![Phil Nork](/img/default-banner.jpg)
- 89
- 14 355
Phil Nork
United States
Registrace 26. 11. 2018
I do videos about card games :)
Like and sub and all that jazz
Discord if you wanna: discord.gg/QCXKpQZnPR
Donations through Paypal:
streamelements.com/philnork/tip
Like and sub and all that jazz
Discord if you wanna: discord.gg/QCXKpQZnPR
Donations through Paypal:
streamelements.com/philnork/tip
"The Future of Hearthstone" - Pre-PiP State of the Game Discussion
Video going over the recently released interview/article from Screenrant with 2 Executive Designers of Hearthstone on the new set, the future of the game, and the evolution of the game throughout its first 10 years.
Discord link if you wanna join: discord.gg/QCXKpQZnPR
Dont't forget to like and sub and stuff
Discord link if you wanna join: discord.gg/QCXKpQZnPR
Dont't forget to like and sub and stuff
zhlédnutí: 79
Video
TOP 100 Legend - Halveria Darkraven is Insane ! [Hearthstone Twist - Whizbang's Heroes S2]
zhlédnutí 83Před měsícem
Few games today showing off Halvieria at top 100 Legend
Anomalies Warp Standard & Wild For A Week ! [Hearthstone Meta Recap Standard 07/02-07/07]
zhlédnutí 23Před měsícem
Weekly stats recap and meta breakdown for 07/02-07/07 during the return of anomalies event before the release of Perils in Paradise in a few weeks ! Discord if you wanna join: discord.gg/QCXKpQZnPR
Whizbang's Heroes Twist - Season 1 Full Stats & Retrospective [Hearthstone Twist]
zhlédnutí 74Před měsícem
Quick video going over some of the stats I kept about my June climb to Legend and some thoughts on the first season of Whizbang's Heroes. If you have any ideas for any stats you'd like to be looked at in more depth or ways to make these style videos more substantial please let me know! Don't forget to like, comment, sub, all that jazz Discord if you want: discord.gg/QCXKpQZnPR
Standard June 2024 Season Full Stats & Retrospective [Hearthstone Standard]
zhlédnutí 20Před měsícem
Quick video going over some of the stats I kept about my June climb to Legend If you have any ideas for any stats you'd like to be looked at in more depth or ways to make these style videos more substantial please let me know! Don't forget to like, comment, sub, all that jazz Discord if you want: discord.gg/QCXKpQZnPR
NEW Whizbang's Heroes Twist Classes: Losing 1 Game of Each New Hero, Almost [Hearthstone 07/01]
zhlédnutí 110Před měsícem
Playing one match of each of the new heroes introduced for the July season of Twist. Will be exciting to see how the meta shakes out ! Remember to like, comment, sub, etc and feel free to the use the comments as a great discussion area for thoughts on the new heroes and the mode in general ! Feedback also always appreciated. Discord if you wanna join: discord.gg/QCXKpQZnPR 00:00 Intro 2:40 Liad...
Whizbang's Heroes Twist Deck Updates and July Season Prep [6/27 Hearthstone Patch Rundown]
zhlédnutí 104Před měsícem
In this video we discuss the changes to the Whizbang's Heroes mode in Twist Hearthstone during the 6/27 patch. These changes are intended to bring all classes more in-line balance wise and make way for new heroes joining the mode during the July season! Hope you enjoy. Like, comment, sub, etc, and feel free to discuss anything video or Twist related in the comments! Discord if you want: discord...
Perils in Paradise Reveals Discussion (06/17-06/27) [Hearthstone]
zhlédnutí 35Před měsícem
Video discussing the first set of Perils in Paradise card reveals from 06/17-06/27, predictions and initial thoughts. Feel free to discuss your differing opinions and everything in the comments! I'll respond to as many as I can :) Don't forget to like and sub and all that jazz. Discord if you wanna join: discord.gg/QCXKpQZnPR 00:00 (Intro) 1:28 (Death Knight) 3:39 (Demon Hunter) 4:43 (Druid) 7:...
