, instead of (9+12)x4 + half the previous result = 126, you can do 12x10.5. - At 19:10 (13+9)x3x2 = 132, you can do 12x11. - At 19:10, instead of (2+10)x5 (+ 10 + 10 +1) = 81, you can do 12x6 (+ 4x2 + 1). This formula works whatever the number of checkers and whatever the number of holes in the symmetrical position. It's one computation instead of two. If you count first the number of checkers, and then you multiply it by the median point, it's a single multiplication without any short memorisation. You don't compute while you memorize. The median point, which can be an integer or an "integer + 0,5" is visuable : for help, you can point your finger on it. If the median or symmetrical point is between 9 and 10, it's 9.5. M Simborg, if I have the chance that you read my comment, I want to thank you for what you teach us (the content of different aspects of the game), and how to teach us (the human qualities involved). I'm french, sorry for my poor english. Playing has no boundaries. Regards.
Hi Phil. Love this video. I know it has been 5 years now. Did you continue with the 3rd roll study? I'm trying to find someone who has compiled a list of all of the correct 3rd rolls and might have it available for public use or sale. I memorized the 2nd rolls and want to try my hand at 3rd rolls along with learning the correct reasoning (yes, I know there is a large number of rolls!)
Go to www.BG opening ceremony.com. All 3rd rolls rolled out 5,000 times.
@@PhilSimborg Thank you! Says site is under maintenance.
Hello Phil, Greetings from Malta! Stumbled upon this while researching Backgammon variants. No disrespect here, as you are a very valuable asset for the BG community with all the excellent work you are doing, but this video is flawed insofar that you are not playing Hypergammon as it's supposed to be (with 3 checkers incl. Gs and BGs), but with 15 checkers, where both sides start having 12 checkers already borne off, hence no Gs/BGs, which makes cube actions and checker plays different from true Hypergammon. Isn't there any engine that knows the rules of HG? If my memory does not deceive me, Snowie had it, right? Regards, Henning P.S. There should be side events featuring this game!
Since these are money doubles, with Jacoby, is there not an extra incentive to double to activate gammons?
Yes. In many positions this is the case. But if you uncheck Jacoby on eXtremeGammon you will see that it doesn’t affect most positions
I got 6 right out of 9. I didn't count the two close decisions in this tally.
A few comments: #2: Standard action double where you blow through your market by a mile if you hit, still in with a decent chance if you miss. Not to mention you have non-hitters (big sets) working for you too AND you could get another look after missing this time. #6: Not a "normal" PvP? Not only is not "normal", it's not PvP. Red has a prime that is threatening to just blitz white off the board in a hurry. I think you realized this when you played with the position and made an anchor, as only then does it become PvP-ish. #11: Sort of hit the nail on the head when you said you don't lose your market enough, even on your nice hitting 2s.
Thank you , this was one of the best quizzes I have seen. excellent.
9 right. Although I thought last position might be a beaver.
My XG rollout gave a different result in 5a. Steve's play 13/9 24/23 came out clearly on top.
Good find MrCarl! I checked to confirm. At 2150 rollouts (still going) my XG is giving 13/9 24/23 as the 100% favorite play by a decent margin. To Steve's credit, he continued to try to reason it out and was unable to come up with a good argument for the "wrong play". I love how he respects XG, but will not let himself simply make up any kind of false argument to try to explain why XG is "right". In this case it was "wrong", but evidently only because it was a low rollout. Phil, I know you mentioned it was only yellow triangle, and I guess this shows that going to Green Triangles in the future for these kinds of videos is worthwhile. Thanks as always for the passionate backgammon commentary Phil and for getting these great guests to participate! I watched all of the UBC Contenders over the last few days and really enjoyed your hilarious and insightful commentaries! Keep up the good work!
#1: I know this really great formula to figure out this problem.....but anyway let's move on. LOL.
I think Steve was right with take pt 33% given no gammons. After passing 3 away 3 away you have 50%, take and win 100%, take and lose 3 away 1 away crawford , 25%, so gaining 50% and risking 25%.
The recube take point is 25. If you pass you have 25 percent to win at 1away/3away crawford. So you take with 25 percent.
The XG rollout says you will win this DMP game about 2% more often -- one extra win in 50 games -- by not making the 2 pt.... provided you play your checkers as well as XG for the rest of the game -- a game that you have just voluntarily complicated for yourself. I would argue that the best DMP play for most (if not all) human players with the white checkers is to just make the 2 pt. (An aside: I get that this position was not from a UBC match, but it's worth noting that the 2 pt. would almost certainly be the correct play as well if this were a UBC match, where PR is significant. After making the 2 you will usually have a long series of easy decisions to pad your PR while your opponent is marooned on the bar with no decisions at all.)
Very insightful!
Why does PR matter? If you win you win no?
@@allo5668 Here is why PR matters. If you play well, you might win or lose depending on the dice. But if you play well, in the long run, you will win a lot more. So the better you play the more you will win. Not in the short run. Not in a single game, but overall. This have been proven without question. Why do you try to get better at anything? First, you will do better. You will win more. Second, because it is fun and challenging to get better. Don't you believe the person who hits the ball better will win more tennis games? More golf matches? Wont the person who trains harder to run faster win more than someone who doesn't. Backgammon is no different.
@@PhilSimborg sure that makes sense. My question was more “why does PR matter in a championship contest?” like UBC. It makes sense that you can use PR to measure your progress, but is it used in rankings in tournaments?
@@allo5668 In the UBC, when you play someone a match, you win 1 point if you win the match and you win 1 point if you have the lower PR. After a long series of matches, total points wins. However, if there is a tie, the one with the lower PR wins. Several tournaments have side events that work in a similar fashion so that PR is rewarded. Of course, the better player has a much better chance of winning when PR is included, and as you can see from this event, and others, the very best players almost always get to the finals. Mochy was the clear favorite coming in to this tournament, and he won. His opponent Zdenek, was very highly ranked and he took second. The other two semi-finalists were also very highly ranked. So again, this is more proof that backgammon is a game of skill. In the long run, the players with lower PR's also won more matches.
👍
SPRAT!
Not intuitive at all...but explanation it makes total sense. I, and likely 99% out there ,would of made the knee-jerk obvious play and never looked back.
Nice tip
I played 8/7 22/17
Peanut Butter
Jelly time!
Great video. Thank you.
challenge gammon??? i hope we will see a video about this variation