Baku and Genn Return to Standard ! [Hearthstone Meta Recap 06/17-06/24]
zhlédnutí 87Před 2 měsíci
Weekly stats recap and meta breakdown for 06/17-06/24 Discord if you wanna join: discord.gg/QCXKpQZnPR
[H] - Blissey EX/ Forretress EX Comebacks Deck [PTCGL]
zhlédnutí 28Před 2 měsíci
Short showcase of a couple matches from short stream today. also original music got copyright struck so trying replacing with audio from CZcams Studio, unsure how youtube will handle the varying audio levels but hopefully the music in the last section isn't incredibly overly loud! Don't forget to like, comment, sub, etc and hopefully we'll catch you live in a stream one day!
[ H ] - Master Murloc Man: Flurgl in Battlegrounds Season 3
zhlédnutí 34Před rokem
[ H ] - Master Murloc Man: Flurgl in Battlegrounds Season 3
The Competitive History of: Junkbot [Hearthstone]
zhlédnutí 48Před 2 lety
The Competitive History of: Junkbot [Hearthstone]
The Evolution of Value Engines in Hearthstone: Elise VS Kazakusan
zhlédnutí 135Před 2 lety
The Evolution of Value Engines in Hearthstone: Elise VS Kazakusan
[CCG Insight] Garnets, a Hearthstone Case Study
zhlédnutí 69Před 2 lety
[CCG Insight] Garnets, a Hearthstone Case Study
The Case Against Reno Jackson - Hearthstone Core Set 2022 Redux Speculation
zhlédnutí 40Před 2 lety
The Case Against Reno Jackson - Hearthstone Core Set 2022 Redux Speculation
FTX Buys Good Luck Games - What NFT Integration Could Mean for Storybook Brawl's Future
zhlédnutí 121Před 2 lety
FTX Buys Good Luck Games - What NFT Integration Could Mean for Storybook Brawl's Future
The Problem with Trophy Hunter [Storybook Brawl]
zhlédnutí 52Před 2 lety
The Problem with Trophy Hunter [Storybook Brawl]
[CCG Insight] Innovation in Card Design/Design Space
zhlédnutí 102Před 2 lety
[CCG Insight] Innovation in Card Design/Design Space
[CCG Insight] "What Makes a Favorite Card" - Hearthstone, Game Design
zhlédnutí 162Před 3 lety
[CCG Insight] "What Makes a Favorite Card" - Hearthstone, Game Design
"Don't Feed the Animals" Hunter [Legend Deck Guide][Darkmoon Faire][Hearthstone]
zhlédnutí 224Před 3 lety
"Don't Feed the Animals" Hunter [Legend Deck Guide][Darkmoon Faire][Hearthstone]
[Darkmoon Faire] Testing Standard Secret Mage [Hearthstone]
zhlédnutí 47Před 3 lety
[Darkmoon Faire] Testing Standard Secret Mage [Hearthstone]
Darkmoon Faire Evolve Shaman Rant [Hearthstone]
zhlédnutí 17Před 3 lety
Darkmoon Faire Evolve Shaman Rant [Hearthstone]
[Legend] An Hour and A Half of Combo Rogue [Hearthstone]
zhlédnutí 13Před 3 lety
[Legend] An Hour and A Half of Combo Rogue [Hearthstone]
Designing A Card Game: Update 1 (Initial Design Plan)
zhlédnutí 303Před 3 lety
Designing A Card Game: Update 1 (Initial Design Plan)
[Legend] Control Priest + Secret Rogue Legend Ladder [Scholomance Academy][Hearthstone]
zhlédnutí 17Před 3 lety
[Legend] Control Priest Secret Rogue Legend Ladder [Scholomance Academy][Hearthstone]
[Scholomance Academy] Galakrond Soul Fragment Warlock Legend Deck Guide
zhlédnutí 188Před 4 lety
[Scholomance Academy] Galakrond Soul Fragment Warlock Legend Deck Guide
Scholomance Academy Full Set Review! [Hearthstone]
zhlédnutí 56Před 4 lety
Scholomance Academy Full Set Review! [Hearthstone]
Creating a Card Game: Initial Design Ideas
zhlédnutí 6KPřed 5 lety
Creating a Card Game: Initial Design Ideas
Late comment, but if you want interesting resource systems, check out: • Flash & Blood. This is the most similar to your system, but cards go to bottom of your deck (pitching) instead of discarding and cards can be pitched for 1-3 resources. • Netrunner. You don't draw each turn, instead you gain a general resource that can spent on many different thing, including drawing.
ToP 80!!! LETS GO PHIL maybe top 10???? :)
Time to hit #1 baby
Woah Anomalies!! looking like a banger thank you phil for the hot drop! :)
Another amazing upload! I appreciate you gathering the data I may try and make the climb to legend this season! Keep up the content!
Love the stats Phil! Thank you for putting this together for us!
My man always dropping first comments <3 Thanks dog
Let’s go !! Loving the drops recently keep it up!
Banger drop! Ty Phil for the updates!!
Liadrin just feels like Leeroy but without giving your opponent self sabotaging levels of mana cheat
I haven't played much yet since just giving each of the classes a try, but have about 5 games of Liadrin under my belt and there are definately some explosive early games. Really digging her more than I expected to, the cost reduction on your draws from the hero power can create insane lines
Another drop awesome phil! keep it up! Might go for legend!
Hey Phil dope content! I also wanted to add maybe breaking each section into its own slide so its easier to do and maybe recommend doing a voice over to each section maybe and keep this setup for more live stream purposes. I think it might be easier since if you are doing a breakdown or meta analysis it nice to see close and up front for us to read cause it seems you put a lot of care and thought into each deck. Other than that drop your socials and schedule so we can keep up with you! GL
Hey man really appreciate it the advice and words of encouragement :) Will definately put some more effort into how everything is set up and laid out, and I agree the screen feels much more set for a livestream than a standalone video right now. Gotta see what I can come up with to change that a bit. Don't have any other socials tied in right now, currently only doing content through CZcams but might branch out as we get more entwined and grow. Schedule wise hoping to have 2/3 uploads a week, one of which always being this style video of the Meta and this last week in review, as well as the monthly amalgamation of all the stats. Then probably have some more discussion related/news related videos about patches, upcoming events, etc. Hope to see you around! <3
Pretty awesome summary but I'm gonna have to agree with the community, DH murdering your cards is not cool man. DH right now just seems to be the smorc + random feelsbad class. I think the meta is in a great place besides Boomboss maybe, that's annoying but almost everything is relatively viable, its a good time in HS.
I can totally see why people would be annoyed with Demon Hunter as a strong, effeicient aggro class. And its okay to be annoyed with it, I was more so bashing the idea that the reason its seen less often than other common aggro decks is because of this “community force” against large combo-based turns (NagaSharpshooter) and/or against the idea that decks shouldn’t be formed around 1 main card (Sharpshooter or Grasp/Shopper together). It can lead to games feeling more up in the air, your early draw mattering much more than it typically would with other decks. While this is a problem, and going forward it should be noted how these can affect decks’ playability and popularity, I was still finding myself having a great time with the deck and felt these issues to be overblown. Theres always some back and forth, some truth and some exaggeration when it comes to community feedback, but I just thought it was a really interesting thing to note as I don’t remember a time when a deck was in a similar position before. Really appreciate the comment and glad you enjoyed the video ! I agree the meta overall has been in a good spot for a while, nerfs are happening fairly often, and problems are being addressed without absolutely gutting decks anymore
Love the content keep it up Phil!
I feel like Desert Camel/Injured Kvaldir is a perfect example of a Garnet.
phil nork g
'Promo SM'
The funny thing is undeads can beat that.
You’ve made duel masters lol You should check out more card games imo especially Pokémon duel masters maybe wixoss/vanguard and a couple more. I’m designing my own card game too (: good vid
Love hearing peoples ideas. I got a game coming out soon. I got s lot of unique ideas My advice is to let the ideas come to you. Even if you need to take a break. Don't force yourself to be passionate about your game. Breaks are ok.
Hey dude , I've been designing my own card game for around 2 months now and this was really helpful advice
Surprised this video isnt a microsecond long 😂
nice video as always!
Whats the competitive history of Bolf Ramshield?
damn, aside from audio quality, this is actually a pretty awesome video. You deserve more subscribers!!
wow, very cool!
the idea really made me think about how most people don't get very attached to instants or spells like usually your favorite card is a monster especially your boss monster stuff like that. also doesn't the idea of some of your cards being better lands basically make it so you are mainly going to cast them as lands especially if they provide a repeated effect? well any shway great video very interesting and helpful. thats a sub from me
Thanks this video is a huge inspiration for my game
instead of spells you might want traps. That way the opponent gets the chance to interact with it or even counter it.
I think it should go the other way. Big creatures should have mediocre land abilities, while weak creatures have strong land abilities. that would encourage a blend between a lot of small creatures and a few big creatures.
Your game looks awesome I would be interested in playing it. I try to get my family involved in TCGs but they don't like the complexity. I prefer more complex games but yours seems to be a good in-between. I might actually be able to get my family to play this.
Same boat, casual family can be a good complexity sensor:P
I love bounce lands. I'm a yugioh player but in magic I like to play landfall cards. I like the idea of cheap cards being better late game lands and more costly cards being early game land. That seams to be something your game does quite well. You potentially will be able to make your cards slightly stronger than the power curve by making them worse as lands. Like if you play a certain card as a land you must also tap other lands as well. Or by making weak cards better as lands by having them untap other lands when played. This sort of advantage/disadvantage would mostly just affect one turn but be quite good/bad for that one turn.
If you do go the route of food cards you can also make a "food lockdown" style of play to prevent your opponent from eating food.
I don't like the idea of being able to interact with your opponents food supply. Thats just a burn/poison archetype.
Bounce lands are good for card advantage. You get two lands worth of mana for one card.
Mana is great for balancing cards. If a card is strong make it cost more. If it is weak make it cost less.
I'm working on my own card game I would love to get feedback from you, both of our mentalities are similar but our executions are vastly different.
Really good video! :) you really nailed the head on the nail by explaining cards that explore a previously established idea but in a new light. One of my favourite additions to the game are cards that makes new decks on their own like reno or n'zoth :)
Easy to learn hard to master is what u want to strive for
have you checked out flesh and blood?
how to make a good card game : step one : copy duel masters as much as possible. step two : you are welcome.
Great video man! I really love your ideas!
Do you still have your discord?
I just found this and realized the card game I am making is incredibly similar.
Great video! Thanks for this
Great video! Speaking of arts and designs, there's this new card game called LAGIM. It's a Philippine-themed card game based on folklore and myths. You will be amazed by the look of it. You may visit their FB page and website and the game will be launching soon on Kickstarter.
I love your card design video's, but the sound on this one is a little low...
hearthstom
hearthstom
hearthstom
hearthstom
Suggestion to remove the need for spells: give each card 3 abilities. 1 effect when/while on the field, 1 effect when used as a resource, and 1 discard effect. The discard effect could be actived from the hand or field, so long as the cost requirements are met. This way every card has theoretical functionality at any point in the game and creates interesting scenarios of players sacrificing potential mana or creatures in exchange for more instant abilities
This is great! Thanks a ton for sharing this insight into the process! As someone working on a physical TCG this is super interesting and valuable. Please keep at it!